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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. |
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12 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
11 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
13 | => either using bg attribute, or something else. neither way is currently implementable, imho |
12 | => either using bg attribute, or something else. neither way is currently implementable, imho |
14 | => or maybe using an extra icon for curses/magic items?) |
13 | => or maybe using an extra icon for curses/magic items?) |
15 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
14 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
16 | show player weight/max weight in inventory |
15 | show player weight/max weight in inventory |
17 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
16 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
18 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
17 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
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18 | - IMPORTANT: min_w/h MUST be respected at leats on interactive resizes |
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19 | - IMPORTANT: character creation no longer automatically opens stat window, (also, texst no longer applies) |
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20 | - IMPORTANT: Event: '?? cfplus:1857' died and then $Event::DIED died with: Can't call method "coord2global" on an undefined value at /root/src/CFClient/blib/lib/CFClient/UI.pm line 419. |
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21 | - IMPORTANT: -Turning (<= full message, no attuned etc. prefix) |
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22 | - maybe Quit menu point into map menu (with dialog when logge din, as usual?) |
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23 | - labels in gauges no longer aligned center after font rendering change |
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24 | - the inventory needs separate scrollbars. unfortunately, that means |
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25 | addign a manual scrollbar to the other panes (skills and spells :() |
19 | - notebook should provide a visual feedback (support form button class?) |
26 | - notebook should provide a visual feedback (support form button class?) |
20 | - IMPORTANT: store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
27 | - buttons should support hovering visually |
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28 | - experience change messages should include skill experience |
21 | - skill page in playerbook |
29 | - skill page in playerbook |
22 | - enable autopickup/disable in right-click menĂ¼ for map |
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23 | - help window close button |
30 | - help window close button |
24 | - floorbox should show currently open container |
31 | - floorbox should show currently open container |
25 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
32 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
26 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
33 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
27 | - minor: skill list which shows XP and lets u bind stuff |
34 | - minor: skill list which shows XP and lets u bind stuff |
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35 | - experience |
28 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
36 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
29 | (after starting, press quit) |
37 | (after starting, press quit) |
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38 | - client sometimes crashes on Mapmenu=>Toggle autopickup |
30 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
39 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
31 | |
40 | |
32 | should be solved/investigated before 1.0 release: |
41 | should be solved/investigated before 1.0 release: |
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42 | - NPC dialog box should have close button which finishes the dialog |
33 | - mapmap (overview) - scroll visible area by clicking/dragging |
43 | - mapmap (overview) - scroll visible area by clicking/dragging |
34 | - binding window and editor layout broken for long recordings |
44 | - binding window and editor layout broken for long recordings => use scroller |
35 | - maybe open the help viewer on the first start, or a simple dialog that |
45 | - maybe open the help viewer on the first start, or a simple dialog that |
36 | initially lists keybidings for gcfclient converts. |
46 | initially lists keybidings for gcfclient converts. |
37 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
47 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
38 | (inventory, spell list, messge log...) => marc |
48 | (inventory, spell list, messge log...) => marc |
39 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
49 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
40 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
50 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
41 | - spell list => scroll down => "Pickup" => scrollbar not updated |
51 | - spell list => scroll down => "Pickup" => scrollbar not updated |
42 | - what happened to the dialog being shown when modifiera are pressed, showing |
52 | - what happened to the dialog being shown when modifiers are pressed, showing |
43 | keybindings for this modifier? |
53 | keybindings for this modifier? |
44 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
54 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
45 | |
55 | |
46 | post-1.0: |
56 | post-1.0: |
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57 | - store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
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58 | (maybe sth. else causes the slowness, such as database?) |
47 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
59 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
48 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
60 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
49 | affect neighbouring visible pixels (border bleeding). |
61 | affect neighbouring visible pixels (border bleeding). |
50 | - examine etc., should use extendeddrawinfo or sth. similar |
62 | - examine etc., should use extendeddrawinfo or sth. similar |
51 | - player list from server for tell etc. commands |
63 | - player list from server for tell etc. commands |