--- deliantra/Deliantra-Client/TODO 2006/04/18 20:18:34 1.20 +++ deliantra/Deliantra-Client/TODO 2006/04/20 16:29:39 1.25 @@ -1,5 +1,14 @@ http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html +- IMPIMPIMP-ORA-ANT: history for commandline :) +- IMPORTANT: map scroll darken code does not work +- IMPORTANT: user interface (window positions etc.) should be saved, but + a) switching modes clears/recreates all widgets (has to, as parameters + are not resolution-independent) + b) widget layout is nontrivial as to not obscure map + c) need better way to center map then middle-button, maybe map overview + (but updates will be slow UPDATE updates are not at all slow). + - enter runmode when cursor-key repeats - mapmap (overview) - convetr to real window @@ -10,26 +19,26 @@ - save only dirty cached maps, and save dirty maps != current map - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges - the stats for the gauges which get into the stats_update function are somehow weird -- IMPORTANT: map scroll darken code does not work - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too - message window layout broken (entry too small). - mesa-rendering of textview shows only garbage and/or another texture -- IMPORTANT: user interface (window positions etc.) should be saved, but - a) switching modes clears/recreates all widgets (has to, as parameters - are not resolution-independent) - b) widget layout is nontrivial as to not obscure map - c) need better way to center map then middle-button, maybe map overview - (but updates will be slow UPDATE updates are not at all slow). -- labels are generally shown too small -- labels have an extra " " at the end that affects size calculations(?) - label needs "expected char width" -- make font description copy: font size changes hurt A LOT (really?) - toplevel should enforce that windows always be partially visible - maybe move window managing functionality into toplevel +- implement suicide command for server - cavehippo wants hashstring to be changed to hash name - pippij wants playerstealing to work between hostile players - schmorp wants to rework the who output format +- attempt_jump tries to kick jumped-into monster,s but doesn't work +- 1) If you hide, and someone can see you trying to hide, you'll get a + message, even when you can't see that other person. +- 2) hiding exp is always 1, independant of how difficult it is to hide +- 3) jumping into monsters does no damage, even though it's supposed to + be an attack (mentioned before). You also get no exp for this +- 10) (feature request): bug/typo/idea commands to automatically log + your comments, with the mentioning of the current map (and perhaps an + item, if you do 'bug '). "workarounded" but not solved: (- IMPORTANT: move widgets to integer coordinates - fix containers!)