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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.207 by elmex, Fri Jul 14 17:35:34 2006 UTC vs.
Revision 1.208 by root, Sun Jul 16 20:04:07 2006 UTC

13 => or maybe using an extra icon for curses/magic items?) 13 => or maybe using an extra icon for curses/magic items?)
14 maybe drag&drop, otherwise two containers side-by-side makes little sense. 14 maybe drag&drop, otherwise two containers side-by-side makes little sense.
15 show player weight/max weight in inventory 15 show player weight/max weight in inventory
16 offer common options such as use_skill sense xxx etc. in inventory via menu? 16 offer common options such as use_skill sense xxx etc. in inventory via menu?
17 maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not 17 maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not
18- IMPORTANT: min_w/h MUST be respected at leats on interactive resizes
19- IMPORTANT: character creation no longer automatically opens stat window, (also, texst no longer applies) 18- IMPORTANT: character creation no longer automatically opens stat window, (also, texst no longer applies)
20- IMPORTANT: Event: '?? cfplus:1857' died and then $Event::DIED died with: Can't call method "coord2global" on an undefined value at /root/src/CFClient/blib/lib/CFClient/UI.pm line 419. 19- IMPORTANT: Event: '?? cfplus:1857' died and then $Event::DIED died with: Can't call method "coord2global" on an undefined value at /root/src/CFClient/blib/lib/CFClient/UI.pm line 419.
21- IMPORTANT: -Turning (<= full message, no attuned etc. prefix) 20- IMPORTANT: -Turning (<= full message, no attuned etc. prefix)
22- IMPORTANT: character creation dialogs broken (stats window etc.): fix 21- IMPORTANT: character creation dialogs broken (stats window etc.): fix
23- IMPORTANT: fullscreen-toggle does not toggle checkbox 22- all dialogs should be closable with "Esc"
24- close completer when connection dies 23- close completer when connection dies
25- maybe Quit menu point into map menu (with dialog when logge din, as usual?) 24- maybe Quit menu point into map menu (with dialog when logge din, as usual?)
26- the inventory needs separate scrollbars. unfortunately, that means 25- the inventory needs separate scrollbars. unfortunately, that means
27 addign a manual scrollbar to the other panes (skills and spells :() 26 addign a manual scrollbar to the other panes (skills and spells :()
28- notebook should provide a visual feedback (support form button class?) 27- notebook should provide a visual feedback (support from button class?)
29- buttons should support hovering visually 28- buttons should support hovering visually
30- experience change messages should include skill experience 29- experience change messages should include skill experience
31- minor: skill list which lets u bind stuff 30- minor: skill list which lets u bind stuff
32- floorbox should show currently open container 31- floorbox should show currently open container
33- make simple inventory filters: most recently added/changed, normal, only unlocked 32- make simple inventory filters: most recently added/changed, normal, only unlocked

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