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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.8 by root, Fri Apr 14 02:06:22 2006 UTC vs.
Revision 1.21 by root, Tue Apr 18 21:34:02 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPORTANT: move widgets to integer coordinates - fix containers! 3- IMPIMPIMP-ORA-ANT: history for commandline :)
4- enter runmode when cursor-key repeats
5- mapmap (overview)
6 - convetr to real window
7 - draw rectangle around visible area
8 - scroll visible area
9 - make size configurable/reesizable
10- use real mapmap size in map caching, not hardcoded 250 size
11- save only dirty cached maps, and save dirty maps != current map
12- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
13- the stats for the gauges which get into the stats_update function are somehow weird
14- IMPORTANT: map scroll darken code does not work
15- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
16- message window layout broken (entry too small).
17- mesa-rendering of textview shows only garbage and/or another texture
18- IMPORTANT: user interface (window positions etc.) should be saved, but
19 a) switching modes clears/recreates all widgets (has to, as parameters
20 are not resolution-independent)
21 b) widget layout is nontrivial as to not obscure map
22 c) need better way to center map then middle-button, maybe map overview
23 (but updates will be slow UPDATE updates are not at all slow).
24- labels are generally shown too small
25- labels have an extra " " at the end that affects size calculations(?)
4- label needs "expected char size" 26- label needs "expected char width"
5- make font description copy: font size changes hurt A LOT 27- make font description copy: font size changes hurt A LOT (really?)
6- toplevel should enforce that windowa alway sbe partially visible 28- toplevel should enforce that windows always be partially visible
7- maybe move window managing functionality into toplevel 29- maybe move window managing functionality into toplevel
8 30
9"workarounded": 31- cavehippo wants hashstring to be changed to hash name
32- pippij wants playerstealing to work between hostile players
33- schmorp wants to rework the who output format
34
35"workarounded" but not solved:
36(- IMPORTANT: move widgets to integer coordinates - fix containers!)
10(- pango fontsize measure and decrease to achieve real pixel height) 37(- pango fontsize measure and decrease to achieve real pixel height)
38
39set_face 4783 => 70
40libpng warning: Ignoring gAMA chunk with gamma=0
41allocating id 71
42OK
43set_face 4782 => 71
44libpng warning: Ignoring gAMA chunk with gamma=0
45allocating id 72
46OK
47set_face 4781 => 72
48libpng warning: Ignoring gAMA chunk with gamma=0
49allocating id 73
50OK
51set_face 4784 => 73
52libpng warning: Ignoring gAMA chunk with gamma=0
53

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