--- deliantra/Deliantra-Client/TODO 2006/07/05 02:16:49 1.196 +++ deliantra/Deliantra-Client/TODO 2006/07/22 13:20:33 1.216 @@ -8,6 +8,12 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it +- PANGO: create upstream-patch for inclusion into pango +- SERVER: on shtudown: wanted to save map with player => map not being saved? +- EDITOR: utf-8 encoded names get garbled when loading maps. editing/saving works. + +- check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) +- spells ordering completely different for different users (maybe stored in hash?) - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) => either using bg attribute, or something else. neither way is currently implementable, imho => or maybe using an extra icon for curses/magic items?) @@ -15,25 +21,24 @@ show player weight/max weight in inventory offer common options such as use_skill sense xxx etc. in inventory via menu? maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not -- IMPORTANT: min_w/h MUST be respected at leats on interactive resizes -- the inventory needs separate scrollbars. unfortunately, that means - addign a manual scrollbar to the other panes (skills and spells :() -- notebook should provide a visual feedback (support form button class?) + make simple inventory filters: most recently added/changed, normal, only unlocked +- IMPORTANT: stats change message "-Turning" (<= full message, no attuned etc. prefix, which looks completely borked) +- floorbox out-of-screen after resizing (schmorp) +- inventoy window (and probably others) too large after resizing (schmorp) +- skill book - tooltips with description and bind-to-key (schmorp) +- all dialogs should be closable with "Esc" +- maybe Quit menu point into map menu (with dialog when logge din, as usual?) +- notebook should provide a visual feedback (support from button class?) - buttons should support hovering visually -- experience change messages should include skill experience -- skill page in playerbook -- help window close button -- floorbox should show currently open container -- make simple inventory filters: most recently added/changed, normal, only unlocked +- minor: skill list which lets u bind stuff - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! -- minor: skill list which shows XP and lets u bind stuff -- experience - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. (after starting, press quit) -- client sometimes crashes on Mapmenu=>Toggle autopickup - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory should be solved/investigated before 1.0 release: +- playerbook/skills should have sensible tooltips with skill descriptions +- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) - NPC dialog box should have close button which finishes the dialog - mapmap (overview) - scroll visible area by clicking/dragging - binding window and editor layout broken for long recordings => use scroller