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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.217 by root, Sun Jul 23 08:58:43 2006 UTC vs.
Revision 1.218 by root, Sun Jul 23 11:09:57 2006 UTC

17- speed up Table::find_widget etc. with interval => values type data structure. 17- speed up Table::find_widget etc. with interval => values type data structure.
18- IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) 18- IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!)
19 => either using bg attribute, or something else. neither way is currently implementable, imho 19 => either using bg attribute, or something else. neither way is currently implementable, imho
20 => or maybe using an extra icon for curses/magic items?) 20 => or maybe using an extra icon for curses/magic items?)
21 maybe drag&drop, otherwise two containers side-by-side makes little sense. 21 maybe drag&drop, otherwise two containers side-by-side makes little sense.
22 show player weight/max weight in inventory
23 offer common options such as use_skill sense xxx etc. in inventory via menu? 22 offer common options such as use_skill sense xxx etc. in inventory via menu?
24 maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not 23 maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not
25 make simple inventory filters: most recently added/changed, normal, only unlocked 24 make simple inventory filters: most recently added/changed, normal, only unlocked
26- IMPORTANT: stats change message "-Turning" (<= full message, no attuned etc. prefix, which looks completely borked) 25- IMPORTANT: stats change message "-Turning" (<= full message, no attuned etc. prefix, which looks completely borked)
27- floorbox out-of-screen after resizing (schmorp) 26- floorbox out-of-screen after resizing (schmorp)

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