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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.220 by root, Mon Jul 24 04:24:42 2006 UTC vs.
Revision 1.236 by root, Tue Aug 15 18:09:04 2006 UTC

712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- PANGO: create upstream-patch for inclusion into pango 11- PANGO: create upstream-patch for inclusion into pango
12- SERVER: on shtudown: wanted to save map with player => map not being saved? 12- SERVER: document ext/mapinfo and cfplus.ext
13- EDITOR: utf-8 encoded names get garbled when loading maps. editing/saving works. 13- SERVER: memleak like hell: probably event-related?
14- LONG-TERM: party member health etc. status
15- LONG-TERM: map landmark labels
16- LONG-TERM: player on map name
17- LONG-TERM: monster health-bars on map
14 18
15- check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) 19- check whether fog-of-war is off by one, (elmex; i've seen this the last time i played)
16- spells ordering completely different for different users (maybe stored in hash?)
17- identify inventory hover slowness and fix it (schmorp)
18- IMPORTANT: re-design inventory (_sense magic_ and _cursed_ should be shown visually!)
19 => either using bg attribute, or something else. neither way is currently implementable, imho
20 => or maybe using an extra icon for curses/magic items?)
21 offer common options such as use_skill sense xxx etc. in inventory via menu?
22 make simple inventory filters: most recently added/changed, normal, only unlocked
23- floorbox out-of-screen after resizing (schmorp)
24- skill book - tooltips with description and bind-to-key (schmorp) 20- skill book - tooltips with description (schmorp)
25- all dialogs should be closable with "Esc" 21- IMPORTANT: server-protocol/upgrade etc.
26- maybe Quit menu point into map menu (with dialog when logged in, as usual?) 22- IMPORTANT: good installation instructions/problem faq.
27- notebooks should provide visual feedback (support from button class?) 23
28- buttons should support hovering visually 24- happens after second login(?) probably databae creation/close bug?
29- minor: skill list which lets u bind stuff 25 Can't call method "get" on an undefined value at /localvol/root/src/CFPlus/blib/lib/CFPlus/Protocol.pm line 519.
30- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! 26 at bin/cfplus line 51
27 main::__ANON__('Event::Event::Io=SCALAR(0x2ced708)', 'Can\'t call method "get" on an undefined value at /localvol/r...') called at /opt/perl/lib/perl5/Event.pm line 164
28 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
29 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
30 Event::loop() called at bin/cfplus line 2033
31 ERROR: Can't call method "get" on an undefined value at /localvol/root/src/CFPlus/blib/lib/CFPlus/Protocol.pm line 519.
32
31 33
32should be solved/investigated before 1.0 release: 34should be solved/investigated before 1.0 release:
35- (schmorp) put resources/arch into docwiki
36- (schmorp) L<glossary/range slot> not working. L<xx/bbb> should look like bbb. Maybe support // and *?
37- when in history "mode", completer cannot access completions at all
38- <tt> not working on windows ?!
39- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!!
40- IMPORTANT: Can't locate object method "ask_for_bind_and_commit" via package "CFPlus::BindingEditor" at /localvol/root/src/CFPlus/blib/lib/CFPlus/MapWidget.pm line 219.
41 ^^^^ when pressing shift-insert
42- offer common options such as use_skill sense xxx etc. in inventory via menu?
43- buttons should support hovering visually
44- notebooks should provide visual feedback (support from button class?)
45- floorbox out-of-screen after resizing (schmorp)
46- identify inventory hover slowness and fix it (schmorp)
33- use more graphical frames/separators to make dialogs more eye-pleasing/clean 47- use more graphical frames/separators to make dialogs more eye-pleasing/clean
34- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. 48- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense.
35- inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not 49- inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not
36- playerbook/skills should have sensible tooltips with skill descriptions 50- playerbook/skills should have sensible tooltips with skill descriptions
37- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) 51- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message)

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