--- deliantra/Deliantra-Client/TODO 2006/07/28 09:27:33 1.222 +++ deliantra/Deliantra-Client/TODO 2006/10/20 19:57:48 1.241 @@ -9,28 +9,37 @@ 12:17 <@schmorp> qwhen i next bundle it - PANGO: create upstream-patch for inclusion into pango -- SERVER: on shtudown: wanted to save map with player => map not being saved? -- EDITOR: utf-8 encoded names get garbled when loading maps. editing/saving works. +- SERVER: document ext/mapinfo and cfplus.ext +- SERVER: memleak like hell: probably event-related? +- LONG-TERM: party member health etc. status (needs player list, then trivial) +- LONG-TERM: map landmark labels +- LONG-TERM: player on map name -- REPRODUCTION: mousebutton-down on a corner of the inventory => press tab to hide the window => mousebutton-up => press tab to get the inv. window again => there it is - -- check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) -- spells ordering completely different for different users (maybe stored in hash?) -- identify inventory hover slowness and fix it (schmorp) -- IMPORTANT: re-design inventory (_sense magic_ and _cursed_ should be shown visually!) - => either using bg attribute, or something else. neither way is currently implementable, imho - => or maybe using an extra icon for curses/magic items?) - offer common options such as use_skill sense xxx etc. in inventory via menu? - make simple inventory filters: most recently added/changed, normal, only unlocked -- floorbox out-of-screen after resizing (schmorp) -- skill book - tooltips with description and bind-to-key (schmorp) -- all dialogs should be closable with "Esc" -- notebooks should provide visual feedback (support from button class?) -- buttons should support hovering visually -- minor: skill list which lets u bind stuff -- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! +- EXTREMELY IMPORTANT: fix off-by-whatever bug when clicking on map +- fog-of-war is off by one, (elmex; i've seen this the last time i played) +- using the f-keys to access the spellbook => no scrollbar, no initial size request => cramped together +- IMPORTANT: inventory sorting only works after having it selected, not initially after startup. +- IMPORTANT: server-protocol/upgrade etc. +- IMPORTANT: good installation instructions/problem faq. +- IMPORTANT: database creation parameters borked - fix and find upgrad epath +- FEATURE: beside the floorbox, have a recent inventory items box +- embedded widgets not always shown at corretc position initially. +- fix the pod referencing - L does not get you anywhere. + * possibly look into auto-marking (wiki-style) certain key sequences. should be solved/investigated before 1.0 release: +- should not segfault when no soundcard installed. +- (schmorp) L not working. L should look like bbb. Maybe support // and *? +- when in history "mode", completer cannot access completions at all +- not working on windows ?! +- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! +- IMPORTANT: Can't locate object method "ask_for_bind_and_commit" via package "CFPlus::BindingEditor" at /localvol/root/src/CFPlus/blib/lib/CFPlus/MapWidget.pm line 219. + ^^^^ when pressing shift-insert +- offer common options such as use_skill sense xxx etc. in inventory via menu? +- buttons should support hovering visually +- notebooks should provide visual feedback (support from button class?) +- floorbox out-of-screen after resizing (schmorp) +- identify inventory hover slowness and fix it (schmorp) - use more graphical frames/separators to make dialogs more eye-pleasing/clean - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not