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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.187 by elmex, Sun Jul 2 22:10:57 2006 UTC vs.
Revision 1.236 by root, Tue Aug 15 18:09:04 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) 11- PANGO: create upstream-patch for inclusion into pango
12 bind action stays open when closing theamcro recorder 12- SERVER: document ext/mapinfo and cfplus.ext
13- IMPORTANT: discuss topmost menu, minor issues 13- SERVER: memleak like hell: probably event-related?
14- enable autopickup/disable in right-click menĂ¼ for map 14- LONG-TERM: party member health etc. status
15- help window close button 15- LONG-TERM: map landmark labels
16- floorbox should show currently open container 16- LONG-TERM: player on map name
17- make simple inventory filters: most recently added/changed, normal, only unlocked 17- LONG-TERM: monster health-bars on map
18- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! 18
19- minor: skill list which shows XP and lets u bind stuff 19- check whether fog-of-war is off by one, (elmex; i've seen this the last time i played)
20- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 20- skill book - tooltips with description (schmorp)
21 (after starting, press quit) 21- IMPORTANT: server-protocol/upgrade etc.
22- use more graphical frames/separators to make dialogs more eye-pleasing/clean. 22- IMPORTANT: good installation instructions/problem faq.
23- show stat changes in statusbox 23
24- happens after second login(?) probably databae creation/close bug?
25 Can't call method "get" on an undefined value at /localvol/root/src/CFPlus/blib/lib/CFPlus/Protocol.pm line 519.
26 at bin/cfplus line 51
27 main::__ANON__('Event::Event::Io=SCALAR(0x2ced708)', 'Can\'t call method "get" on an undefined value at /localvol/r...') called at /opt/perl/lib/perl5/Event.pm line 164
28 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
29 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
30 Event::loop() called at bin/cfplus line 2033
31 ERROR: Can't call method "get" on an undefined value at /localvol/root/src/CFPlus/blib/lib/CFPlus/Protocol.pm line 519.
32
24 33
25should be solved/investigated before 1.0 release: 34should be solved/investigated before 1.0 release:
35- (schmorp) put resources/arch into docwiki
36- (schmorp) L<glossary/range slot> not working. L<xx/bbb> should look like bbb. Maybe support // and *?
37- when in history "mode", completer cannot access completions at all
38- <tt> not working on windows ?!
39- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!!
40- IMPORTANT: Can't locate object method "ask_for_bind_and_commit" via package "CFPlus::BindingEditor" at /localvol/root/src/CFPlus/blib/lib/CFPlus/MapWidget.pm line 219.
41 ^^^^ when pressing shift-insert
42- offer common options such as use_skill sense xxx etc. in inventory via menu?
43- buttons should support hovering visually
44- notebooks should provide visual feedback (support from button class?)
45- floorbox out-of-screen after resizing (schmorp)
46- identify inventory hover slowness and fix it (schmorp)
47- use more graphical frames/separators to make dialogs more eye-pleasing/clean
48- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense.
49- inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not
50- playerbook/skills should have sensible tooltips with skill descriptions
51- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message)
52- NPC dialog box should have close button which finishes the dialog
26- mapmap (overview) - scroll visible area by clicking/dragging 53- mapmap (overview) - scroll visible area by clicking/dragging
27- binding window and editor layout broken for long recordings 54- binding window and editor layout broken for long recordings => use scroller
28- maybe open the help viewer on the first start, or a simple dialog that 55- maybe open the help viewer on the first start, or a simple dialog that
29 initially lists keybidings for gcfclient converts. 56 initially lists keybidings for gcfclient converts.
30- maybe support mb4/mb5 on selected widgets to facilitate scrolling 57- maybe support mb4/mb5 on selected widgets to facilitate scrolling
31 (inventory, spell list, messge log...) => marc 58 (inventory, spell list, messge log...) => marc
32- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) 59- maybe the top fancyframe border should be larger (for close button and title to be more visible?)
33- but fullscreen => minimize (alt-esc) => no way to go back [windows] 60- but fullscreen => minimize (alt-esc) => no way to go back [windows]
34- spell list => scroll down => "Pickup" => scrollbar not updated 61- spell list => scroll down => "Pickup" => scrollbar not updated
35- what happened to the dialog being shown when modifiera are pressed, showing 62- what happened to the dialog being shown when modifiers are pressed, showing
36 keybindings for this modifier? 63 keybindings for this modifier?
37- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 64- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
38 65
39post-1.0: 66post-1.0:
67- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
68 (after starting, press quit)
69- currently the font texture cache leaks "memory" (see texcache.c:tc_put)
40- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively 70- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
41 affect neighbouring visible pixels (border bleeding). 71 affect neighbouring visible pixels (border bleeding).
42- examine etc., should use extendeddrawinfo or sth. similar 72- examine etc., should use extendeddrawinfo or sth. similar
43- player list from server for tell etc. commands 73- player list from server for tell etc. commands
44- save only dirty cached maps, and save dirty maps != current map 74- save only dirty cached maps, and save dirty maps != current map
45- look into extendedmapinfo 75- look into extendedmapinfo
46- completer should know more about arguments, e.g. cast summon pet monster, 76- completer should know more about arguments, e.g. cast summon pet monster,
47 or that some commands do not take arguments ("drop all"). 77 or that some commands do not take arguments ("drop all").
48- sliders do not change size after reconfigure. 78- sliders do not change size after reconfigure.
49- enter runmode when cursor-key repeats (maybe not?) 79- enter runmode when cursor-key repeats (maybe not?)
50- cairo/win32 looks like shit (premultiplied alpha bug?)
51 (despite horrendous efforts, this is likely not fixable except by building a custom
52 libcairo for win32).
53 (update: disabled antialiasing, this looks bad, but much better than antialiasing)
54- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). 80- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
55- performance: use texture collections for upstream server data instead if gobs 81- performance: use texture collections for upstream server data instead if gobs
56 of small textures. 82 of small textures.
57 83
58TEMPORARY SERVER TODO: 84TEMPORARY SERVER TODO:
85- implement skill_running, level 10 gives you ~speed+1, 100 ~speed+3 or so :)
59- palyer peaceful setting should be independen of game peaceful setting 86- palyer peaceful setting should be independen of game peaceful setting
60 (i.e. one should be able to become hostile against guards but still 87 (i.e. one should be able to become hostile against guards but still
61 be peaceful - the palyer peaceful would be toggled by priests and shown 88 be peaceful - the palyer peaceful would be toggled by priests and shown
62 in who, the game peaceful steting would be toggled by the peaceful command 89 in who, the game peaceful steting would be toggled by the peaceful command
63 but not otherwise shown). 90 but not otherwise shown).
69- 3) jumping into monsters does no damage, even though it's supposed to 96- 3) jumping into monsters does no damage, even though it's supposed to
70 be an attack (mentioned before). You also get no exp for this 97 be an attack (mentioned before). You also get no exp for this
71- 10) (feature request): bug/typo/idea commands to automatically log 98- 10) (feature request): bug/typo/idea commands to automatically log
72 your comments, with the mentioning of the current map (and perhaps an 99 your comments, with the mentioning of the current map (and perhaps an
73 item, if you do 'bug <item>'). 100 item, if you do 'bug <item>').
101
102
103 #TODO#d# display texture cache
104 {
105 glEnable GL_TEXTURE_2D;
106 glBindTexture GL_TEXTURE_2D, 41;
107 glColor 1, 1, 1, 1;
108 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
109 glEnable GL_BLEND;
110 glBlendFunc GL_SRC_ALPHA, GL_ZERO;
111 glBegin GL_QUADS;
112 glTexCoord 0,1; glVertex 0,0;
113 glTexCoord 1,1; glVertex 255,0;
114 glTexCoord 1,0; glVertex 255,255;
115 glTexCoord 0,0; glVertex 0,255;
116 glEnd;
117 glDisable GL_BLEND;
118 glDisable GL_TEXTURE_2D;
119 }
74 120
75set_face 4783 => 70 121set_face 4783 => 70
76libpng warning: Ignoring gAMA chunk with gamma=0 122libpng warning: Ignoring gAMA chunk with gamma=0
77allocating id 71 123allocating id 71
78OK 124OK

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