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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.188 by root, Mon Jul 3 00:39:30 2006 UTC vs.
Revision 1.239 by root, Fri Sep 29 01:03:53 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. 11- PANGO: create upstream-patch for inclusion into pango
12- IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) 12- SERVER: document ext/mapinfo and cfplus.ext
13- skill page in playerbook 13- SERVER: memleak like hell: probably event-related?
14- enable autopickup/disable in right-click menĂ¼ for map 14- LONG-TERM: party member health etc. status (needs player list, then trivial)
15- help window close button 15- LONG-TERM: map landmark labels
16- floorbox should show currently open container 16- LONG-TERM: player on map name
17- make simple inventory filters: most recently added/changed, normal, only unlocked 17
18- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! 18- fog-of-war is off by one, (elmex; i've seen this the last time i played)
19- minor: skill list which shows XP and lets u bind stuff 19- using the f-keys to access the spellbook => no scrollbar, no initial size request => cramped together
20- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 20- IMPORTANT: inventory sorting only works after having it selected, not initially after startup.
21 (after starting, press quit) 21- IMPORTANT: server-protocol/upgrade etc.
22- use more graphical frames/separators to make dialogs more eye-pleasing/clean. 22- IMPORTANT: good installation instructions/problem faq.
23- show stat changes in statusbox 23- IMPORTANT: database creation parameters borked - fix and find upgrad epath
24- FEATURE: beside the floorbox, have a recent inventory items box
25- fix the pod referencing - L<glossary/space> does not get you anywhere.
26 * possibly look into auto-marking (wiki-style) certain key sequences.
24 27
25should be solved/investigated before 1.0 release: 28should be solved/investigated before 1.0 release:
29- should not segfault when no soundcard installed.
30- (schmorp) L<glossary/range slot> not working. L<xx/bbb> should look like bbb. Maybe support // and *?
31- when in history "mode", completer cannot access completions at all
32- <tt> not working on windows ?!
33- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!!
34- IMPORTANT: Can't locate object method "ask_for_bind_and_commit" via package "CFPlus::BindingEditor" at /localvol/root/src/CFPlus/blib/lib/CFPlus/MapWidget.pm line 219.
35 ^^^^ when pressing shift-insert
36- offer common options such as use_skill sense xxx etc. in inventory via menu?
37- buttons should support hovering visually
38- notebooks should provide visual feedback (support from button class?)
39- floorbox out-of-screen after resizing (schmorp)
40- identify inventory hover slowness and fix it (schmorp)
41- use more graphical frames/separators to make dialogs more eye-pleasing/clean
42- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense.
43- inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not
44- playerbook/skills should have sensible tooltips with skill descriptions
45- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message)
46- NPC dialog box should have close button which finishes the dialog
26- mapmap (overview) - scroll visible area by clicking/dragging 47- mapmap (overview) - scroll visible area by clicking/dragging
27- binding window and editor layout broken for long recordings 48- binding window and editor layout broken for long recordings => use scroller
28- maybe open the help viewer on the first start, or a simple dialog that 49- maybe open the help viewer on the first start, or a simple dialog that
29 initially lists keybidings for gcfclient converts. 50 initially lists keybidings for gcfclient converts.
30- maybe support mb4/mb5 on selected widgets to facilitate scrolling 51- maybe support mb4/mb5 on selected widgets to facilitate scrolling
31 (inventory, spell list, messge log...) => marc 52 (inventory, spell list, messge log...) => marc
32- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) 53- maybe the top fancyframe border should be larger (for close button and title to be more visible?)
33- but fullscreen => minimize (alt-esc) => no way to go back [windows] 54- but fullscreen => minimize (alt-esc) => no way to go back [windows]
34- spell list => scroll down => "Pickup" => scrollbar not updated 55- spell list => scroll down => "Pickup" => scrollbar not updated
35- what happened to the dialog being shown when modifiera are pressed, showing 56- what happened to the dialog being shown when modifiers are pressed, showing
36 keybindings for this modifier? 57 keybindings for this modifier?
37- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 58- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
38 59
39post-1.0: 60post-1.0:
61- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
62 (after starting, press quit)
63- currently the font texture cache leaks "memory" (see texcache.c:tc_put)
40- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively 64- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
41 affect neighbouring visible pixels (border bleeding). 65 affect neighbouring visible pixels (border bleeding).
42- examine etc., should use extendeddrawinfo or sth. similar 66- examine etc., should use extendeddrawinfo or sth. similar
43- player list from server for tell etc. commands 67- player list from server for tell etc. commands
44- save only dirty cached maps, and save dirty maps != current map 68- save only dirty cached maps, and save dirty maps != current map
45- look into extendedmapinfo 69- look into extendedmapinfo
46- completer should know more about arguments, e.g. cast summon pet monster, 70- completer should know more about arguments, e.g. cast summon pet monster,
47 or that some commands do not take arguments ("drop all"). 71 or that some commands do not take arguments ("drop all").
48- sliders do not change size after reconfigure. 72- sliders do not change size after reconfigure.
49- enter runmode when cursor-key repeats (maybe not?) 73- enter runmode when cursor-key repeats (maybe not?)
50- cairo/win32 looks like shit (premultiplied alpha bug?)
51 (despite horrendous efforts, this is likely not fixable except by building a custom
52 libcairo for win32).
53 (update: disabled antialiasing, this looks bad, but much better than antialiasing)
54- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). 74- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
55- performance: use texture collections for upstream server data instead if gobs 75- performance: use texture collections for upstream server data instead if gobs
56 of small textures. 76 of small textures.
57 77
58TEMPORARY SERVER TODO: 78TEMPORARY SERVER TODO:
79- implement skill_running, level 10 gives you ~speed+1, 100 ~speed+3 or so :)
59- palyer peaceful setting should be independen of game peaceful setting 80- palyer peaceful setting should be independen of game peaceful setting
60 (i.e. one should be able to become hostile against guards but still 81 (i.e. one should be able to become hostile against guards but still
61 be peaceful - the palyer peaceful would be toggled by priests and shown 82 be peaceful - the palyer peaceful would be toggled by priests and shown
62 in who, the game peaceful steting would be toggled by the peaceful command 83 in who, the game peaceful steting would be toggled by the peaceful command
63 but not otherwise shown). 84 but not otherwise shown).
69- 3) jumping into monsters does no damage, even though it's supposed to 90- 3) jumping into monsters does no damage, even though it's supposed to
70 be an attack (mentioned before). You also get no exp for this 91 be an attack (mentioned before). You also get no exp for this
71- 10) (feature request): bug/typo/idea commands to automatically log 92- 10) (feature request): bug/typo/idea commands to automatically log
72 your comments, with the mentioning of the current map (and perhaps an 93 your comments, with the mentioning of the current map (and perhaps an
73 item, if you do 'bug <item>'). 94 item, if you do 'bug <item>').
95
96
97 #TODO#d# display texture cache
98 {
99 glEnable GL_TEXTURE_2D;
100 glBindTexture GL_TEXTURE_2D, 41;
101 glColor 1, 1, 1, 1;
102 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
103 glEnable GL_BLEND;
104 glBlendFunc GL_SRC_ALPHA, GL_ZERO;
105 glBegin GL_QUADS;
106 glTexCoord 0,1; glVertex 0,0;
107 glTexCoord 1,1; glVertex 255,0;
108 glTexCoord 1,0; glVertex 255,255;
109 glTexCoord 0,0; glVertex 0,255;
110 glEnd;
111 glDisable GL_BLEND;
112 glDisable GL_TEXTURE_2D;
113 }
74 114
75set_face 4783 => 70 115set_face 4783 => 70
76libpng warning: Ignoring gAMA chunk with gamma=0 116libpng warning: Ignoring gAMA chunk with gamma=0
77allocating id 71 117allocating id 71
78OK 118OK

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