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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.24 by root, Thu Apr 20 02:43:00 2006 UTC vs.
Revision 1.25 by elmex, Thu Apr 20 16:29:39 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPIMPIMP-ORA-ANT: history for commandline :) 3- IMPIMPIMP-ORA-ANT: history for commandline :)
4- IMPORTANT: map scroll darken code does not work
5- IMPORTANT: user interface (window positions etc.) should be saved, but
6 a) switching modes clears/recreates all widgets (has to, as parameters
7 are not resolution-independent)
8 b) widget layout is nontrivial as to not obscure map
9 c) need better way to center map then middle-button, maybe map overview
10 (but updates will be slow UPDATE updates are not at all slow).
11
4- enter runmode when cursor-key repeats 12- enter runmode when cursor-key repeats
5- mapmap (overview) 13- mapmap (overview)
6 - convetr to real window 14 - convetr to real window
7 - draw rectangle around visible area 15 - draw rectangle around visible area
8 - scroll visible area 16 - scroll visible area
9 - make size configurable/reesizable 17 - make size configurable/reesizable
10- use real mapmap size in map caching, not hardcoded 250 size 18- use real mapmap size in map caching, not hardcoded 250 size
11- save only dirty cached maps, and save dirty maps != current map 19- save only dirty cached maps, and save dirty maps != current map
12- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges 20- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
13- the stats for the gauges which get into the stats_update function are somehow weird 21- the stats for the gauges which get into the stats_update function are somehow weird
14- IMPORTANT: map scroll darken code does not work
15- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 22- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
16- message window layout broken (entry too small). 23- message window layout broken (entry too small).
17- mesa-rendering of textview shows only garbage and/or another texture 24- mesa-rendering of textview shows only garbage and/or another texture
18- IMPORTANT: user interface (window positions etc.) should be saved, but
19 a) switching modes clears/recreates all widgets (has to, as parameters
20 are not resolution-independent)
21 b) widget layout is nontrivial as to not obscure map
22 c) need better way to center map then middle-button, maybe map overview
23 (but updates will be slow UPDATE updates are not at all slow).
24- label needs "expected char width" 25- label needs "expected char width"
25- toplevel should enforce that windows always be partially visible 26- toplevel should enforce that windows always be partially visible
26- maybe move window managing functionality into toplevel 27- maybe move window managing functionality into toplevel
27 28
28- implement suicide command for server 29- implement suicide command for server

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