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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.8 by root, Fri Apr 14 02:06:22 2006 UTC vs.
Revision 1.24 by root, Thu Apr 20 02:43:00 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPORTANT: move widgets to integer coordinates - fix containers! 3- IMPIMPIMP-ORA-ANT: history for commandline :)
4- enter runmode when cursor-key repeats
5- mapmap (overview)
6 - convetr to real window
7 - draw rectangle around visible area
8 - scroll visible area
9 - make size configurable/reesizable
10- use real mapmap size in map caching, not hardcoded 250 size
11- save only dirty cached maps, and save dirty maps != current map
12- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
13- the stats for the gauges which get into the stats_update function are somehow weird
14- IMPORTANT: map scroll darken code does not work
15- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
16- message window layout broken (entry too small).
17- mesa-rendering of textview shows only garbage and/or another texture
18- IMPORTANT: user interface (window positions etc.) should be saved, but
19 a) switching modes clears/recreates all widgets (has to, as parameters
20 are not resolution-independent)
21 b) widget layout is nontrivial as to not obscure map
22 c) need better way to center map then middle-button, maybe map overview
23 (but updates will be slow UPDATE updates are not at all slow).
4- label needs "expected char size" 24- label needs "expected char width"
5- make font description copy: font size changes hurt A LOT
6- toplevel should enforce that windowa alway sbe partially visible 25- toplevel should enforce that windows always be partially visible
7- maybe move window managing functionality into toplevel 26- maybe move window managing functionality into toplevel
8 27
9"workarounded": 28- implement suicide command for server
29- cavehippo wants hashstring to be changed to hash name
30- pippij wants playerstealing to work between hostile players
31- schmorp wants to rework the who output format
32- attempt_jump tries to kick jumped-into monster,s but doesn't work
33- 1) If you hide, and someone can see you trying to hide, you'll get a
34 message, even when you can't see that other person.
35- 2) hiding exp is always 1, independant of how difficult it is to hide
36- 3) jumping into monsters does no damage, even though it's supposed to
37 be an attack (mentioned before). You also get no exp for this
38- 10) (feature request): bug/typo/idea commands to automatically log
39 your comments, with the mentioning of the current map (and perhaps an
40 item, if you do 'bug <item>').
41
42"workarounded" but not solved:
43(- IMPORTANT: move widgets to integer coordinates - fix containers!)
10(- pango fontsize measure and decrease to achieve real pixel height) 44(- pango fontsize measure and decrease to achieve real pixel height)
45
46set_face 4783 => 70
47libpng warning: Ignoring gAMA chunk with gamma=0
48allocating id 71
49OK
50set_face 4782 => 71
51libpng warning: Ignoring gAMA chunk with gamma=0
52allocating id 72
53OK
54set_face 4781 => 72
55libpng warning: Ignoring gAMA chunk with gamma=0
56allocating id 73
57OK
58set_face 4784 => 73
59libpng warning: Ignoring gAMA chunk with gamma=0
60

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