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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.258 by root, Fri Apr 27 00:59:14 2007 UTC vs.
Revision 1.261 by root, Fri Aug 17 21:18:01 2007 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3
4[2007-04-27 00:03] [#schmorp] Scara> hab daf�r grad nen fatal gehabt
5[2007-04-27 00:02] [#schmorp] Scara> eval {...} called at script/cfplus line 0
6[2007-04-27 00:02] [#schmorp] Scara> __par_pl::BEGIN() called at script/cfplus line 0
7[2007-04-27 00:02] [#schmorp] Scara> eval {...} called at -e line 171
8[2007-04-27 00:02] [#schmorp] Scara> PAR::import('PAR') called at -e line 885
9[2007-04-27 00:02] [#schmorp] Scara> C:/Perl/site/lib/PAR.pm line 404
10[2007-04-27 00:02] [#schmorp] Scara> PAR::_run_member('Archive::Zip::ZipFileMember=HASH(0xf515d8)') called at
11[2007-04-27 00:02] [#schmorp] Scara> require main called at C:/Perl/site/lib/PAR.pm line 554
12[2007-04-27 00:02] [#schmorp] Scara> at script/main.pl line 4
13[2007-04-27 00:02] [#schmorp] Scara> PAR::_run_member('Archive::Zip::ZipFileMember=HASH(0xf51488)', 1) called
14[2007-04-27 00:02] [#schmorp] Scara> require main called at C:/Perl/site/lib/PAR.pm line 554
15[2007-04-27 00:02] [#schmorp] Scara> Event::loop() called at script/cfplus line 2256
16[2007-04-27 00:02] [#schmorp] Scara> eval {...} called at Event.pm line 164
17[2007-04-27 00:02] [#schmorp] Scara> at Event.pm line 164
18[2007-04-27 00:02] [#schmorp] Scara> FATAL: substr outside of string at CFPlus/UI.pm line 2003.
19^^^^ beim edieren von bindings
20 3
21macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 4macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
22 5
23http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 6http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
24 7
8- IMPORTANT: when closign a window, the close button keeps the event or so,
9 resulting in endless resize when it reopens again.
10
25- improve smoothing implementation to be cleaner and more efficient. 11- improve smoothing implementation to be cleaner and more efficient.
26- make smoothing a separate setting, or depend on fast&ugly.
27 12
28- automccompleter should vanish when its losing focus 13- automccompleter should vanish when its losing focus
29- allow inventory window to be stacked vertically, maybe? 14- allow inventory window to be stacked vertically, maybe?
30- ganondorf wants the complete to grow, never shrink 15- ganondorf wants the completer to grow, never shrink
31- keypad-enter does not do the same as return in text entries 16- keypad-enter does not do the same as return in text entries
32 17
33- ice in /whalingoutpost/misc/castle1 18- ice in /whalingoutpost/misc/castle1
34 name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply() 19 name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply()
35- PANGO: create upstream-patch for inclusion into pango 20- PANGO: create upstream-patch for inclusion into pango
55- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! 40- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!!
56- offer common options such as use_skill sense xxx etc. in inventory via menu? 41- offer common options such as use_skill sense xxx etc. in inventory via menu?
57- buttons should support hovering visually 42- buttons should support hovering visually
58- notebooks should provide visual feedback (support from button class?) 43- notebooks should provide visual feedback (support from button class?)
59- floorbox out-of-screen after resizing (schmorp) 44- floorbox out-of-screen after resizing (schmorp)
60- identify inventory hover slowness and fix it (schmorp)
61- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. 45- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense.
62- playerbook/skills should have sensible tooltips with skill descriptions 46- playerbook/skills should have sensible tooltips with skill descriptions
63- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) 47- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message)
64- mapmap (overview) - scroll visible area by clicking/dragging 48- mapmap (overview) - scroll visible area by clicking/dragging
65- binding window and editor layout broken for long recordings => use scroller 49- binding window and editor layout broken for long recordings => use scroller

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