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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.27 by elmex, Sat Apr 22 12:14:43 2006 UTC vs.
Revision 1.39 by root, Tue Apr 25 13:51:47 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPIMPIMP-ORA-ANT: history for commandline :) 312:17 <@schmorp> i do list all libs manually for pclient
4- IMPORTANT: map scroll darken code does not work 412:17 <@schmorp> will have to do that for gce too
512:17 <@schmorp> remind me of it
612:17 <@schmorp> qwhen i next bundle it
7
8
9- IMPORTANT: slider should clip to valid range properly
5- IMPORTANT: user interface (window positions etc.) should be saved, but 10- IMPORTANT: user interface (window positions etc.) should be saved, but
6 a) switching modes clears/recreates all widgets (has to, as parameters 11 a) switching modes clears/recreates all widgets (has to, as parameters
7 are not resolution-independent) 12 are not resolution-independent)
8 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
9 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
10 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
16- IMPORTANT: animate faces in inventory etc.
11 17
12- BUG: when the gauge fontsize changes in client setup the fontsize isn't updated. 18- remove wrap_mode hack from texture and make it a per-texture operation
13 it's somehow only updated when the size of the frame changes. (or the size of
14 the labels itself? or their position?)
15 propably i'm doing something wrong in CFClient::UI::Frame ?
16
17- enter runmode when cursor-key repeats 19- enter runmode when cursor-key repeats
18- mapmap (overview) 20- mapmap (overview)
19 - convetr to real window 21 - convetr to real window
20 - draw rectangle around visible area 22 - draw rectangle around visible area
21 - scroll visible area 23 - scroll visible area
28- message window layout broken (entry too small). 30- message window layout broken (entry too small).
29- mesa-rendering of textview shows only garbage and/or another texture 31- mesa-rendering of textview shows only garbage and/or another texture
30- label needs "expected char width" 32- label needs "expected char width"
31- toplevel should enforce that windows always be partially visible 33- toplevel should enforce that windows always be partially visible
32- maybe move window managing functionality into toplevel 34- maybe move window managing functionality into toplevel
35- look into extendeddrawinfo and extendedmapinfo
36- add extenstive tooltips to stats window, basically like a manual :) (resistances missing?)
37- performance: use texture collections for upstream server data instead if gobs
38 of small textures.
39- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
40 affect neighbouring visible pixels (border bleeding).
33 41
42TEMPORARY SERVER TODO:
43- palyer peaceful setting should be independen of game peaceful setting
44 (i.e. one should be able to become hostile against guards but still
45 be peaceful - the palyer peaceful would be toggled by priests and shown
46 in who, the game peaceful steting would be toggled by the peaceful command
47 but not otherwise shown).
48- run flawfinder on cf
34- disable old socket mode in server 49- disable old socket mode in server
35- implement suicide command for server 50- implement suicide command for server
36- cavehippo wants hashstring to be changed to hash name 51- cavehippo wants hashstring to be changed to hash name
37- pippij wants playerstealing to work between hostile players 52- pippij wants playerstealing to work between hostile players
38- schmorp wants to rework the who output format 53- schmorp wants to rework the who output format

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