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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.33 by elmex, Mon Apr 24 08:44:23 2006 UTC vs.
Revision 1.44 by root, Sun May 7 21:10:58 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
312:17 <@schmorp> i do list all libs manually for pclient
412:17 <@schmorp> will have to do that for gce too
512:17 <@schmorp> remind me of it
612:17 <@schmorp> qwhen i next bundle it
7
8- IMPORTANT: containers must be arrays, not hashes, for floor ordering
3- IMPORTANT: slider should clip to valid range properly 9- IMPORTANT: slider should clip to valid range properly
4- IMPORTANT: user interface (window positions etc.) should be saved, but 10- IMPORTANT: user interface (window positions etc.) should be saved, but
5 a) switching modes clears/recreates all widgets (has to, as parameters 11 a) switching modes clears/recreates all widgets (has to, as parameters
6 are not resolution-independent) 12 are not resolution-independent)
7 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
8 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
9 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
16- IMPORTANT: animate faces in inventory etc.
17- IMPORTANT: logout-button (und clean handling!), und dialog, der warnt
18 ein savebed aufzusuchen.
10 19
20should be solved/investitaged before release:
21- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
22 (after starting, pressing ogin with connection refused, then close window)
23- remove wrap_mode hack from texture and make it a per-texture operation
11- enter runmode when cursor-key repeats 24- enter runmode when cursor-key repeats
12- mapmap (overview) 25- mapmap (overview)
13 - convetr to real window
14 - draw rectangle around visible area
15 - scroll visible area 26 - scroll visible area
16 - make size configurable/reesizable
17- use real mapmap size in map caching, not hardcoded 250 size
18- save only dirty cached maps, and save dirty maps != current map 27- save only dirty cached maps, and save dirty maps != current map
19- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges 28- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
20- the stats for the gauges which get into the stats_update function are somehow weird
21- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
22- message window layout broken (entry too small).
23- mesa-rendering of textview shows only garbage and/or another texture 29- mesa-rendering of textview shows only garbage and/or another texture
24- label needs "expected char width"
25- toplevel should enforce that windows always be partially visible
26- maybe move window managing functionality into toplevel 30- maybe move window managing functionality into toplevel
27- look into extendeddrawinfo and extendedmapinfo 31- look into extendeddrawinfo and extendedmapinfo
32
33low priority:
34- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
35- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
36- performance: use texture collections for upstream server data instead if gobs
37 of small textures.
38- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
39 affect neighbouring visible pixels (border bleeding).
40- pango fontsize measure and decrease to achieve real pixel height
28 41
29TEMPORARY SERVER TODO: 42TEMPORARY SERVER TODO:
30- palyer peaceful setting should be independen of game peaceful setting 43- palyer peaceful setting should be independen of game peaceful setting
31 (i.e. one should be able to become hostile against guards but still 44 (i.e. one should be able to become hostile against guards but still
32 be peaceful - the palyer peaceful would be toggled by priests and shown 45 be peaceful - the palyer peaceful would be toggled by priests and shown
46 be an attack (mentioned before). You also get no exp for this 59 be an attack (mentioned before). You also get no exp for this
47- 10) (feature request): bug/typo/idea commands to automatically log 60- 10) (feature request): bug/typo/idea commands to automatically log
48 your comments, with the mentioning of the current map (and perhaps an 61 your comments, with the mentioning of the current map (and perhaps an
49 item, if you do 'bug <item>'). 62 item, if you do 'bug <item>').
50 63
51"workarounded" but not solved:
52(- IMPORTANT: move widgets to integer coordinates - fix containers!)
53(- pango fontsize measure and decrease to achieve real pixel height)
54
55set_face 4783 => 70 64set_face 4783 => 70
56libpng warning: Ignoring gAMA chunk with gamma=0 65libpng warning: Ignoring gAMA chunk with gamma=0
57allocating id 71 66allocating id 71
58OK 67OK
59set_face 4782 => 71 68set_face 4782 => 71

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