ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/TODO
(Generate patch)

Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.34 by elmex, Mon Apr 24 10:43:38 2006 UTC vs.
Revision 1.38 by root, Tue Apr 25 13:08:17 2006 UTC

12 are not resolution-independent) 12 are not resolution-independent)
13 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
14 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
15 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
16 16
17- remove wrap_mode hack from texture and make it a per-texture operation
17- enter runmode when cursor-key repeats 18- enter runmode when cursor-key repeats
18- mapmap (overview) 19- mapmap (overview)
19 - convetr to real window 20 - convetr to real window
20 - draw rectangle around visible area 21 - draw rectangle around visible area
21 - scroll visible area 22 - scroll visible area
29- mesa-rendering of textview shows only garbage and/or another texture 30- mesa-rendering of textview shows only garbage and/or another texture
30- label needs "expected char width" 31- label needs "expected char width"
31- toplevel should enforce that windows always be partially visible 32- toplevel should enforce that windows always be partially visible
32- maybe move window managing functionality into toplevel 33- maybe move window managing functionality into toplevel
33- look into extendeddrawinfo and extendedmapinfo 34- look into extendeddrawinfo and extendedmapinfo
35- add extenstive tooltips to stats window, basically like a manual :) (resistances missing?)
36- performance: use texture collections for upstream server data instead if gobs
37 of small textures.
38- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
39 affect neighbouring visible pixels (border bleeding).
34 40
35TEMPORARY SERVER TODO: 41TEMPORARY SERVER TODO:
36- palyer peaceful setting should be independen of game peaceful setting 42- palyer peaceful setting should be independen of game peaceful setting
37 (i.e. one should be able to become hostile against guards but still 43 (i.e. one should be able to become hostile against guards but still
38 be peaceful - the palyer peaceful would be toggled by priests and shown 44 be peaceful - the palyer peaceful would be toggled by priests and shown

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines