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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.29 by root, Mon Apr 24 02:41:47 2006 UTC vs.
Revision 1.38 by root, Tue Apr 25 13:08:17 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPORTANT: negative grace points look weird in gauge 312:17 <@schmorp> i do list all libs manually for pclient
4- IMPORTANT: grace points > max grace should be displayed properly (different texture sets?) 412:17 <@schmorp> will have to do that for gce too
512:17 <@schmorp> remind me of it
612:17 <@schmorp> qwhen i next bundle it
7
8
5- IMPORTANT: slider should clip to valid range properly 9- IMPORTANT: slider should clip to valid range properly
6- IMPIMPIMP-ORA-ANT: history for commandline :)
7- IMPORTANT: user interface (window positions etc.) should be saved, but 10- IMPORTANT: user interface (window positions etc.) should be saved, but
8 a) switching modes clears/recreates all widgets (has to, as parameters 11 a) switching modes clears/recreates all widgets (has to, as parameters
9 are not resolution-independent) 12 are not resolution-independent)
10 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
11 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
12 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
13 16
17- remove wrap_mode hack from texture and make it a per-texture operation
14- enter runmode when cursor-key repeats 18- enter runmode when cursor-key repeats
15- mapmap (overview) 19- mapmap (overview)
16 - convetr to real window 20 - convetr to real window
17 - draw rectangle around visible area 21 - draw rectangle around visible area
18 - scroll visible area 22 - scroll visible area
25- message window layout broken (entry too small). 29- message window layout broken (entry too small).
26- mesa-rendering of textview shows only garbage and/or another texture 30- mesa-rendering of textview shows only garbage and/or another texture
27- label needs "expected char width" 31- label needs "expected char width"
28- toplevel should enforce that windows always be partially visible 32- toplevel should enforce that windows always be partially visible
29- maybe move window managing functionality into toplevel 33- maybe move window managing functionality into toplevel
34- look into extendeddrawinfo and extendedmapinfo
35- add extenstive tooltips to stats window, basically like a manual :) (resistances missing?)
36- performance: use texture collections for upstream server data instead if gobs
37 of small textures.
38- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
39 affect neighbouring visible pixels (border bleeding).
30 40
31TEMPORARY SERVER TODO: 41TEMPORARY SERVER TODO:
42- palyer peaceful setting should be independen of game peaceful setting
43 (i.e. one should be able to become hostile against guards but still
44 be peaceful - the palyer peaceful would be toggled by priests and shown
45 in who, the game peaceful steting would be toggled by the peaceful command
46 but not otherwise shown).
32- run flawfinder on cf 47- run flawfinder on cf
33- disable old socket mode in server 48- disable old socket mode in server
34- implement suicide command for server 49- implement suicide command for server
35- cavehippo wants hashstring to be changed to hash name 50- cavehippo wants hashstring to be changed to hash name
36- pippij wants playerstealing to work between hostile players 51- pippij wants playerstealing to work between hostile players

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