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11 | a) switching modes clears/recreates all widgets (has to, as parameters |
11 | a) switching modes clears/recreates all widgets (has to, as parameters |
12 | are not resolution-independent) |
12 | are not resolution-independent) |
13 | b) widget layout is nontrivial as to not obscure map |
13 | b) widget layout is nontrivial as to not obscure map |
14 | c) need better way to center map then middle-button, maybe map overview |
14 | c) need better way to center map then middle-button, maybe map overview |
15 | (but updates will be slow UPDATE updates are not at all slow). |
15 | (but updates will be slow UPDATE updates are not at all slow). |
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16 | - IMPORTANT: animate faces in inventory etc. |
16 | |
17 | |
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18 | - remove wrap_mode hack from texture and make it a per-texture operation |
17 | - enter runmode when cursor-key repeats |
19 | - enter runmode when cursor-key repeats |
18 | - mapmap (overview) |
20 | - mapmap (overview) |
19 | - convetr to real window |
21 | - convetr to real window |
20 | - draw rectangle around visible area |
22 | - draw rectangle around visible area |
21 | - scroll visible area |
23 | - scroll visible area |
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30 | - label needs "expected char width" |
32 | - label needs "expected char width" |
31 | - toplevel should enforce that windows always be partially visible |
33 | - toplevel should enforce that windows always be partially visible |
32 | - maybe move window managing functionality into toplevel |
34 | - maybe move window managing functionality into toplevel |
33 | - look into extendeddrawinfo and extendedmapinfo |
35 | - look into extendeddrawinfo and extendedmapinfo |
34 | - add extenstive tooltips to stats window, basically like a manual :) (resistances missing?) |
36 | - add extenstive tooltips to stats window, basically like a manual :) (resistances missing?) |
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37 | - performance: use texture collections for upstream server data instead if gobs |
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38 | of small textures. |
35 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
39 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
36 | affect neighbouring visible pixels (border bleeding). |
40 | affect neighbouring visible pixels (border bleeding). |
37 | |
41 | |
38 | TEMPORARY SERVER TODO: |
42 | TEMPORARY SERVER TODO: |
39 | - palyer peaceful setting should be independen of game peaceful setting |
43 | - palyer peaceful setting should be independen of game peaceful setting |