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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.4 by root, Wed Apr 12 02:00:06 2006 UTC vs.
Revision 1.36 by root, Tue Apr 25 12:14:09 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2
312:17 <@schmorp> i do list all libs manually for pclient
412:17 <@schmorp> will have to do that for gce too
512:17 <@schmorp> remind me of it
612:17 <@schmorp> qwhen i next bundle it
7
8
9- IMPORTANT: slider should clip to valid range properly
10- IMPORTANT: user interface (window positions etc.) should be saved, but
11 a) switching modes clears/recreates all widgets (has to, as parameters
12 are not resolution-independent)
13 b) widget layout is nontrivial as to not obscure map
14 c) need better way to center map then middle-button, maybe map overview
15 (but updates will be slow UPDATE updates are not at all slow).
16
17- enter runmode when cursor-key repeats
18- mapmap (overview)
19 - convetr to real window
20 - draw rectangle around visible area
21 - scroll visible area
22 - make size configurable/reesizable
23- use real mapmap size in map caching, not hardcoded 250 size
24- save only dirty cached maps, and save dirty maps != current map
25- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
26- the stats for the gauges which get into the stats_update function are somehow weird
27- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
28- message window layout broken (entry too small).
29- mesa-rendering of textview shows only garbage and/or another texture
30- label needs "expected char width"
31- toplevel should enforce that windows always be partially visible
32- maybe move window managing functionality into toplevel
33- look into extendeddrawinfo and extendedmapinfo
34- add extenstive tooltips to stats window, basically like a manual :) (resistances missing?)
35- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
36 affect neighbouring visible pixels (border bleeding).
37
38TEMPORARY SERVER TODO:
39- palyer peaceful setting should be independen of game peaceful setting
40 (i.e. one should be able to become hostile against guards but still
41 be peaceful - the palyer peaceful would be toggled by priests and shown
42 in who, the game peaceful steting would be toggled by the peaceful command
43 but not otherwise shown).
44- run flawfinder on cf
45- disable old socket mode in server
46- implement suicide command for server
47- cavehippo wants hashstring to be changed to hash name
48- pippij wants playerstealing to work between hostile players
49- schmorp wants to rework the who output format
50- attempt_jump tries to kick jumped-into monster,s but doesn't work
51- 1) If you hide, and someone can see you trying to hide, you'll get a
52 message, even when you can't see that other person.
53- 2) hiding exp is always 1, independant of how difficult it is to hide
54- 3) jumping into monsters does no damage, even though it's supposed to
55 be an attack (mentioned before). You also get no exp for this
56- 10) (feature request): bug/typo/idea commands to automatically log
57 your comments, with the mentioning of the current map (and perhaps an
58 item, if you do 'bug <item>').
59
60"workarounded" but not solved:
61(- IMPORTANT: move widgets to integer coordinates - fix containers!)
1- pango fontsize measure and decrease to achieve real pixel height 62(- pango fontsize measure and decrease to achieve real pixel height)
2- label needs "expected char size" 63
3- widgets need to be destroyed on gl_init 64set_face 4783 => 70
4- make font description copy: font size changes hurt A LOT 65libpng warning: Ignoring gAMA chunk with gamma=0
66allocating id 71
67OK
68set_face 4782 => 71
69libpng warning: Ignoring gAMA chunk with gamma=0
70allocating id 72
71OK
72set_face 4781 => 72
73libpng warning: Ignoring gAMA chunk with gamma=0
74allocating id 73
75OK
76set_face 4784 => 73
77libpng warning: Ignoring gAMA chunk with gamma=0
78

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