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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.41 by elmex, Thu Apr 27 08:55:34 2006 UTC vs.
Revision 1.42 by root, Fri Apr 28 09:22:00 2006 UTC

13 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
14 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
15 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
16- IMPORTANT: animate faces in inventory etc. 16- IMPORTANT: animate faces in inventory etc.
17 17
18should be solved/investitaged before release:
18- remove wrap_mode hack from texture and make it a per-texture operation 19- remove wrap_mode hack from texture and make it a per-texture operation
19- enter runmode when cursor-key repeats 20- enter runmode when cursor-key repeats
20- mapmap (overview) 21- mapmap (overview)
21 - convetr to real window
22 - draw rectangle around visible area
23 - scroll visible area 22 - scroll visible area
24 - make size configurable/reesizable
25- use real mapmap size in map caching, not hardcoded 250 size
26- save only dirty cached maps, and save dirty maps != current map 23- save only dirty cached maps, and save dirty maps != current map
27- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges 24- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
28- the stats for the gauges which get into the stats_update function are somehow weird
29- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
30- message window layout broken (entry too small).
31- mesa-rendering of textview shows only garbage and/or another texture 25- mesa-rendering of textview shows only garbage and/or another texture
32- label needs "expected char width"
33- toplevel should enforce that windows always be partially visible
34- maybe move window managing functionality into toplevel 26- maybe move window managing functionality into toplevel
35- look into extendeddrawinfo and extendedmapinfo 27- look into extendeddrawinfo and extendedmapinfo
28
29low priority:
30- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
36- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) 31- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
37- performance: use texture collections for upstream server data instead if gobs 32- performance: use texture collections for upstream server data instead if gobs
38 of small textures. 33 of small textures.
39- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively 34- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
40 affect neighbouring visible pixels (border bleeding). 35 affect neighbouring visible pixels (border bleeding).
36- pango fontsize measure and decrease to achieve real pixel height
41 37
42TEMPORARY SERVER TODO: 38TEMPORARY SERVER TODO:
43- palyer peaceful setting should be independen of game peaceful setting 39- palyer peaceful setting should be independen of game peaceful setting
44 (i.e. one should be able to become hostile against guards but still 40 (i.e. one should be able to become hostile against guards but still
45 be peaceful - the palyer peaceful would be toggled by priests and shown 41 be peaceful - the palyer peaceful would be toggled by priests and shown
59 be an attack (mentioned before). You also get no exp for this 55 be an attack (mentioned before). You also get no exp for this
60- 10) (feature request): bug/typo/idea commands to automatically log 56- 10) (feature request): bug/typo/idea commands to automatically log
61 your comments, with the mentioning of the current map (and perhaps an 57 your comments, with the mentioning of the current map (and perhaps an
62 item, if you do 'bug <item>'). 58 item, if you do 'bug <item>').
63 59
64"workarounded" but not solved:
65(- IMPORTANT: move widgets to integer coordinates - fix containers!)
66(- pango fontsize measure and decrease to achieve real pixel height)
67
68set_face 4783 => 70 60set_face 4783 => 70
69libpng warning: Ignoring gAMA chunk with gamma=0 61libpng warning: Ignoring gAMA chunk with gamma=0
70allocating id 71 62allocating id 71
71OK 63OK
72set_face 4782 => 71 64set_face 4782 => 71

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