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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.29 by root, Mon Apr 24 02:41:47 2006 UTC vs.
Revision 1.44 by root, Sun May 7 21:10:58 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPORTANT: negative grace points look weird in gauge 312:17 <@schmorp> i do list all libs manually for pclient
4- IMPORTANT: grace points > max grace should be displayed properly (different texture sets?) 412:17 <@schmorp> will have to do that for gce too
512:17 <@schmorp> remind me of it
612:17 <@schmorp> qwhen i next bundle it
7
8- IMPORTANT: containers must be arrays, not hashes, for floor ordering
5- IMPORTANT: slider should clip to valid range properly 9- IMPORTANT: slider should clip to valid range properly
6- IMPIMPIMP-ORA-ANT: history for commandline :)
7- IMPORTANT: user interface (window positions etc.) should be saved, but 10- IMPORTANT: user interface (window positions etc.) should be saved, but
8 a) switching modes clears/recreates all widgets (has to, as parameters 11 a) switching modes clears/recreates all widgets (has to, as parameters
9 are not resolution-independent) 12 are not resolution-independent)
10 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
11 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
12 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
16- IMPORTANT: animate faces in inventory etc.
17- IMPORTANT: logout-button (und clean handling!), und dialog, der warnt
18 ein savebed aufzusuchen.
13 19
20should be solved/investitaged before release:
21- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
22 (after starting, pressing ogin with connection refused, then close window)
23- remove wrap_mode hack from texture and make it a per-texture operation
14- enter runmode when cursor-key repeats 24- enter runmode when cursor-key repeats
15- mapmap (overview) 25- mapmap (overview)
16 - convetr to real window
17 - draw rectangle around visible area
18 - scroll visible area 26 - scroll visible area
19 - make size configurable/reesizable
20- use real mapmap size in map caching, not hardcoded 250 size
21- save only dirty cached maps, and save dirty maps != current map 27- save only dirty cached maps, and save dirty maps != current map
22- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges 28- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
23- the stats for the gauges which get into the stats_update function are somehow weird 29- mesa-rendering of textview shows only garbage and/or another texture
30- maybe move window managing functionality into toplevel
31- look into extendeddrawinfo and extendedmapinfo
32
33low priority:
24- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 34- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
25- message window layout broken (entry too small). 35- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
26- mesa-rendering of textview shows only garbage and/or another texture 36- performance: use texture collections for upstream server data instead if gobs
27- label needs "expected char width" 37 of small textures.
28- toplevel should enforce that windows always be partially visible 38- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
29- maybe move window managing functionality into toplevel 39 affect neighbouring visible pixels (border bleeding).
40- pango fontsize measure and decrease to achieve real pixel height
30 41
31TEMPORARY SERVER TODO: 42TEMPORARY SERVER TODO:
43- palyer peaceful setting should be independen of game peaceful setting
44 (i.e. one should be able to become hostile against guards but still
45 be peaceful - the palyer peaceful would be toggled by priests and shown
46 in who, the game peaceful steting would be toggled by the peaceful command
47 but not otherwise shown).
32- run flawfinder on cf 48- run flawfinder on cf
33- disable old socket mode in server 49- disable old socket mode in server
34- implement suicide command for server 50- implement suicide command for server
35- cavehippo wants hashstring to be changed to hash name 51- cavehippo wants hashstring to be changed to hash name
36- pippij wants playerstealing to work between hostile players 52- pippij wants playerstealing to work between hostile players
43 be an attack (mentioned before). You also get no exp for this 59 be an attack (mentioned before). You also get no exp for this
44- 10) (feature request): bug/typo/idea commands to automatically log 60- 10) (feature request): bug/typo/idea commands to automatically log
45 your comments, with the mentioning of the current map (and perhaps an 61 your comments, with the mentioning of the current map (and perhaps an
46 item, if you do 'bug <item>'). 62 item, if you do 'bug <item>').
47 63
48"workarounded" but not solved:
49(- IMPORTANT: move widgets to integer coordinates - fix containers!)
50(- pango fontsize measure and decrease to achieve real pixel height)
51
52set_face 4783 => 70 64set_face 4783 => 70
53libpng warning: Ignoring gAMA chunk with gamma=0 65libpng warning: Ignoring gAMA chunk with gamma=0
54allocating id 71 66allocating id 71
55OK 67OK
56set_face 4782 => 71 68set_face 4782 => 71

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