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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.45 by root, Mon May 8 17:23:06 2006 UTC vs.
Revision 1.46 by root, Mon May 8 20:55:47 2006 UTC

312:17 <@schmorp> i do list all libs manually for pclient 312:17 <@schmorp> i do list all libs manually for pclient
412:17 <@schmorp> will have to do that for gce too 412:17 <@schmorp> will have to do that for gce too
512:17 <@schmorp> remind me of it 512:17 <@schmorp> remind me of it
612:17 <@schmorp> qwhen i next bundle it 612:17 <@schmorp> qwhen i next bundle it
7 7
8- IMPORTANT: containers must be arrays, not hashes, for floor ordering 8- IMPORTANT: kick elmex for not documenting the bugs here so other people
9 cannot work on them.
10- IMPORTANT: inventory update must be incremental (too slow)
9- IMPORTANT: slider should clip to valid range properly 11- IMPORTANT: slider should clip to valid range properly
10- IMPORTANT: user interface (window positions etc.) should be saved, but 12- IMPORTANT: user interface (window positions etc.) should be saved, but
11 a) switching modes clears/recreates all widgets (has to, as parameters
12 are not resolution-independent)
13 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
14 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
15 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
16- IMPORTANT: animate faces in inventory etc. 16- IMPORTANT: animate faces in inventory etc.
17- IMPORTANT: logout-button (und clean handling!), und dialog, der warnt 17- IMPORTANT: dialog, der warnt ein savebed aufzusuchen.
18 ein savebed aufzusuchen.
19- IMPORTANT: verify and correct connection-dependent texture management 18- IMPORTANT: verify and correct connection-dependent texture management
20 19
21should be solved/investitaged before release: 20should be solved/investitaged before release:
22- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 21- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
23 (after starting, pressing ogin with connection refused, then close window) 22 (after starting, pressing login with connection refused, then close window)
24- remove wrap_mode hack from texture and make it a per-texture operation 23- remove wrap_mode hack from texture and make it a per-texture operation
25- enter runmode when cursor-key repeats 24- enter runmode when cursor-key repeats
26- mapmap (overview) 25- mapmap (overview) - scroll visible area by clicking/dragging
27 - scroll visible area
28- save only dirty cached maps, and save dirty maps != current map 26- save only dirty cached maps, and save dirty maps != current map
29- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges 27- elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
30- mesa-rendering of textview shows only garbage and/or another texture 28- mesa-rendering of textview shows only garbage and/or another texture
31- maybe move window managing functionality into toplevel 29- maybe move window managing functionality into toplevel
32- look into extendeddrawinfo and extendedmapinfo 30- look into extendeddrawinfo and extendedmapinfo
31- update/check_size should be done at most once/frame/widget.
33 32
34low priority: 33low priority:
35- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 34- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
36- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) 35- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
37- performance: use texture collections for upstream server data instead if gobs 36- performance: use texture collections for upstream server data instead if gobs

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