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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.41 by elmex, Thu Apr 27 08:55:34 2006 UTC vs.
Revision 1.47 by root, Wed May 10 21:12:25 2006 UTC

1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html
3
1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 5
312:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
412:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
512:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
612:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
7 10
8- IMPORTANT: containers must be arrays, not hashes, for floor ordering 11- IMPORTANT: kick elmex for not documenting the bugs here so other people
12 cannot work on them.
13- IMPORTANT: inventory update must be incremental (too slow)
9- IMPORTANT: slider should clip to valid range properly 14- IMPORTANT: slider should clip to valid range properly
10- IMPORTANT: user interface (window positions etc.) should be saved, but 15- IMPORTANT: user interface (window positions etc.) should be saved, but
11 a) switching modes clears/recreates all widgets (has to, as parameters
12 are not resolution-independent)
13 b) widget layout is nontrivial as to not obscure map 16 b) widget layout is nontrivial as to not obscure map
14 c) need better way to center map then middle-button, maybe map overview 17 c) need better way to center map then middle-button, maybe map overview
15 (but updates will be slow UPDATE updates are not at all slow). 18 (but updates will be slow UPDATE updates are not at all slow).
16- IMPORTANT: animate faces in inventory etc. 19- IMPORTANT: animate faces in inventory etc.
20- IMPORTANT: dialog, der warnt ein savebed aufzusuchen.
21- IMPORTANT: verify and correct connection-dependent texture management
17 22
23should be solved/investitaged before release:
24- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
25 (after starting, pressing login with connection refused, then close window)
18- remove wrap_mode hack from texture and make it a per-texture operation 26- remove wrap_mode hack from texture and make it a per-texture operation
19- enter runmode when cursor-key repeats 27- enter runmode when cursor-key repeats
20- mapmap (overview) 28- mapmap (overview) - scroll visible area by clicking/dragging
21 - convetr to real window
22 - draw rectangle around visible area
23 - scroll visible area
24 - make size configurable/reesizable
25- use real mapmap size in map caching, not hardcoded 250 size
26- save only dirty cached maps, and save dirty maps != current map 29- save only dirty cached maps, and save dirty maps != current map
27- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges 30- elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
28- the stats for the gauges which get into the stats_update function are somehow weird
29- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
30- message window layout broken (entry too small).
31- mesa-rendering of textview shows only garbage and/or another texture 31- mesa-rendering of textview shows only garbage and/or another texture
32- label needs "expected char width"
33- toplevel should enforce that windows always be partially visible
34- maybe move window managing functionality into toplevel 32- maybe move window managing functionality into toplevel
35- look into extendeddrawinfo and extendedmapinfo 33- look into extendeddrawinfo and extendedmapinfo
34- update/check_size should be done at most once/frame/widget.
35
36low priority:
37- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
36- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) 38- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
37- performance: use texture collections for upstream server data instead if gobs 39- performance: use texture collections for upstream server data instead if gobs
38 of small textures. 40 of small textures.
39- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively 41- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
40 affect neighbouring visible pixels (border bleeding). 42 affect neighbouring visible pixels (border bleeding).
43- pango fontsize measure and decrease to achieve real pixel height
41 44
42TEMPORARY SERVER TODO: 45TEMPORARY SERVER TODO:
43- palyer peaceful setting should be independen of game peaceful setting 46- palyer peaceful setting should be independen of game peaceful setting
44 (i.e. one should be able to become hostile against guards but still 47 (i.e. one should be able to become hostile against guards but still
45 be peaceful - the palyer peaceful would be toggled by priests and shown 48 be peaceful - the palyer peaceful would be toggled by priests and shown
59 be an attack (mentioned before). You also get no exp for this 62 be an attack (mentioned before). You also get no exp for this
60- 10) (feature request): bug/typo/idea commands to automatically log 63- 10) (feature request): bug/typo/idea commands to automatically log
61 your comments, with the mentioning of the current map (and perhaps an 64 your comments, with the mentioning of the current map (and perhaps an
62 item, if you do 'bug <item>'). 65 item, if you do 'bug <item>').
63 66
64"workarounded" but not solved:
65(- IMPORTANT: move widgets to integer coordinates - fix containers!)
66(- pango fontsize measure and decrease to achieve real pixel height)
67
68set_face 4783 => 70 67set_face 4783 => 70
69libpng warning: Ignoring gAMA chunk with gamma=0 68libpng warning: Ignoring gAMA chunk with gamma=0
70allocating id 71 69allocating id 71
71OK 70OK
72set_face 4782 => 71 71set_face 4782 => 71

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