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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.47 by root, Wed May 10 21:12:25 2006 UTC vs.
Revision 1.51 by root, Wed May 17 10:00:19 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: kick elmex for not documenting the bugs here so other people
12 cannot work on them.
13- IMPORTANT: inventory update must be incremental (too slow) 11- IMPORTANT: inventory update must be incremental (too slow) (really? check)
14- IMPORTANT: slider should clip to valid range properly
15- IMPORTANT: user interface (window positions etc.) should be saved, but 12- IMPORTANT: user interface (window positions etc.) should be saved, but
16 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
17 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
18 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
19- IMPORTANT: animate faces in inventory etc. 16- IMPORTANT: animate faces in inventory etc.
32- maybe move window managing functionality into toplevel 29- maybe move window managing functionality into toplevel
33- look into extendeddrawinfo and extendedmapinfo 30- look into extendeddrawinfo and extendedmapinfo
34- update/check_size should be done at most once/frame/widget. 31- update/check_size should be done at most once/frame/widget.
35 32
36low priority: 33low priority:
34- player list form server for tell etc. commands
35- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
37- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 36- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
38- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) 37- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
39- performance: use texture collections for upstream server data instead if gobs 38- performance: use texture collections for upstream server data instead if gobs
40 of small textures. 39 of small textures.
41- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively 40- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
46- palyer peaceful setting should be independen of game peaceful setting 45- palyer peaceful setting should be independen of game peaceful setting
47 (i.e. one should be able to become hostile against guards but still 46 (i.e. one should be able to become hostile against guards but still
48 be peaceful - the palyer peaceful would be toggled by priests and shown 47 be peaceful - the palyer peaceful would be toggled by priests and shown
49 in who, the game peaceful steting would be toggled by the peaceful command 48 in who, the game peaceful steting would be toggled by the peaceful command
50 but not otherwise shown). 49 but not otherwise shown).
51- run flawfinder on cf
52- disable old socket mode in server
53- implement suicide command for server
54- cavehippo wants hashstring to be changed to hash name
55- pippij wants playerstealing to work between hostile players 50- pippij wants playerstealing to work between hostile players
56- schmorp wants to rework the who output format 51- schmorp wants to rework the who output format
57- attempt_jump tries to kick jumped-into monster,s but doesn't work 52- attempt_jump tries to kick jumped-into monster,s but doesn't work
58- 1) If you hide, and someone can see you trying to hide, you'll get a 53- 1) If you hide, and someone can see you trying to hide, you'll get a
59 message, even when you can't see that other person. 54 message, even when you can't see that other person.

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