--- deliantra/Deliantra-Client/TODO 2006/05/10 21:12:25 1.47 +++ deliantra/Deliantra-Client/TODO 2006/05/17 10:00:19 1.51 @@ -8,10 +8,7 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it -- IMPORTANT: kick elmex for not documenting the bugs here so other people - cannot work on them. -- IMPORTANT: inventory update must be incremental (too slow) -- IMPORTANT: slider should clip to valid range properly +- IMPORTANT: inventory update must be incremental (too slow) (really? check) - IMPORTANT: user interface (window positions etc.) should be saved, but b) widget layout is nontrivial as to not obscure map c) need better way to center map then middle-button, maybe map overview @@ -34,6 +31,8 @@ - update/check_size should be done at most once/frame/widget. low priority: +- player list form server for tell etc. commands +- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) - performance: use texture collections for upstream server data instead if gobs @@ -48,10 +47,6 @@ be peaceful - the palyer peaceful would be toggled by priests and shown in who, the game peaceful steting would be toggled by the peaceful command but not otherwise shown). -- run flawfinder on cf -- disable old socket mode in server -- implement suicide command for server -- cavehippo wants hashstring to be changed to hash name - pippij wants playerstealing to work between hostile players - schmorp wants to rework the who output format - attempt_jump tries to kick jumped-into monster,s but doesn't work