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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.33 by elmex, Mon Apr 24 08:44:23 2006 UTC vs.
Revision 1.48 by root, Fri May 12 02:08:51 2006 UTC

1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html
3
1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 5
612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it
10
11- IMPORTANT: kick elmex for not documenting the bugs here so other people
12 cannot work on them.
13- IMPORTANT: reconfigure does not reach unlinked widgets => global widget list?
14- IMPORTANT: inventory update must be incremental (too slow)
3- IMPORTANT: slider should clip to valid range properly 15- IMPORTANT: slider should clip to valid range properly
4- IMPORTANT: user interface (window positions etc.) should be saved, but 16- IMPORTANT: user interface (window positions etc.) should be saved, but
5 a) switching modes clears/recreates all widgets (has to, as parameters
6 are not resolution-independent)
7 b) widget layout is nontrivial as to not obscure map 17 b) widget layout is nontrivial as to not obscure map
8 c) need better way to center map then middle-button, maybe map overview 18 c) need better way to center map then middle-button, maybe map overview
9 (but updates will be slow UPDATE updates are not at all slow). 19 (but updates will be slow UPDATE updates are not at all slow).
20- IMPORTANT: animate faces in inventory etc.
21- IMPORTANT: dialog, der warnt ein savebed aufzusuchen.
22- IMPORTANT: verify and correct connection-dependent texture management
10 23
24should be solved/investitaged before release:
25- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
26 (after starting, pressing login with connection refused, then close window)
27- remove wrap_mode hack from texture and make it a per-texture operation
11- enter runmode when cursor-key repeats 28- enter runmode when cursor-key repeats
12- mapmap (overview) 29- mapmap (overview) - scroll visible area by clicking/dragging
13 - convetr to real window
14 - draw rectangle around visible area
15 - scroll visible area
16 - make size configurable/reesizable
17- use real mapmap size in map caching, not hardcoded 250 size
18- save only dirty cached maps, and save dirty maps != current map 30- save only dirty cached maps, and save dirty maps != current map
19- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges 31- elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
20- the stats for the gauges which get into the stats_update function are somehow weird
21- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
22- message window layout broken (entry too small).
23- mesa-rendering of textview shows only garbage and/or another texture 32- mesa-rendering of textview shows only garbage and/or another texture
24- label needs "expected char width"
25- toplevel should enforce that windows always be partially visible
26- maybe move window managing functionality into toplevel 33- maybe move window managing functionality into toplevel
27- look into extendeddrawinfo and extendedmapinfo 34- look into extendeddrawinfo and extendedmapinfo
35- update/check_size should be done at most once/frame/widget.
36
37low priority:
38- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
39- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
40- performance: use texture collections for upstream server data instead if gobs
41 of small textures.
42- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
43 affect neighbouring visible pixels (border bleeding).
44- pango fontsize measure and decrease to achieve real pixel height
28 45
29TEMPORARY SERVER TODO: 46TEMPORARY SERVER TODO:
30- palyer peaceful setting should be independen of game peaceful setting 47- palyer peaceful setting should be independen of game peaceful setting
31 (i.e. one should be able to become hostile against guards but still 48 (i.e. one should be able to become hostile against guards but still
32 be peaceful - the palyer peaceful would be toggled by priests and shown 49 be peaceful - the palyer peaceful would be toggled by priests and shown
46 be an attack (mentioned before). You also get no exp for this 63 be an attack (mentioned before). You also get no exp for this
47- 10) (feature request): bug/typo/idea commands to automatically log 64- 10) (feature request): bug/typo/idea commands to automatically log
48 your comments, with the mentioning of the current map (and perhaps an 65 your comments, with the mentioning of the current map (and perhaps an
49 item, if you do 'bug <item>'). 66 item, if you do 'bug <item>').
50 67
51"workarounded" but not solved:
52(- IMPORTANT: move widgets to integer coordinates - fix containers!)
53(- pango fontsize measure and decrease to achieve real pixel height)
54
55set_face 4783 => 70 68set_face 4783 => 70
56libpng warning: Ignoring gAMA chunk with gamma=0 69libpng warning: Ignoring gAMA chunk with gamma=0
57allocating id 71 70allocating id 71
58OK 71OK
59set_face 4782 => 71 72set_face 4782 => 71

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