--- deliantra/Deliantra-Client/TODO 2006/05/17 10:00:19 1.51 +++ deliantra/Deliantra-Client/TODO 2006/05/18 01:22:41 1.61 @@ -8,6 +8,15 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it +- IMPORTANT: the completer has problems with pango-markup not getting escaped. +- IMPORTANT: lose/regain mapping might clear messgae log + (maybe this happens when its being updated when the window isn't mapped => no + window context?) +- IMPORTANT:_ map feedback... e.g. when clicking on it +- IMPORTANT: online documentation for the client (rig up a podviewer with textview) +- IMPORTANT: '.' in map should repeat last command +- important: center and improve dialogs (create cFClient::UI::Dialog) +- IMPORT: output-lines/sync in server setup DEFAULT to 1/1 or so - IMPORTANT: inventory update must be incremental (too slow) (really? check) - IMPORTANT: user interface (window positions etc.) should be saved, but b) widget layout is nontrivial as to not obscure map @@ -20,21 +29,25 @@ should be solved/investitaged before release: - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. (after starting, pressing login with connection refused, then close window) +- flopper/menu imrpovement: + * things that are menus should act more like menus + * inmventory etc. should fade-in automatically when used +- add menu itemds for inventory items: mark/inscribe etc. - remove wrap_mode hack from texture and make it a per-texture operation - enter runmode when cursor-key repeats - mapmap (overview) - scroll visible area by clicking/dragging - save only dirty cached maps, and save dirty maps != current map - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges -- mesa-rendering of textview shows only garbage and/or another texture - maybe move window managing functionality into toplevel -- look into extendeddrawinfo and extendedmapinfo -- update/check_size should be done at most once/frame/widget. +- better window management (feedback) +- look into extendedmapinfo +- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) low priority: -- player list form server for tell etc. commands +- player list from server for tell etc. commands +- examine etc., should use extendeddrawinfo or sth. similar - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too -- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) - performance: use texture collections for upstream server data instead if gobs of small textures. - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively @@ -48,7 +61,6 @@ in who, the game peaceful steting would be toggled by the peaceful command but not otherwise shown). - pippij wants playerstealing to work between hostile players -- schmorp wants to rework the who output format - attempt_jump tries to kick jumped-into monster,s but doesn't work - 1) If you hide, and someone can see you trying to hide, you'll get a message, even when you can't see that other person.