--- deliantra/Deliantra-Client/TODO 2006/05/18 16:53:55 1.63 +++ deliantra/Deliantra-Client/TODO 2006/05/19 23:18:40 1.66 @@ -8,6 +8,10 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it +- IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop + (maybe also for floorbox) +- IMPORTANT: quit-button, somewhere! +- IMPORTANT: win32, fow_tetxure sometimes nukes other textures - IMPORTANT: lose/regain mapping might clear messgae log (maybe this happens when its being updated when the window isn't mapped => no window context?) @@ -25,8 +29,13 @@ - IMPORTANT: animate faces in inventory etc. - IMPORTANT: dialog, der warnt ein savebed aufzusuchen. - IMPORTANT: verify and correct connection-dependent texture management +- IMPORTANT: force mapscaling to 2**n values, can give nasty borders otherwise +- IMPORTANT: message log slider goes too far down. +- IMPORTANT: focus mapwidget on login +- IMPORTANT: font reconfigure works very badly. should be solved/investitaged before release: +- cairo/win32 looks like shit (premultiplied alpha bug?) - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. (after starting, pressing login with connection refused, then close window) - flopper/menu imrpovement: @@ -44,6 +53,7 @@ - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) low priority: +- try to synchronize local animation speed with server updates to save on screen refreshes. - player list from server for tell etc. commands - examine etc., should use extendeddrawinfo or sth. similar - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).