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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.62 by root, Thu May 18 01:36:42 2006 UTC vs.
Revision 1.68 by root, Mon May 22 01:28:06 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: logical ops are extremely slow on e.g. TNT2, do use a different effect, pls. 11- IMPORTANT: skill-pod benutzen!
12- IMPORTANT: the completer has problems with pango-markup not getting escaped. 12- IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop
13 (maybe also for floorbox)
14- IMPORTANT: quit-button, somewhere!
15 * dialog, der warnt ein savebed aufzusuchen.
16- IMPORTANT: win32, fow_tetxure sometimes nukes other textures
13- IMPORTANT: lose/regain mapping might clear messgae log 17- IMPORTANT: lose/regain mapping might clear messgae log
14 (maybe this happens when its being updated when the window isn't mapped => no 18 (maybe this happens when its being updated when the window isn't mapped => no
15 window context?) 19 window context?)
16- IMPORTANT: ogg-vorbis not available - crash at startup, handle this better. 20- IMPORTANT: ogg-vorbis not available - crash at startup, handle this better.
17- IMPORTANT:_ map feedback... e.g. when clicking on it 21- IMPORTANT:_ map feedback... e.g. when clicking on it
18- IMPORTANT: online documentation for the client (rig up a podviewer with textview) 22- IMPORTANT: online documentation for the client (rig up a podviewer with textview)
19- IMPORTANT: '.' in map should repeat last command 23- IMPORTANT: '.' in map should repeat last command
20- important: center and improve dialogs (create cFClient::UI::Dialog) 24- important: center and improve dialogs (create cFClient::UI::Dialog)
21- IMPORT: output-lines/sync in server setup DEFAULT to 1/1 or so
22- IMPORTANT: inventory update must be incremental (too slow) (really? check)
23- IMPORTANT: user interface (window positions etc.) should be saved, but 25- IMPORTANT: user interface (window positions etc.) should be saved, but
24 b) widget layout is nontrivial as to not obscure map 26 b) widget layout is nontrivial as to not obscure map
25 c) need better way to center map then middle-button, maybe map overview 27 c) need better way to center map then middle-button, maybe map overview
26 (but updates will be slow UPDATE updates are not at all slow). 28 (but updates will be slow UPDATE updates are not at all slow).
27- IMPORTANT: animate faces in inventory etc.
28- IMPORTANT: dialog, der warnt ein savebed aufzusuchen.
29- IMPORTANT: verify and correct connection-dependent texture management 29- IMPORTANT: verify and correct connection-dependent texture management
30- IMPORTANT: force mapscaling to 2**n values, can give nasty borders otherwise
31- IMPORTANT: message log slider goes too far down.
32- IMPORTANT: focus mapwidget on login
33- IMPORTANT: font reconfigure works very badly.
30 34
31should be solved/investitaged before release: 35should be solved/investitaged before release:
36- cairo/win32 looks like shit (premultiplied alpha bug?)
32- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 37- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
33 (after starting, pressing login with connection refused, then close window) 38 (after starting, pressing login with connection refused, then close window)
34- flopper/menu imrpovement: 39- flopper/menu imrpovement:
35 * things that are menus should act more like menus 40 * things that are menus should act more like menus
36 * inmventory etc. should fade-in automatically when used 41 * inmventory etc. should fade-in automatically when used
44- better window management (feedback) 49- better window management (feedback)
45- look into extendedmapinfo 50- look into extendedmapinfo
46- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) 51- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
47 52
48low priority: 53low priority:
54- inventory update must be incremental (too slow) (really? check)
55- try to synchronize local animation speed with server updates to save on screen refreshes.
49- player list from server for tell etc. commands 56- player list from server for tell etc. commands
50- examine etc., should use extendeddrawinfo or sth. similar 57- examine etc., should use extendeddrawinfo or sth. similar
51- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). 58- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
52- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 59- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
53- performance: use texture collections for upstream server data instead if gobs 60- performance: use texture collections for upstream server data instead if gobs

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