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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.57 by root, Wed May 17 20:52:12 2006 UTC vs.
Revision 1.69 by root, Mon May 22 02:19:17 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop
12 (maybe also for floorbox)
13- IMPORTANT: quit-button, somewhere!
14 * dialog, der warnt ein savebed aufzusuchen.
15- IMPORTANT: win32, fow_tetxure sometimes nukes other textures
16- IMPORTANT: lose/regain mapping might clear messgae log
17 (maybe this happens when its being updated when the window isn't mapped => no
18 window context?)
19- IMPORTANT: ogg-vorbis not available - crash at startup, handle this better.
20- IMPORTANT:_ map feedback... e.g. when clicking on it
11- IMPORTANT: online documentation for the client (rig up a podviewer with textview) 21- IMPORTANT: online documentation for the client (rig up a podviewer with textview)
12- IMPORTANT: '.' in map should repeat last command 22- IMPORTANT: '.' in map should repeat last command
13- important: center and improve dialogs (create cFClient::UI::Dialog) 23- important: center and improve dialogs (create cFClient::UI::Dialog)
14- IMPORT: output-lines/sync in server setup DEFAULT to 1/1 or so
15- IMPORTANT: inventory update must be incremental (too slow) (really? check)
16- IMPORTANT: user interface (window positions etc.) should be saved, but 24- IMPORTANT: user interface (window positions etc.) should be saved, but
17 b) widget layout is nontrivial as to not obscure map 25 b) widget layout is nontrivial as to not obscure map
18 c) need better way to center map then middle-button, maybe map overview 26 c) need better way to center map then middle-button, maybe map overview
19 (but updates will be slow UPDATE updates are not at all slow). 27 (but updates will be slow UPDATE updates are not at all slow).
20- IMPORTANT: animate faces in inventory etc.
21- IMPORTANT: dialog, der warnt ein savebed aufzusuchen.
22- IMPORTANT: verify and correct connection-dependent texture management 28- IMPORTANT: verify and correct connection-dependent texture management
29- IMPORTANT: force mapscaling to 2**n values, can give nasty borders otherwise
30- IMPORTANT: message log slider goes too far down.
31- IMPORTANT: focus mapwidget on login
32- IMPORTANT: font reconfigure works very badly.
23 33
24should be solved/investitaged before release: 34should be solved/investitaged before release:
35- cairo/win32 looks like shit (premultiplied alpha bug?)
25- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 36- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
26 (after starting, pressing login with connection refused, then close window) 37 (after starting, pressing login with connection refused, then close window)
27- flopper/menu imrpovement: 38- flopper/menu imrpovement:
28 * things that are menus should act more like menus 39 * things that are menus should act more like menus
29 * inmventory etc. should fade-in automatically when used 40 * inmventory etc. should fade-in automatically when used
37- better window management (feedback) 48- better window management (feedback)
38- look into extendedmapinfo 49- look into extendedmapinfo
39- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) 50- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
40 51
41low priority: 52low priority:
53- inventory update must be incremental (too slow) (really? check)
54- try to synchronize local animation speed with server updates to save on screen refreshes.
42- player list from server for tell etc. commands 55- player list from server for tell etc. commands
43- examine etc., should use extendeddrawinfo or sth. similar 56- examine etc., should use extendeddrawinfo or sth. similar
44- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). 57- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
45- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 58- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
46- performance: use texture collections for upstream server data instead if gobs 59- performance: use texture collections for upstream server data instead if gobs

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