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/cvs/deliantra/Deliantra-Client/TODO
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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.69 by root, Mon May 22 02:19:17 2006 UTC vs.
Revision 1.70 by root, Mon May 22 02:23:10 2006 UTC

40 * inmventory etc. should fade-in automatically when used 40 * inmventory etc. should fade-in automatically when used
41- add menu itemds for inventory items: mark/inscribe etc. 41- add menu itemds for inventory items: mark/inscribe etc.
42- remove wrap_mode hack from texture and make it a per-texture operation 42- remove wrap_mode hack from texture and make it a per-texture operation
43- enter runmode when cursor-key repeats 43- enter runmode when cursor-key repeats
44- mapmap (overview) - scroll visible area by clicking/dragging 44- mapmap (overview) - scroll visible area by clicking/dragging
45- save only dirty cached maps, and save dirty maps != current map
46- elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges 45- elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
47- maybe move window managing functionality into toplevel 46- maybe move window managing functionality into toplevel
48- better window management (feedback) 47- better window management (graphical feedback)
49- look into extendedmapinfo
50- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
51 48
52low priority: 49low priority:
50- look into extendedmapinfo
51- save only dirty cached maps, and save dirty maps != current map
53- inventory update must be incremental (too slow) (really? check) 52- inventory update must be incremental (too slow) (really? check)
54- try to synchronize local animation speed with server updates to save on screen refreshes. 53- try to synchronize local animation speed with server updates to save on screen refreshes.
55- player list from server for tell etc. commands 54- player list from server for tell etc. commands
56- examine etc., should use extendeddrawinfo or sth. similar 55- examine etc., should use extendeddrawinfo or sth. similar
57- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). 56- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).

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