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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.78 by root, Wed May 24 21:59:53 2006 UTC vs.
Revision 1.87 by root, Thu May 25 19:08:39 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: fine-tuning of completer (drop 1 => drop all 1 _wrong_)
12- IMPORTANT: investigate apply problem (neither space nor completer could apply anymore)
13- IMPORTANT: learning spells does not make them show up automatically in the completer?
14- IMPORTANT: statusbox update timer
15- IMPORTANT: statusbox tooltip must not go away on updates
16- IMPORTANT: history for completer (cursor-up)
17- IMPORTANT: toggle stats/messgae log window to visible while character creation is active.
11- IMPORTANT: win32, fow_tetxure sometimes nukes other textures 18- IMPORTANT: win32, fow_tetxure sometimes nukes other textures
12 (mostly fixed, but still there: displays list and texture uploads do not go well together) 19 (mostly fixed, but still there: displays list and texture uploads do not go well together)
13- IMPORTANT: lose/regain mapping might clear messgae log 20- IMPORTANT: lose/regain mapping might clear messgae log
14 (maybe this happens when its being updated when the window isn't mapped => no 21 (maybe this happens when its being updated when the window isn't mapped => no
15 window context?) 22 window context?)
16 (this might be fixed now, watch out for it) 23 (this might be fixed now, watch out for it)
24- IMPORTANT: logging in with an invalid (already existing and used) character creates an endless loop.
17- IMPORTANT:_ map feedback... e.g. when clicking on it 25- IMPORTANT:_ map feedback... e.g. when clicking on it
18- IMPORTANT: ' and " and / should go into compketer :)
19- IMPORTANT: '.' in map should repeat last command
20- IMPORTANT: user interface (window positions etc.) should be saved, but 26- IMPORTANT: user interface (window positions etc.) should be saved, but
21 b) widget layout is nontrivial as to not obscure map 27 b) widget layout is nontrivial as to not obscure map
22 c) need better way to center map then middle-button, maybe map overview 28 c) need better way to center map then middle-button, maybe map overview
23 (but updates will be slow UPDATE updates are not at all slow). 29 (but updates will be slow UPDATE updates are not at all slow).
24- IMPORTANT: focus mapwidget on login
25 30
26should be solved/investitaged before release: 31should be solved/investitaged before release:
32- rethink message display in lower left corner
27- auto-download of all faces from the server in the bg. 33- auto-download of all faces from the server in the bg.
28- many sliders should have labels attached. 34- many sliders should have labels attached.
29- widgets need to know about their visibility. the inventory 35- widgets need to know about their visibility. the inventory
30 completely redraws itself on every animation change, even when its not visible. 36 completely redraws itself on every animation change, even when its not visible.
31- cairo/win32 looks like shit (premultiplied alpha bug?) 37- cairo/win32 looks like shit (premultiplied alpha bug?)
32- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 38- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
33 (after starting, pressing login with connection refused, then close window) 39 (after starting, press quit)
34- flopper/menu imrpovement: 40- flopper/menu imrpovement:
35 * things that are menus should act more like menus 41 * things that are menus should act more like menus
36 * inmventory etc. should fade-in automatically when used 42 * inmventory etc. should fade-in automatically when used
37- add menu itemds for inventory items: mark/inscribe etc. 43- add menu itemds for inventory items: mark/inscribe etc.
38- remove wrap_mode hack from texture and make it a per-texture operation 44- remove wrap_mode hack from texture and make it a per-texture operation

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