--- deliantra/Deliantra-Client/TODO 2006/04/14 02:06:22 1.8 +++ deliantra/Deliantra-Client/TODO 2006/04/16 07:25:29 1.11 @@ -1,10 +1,40 @@ http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html -- IMPORTANT: move widgets to integer coordinates - fix containers! +- IMPORTANT: map scroll darken code does not work +- IMPORTANT: message window entry widget should defocus automatically when invoked + from the map widget. +- message window layout broken (entry too small). +- IMPORTANT: user interface (window positions etc.) should be saved, but + a) switching modes clears/recreates all widgets (has to, as parameters + are not resolution-independent) + b) widget layout is nontrivial as to not obscure map + c) need better way to center map then middle-button, maybe map overview + (but updates will be slow UPDATE updates are not at all slow). +- labels are generally shown too small +- labels have an extra " " at the end that affects size calculations(?) - label needs "expected char size" -- make font description copy: font size changes hurt A LOT -- toplevel should enforce that windowa alway sbe partially visible +- make font description copy: font size changes hurt A LOT (really?) +- toplevel should enforce that windows always be partially visible - maybe move window managing functionality into toplevel -"workarounded": +- cavehippo wants hashstring to be changed to hash name + +"workarounded" but not solved: +(- IMPORTANT: move widgets to integer coordinates - fix containers!) (- pango fontsize measure and decrease to achieve real pixel height) + +set_face 4783 => 70 +libpng warning: Ignoring gAMA chunk with gamma=0 +allocating id 71 +OK +set_face 4782 => 71 +libpng warning: Ignoring gAMA chunk with gamma=0 +allocating id 72 +OK +set_face 4781 => 72 +libpng warning: Ignoring gAMA chunk with gamma=0 +allocating id 73 +OK +set_face 4784 => 73 +libpng warning: Ignoring gAMA chunk with gamma=0 +