--- deliantra/Deliantra-Client/TODO 2006/05/25 03:48:03 1.85 +++ deliantra/Deliantra-Client/TODO 2006/05/26 19:34:30 1.89 @@ -8,20 +8,15 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it -- IMPORTANT: investigate apply problem (neither space nor completer could apply anymore) +- IMPORTANT: fine-tuning of completer (drop 1 => drop all 1 _wrong_) + ccmo => cast summon cult monsters not cast charm monsters - IMPORTANT: learning spells does not make them show up automatically in the completer? -- IMPORTANT: widget resizing works badly (sometiems not, like fountain - in inventory view, or inventory view tables or statusbox entries...) - IMPORTANT: statusbox update timer - IMPORTANT: statusbox tooltip must not go away on updates - IMPORTANT: history for completer (cursor-up) - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. - IMPORTANT: win32, fow_tetxure sometimes nukes other textures (mostly fixed, but still there: displays list and texture uploads do not go well together) -- IMPORTANT: lose/regain mapping might clear messgae log - (maybe this happens when its being updated when the window isn't mapped => no - window context?) - (this might be fixed now, watch out for it) - IMPORTANT: logging in with an invalid (already existing and used) character creates an endless loop. - IMPORTANT:_ map feedback... e.g. when clicking on it - IMPORTANT: user interface (window positions etc.) should be saved, but @@ -48,6 +43,7 @@ - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges - maybe move window managing functionality into toplevel - better window management (graphical feedback) +- the player weight somehow updates strangely when dropping/picking up low priority: - textview should not snap to bottom on resize.