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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.13
Committed: Sun Apr 16 07:36:22 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.12: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2
3 - IMPORTANT: map scroll darken code does not work
4 - IMPORTANT: message window entry widget should defocus automatically when invoked
5 from the map widget.
6 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
7 - message window layout broken (entry too small).
8 - mesa-rendering of textview shows only garbage and/or another texture
9 - IMPORTANT: user interface (window positions etc.) should be saved, but
10 a) switching modes clears/recreates all widgets (has to, as parameters
11 are not resolution-independent)
12 b) widget layout is nontrivial as to not obscure map
13 c) need better way to center map then middle-button, maybe map overview
14 (but updates will be slow UPDATE updates are not at all slow).
15 - labels are generally shown too small
16 - labels have an extra " " at the end that affects size calculations(?)
17 - label needs "expected char size"
18 - make font description copy: font size changes hurt A LOT (really?)
19 - toplevel should enforce that windows always be partially visible
20 - maybe move window managing functionality into toplevel
21
22 - cavehippo wants hashstring to be changed to hash name
23
24 "workarounded" but not solved:
25 (- IMPORTANT: move widgets to integer coordinates - fix containers!)
26 (- pango fontsize measure and decrease to achieve real pixel height)
27
28 set_face 4783 => 70
29 libpng warning: Ignoring gAMA chunk with gamma=0
30 allocating id 71
31 OK
32 set_face 4782 => 71
33 libpng warning: Ignoring gAMA chunk with gamma=0
34 allocating id 72
35 OK
36 set_face 4781 => 72
37 libpng warning: Ignoring gAMA chunk with gamma=0
38 allocating id 73
39 OK
40 set_face 4784 => 73
41 libpng warning: Ignoring gAMA chunk with gamma=0
42