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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.28
Committed: Sun Apr 23 04:41:33 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.27: +3 -0 lines
Log Message:
fix font size allocation

File Contents

# Content
1 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2
3 - IMPIMPIMP-ORA-ANT: history for commandline :)
4 - IMPORTANT: map scroll darken code does not work
5 - IMPORTANT: user interface (window positions etc.) should be saved, but
6 a) switching modes clears/recreates all widgets (has to, as parameters
7 are not resolution-independent)
8 b) widget layout is nontrivial as to not obscure map
9 c) need better way to center map then middle-button, maybe map overview
10 (but updates will be slow UPDATE updates are not at all slow).
11 - IMPORTANT: fix pango the "correct" way
12
13 - BUG: when the gauge fontsize changes in client setup the fontsize isn't updated.
14 it's somehow only updated when the size of the frame changes. (or the size of
15 the labels itself? or their position?)
16 propably i'm doing something wrong in CFClient::UI::Frame ?
17
18 - enter runmode when cursor-key repeats
19 - mapmap (overview)
20 - convetr to real window
21 - draw rectangle around visible area
22 - scroll visible area
23 - make size configurable/reesizable
24 - use real mapmap size in map caching, not hardcoded 250 size
25 - save only dirty cached maps, and save dirty maps != current map
26 - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
27 - the stats for the gauges which get into the stats_update function are somehow weird
28 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
29 - message window layout broken (entry too small).
30 - mesa-rendering of textview shows only garbage and/or another texture
31 - label needs "expected char width"
32 - toplevel should enforce that windows always be partially visible
33 - maybe move window managing functionality into toplevel
34
35 TEMPORARY SERVER TODO:
36 - run flawfinder on cf
37 - disable old socket mode in server
38 - implement suicide command for server
39 - cavehippo wants hashstring to be changed to hash name
40 - pippij wants playerstealing to work between hostile players
41 - schmorp wants to rework the who output format
42 - attempt_jump tries to kick jumped-into monster,s but doesn't work
43 - 1) If you hide, and someone can see you trying to hide, you'll get a
44 message, even when you can't see that other person.
45 - 2) hiding exp is always 1, independant of how difficult it is to hide
46 - 3) jumping into monsters does no damage, even though it's supposed to
47 be an attack (mentioned before). You also get no exp for this
48 - 10) (feature request): bug/typo/idea commands to automatically log
49 your comments, with the mentioning of the current map (and perhaps an
50 item, if you do 'bug <item>').
51
52 "workarounded" but not solved:
53 (- IMPORTANT: move widgets to integer coordinates - fix containers!)
54 (- pango fontsize measure and decrease to achieve real pixel height)
55
56 set_face 4783 => 70
57 libpng warning: Ignoring gAMA chunk with gamma=0
58 allocating id 71
59 OK
60 set_face 4782 => 71
61 libpng warning: Ignoring gAMA chunk with gamma=0
62 allocating id 72
63 OK
64 set_face 4781 => 72
65 libpng warning: Ignoring gAMA chunk with gamma=0
66 allocating id 73
67 OK
68 set_face 4784 => 73
69 libpng warning: Ignoring gAMA chunk with gamma=0
70