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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.50
Committed: Mon May 15 22:59:03 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.49: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 http://www.vionline.com/sound.html
2 http://www.stonewashed.net/2.html
3
4 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5
6 12:17 <@schmorp> i do list all libs manually for pclient
7 12:17 <@schmorp> will have to do that for gce too
8 12:17 <@schmorp> remind me of it
9 12:17 <@schmorp> qwhen i next bundle it
10
11 - IMPORTANT: kick elmex for not documenting the bugs here so other people
12 cannot work on them.
13 - IMPORTANT: reconfigure does not reach unlinked widgets => global widget list?
14 - IMPORTANT: inventory update must be incremental (too slow)
15 - IMPORTANT: slider should clip to valid range properly
16 - IMPORTANT: user interface (window positions etc.) should be saved, but
17 b) widget layout is nontrivial as to not obscure map
18 c) need better way to center map then middle-button, maybe map overview
19 (but updates will be slow UPDATE updates are not at all slow).
20 - IMPORTANT: animate faces in inventory etc.
21 - IMPORTANT: dialog, der warnt ein savebed aufzusuchen.
22 - IMPORTANT: verify and correct connection-dependent texture management
23
24 should be solved/investitaged before release:
25 - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
26 (after starting, pressing login with connection refused, then close window)
27 - remove wrap_mode hack from texture and make it a per-texture operation
28 - enter runmode when cursor-key repeats
29 - mapmap (overview) - scroll visible area by clicking/dragging
30 - save only dirty cached maps, and save dirty maps != current map
31 - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
32 - mesa-rendering of textview shows only garbage and/or another texture
33 - maybe move window managing functionality into toplevel
34 - look into extendeddrawinfo and extendedmapinfo
35 - update/check_size should be done at most once/frame/widget.
36
37 low priority:
38 - player list form server for tell etc. commands
39 - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
40 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
41 - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
42 - performance: use texture collections for upstream server data instead if gobs
43 of small textures.
44 - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
45 affect neighbouring visible pixels (border bleeding).
46 - pango fontsize measure and decrease to achieve real pixel height
47
48 TEMPORARY SERVER TODO:
49 - palyer peaceful setting should be independen of game peaceful setting
50 (i.e. one should be able to become hostile against guards but still
51 be peaceful - the palyer peaceful would be toggled by priests and shown
52 in who, the game peaceful steting would be toggled by the peaceful command
53 but not otherwise shown).
54 - pippij wants playerstealing to work between hostile players
55 - schmorp wants to rework the who output format
56 - attempt_jump tries to kick jumped-into monster,s but doesn't work
57 - 1) If you hide, and someone can see you trying to hide, you'll get a
58 message, even when you can't see that other person.
59 - 2) hiding exp is always 1, independant of how difficult it is to hide
60 - 3) jumping into monsters does no damage, even though it's supposed to
61 be an attack (mentioned before). You also get no exp for this
62 - 10) (feature request): bug/typo/idea commands to automatically log
63 your comments, with the mentioning of the current map (and perhaps an
64 item, if you do 'bug <item>').
65
66 set_face 4783 => 70
67 libpng warning: Ignoring gAMA chunk with gamma=0
68 allocating id 71
69 OK
70 set_face 4782 => 71
71 libpng warning: Ignoring gAMA chunk with gamma=0
72 allocating id 72
73 OK
74 set_face 4781 => 72
75 libpng warning: Ignoring gAMA chunk with gamma=0
76 allocating id 73
77 OK
78 set_face 4784 => 73
79 libpng warning: Ignoring gAMA chunk with gamma=0
80