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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.182 by elmex, Sat Jul 21 20:30:41 2007 UTC vs.
Revision 1.204 by root, Mon Aug 6 05:06:33 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
148our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
149our $STATS_PAGE; 153our $STATS_PAGE;
150our $SKILL_PAGE; 154our $SKILL_PAGE;
151our $SPELL_PAGE; 155our $SPELL_PAGE;
152our $SPELL_LIST; 156our $SPELL_LIST;
158our $STATWIDS; 162our $STATWIDS;
159 163
160our $SDL_ACTIVE; 164our $SDL_ACTIVE;
161our %SDL_CB; 165our %SDL_CB;
162 166
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 167our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 168our $STATUSBOX;
175our $DEBUG_STATUS; 169our $DEBUG_STATUS;
176 170
177our $INV; 171our $INV;
178our $INVR; 172our $INVR;
179our $INV_RIGHT_HB; 173our $INV_RIGHT_HB;
180 174
181our $PICKUP_CFG; 175our $PICKUP_CFG;
182 176
183our $IN_BUILD_MODE; 177#############################################################################
184our $BUILD_BUTTON;
185 178
186sub status { 179sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 181}
189 182
193 186
194sub message { 187sub message {
195 my ($para) = @_; 188 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 189 $MESSAGE_WINDOW->message ($para);
197} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance);
234
235 $chunk->play ($channel);
236 }
237 } else {
238 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 }
248 } else {
249 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk;
256
257 audio_sound_push ($face);
258 };
259 }
260 }
261}
262
263sub audio_sound_play {
264 my ($face, $dx, $dy, $vol) = @_;
265
266 $SDL_MIXER
267 or return;
268 $CFG->{effects_enable}
269 or return;
270
271 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
273 audio_sound_push $face
274 unless @$queue > 1;
275}
276
277sub audio_music_set_meta {
278 my ($meta) = @_;
279
280 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
286 );
287}
288
289sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128;
294}
295
296sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META;
298
299 CFPlus::DB::get res_data => $meta->{name}, sub {
300 return unless $SDL_MIXER;
301
302 # music might have changed...
303 $meta eq $MUSIC_PLAYING_META
304 or return &audio_music_start ();
305
306 audio_music_update_volume;
307
308 $MUSIC_PLAYING_DATA = \$_[0];
309
310 my $rwops = $meta->{path}
311 ? new_from_file CFPlus::RW $meta->{path}
312 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
313
314 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
315 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
316
317 my $NOW = time;
318
319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
320 my $pos = $MUSIC_PLAYING_META->{stop_pos};
321 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
322 $MUSIC_START = time - $pos;
323 } else {
324 $MUSIC_PLAYER->play (0);
325 $MUSIC_START = time;
326 }
327
328 delete $meta->{stop_time};
329 delete $meta->{stop_pos};
330 }
331}
332
333sub audio_music_push {
334 return unless $SDL_MIXER;
335
336 my $fade_out;
337
338 if (@MUSIC_JINGLE) {
339 @MUSIC_HAVE = $MUSIC_JINGLE[0];
340 $fade_out = 333;
341 } else {
342 return unless $CFG->{bgm_enable};
343
344 my @have =
345 grep $_,
346 map $CONN->{music_meta}{$_},
347 @$MUSIC_WANT;
348
349 @MUSIC_HAVE = @have
350 if @have;
351
352 # default MUSIC_HAVE == MUSIC_DEFAULT
353 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
354 $fade_out = 1000;
355 }
356
357 # if the currently playing song is acceptable, let it continue
358 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
359
360 my $NOW = time;
361
362 if ($MUSIC_PLAYING_META) {
363 $MUSIC_PLAYING_META->{stop_time} = $NOW;
364 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
365 CFPlus::MixMusic::fade_out $fade_out;
366 } else {
367 # sort by stop time, oldest first
368 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
369
370 # if the most recently-played piece played very recently,
371 # resume it, else choose the oldest piece for rotation.
372 audio_music_set_meta
373 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
374 ? $MUSIC_HAVE[-1]
375 : $MUSIC_HAVE[0];
376
377 audio_music_start;
378 }
379}
380
381sub audio_music_set_ambient {
382 my ($songs) = @_;
383
384 $MUSIC_WANT = $songs;
385 audio_music_push;
386}
387
388sub audio_music_finished {
389 # we compress multiple jingles of the same type
390 shift @MUSIC_JINGLE
391 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
392
393 $MUSIC_PLAYING_WIDGET->clear;
394
395 undef $MUSIC_PLAYER;
396 undef $MUSIC_PLAYING_META;
397 undef $MUSIC_PLAYING_DATA;
398
399 audio_music_push;
400}
401
402sub audio_init {
403 if ($CFG->{audio_enable}) {
404 $ENV{MIX_EFFECTSMAXSPEED} = 1;
405 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
406
407 unless ($SDL_MIXER) {
408 status "Unable to open sound device: there will be no sound";
409 return;
410 }
411
412 CFPlus::Mix_AllocateChannels 16;
413
414 audio_music_finished;
415 } else {
416 undef $SDL_MIXER;
417 }
418}
419
420sub audio_shutdown {
421 undef $MUSIC_PLAYER;
422 undef $MUSIC_PLAYING_META;
423 undef $MUSIC_PLAYING_DATA;
424
425 $MUSIC_WANT = [];
426 @MUSIC_JINGLE = ();
427 %AUDIO_PLAY = ();
428 %AUDIO_CHUNK = ();
429
430 CFPlus::Mix_CloseAudio if $SDL_MIXER;
431 undef $SDL_MIXER;
432}
433
434#############################################################################
198 435
199sub destroy_query_dialog { 436sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 437 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 438 if $_[0]{query_dialog};
202} 439}
462 query => \&server_query, 699 query => \&server_query,
463 700
464 setup_req => { 701 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 702 smoothing => $CFG->{map_smoothing}*1,
466 }, 703 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 704 };
480 705
481 if ($CONN) { 706 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 707 CFPlus::lowdelay fileno $CONN->{fh};
483 708
494 $SETUP_DIALOG->show; 719 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 720 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 721 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 722 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 723
499 &audio_music_set ([]); 724 &audio_music_set_ambient ([]);
500 725
501 return unless $CONN; 726 return unless $CONN;
502 727
503 status "connection closed"; 728 status "connection closed";
504 729
637} 862}
638 863
639sub audio_setup { 864sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 865 my $vbox = new CFPlus::UI::VBox;
641 866
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 867 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 868
644 my $row = 0; 869 my $row = 0;
645 870
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 871 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 872 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
651 ); 876 );
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 877# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 878# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 879# $CFG->{effects_volume} = $_[1];
655# }); 880# });
881
882 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
883 $table->add_at (1, $row, new CFPlus::UI::CheckBox
884 expand => 1, state => $CFG->{effects_enable},
885 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
886 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 }
887 );
888 $table->add_at (2, $row++, new CFPlus::UI::Slider
889 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
890 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
891 . "is set highest and you use your operating system volume setting. Changes are instant.",
892 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
893 );
894
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 895 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 896 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 897 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 898 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 899 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
662 ); 900 );
663 $hbox->add (new CFPlus::UI::Slider 901 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 902 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 903 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 904 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
667 ); 905 );
668 906
669 $table->add_at (1, $row++, new CFPlus::UI::Button 907 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 908 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 909 tooltip => "Apply the audio settings",
672 on_activate => sub { 910 on_activate => sub {
673 audio_shutdown (); 911 audio_shutdown ();
674 audio_init (); 912 audio_init ();
675 0 913 0
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 984 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 985
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 986 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 987
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 988 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 989 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 990 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 991 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 992 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 993 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 994
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 995 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 996
759 $c->add_items ({ 997 $c->add_items ({
1084 text => $CFG->{profile}{default}{host}, 1322 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1323 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1324 on_changed => sub {
1087 my ($self, $value) = @_; 1325 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1326 $CFG->{profile}{default}{host} = $value;
1089 0 1327 1
1090 } 1328 }
1091 ); 1329 );
1092 1330
1093 $vbox->add (new CFPlus::UI::Button 1331 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1332 expand => 1,
1095 text => "Server List", 1333 text => "Server List",
1096 other => $METASERVER, 1334 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1335 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1336 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1337 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1338 );
1101 } 1339 }
1102 1340
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1341 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1342 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1343 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1344 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1345 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1346 );
1109 1347
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1348 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1349 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1350 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1351 hidden => 1,
1114 tooltip => "The password for your character", 1352 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1353 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1354 );
1117 1355
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1356 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1357 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1358 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1359 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1360 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1361 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1362 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1363 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1364 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1365 );
1128 1366
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1367 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1368 $table->add_at (1, 8, new CFPlus::UI::Entry
1369 text => $CFG->{output_rate},
1370 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1371 . "when sending data. When 0 or unset, the server "
1372 . "default will be used, which is usually around 100kb/s. Most servers will "
1373 . "dynamically find an optimal rate, so adjust this only when necessary.",
1374 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1375 );
1376
1377 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1378 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1379 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1380 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1381 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1382 );
1157 1383
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1384 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1385 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1386 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1387 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1388 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1389 );
1164 1390
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1391 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1392 expand => 1,
1167 align => 0, 1393 align => 0,
1168 text => "Login", 1394 text => "Login",
1169 on_activate => sub { 1395 on_activate => sub {
1170 $CONN ? stop_game 1396 $CONN ? stop_game
1171 : start_game; 1397 : start_game;
1172 0 1398 1
1173 }, 1399 },
1174 ); 1400 );
1175 1401
1176 $vbox->add (new CFPlus::UI::FancyFrame 1402 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1403 label => "Server Info",
1183 1409
1184sub client_setup { 1410sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1411 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1412
1187 my $row = 0; 1413 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201 1414
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1415 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1416 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1417 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1418 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1604 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392 1605
1393 $hb 1606 $hb
1394} 1607}
1395 1608
1609sub media_window {
1610 my $vb = new CFPlus::UI::VBox;
1611
1612 $vb->add (new CFPlus::UI::FancyFrame
1613 label => "Currently playing music",
1614 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1615 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1616 );
1617
1618 $vb->add (new CFPlus::UI::FancyFrame
1619 label => "Other media used in this session",
1620 expand => 1,
1621 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1622 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1623 );
1624
1625 $vb
1626}
1627
1628sub add_license {
1629 my ($meta) = @_;
1630
1631 $meta = $meta->{meta}
1632 or return;
1633
1634 $meta->{license} || $meta->{author} || $meta->{source}
1635 or return;
1636
1637 $LICENSE_WIDGET->add_paragraph ({
1638 fg => [1, 1, 1, 1],
1639 markup => "<small>"
1640 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1641 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1642 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1643 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1644 . "</small>",
1645 });
1646 $LICENSE_WIDGET->scroll_to_bottom;
1647}
1648
1396sub toggle_player_page { 1649sub toggle_player_page {
1397 my ($widget) = @_; 1650 my ($widget) = @_;
1398 1651
1399 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1652 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1400 $PL_WINDOW->hide; 1653 $PL_WINDOW->hide;
1417 1670
1418 my $ntb = 1671 my $ntb =
1419 $PL_NOTEBOOK = 1672 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1; 1673 new CFPlus::UI::Notebook expand => 1;
1421 1674
1422 $ntb->add ( 1675 $ntb->add_tab (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window, 1676 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown." 1677 "Shows statistics, where all your Stats and Resistances are shown."
1425 ); 1678 );
1426 $ntb->add ( 1679 $ntb->add_tab (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window, 1680 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills." 1681 "Shows all your Skills."
1429 ); 1682 );
1430 1683
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1684 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1685 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add ( 1686 $ntb->add_tab (
1434 "Spellbook (F4)" => $spellsw, 1687 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1688 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 ); 1689 );
1437 $ntb->add ( 1690 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1691 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1692 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1693 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1694 );
1442 $ntb->add (Pickup => autopickup_setup, 1695 $ntb->add_tab (Pickup => autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1696 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1697
1698 $ntb->add_tab (Media => media_window,
1699 "License, Author and Source info for media sent by the server.");
1444 1700
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1701 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1702
1447 $plwin->add ($ntb); 1703 $plwin->add ($ntb);
1448 $plwin 1704 $plwin
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2009 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 2010
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2011 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2012 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 2013
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2014 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 2015 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup, 2016 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 2017 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2018 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2019 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2020 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music."); 2021 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2022 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings." 2023 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2024 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you " 2025 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2026 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the " 2027 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes"); 2028 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2029 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask."); 2030 "Some debuggin' options. Do not ask.");
1775 2031
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2032 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777 2033
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2034 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1819 } 2075 }
1820 2076
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2077 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822} 2078}
1823 2079
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941}
1942
1943sub video_shutdown { 2080sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 2081 CFPlus::OpenGL::shutdown;
1945 2082
1946 undef $SDL_ACTIVE; 2083 undef $SDL_ACTIVE;
1947} 2084}
1948 2085
1949sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953}
1954
1955sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967}
1968
1969sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 # music might have changed...
1975 $path eq $MUSIC_PLAYING->{path}
1976 or return &audio_music_start ();
1977
1978 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1979
1980 my $NOW = time;
1981
1982 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1983 my $pos = $MUSIC_PLAYING->{stop_pos};
1984 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1985 $MUSIC_START = time - $pos;
1986 } else {
1987 $MUSIC_PLAYER->play (0);
1988 $MUSIC_START = time;
1989 }
1990
1991 delete $MUSIC_PLAYING->{stop_time};
1992 delete $MUSIC_PLAYING->{stop_pos};
1993 }
1994}
1995
1996sub audio_music_changed {
1997 return unless $CFG->{bgm_enable};
1998
1999 # default MUSIC_WANT == MUSIC_DEFAULT
2000 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2001
2002 # if the currently playing song is acceptable, let it continue
2003 return if $MUSIC_PLAYING
2004 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2005
2006 my $NOW = time;
2007
2008 if ($MUSIC_PLAYING) {
2009 $MUSIC_PLAYING->{stop_time} = $NOW;
2010 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2011 CFPlus::MixMusic::fade_out 1000;
2012 } else {
2013 # sort by stop time, oldest first
2014 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2015
2016 # if the most recently-played piece played very recently,
2017 # resume it, else choose the oldest piece for rotation.
2018 $MUSIC_PLAYING =
2019 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2020 ? $MUSIC_WANT[-1]
2021 : $MUSIC_WANT[0];
2022
2023 audio_music_start;
2024 }
2025}
2026
2027sub audio_music_finished {
2028 $MUSIC_PLAYING = undef;
2029 undef $MUSIC_PLAYER;
2030
2031 audio_music_changed;
2032}
2033
2034sub audio_init {
2035 if ($CFG->{audio_enable}) {
2036 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2037 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2038
2039 unless ($SDL_MIXER) {
2040 status "Unable to open sound device: there will be no sound";
2041 return;
2042 }
2043
2044 CFPlus::Mix_AllocateChannels 8;
2045 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2046
2047 audio_music_finished;
2048
2049 local $_;
2050 while (<$fh>) {
2051 next if /^\s*#/;
2052 next if /^\s*$/;
2053
2054 my ($file, $volume, $event) = split /\s+/, $_, 3;
2055
2056 push @SOUNDS, "$volume,$file";
2057
2058 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2059 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2060 $chunk->volume ($volume * 128 / 100);
2061 $chunk
2062 };
2063 }
2064 } else {
2065 status "unable to open sound config: $!";
2066 }
2067 }
2068}
2069
2070sub audio_shutdown {
2071 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2072 undef $SDL_MIXER;
2073 @SOUNDS = ();
2074 %AUDIO_CHUNKS = ();
2075}
2076
2077my %animate_object; 2086my %animate_object;
2078my $animate_timer; 2087my $animate_timer;
2079 2088
2080my $fps = 9; 2089my $fps = 9;
2081
2082my %demo;#d#
2083 2090
2084sub force_refresh { 2091sub force_refresh {
2085 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2092 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2086 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2093 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2087 2094
2119 2126
2120sub animation_stop { 2127sub animation_stop {
2121 my ($widget) = @_; 2128 my ($widget) = @_;
2122 delete $animate_object{$widget}; 2129 delete $animate_object{$widget};
2123} 2130}
2124
2125# check once/second for faces that need to be prefetched
2126# this should, of course, only run on demand, but
2127# SDL forces worse things on us....
2128
2129Event->timer (after => 1, interval => 0.25, cb => sub {
2130 $CONN->face_prefetch
2131 if $CONN;
2132});
2133 2131
2134%SDL_CB = ( 2132%SDL_CB = (
2135 CFPlus::SDL_QUIT => sub { 2133 CFPlus::SDL_QUIT => sub {
2136 exit; 2134 exit;
2137 }, 2135 },
2181 2179
2182 CFPlus::UI::set_layout ($::CFG->{layout}); 2180 CFPlus::UI::set_layout ($::CFG->{layout});
2183 2181
2184 my %DEF_CFG = ( 2182 my %DEF_CFG = (
2185 sdl_mode => 0, 2183 sdl_mode => 0,
2186 width => 640,
2187 height => 480,
2188 fullscreen => 0, 2184 fullscreen => 0,
2189 fast => 0, 2185 fast => 0,
2190 map_scale => 1, 2186 map_scale => 1,
2191 fow_enable => 1, 2187 fow_enable => 1,
2192 fow_intensity => 0, 2188 fow_intensity => 0,
2195 log_fontsize => 0.7, 2191 log_fontsize => 0.7,
2196 gauge_fontsize => 1, 2192 gauge_fontsize => 1,
2197 gauge_size => 0.35, 2193 gauge_size => 0.35,
2198 stat_fontsize => 0.7, 2194 stat_fontsize => 0.7,
2199 mapsize => 100, 2195 mapsize => 100,
2200 say_command => 'chat',
2201 audio_enable => 1, 2196 audio_enable => 1,
2197 effects_enable => 1,
2198 effects_volume => 1,
2202 bgm_enable => 1, 2199 bgm_enable => 1,
2203 bgm_volume => 0.25, 2200 bgm_volume => 0.5,
2204 face_prefetch => 0,
2205 output_sync => 1, 2201 output_sync => 1,
2206 output_count => 1, 2202 output_count => 1,
2207 output_rate => "", 2203 output_rate => "",
2208 pickup => 0, 2204 pickup => 0,
2209 inv_sort => "mtime", 2205 inv_sort => "mtime",
2287Event::loop; 2283Event::loop;
2288#CFPlus::SDL_Quit; 2284#CFPlus::SDL_Quit;
2289#CFPlus::_exit 0; 2285#CFPlus::_exit 0;
2290 2286
2291END { 2287END {
2288 video_shutdown;
2289 audio_shutdown;
2292 CFPlus::SDL_Quit; 2290 CFPlus::SDL_Quit;
2293 CFPlus::DB::Server::stop; 2291 CFPlus::DB::Server::stop;
2294} 2292}
2295 2293
2296=head1 NAME 2294=head1 NAME
2297 2295
2298cfplus - A Crossfire+ and Crossfire game client 2296cfplus - A Crossfire TRT and Crossfire game client
2299 2297
2300=head1 SYNOPSIS 2298=head1 SYNOPSIS
2301 2299
2302Just run it - no commandline arguments are supported. 2300Just run it - no commandline arguments are supported.
2303 2301
2304=head1 USAGE 2302=head1 USAGE
2305 2303
2306cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2304cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2307fullscreen and interactively. 2305be used in fullscreen mode and interactively.
2308 2306
2309=head1 DEBUGGING 2307=head1 DEBUGGING
2310 2308
2311 2309
2312CFPLUS_DEBUG - environment variable 2310CFPLUS_DEBUG - environment variable

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