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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.182 by elmex, Sat Jul 21 20:30:41 2007 UTC vs.
Revision 1.226 by root, Sat Sep 1 07:22:21 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
85use CFPlus::DB; 86use CFPlus::DB;
86use CFPlus::UI; 87use CFPlus::UI;
87use CFPlus::UI::Canvas; 88use CFPlus::UI::Canvas;
88use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
89use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::Dockable;
90use CFPlus::UI::MessageWindow; 92use CFPlus::UI::MessageWindow;
93use CFPlus::UI::ChatView;
91use CFPlus::Pod; 94use CFPlus::Pod;
92use CFPlus::MapWidget; 95use CFPlus::MapWidget;
93use CFPlus::Macro; 96use CFPlus::Macro;
94 97
95$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 98$SIG{QUIT} = sub { Carp::cluck "QUIT" };
112our $CONN; 115our $CONN;
113our $PROFILE; # current profile 116our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 117our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 118
116our $WANT_REFRESH; 119our $WANT_REFRESH;
117our $CAN_REFRESH;
118 120
119our @SDL_MODES; 121our @SDL_MODES;
120our $WIDTH; 122our $WIDTH;
121our $HEIGHT; 123our $HEIGHT;
122our $FULLSCREEN; 124our $FULLSCREEN;
126our $FONT_FIXED; 128our $FONT_FIXED;
127 129
128our $MAP; 130our $MAP;
129our $MAPMAP; 131our $MAPMAP;
130our $MAPWIDGET; 132our $MAPWIDGET;
133our $COMPLETER;
131our $BUTTONBAR; 134our $BUTTONBAR;
132our $METASERVER; 135our $METASERVER;
133our $LOGIN_BUTTON; 136our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 137our $QUIT_DIALOG;
135our $HOST_ENTRY; 138our $HOST_ENTRY;
143our $SETUP_KEYBOARD; 146our $SETUP_KEYBOARD;
144 147
145our $PL_NOTEBOOK; 148our $PL_NOTEBOOK;
146our $PL_WINDOW; 149our $PL_WINDOW;
147 150
151our $MUSIC_PLAYING_WIDGET;
152our $LICENSE_WIDGET;
153
154our $PICKUP_PAGE;
148our $INVENTORY_PAGE; 155our $INVENTORY_PAGE;
149our $STATS_PAGE; 156our $STATS_PAGE;
150our $SKILL_PAGE; 157our $SKILL_PAGE;
151our $SPELL_PAGE; 158our $SPELL_PAGE;
152our $SPELL_LIST; 159our $SPELL_LIST;
158our $STATWIDS; 165our $STATWIDS;
159 166
160our $SDL_ACTIVE; 167our $SDL_ACTIVE;
161our %SDL_CB; 168our %SDL_CB;
162 169
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 170our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 171our $STATUSBOX;
175our $DEBUG_STATUS; 172our $DEBUG_STATUS;
176 173
177our $INV; 174our $INV;
178our $INVR; 175our $INVR;
179our $INV_RIGHT_HB; 176our $INVR_HB;
180 177
181our $PICKUP_CFG; 178#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 179
186sub status { 180sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 181 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 182}
189 183
190sub debug { 184sub debug {
191 $DEBUG_STATUS->set_text ($_[0]); 185 $DEBUG_STATUS->set_text ($_[0]);
192} 186}
193 187
194sub message { 188sub message {
195 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 189 $MESSAGE_WINDOW->message (@_);
197} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 $AUDIO_PLAY{$face}
223 or return;
224
225 if (my $chunk = $AUDIO_CHUNK{$face}) {
226 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
227 my (undef, $dx, $dy, $vol) = @$_;
228
229 my $channel = CFPlus::Channel::find;
230 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
231 $channel->set_position_r ($dx, $dy, 20);
232 $chunk->play ($channel);
233 }
234 } else {
235 # sound_meta not set means data is in flight either way
236 my $meta = $CONN->{face}[$face]
237 or return;
238
239 $meta->{data}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{data}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 }
248 } else {
249 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{data}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk;
256
257 audio_sound_push ($face);
258 };
259 }
260 }
261}
262
263sub audio_sound_play {
264 my ($face, $dx, $dy, $vol) = @_;
265
266 $SDL_MIXER
267 or return;
268 $CFG->{effects_enable}
269 or return;
270
271 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
273 audio_sound_push $face
274 unless @$queue > 1;
275}
276
277sub audio_music_set_meta {
278 my ($meta) = @_;
279
280 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
286 );
287}
288
289sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128;
294}
295
296sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META;
298
299 CFPlus::DB::get res_data => $meta->{name}, sub {
300 return unless $SDL_MIXER;
301
302 # music might have changed...
303 $meta eq $MUSIC_PLAYING_META
304 or return &audio_music_start ();
305
306 audio_music_update_volume;
307
308 $MUSIC_PLAYING_DATA = \$_[0];
309
310 my $rwops = $meta->{path}
311 ? new_from_file CFPlus::RW $meta->{path}
312 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
313
314 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
315 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
316
317 my $NOW = time;
318
319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
320 my $pos = $MUSIC_PLAYING_META->{stop_pos};
321 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
322 $MUSIC_START = time - $pos;
323 } else {
324 $MUSIC_PLAYER->play (0);
325 $MUSIC_START = time;
326 }
327
328 delete $meta->{stop_time};
329 delete $meta->{stop_pos};
330 }
331}
332
333sub audio_music_push {
334 return unless $SDL_MIXER;
335
336 my $fade_out;
337
338 if (@MUSIC_JINGLE) {
339 @MUSIC_HAVE = $MUSIC_JINGLE[0];
340 $fade_out = 333;
341 } else {
342 return unless $CFG->{bgm_enable};
343
344 my @have =
345 grep $_ && $_->{data},
346 map $CONN->{face}[$_],
347 @$MUSIC_WANT;
348
349 # randomize music a bit so that the order is not always the same
350 $_->{stop_time} ||= rand for @have;
351
352 @MUSIC_HAVE = @have
353 if @have;
354
355 # default MUSIC_HAVE == MUSIC_DEFAULT
356 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
357 $fade_out = 700;
358 }
359
360 # if the currently playing song is acceptable, let it continue
361 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
362
363 my $NOW = time;
364
365 if ($MUSIC_PLAYING_META) {
366 $MUSIC_PLAYING_META->{stop_time} = $NOW;
367 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
368 CFPlus::MixMusic::fade_out $fade_out;
369 } else {
370 # sort by stop time, oldest first
371 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
372
373 # if the most recently-played piece played very recently,
374 # resume it, else choose the oldest piece for rotation.
375 audio_music_set_meta
376 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
377 ? $MUSIC_HAVE[-1]
378 : $MUSIC_HAVE[0];
379
380 audio_music_start;
381 }
382}
383
384sub audio_music_set_ambient {
385 my ($songs) = @_;
386
387 $MUSIC_WANT = $songs;
388 audio_music_push;
389}
390
391sub audio_music_finished {
392 if ($MUSIC_PLAYING_META) {
393 $MUSIC_PLAYING_META->{stop_time} = time;
394 }
395
396 # we compress multiple jingles of the same type
397 shift @MUSIC_JINGLE
398 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
399
400 $MUSIC_PLAYING_WIDGET->clear;
401
402 undef $MUSIC_PLAYER;
403 undef $MUSIC_PLAYING_META;
404 undef $MUSIC_PLAYING_DATA;
405
406 audio_music_push;
407}
408
409sub audio_init {
410 if ($CFG->{audio_enable}) {
411 $ENV{MIX_EFFECTSMAXSPEED} = 1;
412 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
413
414 unless ($SDL_MIXER) {
415 status "Unable to open sound device: there will be no sound";
416 return;
417 }
418
419 CFPlus::Mix_AllocateChannels 16;
420
421 audio_music_finished;
422 } else {
423 undef $SDL_MIXER;
424 }
425}
426
427sub audio_shutdown {
428 undef $MUSIC_PLAYER;
429 undef $MUSIC_PLAYING_META;
430 undef $MUSIC_PLAYING_DATA;
431
432 $MUSIC_WANT = [];
433 @MUSIC_JINGLE = ();
434 %AUDIO_PLAY = ();
435 %AUDIO_CHUNK = ();
436
437 CFPlus::Mix_CloseAudio if $SDL_MIXER;
438 undef $SDL_MIXER;
439}
440
441#############################################################################
198 442
199sub destroy_query_dialog { 443sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 444 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 445 if $_[0]{query_dialog};
202} 446}
462 query => \&server_query, 706 query => \&server_query,
463 707
464 setup_req => { 708 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 709 smoothing => $CFG->{map_smoothing}*1,
466 }, 710 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 711 };
480 712
481 if ($CONN) { 713 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 714 CFPlus::lowdelay fileno $CONN->{fh};
483 715
494 $SETUP_DIALOG->show; 726 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 727 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 728 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 729 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 730
499 &audio_music_set ([]); 731 &audio_music_set_ambient ([]);
500 732
501 return unless $CONN; 733 return unless $CONN;
502 734
503 status "connection closed"; 735 status "connection closed";
504 736
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 778 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 779 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen}, 780 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.", 781 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 782 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
783 );
784
785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
786 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
787 state => $CFG->{force_opengl11},
788 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
789 . "higher memory usage and slower performance. It will, however, help tremendously on "
790 . "cards that claim to support a feature but fall back to software rendering. "
791 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
792 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
793 . "experience extremely low framerates and your card should do better, try this option.</b>",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
795 );
796
797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
799 state => $CFG->{texture_compression},
800 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
801 . "will save a lot of memory and increase performance. The compression algorithm "
802 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
803 . "forced OpenGL 1.1 mode.",
804 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
551 ); 805 );
552 806
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 807 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 808 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast}, 809 state => $CFG->{fast},
583 837
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 838 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 839 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing}, 840 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 841 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. " 842 . "This increases load on the graphics subsystem and works only with TRT servers. "
589 . "Changes take effect at next connection only.", 843 . "Changes take effect at next login only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 844 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 ); 845 );
592 846
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 847 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 848 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
605 ); 859 );
606 860
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 861 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider 862 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 863 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 864 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
865 . "but you still need to press apply to correctly re-layout the widget.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 866 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 ); 867 );
613 868
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 869 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 870 $table->add_at (1, $row++, new CFPlus::UI::Slider
637} 892}
638 893
639sub audio_setup { 894sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 895 my $vbox = new CFPlus::UI::VBox;
641 896
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 897 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 898
644 my $row = 0; 899 my $row = 0;
645 900
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 901 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 902 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
651 ); 906 );
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 907# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 908# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 909# $CFG->{effects_volume} = $_[1];
655# }); 910# });
911
912 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
913 $table->add_at (1, $row, new CFPlus::UI::CheckBox
914 expand => 1, state => $CFG->{effects_enable},
915 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
916 on_changed => sub {
917 $CFG->{effects_enable} = $_[1];
918 $CONN->update_fx_want if $CONN;
919 0
920 }
921 );
922 $table->add_at (2, $row++, new CFPlus::UI::Slider
923 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
924 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
925 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
926 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
927 );
928
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 929 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 930 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 931 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 932 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 933 on_changed => sub {
934 $CFG->{bgm_enable} = $_[1];
935 $CONN->update_fx_want if $CONN;
936 audio_music_push;
937 0
938 }
662 ); 939 );
663 $hbox->add (new CFPlus::UI::Slider 940 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 941 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 942 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 943 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
667 ); 944 );
668 945
669 $table->add_at (1, $row++, new CFPlus::UI::Button 946 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 947 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 948 tooltip => "Apply the audio settings",
672 on_activate => sub { 949 on_activate => sub {
673 audio_shutdown (); 950 audio_shutdown ();
674 audio_init (); 951 audio_init ();
675 0 952 0
717 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 994 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
718 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 995 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
719 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 996 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
720 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 997 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
721 998
722 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 999 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1000 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1001 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
723 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1002 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
724 1003
725 $GAUGES = { 1004 $GAUGES = {
1005 exp => $exp, prg => $prg, sklprg => $sklprg,
726 exp => $exp, win => $win, range => $rng, 1006 win => $win, range => $rng,
727 food => $fg, mana => $mg, hp => $hg, grace => $gg 1007 hp => $hg, mana => $mg, grace => $gg, food => $fg,
728 }; 1008 };
729 1009
730 &set_gauge_window_fontsize; 1010 &set_gauge_window_fontsize;
731 1011
732 $win 1012 $win
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1026 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 1027
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1028 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 1029
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1030 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1031 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1032 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1033 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1034 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1035 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 1036
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1037 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 1038
759 $c->add_items ({ 1039 $c->add_items ({
933 $r 1213 $r
934} 1214}
935 1215
936sub skill_window { 1216sub skill_window {
937 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1217 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1218
938 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1219 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1220
939 $sw 1221 $sw
940} 1222}
941 1223
942sub formsep($) { 1224sub formsep($) {
943 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1225 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1084 text => $CFG->{profile}{default}{host}, 1366 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1367 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1368 on_changed => sub {
1087 my ($self, $value) = @_; 1369 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1370 $CFG->{profile}{default}{host} = $value;
1089 0 1371 1
1090 } 1372 }
1091 ); 1373 );
1092 1374
1093 $vbox->add (new CFPlus::UI::Button 1375 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1376 expand => 1,
1095 text => "Server List", 1377 text => "Server List",
1096 other => $METASERVER, 1378 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1379 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1380 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1381 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1382 );
1101 } 1383 }
1102 1384
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1385 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1386 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1387 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1388 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1389 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1390 );
1109 1391
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1392 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1393 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1394 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1395 hidden => 1,
1114 tooltip => "The password for your character", 1396 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1397 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1398 );
1117 1399
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1400 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1401 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1402 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1403 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1404 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1405 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1406 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1407 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1408 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1409 );
1128 1410
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1411 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1412 $table->add_at (1, 8, new CFPlus::UI::Entry
1413 text => $CFG->{output_rate},
1414 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1415 . "when sending data. When 0 or unset, the server "
1416 . "default will be used, which is usually around 100kb/s. Most servers will "
1417 . "dynamically find an optimal rate, so adjust this only when necessary.",
1418 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1419 );
1420
1421 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1422 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1423 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1424 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1425 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1426 );
1157 1427
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1428 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1429 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1430 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1431 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1432 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1433 );
1164 1434
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1435 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1436 expand => 1,
1167 align => 0, 1437 align => 0,
1168 text => "Login", 1438 text => "Login",
1169 on_activate => sub { 1439 on_activate => sub {
1170 $CONN ? stop_game 1440 $CONN ? stop_game
1171 : start_game; 1441 : start_game;
1172 0 1442 1
1173 }, 1443 },
1174 ); 1444 );
1175 1445
1176 $vbox->add (new CFPlus::UI::FancyFrame 1446 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1447 label => "Server Info",
1183 1453
1184sub client_setup { 1454sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1455 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1456
1187 my $row = 0; 1457 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201 1458
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1459 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1460 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1461 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1462 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1380 $sw1->add ($INV = new CFPlus::UI::Inventory); 1637 $sw1->add ($INV = new CFPlus::UI::Inventory);
1381 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1638 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1382 1639
1383 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1640 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1384 1641
1385 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1642 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1386 1643
1387 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1644 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1388 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1645 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1389 1646
1390 # XXX: Call after $INVR = ... because set_opencont sets the items 1647 # XXX: Call after $INVR = ... because set_opencont sets the items
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1648 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392 1649
1393 $hb 1650 $hb
1651}
1652
1653sub media_window {
1654 my $vb = new CFPlus::UI::VBox;
1655
1656 $vb->add (new CFPlus::UI::FancyFrame
1657 label => "Currently playing music",
1658 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1659 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1660 );
1661
1662 $vb->add (new CFPlus::UI::FancyFrame
1663 label => "Other media used in this session",
1664 expand => 1,
1665 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1666 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1667 );
1668
1669 $vb
1670}
1671
1672sub add_license {
1673 my ($meta) = @_;
1674
1675 $meta = $meta->{data}
1676 or return;
1677
1678 $meta->{license} || $meta->{author} || $meta->{source}
1679 or return;
1680
1681 $LICENSE_WIDGET->add_paragraph ({
1682 fg => [1, 1, 1, 1],
1683 markup => "<small>"
1684 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1685 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1686 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1687 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1688 . "</small>",
1689 });
1690 $LICENSE_WIDGET->scroll_to_bottom;
1394} 1691}
1395 1692
1396sub toggle_player_page { 1693sub toggle_player_page {
1397 my ($widget) = @_; 1694 my ($widget) = @_;
1398 1695
1417 1714
1418 my $ntb = 1715 my $ntb =
1419 $PL_NOTEBOOK = 1716 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1; 1717 new CFPlus::UI::Notebook expand => 1;
1421 1718
1422 $ntb->add ( 1719 $ntb->add_tab (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window, 1720 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown." 1721 "Shows statistics, where all your Stats and Resistances are shown."
1425 ); 1722 );
1426 $ntb->add ( 1723 $ntb->add_tab (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window, 1724 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills." 1725 "Shows all your Skills."
1429 ); 1726 );
1430 1727
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1728 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1729 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add ( 1730 $ntb->add_tab (
1434 "Spellbook (F4)" => $spellsw, 1731 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1732 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 ); 1733 );
1437 $ntb->add ( 1734 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1735 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1736 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1737 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1738 );
1442 $ntb->add (Pickup => autopickup_setup, 1739 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1740 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1741
1742 $ntb->add_tab (Media => media_window,
1743 "License, Author and Source info for media sent by the server.");
1444 1744
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1745 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1746
1447 $plwin->add ($ntb); 1747 $plwin->add ($ntb);
1448 $plwin 1748 $plwin
1602 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1902 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1603 ); 1903 );
1604 $hb->add (new CFPlus::UI::Button 1904 $hb->add (new CFPlus::UI::Button
1605 text => "Quit anyway", 1905 text => "Quit anyway",
1606 expand => 1, 1906 expand => 1,
1607 on_activate => sub { exit }, 1907 on_activate => sub { Event::unloop_all },
1608 ); 1908 );
1609 } 1909 }
1610 1910
1611 $QUIT_DIALOG->show; 1911 $QUIT_DIALOG->show;
1612 $QUIT_DIALOG->grab_focus; 1912 $QUIT_DIALOG->grab_focus;
1685 1985
1686 $SDL_ACTIVE = 1; 1986 $SDL_ACTIVE = 1;
1687 $LAST_REFRESH = time - 0.01; 1987 $LAST_REFRESH = time - 0.01;
1688 1988
1689 CFPlus::OpenGL::init; 1989 CFPlus::OpenGL::init;
1990 CFPlus::Macro::init;
1690 1991
1691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1992 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1692 1993
1693 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1994 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1694 1995
1695 ############################################################################# 1996 #############################################################################
1696 1997
1697 if ($DEBUG_STATUS) { 1998 if ($DEBUG_STATUS) {
1698 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 1999 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1699 } else { 2000 } else {
1700 # create the widgets 2001 # create/configure the widgets
2002
2003 $CFPlus::UI::ROOT->connect (key_down => sub {
2004 my (undef, $ev) = @_;
2005
2006 if (my @macros = CFPlus::Macro::find $ev) {
2007 CFPlus::Macro::execute $_ for @macros;
2008
2009 return 1;
2010 }
2011
2012 0
2013 });
1701 2014
1702 $DEBUG_STATUS = new CFPlus::UI::Label 2015 $DEBUG_STATUS = new CFPlus::UI::Label
1703 padding => 0, 2016 padding => 0,
1704 z => 100, 2017 z => 100,
1705 force_x => "max", 2018 force_x => "max",
1736 if $MESSAGE_WINDOW; 2049 if $MESSAGE_WINDOW;
1737 }); 2050 });
1738 $MAPWIDGET->show; 2051 $MAPWIDGET->show;
1739 $MAPWIDGET->grab_focus; 2052 $MAPWIDGET->grab_focus;
1740 2053
2054 $COMPLETER = new CFPlus::MapWidget::Command::
2055 command => { },
2056 tooltip => "#completer_help",
2057 ;
2058
1741 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2059 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1742 title => "Setup", 2060 title => "Setup",
1743 name => "setup_dialog", 2061 name => "setup_dialog",
1744 x => 'center', 2062 x => 'center',
1745 y => 'center', 2063 y => 'center',
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2071 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 2072
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2073 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2074 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 2075
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2076 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 2077 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup, 2078 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 2079 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2080 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2081 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2082 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music."); 2083 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2084 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings." 2085 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2086 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you " 2087 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2088 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the " 2089 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes"); 2090 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2091 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask."); 2092 "Some debuggin' options. Do not ask.");
1775 2093
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2094 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777 2095
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2096 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1806 tooltip => "Terminates the program", 2124 tooltip => "Terminates the program",
1807 on_activate => sub { 2125 on_activate => sub {
1808 if ($CONN) { 2126 if ($CONN) {
1809 open_quit_dialog; 2127 open_quit_dialog;
1810 } else { 2128 } else {
1811 exit; 2129 Event::unloop_all;
1812 } 2130 }
1813 0 2131 0
1814 }, 2132 },
1815 ); 2133 );
1816 2134
1817 $BUTTONBAR->show; 2135 $BUTTONBAR->show;
1818 $SETUP_DIALOG->show; 2136 $SETUP_DIALOG->show;
2137 $MESSAGE_WINDOW->show;
1819 } 2138 }
1820 2139
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2140 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822}
1823
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941} 2141}
1942 2142
1943sub video_shutdown { 2143sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 2144 CFPlus::OpenGL::shutdown;
1945 2145
1946 undef $SDL_ACTIVE; 2146 undef $SDL_ACTIVE;
1947} 2147}
1948 2148
1949sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953}
1954
1955sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967}
1968
1969sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 # music might have changed...
1975 $path eq $MUSIC_PLAYING->{path}
1976 or return &audio_music_start ();
1977
1978 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1979
1980 my $NOW = time;
1981
1982 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1983 my $pos = $MUSIC_PLAYING->{stop_pos};
1984 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1985 $MUSIC_START = time - $pos;
1986 } else {
1987 $MUSIC_PLAYER->play (0);
1988 $MUSIC_START = time;
1989 }
1990
1991 delete $MUSIC_PLAYING->{stop_time};
1992 delete $MUSIC_PLAYING->{stop_pos};
1993 }
1994}
1995
1996sub audio_music_changed {
1997 return unless $CFG->{bgm_enable};
1998
1999 # default MUSIC_WANT == MUSIC_DEFAULT
2000 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2001
2002 # if the currently playing song is acceptable, let it continue
2003 return if $MUSIC_PLAYING
2004 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2005
2006 my $NOW = time;
2007
2008 if ($MUSIC_PLAYING) {
2009 $MUSIC_PLAYING->{stop_time} = $NOW;
2010 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2011 CFPlus::MixMusic::fade_out 1000;
2012 } else {
2013 # sort by stop time, oldest first
2014 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2015
2016 # if the most recently-played piece played very recently,
2017 # resume it, else choose the oldest piece for rotation.
2018 $MUSIC_PLAYING =
2019 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2020 ? $MUSIC_WANT[-1]
2021 : $MUSIC_WANT[0];
2022
2023 audio_music_start;
2024 }
2025}
2026
2027sub audio_music_finished {
2028 $MUSIC_PLAYING = undef;
2029 undef $MUSIC_PLAYER;
2030
2031 audio_music_changed;
2032}
2033
2034sub audio_init {
2035 if ($CFG->{audio_enable}) {
2036 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2037 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2038
2039 unless ($SDL_MIXER) {
2040 status "Unable to open sound device: there will be no sound";
2041 return;
2042 }
2043
2044 CFPlus::Mix_AllocateChannels 8;
2045 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2046
2047 audio_music_finished;
2048
2049 local $_;
2050 while (<$fh>) {
2051 next if /^\s*#/;
2052 next if /^\s*$/;
2053
2054 my ($file, $volume, $event) = split /\s+/, $_, 3;
2055
2056 push @SOUNDS, "$volume,$file";
2057
2058 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2059 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2060 $chunk->volume ($volume * 128 / 100);
2061 $chunk
2062 };
2063 }
2064 } else {
2065 status "unable to open sound config: $!";
2066 }
2067 }
2068}
2069
2070sub audio_shutdown {
2071 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2072 undef $SDL_MIXER;
2073 @SOUNDS = ();
2074 %AUDIO_CHUNKS = ();
2075}
2076
2077my %animate_object; 2149my %animate_object;
2078my $animate_timer; 2150my $animate_timer;
2079 2151
2080my $fps = 9; 2152my $fps = 9;
2081 2153
2082my %demo;#d#
2083
2084sub force_refresh { 2154sub force_refresh {
2155 if ($ENV{CFPLUS_DEBUG} & 4) {
2085 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2156 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2086 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2157 debug sprintf "%3.2f", $fps;
2158 }
2087 2159
2088 $CFPlus::UI::ROOT->draw; 2160 $CFPlus::UI::ROOT->draw;
2089 2161 CFPlus::SDL_GL_SwapBuffers;
2090 $WANT_REFRESH = 0;
2091 $CAN_REFRESH = 0;
2092 $LAST_REFRESH = $NOW; 2162 $LAST_REFRESH = $NOW;
2093 2163 $WANT_REFRESH->stop;
2094 CFPlus::SDL_GL_SwapBuffers;
2095} 2164}
2096 2165
2166$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2167
2097my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2168my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2098 $NOW = time; 2169 $NOW = time;
2099 2170
2100 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2171 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2101 for CFPlus::poll_events; 2172 for CFPlus::poll_events;
2102 2173
2103 if (%animate_object) { 2174 if (%animate_object) {
2104 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2175 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2105 ++$WANT_REFRESH; 2176 $WANT_REFRESH->start;
2106 }
2107
2108 if ($WANT_REFRESH) {
2109 force_refresh;
2110 } else {
2111 $CAN_REFRESH = 1;
2112 } 2177 }
2113}); 2178});
2114 2179
2115sub animation_start { 2180sub animation_start {
2116 my ($widget) = @_; 2181 my ($widget) = @_;
2120sub animation_stop { 2185sub animation_stop {
2121 my ($widget) = @_; 2186 my ($widget) = @_;
2122 delete $animate_object{$widget}; 2187 delete $animate_object{$widget};
2123} 2188}
2124 2189
2125# check once/second for faces that need to be prefetched
2126# this should, of course, only run on demand, but
2127# SDL forces worse things on us....
2128
2129Event->timer (after => 1, interval => 0.25, cb => sub {
2130 $CONN->face_prefetch
2131 if $CONN;
2132});
2133
2134%SDL_CB = ( 2190%SDL_CB = (
2135 CFPlus::SDL_QUIT => sub { 2191 CFPlus::SDL_QUIT => sub {
2136 exit; 2192 Event::unloop_all;
2137 }, 2193 },
2138 CFPlus::SDL_VIDEORESIZE => sub { 2194 CFPlus::SDL_VIDEORESIZE => sub {
2139 }, 2195 },
2140 CFPlus::SDL_VIDEOEXPOSE => sub { 2196 CFPlus::SDL_VIDEOEXPOSE => sub {
2141 CFPlus::UI::full_refresh; 2197 CFPlus::UI::full_refresh;
2180 CFPlus::DB::Server::run; 2236 CFPlus::DB::Server::run;
2181 2237
2182 CFPlus::UI::set_layout ($::CFG->{layout}); 2238 CFPlus::UI::set_layout ($::CFG->{layout});
2183 2239
2184 my %DEF_CFG = ( 2240 my %DEF_CFG = (
2185 sdl_mode => 0, 2241 sdl_mode => 0,
2186 width => 640,
2187 height => 480,
2188 fullscreen => 0, 2242 fullscreen => 0,
2189 fast => 0, 2243 fast => 0,
2244 force_opengl11 => undef,
2245 texture_compression => 1,
2190 map_scale => 1, 2246 map_scale => 1,
2191 fow_enable => 1, 2247 fow_enable => 1,
2192 fow_intensity => 0, 2248 fow_intensity => 0,
2193 map_smoothing => 1, 2249 map_smoothing => 1,
2194 gui_fontsize => 1, 2250 gui_fontsize => 1,
2195 log_fontsize => 0.7, 2251 log_fontsize => 0.7,
2196 gauge_fontsize => 1, 2252 gauge_fontsize => 1,
2197 gauge_size => 0.35, 2253 gauge_size => 0.35,
2198 stat_fontsize => 0.7, 2254 stat_fontsize => 0.7,
2199 mapsize => 100, 2255 mapsize => 100,
2200 say_command => 'chat',
2201 audio_enable => 1, 2256 audio_enable => 1,
2257 effects_enable => 1,
2258 effects_volume => 1,
2202 bgm_enable => 1, 2259 bgm_enable => 1,
2203 bgm_volume => 0.25, 2260 bgm_volume => 0.5,
2204 face_prefetch => 0,
2205 output_sync => 1, 2261 output_sync => 1,
2206 output_count => 1, 2262 output_count => 1,
2207 output_rate => "", 2263 output_rate => "",
2208 pickup => 0, 2264 pickup => 0,
2209 inv_sort => "mtime", 2265 inv_sort => "mtime",
2210 default => "profile", # default profile 2266 default => "profile", # default profile
2211 show_tips => 1, 2267 show_tips => 1,
2212 logview_max_par => 1000, 2268 logview_max_par => 1000,
2213 ); 2269 );
2214 2270
2215 while (my ($k, $v) = each %DEF_CFG) { 2271 while (my ($k, $v) = each %DEF_CFG) {
2216 $CFG->{$k} = $v unless exists $CFG->{$k}; 2272 $CFG->{$k} = $v unless exists $CFG->{$k};
2217 } 2273 }
2274# } 2330# }
2275# my $t2 = Time::HiRes::time; 2331# my $t2 = Time::HiRes::time;
2276# warn $t2-$t1; 2332# warn $t2-$t1;
2277# } 2333# }
2278 2334
2279 $startup_done->();
2280
2281 video_init; 2335 video_init;
2282 audio_init; 2336 audio_init;
2283} 2337}
2284 2338
2285show_tip_of_the_day if $CFG->{show_tips}; 2339show_tip_of_the_day if $CFG->{show_tips};
2286 2340
2341Event->idle (cb => sub {
2342 $_[0]->w->cancel;
2343 $startup_done->();
2344});
2345
2287Event::loop; 2346Event::loop;
2347
2348#video_shutdown;
2349#audio_shutdown;
2288#CFPlus::SDL_Quit; 2350CFPlus::SDL_Quit;
2289#CFPlus::_exit 0;
2290
2291END {
2292 CFPlus::SDL_Quit;
2293 CFPlus::DB::Server::stop; 2351CFPlus::DB::Server::stop;
2294}
2295 2352
2296=head1 NAME 2353=head1 NAME
2297 2354
2298cfplus - A Crossfire+ and Crossfire game client 2355cfplus - A Crossfire TRT and Crossfire game client
2299 2356
2300=head1 SYNOPSIS 2357=head1 SYNOPSIS
2301 2358
2302Just run it - no commandline arguments are supported. 2359Just run it - no commandline arguments are supported.
2303 2360
2304=head1 USAGE 2361=head1 USAGE
2305 2362
2306cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2363cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2307fullscreen and interactively. 2364be used in fullscreen mode and interactively.
2308 2365
2309=head1 DEBUGGING 2366=head1 DEBUGGING
2310 2367
2311 2368
2312CFPLUS_DEBUG - environment variable 2369CFPLUS_DEBUG - environment variable

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