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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.91 by root, Tue Jul 11 13:51:38 2006 UTC vs.
Revision 1.101 by elmex, Sun Jul 23 17:03:44 2006 UTC

36 36
37use CFClient; 37use CFClient;
38use CFClient::OpenGL (); 38use CFClient::OpenGL ();
39use CFClient::Protocol; 39use CFClient::Protocol;
40use CFClient::UI; 40use CFClient::UI;
41use CFClient::Pod;
41use CFClient::BindingEditor; 42use CFClient::BindingEditor;
42use CFClient::MapWidget; 43use CFClient::MapWidget;
43 44
44$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 45$SIG{QUIT} = sub { Carp::cluck "QUIT" };
45$SIG{PIPE} = 'IGNORE'; 46$SIG{PIPE} = 'IGNORE';
86our $CONSOLE; 87our $CONSOLE;
87our $METASERVER; 88our $METASERVER;
88our $LOGIN_BUTTON; 89our $LOGIN_BUTTON;
89our $QUIT_DIALOG; 90our $QUIT_DIALOG;
90our $HOST_ENTRY; 91our $HOST_ENTRY;
92our $FULLSCREEN_ENABLE;
91our $PICKUP_ENABLE; 93our $PICKUP_ENABLE;
92our $SERVER_INFO; 94our $SERVER_INFO;
93 95
94our $SETUP_DIALOG; 96our $SETUP_DIALOG;
95our $SETUP_NOTEBOOK; 97our $SETUP_NOTEBOOK;
99our $PL_NOTEBOOK; 101our $PL_NOTEBOOK;
100our $PL_WINDOW; 102our $PL_WINDOW;
101 103
102our $INVENTORY_PAGE; 104our $INVENTORY_PAGE;
103our $STATS_PAGE; 105our $STATS_PAGE;
106our $SKILL_PAGE;
104our $SPELL_PAGE; 107our $SPELL_PAGE;
105 108
106our $HELP_WINDOW; 109our $HELP_WINDOW;
107our $MESSAGE_WINDOW; 110our $MESSAGE_WINDOW;
108our $FLOORBOX; 111our $FLOORBOX;
128our $BIND_UPD_CB; 131our $BIND_UPD_CB;
129 132
130our $PICKUP_CFG; 133our $PICKUP_CFG;
131 134
132sub status { 135sub status {
133 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 136 $STATUSBOX->add (CFClient::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
134} 137}
135 138
136sub debug { 139sub debug {
137 $DEBUG_STATUS->set_text ($_[0]); 140 $DEBUG_STATUS->set_text ($_[0]);
138} 141}
187 $MESSAGE_WINDOW->show; 190 $MESSAGE_WINDOW->show;
188 191
189 unshift @dialog, new CFClient::UI::Label 192 unshift @dialog, new CFClient::UI::Label
190 max_w => $::WIDTH * 0.4, 193 max_w => $::WIDTH * 0.4,
191 ellipsise => 0, 194 ellipsise => 0,
192 markup => "\nOr use your keyboard:\n"; 195 markup => "\nOr use your keyboard and the text entry below:\n";
193 196
194 unshift @dialog, my $table = new CFClient::UI::Table; 197 unshift @dialog, my $table = new CFClient::UI::Table;
195 198
196 $table->add (0, 0, new CFClient::UI::Button 199 $table->add (0, 0, new CFClient::UI::Button
197 text => "Next Race", 200 text => "Next Race",
214 max_w => $::WIDTH * 0.4, 217 max_w => $::WIDTH * 0.4,
215 ellipsise => 0, 218 ellipsise => 0,
216 markup => 219 markup =>
217 "<big><b>Character Creation: Race</b></big>\n\n" 220 "<big><b>Character Creation: Race</b></big>\n\n"
218 . "Look at the <b>Messages</b> window to see a description of this race " 221 . "Look at the <b>Messages</b> window to see a description of this race "
219 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
220 . "and the center of the screen to see how this race looks like " 222 . "and the center of the screen to see how this race looks like "
221 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n" 223 . "(<small>below this dialog window: you may need to move the dialog away and "
224 . "click into the display area to make it visible</small>).\n\n"
222 . "You can look at another race, or accept this race (you will come back to this race eventually, " 225 . "You can look at another race, or accept this race (you will cycle back to "
223 . "so you can take your time making this important choice." 226 . "this race eventually, so you can take your time making this important choice."
224 ; 227 ;
225 228
226 } elsif ($prompt =~ /roll new stats/) { 229 } elsif ($prompt =~ /roll new stats/) {
227 if (my $stat = delete $conn->{stat_change_with}) { 230 if (my $stat = delete $conn->{stat_change_with}) {
228 $conn->send ("reply $stat"); 231 $conn->send ("reply $stat");
234 $MESSAGE_WINDOW->hide; 237 $MESSAGE_WINDOW->hide;
235 238
236 unshift @dialog, new CFClient::UI::Label 239 unshift @dialog, new CFClient::UI::Label
237 max_w => $::WIDTH * 0.4, 240 max_w => $::WIDTH * 0.4,
238 ellipsise => 0, 241 ellipsise => 0,
239 markup => "\nOr use your keyboard:\n"; 242 markup => "\nOr use your keyboard and the text entry below:\n";
240 243
241 unshift @dialog, my $table = new CFClient::UI::Table; 244 unshift @dialog, my $table = new CFClient::UI::Table;
242 245
243 # left: re-roll 246 # left: re-roll
244 $table->add (0, 0, new CFClient::UI::Button 247 $table->add (0, 0, new CFClient::UI::Button
250 }, 253 },
251 ); 254 );
252 255
253 # center: swap stats 256 # center: swap stats
254 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox 257 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
258 expand => 1,
255 value => $_, 259 value => $_,
256 options => [ 260 options => [
257 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], 261 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
258 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], 262 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
259 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"], 263 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
284 destroy_query_dialog $conn; 288 destroy_query_dialog $conn;
285 0 289 0
286 }, 290 },
287 ); 291 );
288 292
293 unshift @dialog, my $hbox = new CFClient::UI::HBox;
294 for (
295 [Str => CS_STAT_STR],
296 [Dex => CS_STAT_DEX],
297 [Con => CS_STAT_CON],
298 [Int => CS_STAT_INT],
299 [Wis => CS_STAT_WIS],
300 [Pow => CS_STAT_POW],
301 [Cha => CS_STAT_CHA],
302 ) {
303 my ($name, $id) = @$_;
304 $hbox->add (new CFClient::UI::Label
305 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
306 align => 0,
307 expand => 1,
308 can_events => 1,
309 can_hover => 1,
310 tooltip => $CFClient::STAT_TOOLTIP{$name},
311 );
312 }
313
289 unshift @dialog, new CFClient::UI::Label 314 unshift @dialog, new CFClient::UI::Label
290 max_w => $::WIDTH * 0.4, 315 max_w => $::WIDTH * 0.4,
291 ellipsise => 0, 316 ellipsise => 0,
292 markup => 317 markup =>
293 "<big><b>Character Creation: Stats</b></big>\n\n" 318 "<big><b>Character Creation: Stats</b></big>\n\n"
294 . "Look at the <b>Stats</b> window to see your basic stats " 319 . "<b>Stats</b> are a very important aspect of your character. You can use the tooltips to learn what each Stat governs.\n\n"
295 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n" 320 . "The stats generated by the server are always sorted from Str (highest) to Cha (lowest). "
321 . "They will be modified later by both the race and the class you choose.\n\n"
296 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. " 322 . "You can create another set of stats, swap two stat values with each other or accept the stats as shown below and continue.\n"
297 . "Race selection will influence those values later on."
298 ; 323 ;
299 } 324 }
300 325
301 push @dialog, my $entry = new CFClient::UI::Entry 326 push @dialog, my $entry = new CFClient::UI::Entry
302 on_changed => sub { 327 on_changed => sub {
416 $mode_slider->emit (changed => $mode_slider->{range}[0]); 441 $mode_slider->emit (changed => $mode_slider->{range}[0]);
417 442
418 my $row = 1; 443 my $row = 1;
419 444
420 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 445 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
421 $table->add (1, $row++, new CFClient::UI::CheckBox 446 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFClient::UI::CheckBox
422 state => $CFG->{fullscreen}, 447 state => $CFG->{fullscreen},
423 tooltip => "Bring the client into fullscreen mode.", 448 tooltip => "Bring the client into fullscreen mode.",
424 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 449 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
425 ); 450 );
426 451
642 667
643 $table 668 $table
644} 669}
645 670
646sub stats_window { 671sub stats_window {
672 my $r = new CFClient::UI::ScrolledWindow (
673 expand => 1,
674 scroll_y => 1
675 );
647 my $vb = new CFClient::UI::VBox; 676 $r->add (my $vb = new CFClient::UI::VBox);
648 677
649 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 678 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
650 can_hover => 1, can_events => 1, 679 can_hover => 1, can_events => 1,
651 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 680 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
652 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 681 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
666 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 695 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
667 696
668 my $color2 = [1, 1, 0]; 697 my $color2 = [1, 1, 0];
669 698
670 for ( 699 for (
671 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"], 700 [0, 0, st_str => "Str", 30],
672 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"], 701 [0, 1, st_dex => "Dex", 30],
673 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"], 702 [0, 2, st_con => "Con", 30],
674 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"], 703 [0, 3, st_int => "Int", 30],
675 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"], 704 [0, 4, st_wis => "Wis", 30],
676 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"], 705 [0, 5, st_pow => "Pow", 30],
677 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."], 706 [0, 6, st_cha => "Cha", 30],
678 707
679 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 708 [2, 0, st_wc => "Wc", -120],
680 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 709 [2, 1, st_ac => "Ac", -120],
681 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 710 [2, 2, st_dam => "Dam", 120],
682 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."], 711 [2, 3, st_arm => "Arm", 120],
683 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 712 [2, 4, st_spd => "Spd", 10.54],
684 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 713 [2, 5, st_wspd => "WSp", 10.54],
685 ) { 714 ) {
686 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 715 my ($col, $row, $id, $label, $template) = @$_;
687 716
688 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 717 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
689 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 718 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
719 align => +1, template => $template, tooltip => $CFClient::STAT_TOOLTIP{$label});
690 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 720 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
691 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip); 721 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
722 align => -1, text => $label, tooltip => $CFClient::STAT_TOOLTIP{$label});
692 } 723 }
693 724
694 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 725 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
695 726
696 my $row = 0; 727 my $row = 0;
697 my $col = 0; 728 my $col = 0;
698 729
699 my %resist_names = ( 730 my %resist_names = (
731 slow => ["Slow",
700 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)", 732 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
733 holyw => ["Holy Word",
701 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)", 734 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
735 conf => ["Confusion",
702 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)", 736 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
737 fire => ["Fire",
703 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)", 738 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
739 depl => ["Depletion",
704 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)", 740 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
741 magic => ["Magic",
705 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)", 742 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
743 drain => ["Draining",
706 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)", 744 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
745 acid => ["Acid",
707 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)", 746 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
747 pois => ["Poison",
708 pois => "<b>Poison</b> (resistance to getting poisoned)", 748 "<b>Poison</b> (resistance to getting poisoned)"],
749 para => ["Paralysation",
709 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)", 750 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
751 deat => ["Death",
710 deat => "<b>Death</b> (resistance against death spells)", 752 "<b>Death</b> (resistance against death spells)"],
753 phys => ["Physical",
711 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)", 754 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
755 blind => ["Blind",
712 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)", 756 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
757 fear => ["Fear",
713 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)", 758 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
759 tund => ["Turn undead",
714 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...", 760 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
761 elec => ["Electricity",
715 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)", 762 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
763 cold => ["Cold",
716 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)", 764 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
765 ghit => ["Ghost hit",
717 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)", 766 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
718 ); 767 );
719 for (qw/slow holyw conf fire depl magic 768 for (qw/slow holyw conf fire depl magic
720 drain acid pois para deat phys 769 drain acid pois para deat phys
721 blind fear tund elec cold ghit/) 770 blind fear tund elec cold ghit/)
722 { 771 {
727 template => "-100%", 776 template => "-100%",
728 align => +1, 777 align => +1,
729 valign => 0, 778 valign => 0,
730 can_events => 1, 779 can_events => 1,
731 can_hover => 1, 780 can_hover => 1,
732 tooltip => $resist_names{$_}, 781 tooltip => $resist_names{$_}->[1],
733 ); 782 );
734 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 783 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
735 font => $FONT_FIXED, 784 font => $FONT_FIXED,
736 can_hover => 1, 785 can_hover => 1,
737 can_events => 1, 786 can_events => 1,
738 path => "ui/resist/resist_$_.png", 787 path => "ui/resist/resist_$_.png",
739 tooltip => $resist_names{$_}, 788 tooltip => $resist_names{$_}->[1],
789 );
790 $tbl2->add ($col + 2, $row, new CFClient::UI::Label
791 text => $resist_names{$_}->[0],
792 font => $FONT_FIXED,
793 can_hover => 1,
794 can_events => 1,
795 tooltip => $resist_names{$_}->[1],
740 ); 796 );
741 797
742 $row++; 798 $row++;
743 if ($row % 6 == 0) { 799 if ($row % 6 == 0) {
744 $col += 2; 800 $col += 3;
745 $row = 0; 801 $row = 0;
746 } 802 }
747 } 803 }
748 804
749 $vb->add (my $tbl3 = new CFClient::UI::Table expand => 1);
750 $STATWIDS->{"_skill_tbl"} = $tbl3;
751
752 update_stats_window ({}); 805 #update_stats_window ({});
753 806
754 $vb 807 $r
808}
809
810sub skill_window {
811 my $sw = new CFClient::UI::ScrolledWindow (expand => 1);
812 $sw->add ($STATWIDS->{skill_tbl} = new CFClient::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
813 $sw
755} 814}
756 815
757sub formsep($) { 816sub formsep($) {
758 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 817 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
759}
760
761sub update_stats_window {
762 my ($stats) = @_;
763
764 # I love text protocols...
765
766 my $hp = $stats->{+CS_STAT_HP} * 1;
767 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
768 my $sp = $stats->{+CS_STAT_SP} * 1;
769 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
770 my $fo = $stats->{+CS_STAT_FOOD} * 1;
771 my $fo_m = 999;
772 my $gr = $stats->{+CS_STAT_GRACE} * 1;
773 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
774
775 $GAUGES->{hp} ->set_value ($hp, $hp_m);
776 $GAUGES->{mana} ->set_value ($sp, $sp_m);
777 $GAUGES->{food} ->set_value ($fo, $fo_m);
778 $GAUGES->{grace} ->set_value ($gr, $gr_m);
779 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
780 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
781 my $rng = $stats->{+CS_STAT_RANGE};
782 $rng =~ s/^Range: //; # thank you so much dear server
783 $GAUGES->{range} ->set_text ("Rng: " . $rng);
784 my $title = $stats->{+CS_STAT_TITLE};
785 $title =~ s/^Player: //;
786 $STATWIDS->{title} ->set_text ("Title: " . $title);
787
788 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
789 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
790 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
791 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
792 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
793 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
794 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
795 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
796 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
797 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
798 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
799 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
800 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
801
802 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
803
804 my %tbl = (
805 phys => CS_STAT_RES_PHYS,
806 magic => CS_STAT_RES_MAG,
807 fire => CS_STAT_RES_FIRE,
808 elec => CS_STAT_RES_ELEC,
809 cold => CS_STAT_RES_COLD,
810 conf => CS_STAT_RES_CONF,
811 acid => CS_STAT_RES_ACID,
812 drain => CS_STAT_RES_DRAIN,
813 ghit => CS_STAT_RES_GHOSTHIT,
814 pois => CS_STAT_RES_POISON,
815 slow => CS_STAT_RES_SLOW,
816 para => CS_STAT_RES_PARA,
817 tund => CS_STAT_TURN_UNDEAD,
818 fear => CS_STAT_RES_FEAR,
819 depl => CS_STAT_RES_DEPLETE,
820 deat => CS_STAT_RES_DEATH,
821 holyw => CS_STAT_RES_HOLYWORD,
822 blind => CS_STAT_RES_BLIND,
823 );
824
825 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
826 my $sktbl = $STATWIDS->{_skill_tbl};
827 $sktbl->clear;
828
829 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
830 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
831 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
832
833 my @skills;
834
835 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
836 push @skills, [$i, $::CONN->{skill_info}{$i}];
837 }
838
839 my $y = 1;
840 for (sort { $a->[1] cmp $b->[1] } @skills) {
841 my ($idx, $name) = @$_;
842
843 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
844 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
845 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
846 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
847 }
848 }
849
850 $STATWIDS->{_skill_tbl_init} = 1;
851 }
852
853 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
854 if (exists $stats->{$i}) {
855 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
856 if $STATWIDS->{"sk_xp_$i"};
857 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
858 if $STATWIDS->{"sk_lvl_$i"};
859 }
860 }
861
862 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
863 for keys %tbl;
864} 818}
865 819
866my $METASERVER_ATIME; 820my $METASERVER_ATIME;
867 821
868sub update_metaserver { 822sub update_metaserver {
1114sub message_window { 1068sub message_window {
1115 my $window = new CFClient::UI::FancyFrame 1069 my $window = new CFClient::UI::FancyFrame
1116 name => "message_window", 1070 name => "message_window",
1117 title => "Messages", 1071 title => "Messages",
1118 border_bg => [1, 1, 1, 1], 1072 border_bg => [1, 1, 1, 1],
1119 bg => [0, 0, 0, 0.75],
1120 x => "max", 1073 x => "max",
1121 y => 0, 1074 y => 0,
1122 force_w => $::WIDTH * 0.4, 1075 force_w => $::WIDTH * 0.4,
1123 force_h => $::HEIGHT * 0.5, 1076 force_h => $::HEIGHT * 0.5,
1124 child => (my $vbox = new CFClient::UI::VBox), 1077 child => (my $vbox = new CFClient::UI::VBox),
1180 $QUIT_DIALOG = new CFClient::UI::FancyFrame 1133 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1181 x => "center", 1134 x => "center",
1182 y => "center", 1135 y => "center",
1183 z => 50, 1136 z => 50,
1184 title => "Really Quit?", 1137 title => "Really Quit?",
1138 on_key_down => sub {
1139 my ($dialog, $ev) = @_;
1140 $ev->{sym} == 27 and $dialog->hide;
1141 }
1185 ; 1142 ;
1186 1143
1187 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1); 1144 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1188 1145
1189 $vb->add (new CFClient::UI::Label 1146 $vb->add (new CFClient::UI::Label
1203 on_activate => sub { exit }, 1160 on_activate => sub { exit },
1204 ); 1161 );
1205 } 1162 }
1206 1163
1207 $QUIT_DIALOG->show; 1164 $QUIT_DIALOG->show;
1165 $QUIT_DIALOG->grab_focus;
1208} 1166}
1209 1167
1210sub autopickup_setup { 1168sub autopickup_setup {
1211 my $table = new CFClient::UI::Table; 1169 my $table = new CFClient::UI::Table;
1212 1170
1307sub inventory_widget { 1265sub inventory_widget {
1308 my $hb = new CFClient::UI::HBox homogeneous => 1; 1266 my $hb = new CFClient::UI::HBox homogeneous => 1;
1309 1267
1310 $hb->add (my $vb1 = new CFClient::UI::VBox); 1268 $hb->add (my $vb1 = new CFClient::UI::VBox);
1311 $vb1->add (new CFClient::UI::Label align => 0, text => "Player"); 1269 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1270
1271 $vb1->add (my $hb1 = new CFClient::UI::HBox);
1272
1273 use sort 'stable';
1274
1275 $hb1->add (new CFClient::UI::Combobox
1276 value => undef,
1277 options => [
1278 [undef, "Type/Name"],
1279 [
1280 sub { sort {
1281 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1282 or $a->{type} <=> $b->{type}
1283 } @_ },
1284 "Weight/Type",
1285 ],
1286 [sub { } => "#TODO#"],
1287 ],
1288 on_changed => sub {
1289 $INV->set_sort_order ($_[1]);
1290 },
1291 );
1292 $hb1->add (new CFClient::UI::Label text => "Weight: ", align => 1, expand => 1);
1293 #TODO# update to weigh/maxweight
1294 $hb1->add ($STATWIDS->{i_weight} = new CFClient::UI::Label align => -1);
1295
1296 $vb1->add (my $sw1 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1312 $vb1->add ($INV = new CFClient::UI::Inventory); 1297 $sw1->add ($INV = new CFClient::UI::Inventory);
1313 1298
1314 $hb->add (my $vb2 = new CFClient::UI::VBox); 1299 $hb->add (my $vb2 = new CFClient::UI::VBox);
1315 1300
1316 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox); 1301 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1317 1302
1303 $vb2->add (my $sw2 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1318 $vb2->add ($INVR = new CFClient::UI::Inventory); 1304 $sw2->add ($INVR = new CFClient::UI::Inventory);
1319 1305
1320 # XXX: Call after $INVR = ... because set_opencont sets the items 1306 # XXX: Call after $INVR = ... because set_opencont sets the items
1321 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor"); 1307 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1322 1308
1323 $hb 1309 $hb
1345 has_close_button => 1 1331 has_close_button => 1
1346 ; 1332 ;
1347 1333
1348 my $ntb = 1334 my $ntb =
1349 $PL_NOTEBOOK = 1335 $PL_NOTEBOOK =
1350 new CFClient::UI::Notebook 1336 new CFClient::UI::Notebook expand => 1, debug => 1;
1351 expand => 1,
1352 debug => 1,
1353 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1354 ;
1355 1337
1356 $ntb->add ( 1338 $ntb->add (
1357 "Stats &amp; Skills" => $STATS_PAGE = stats_window, 1339 "Statistics (F2)" => $STATS_PAGE = stats_window,
1358 "Shows statistics and skill window, where all your Stats, Resistances and Skills are shown." 1340 "Shows statistics, where all your Stats and Resistances are shown."
1359 ); 1341 );
1360 $ntb->add ( 1342 $ntb->add (
1343 "Skills (F3)" => $SKILL_PAGE = skill_window,
1344 "Shows all your Skills."
1345 );
1346
1347 my $spellsw = new CFClient::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1361 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList, 1348 $spellsw->add ($SPELL_PAGE = new CFClient::UI::SpellList);
1349 $ntb->add (
1350 "Spellbook (F4)" => $spellsw,
1362 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1351 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1363 ); 1352 );
1364 $ntb->add ( 1353 $ntb->add (
1365 Inventory => $INVENTORY_PAGE = inventory_widget, 1354 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1366 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1355 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1367 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1356 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1368 ); 1357 );
1369 1358
1370 $ntb->set_current_page ($INVENTORY_PAGE); 1359 $ntb->set_current_page ($INVENTORY_PAGE);
1483 $refresh->(); 1472 $refresh->();
1484 1473
1485 $vb 1474 $vb
1486} 1475}
1487 1476
1477# just weirdness, pls. ignore
1478sub load_html_page {
1479 my ($viewer, $base) = @_;
1480
1481 $viewer->clear;
1482
1483 require LWP::Simple;
1484 require HTML::Parser;
1485 require URI;
1486
1487 my $page = LWP::Simple::get ($base)
1488 or return;
1489
1490 my @s = { };
1491 my %passthrough = map ($_ => undef), qw(b i u s tt big small sub sup);
1492
1493 my $parser = HTML::Parser->new (
1494 text_h => [sub {
1495 my ($text) = @_;
1496 $text =~ s/\s+/ /g;
1497 $s[-1]{text} .= CFClient::asxml $text;
1498 }, "dtext"],
1499 start_h => [sub {
1500 my ($tag, $attr) = @_;
1501 if ($passthrough{$tag}) {
1502 $s[-1]{text} .= "<$tag>";
1503 } elsif ($tag eq "h1") {
1504 push @s, { text => "<span foreground='#ffff00' size='x-large'>" };
1505 } elsif ($tag eq "h2") {
1506 push @s, { text => "<span foreground='#ccccff' size='large'>" };
1507 } elsif ($tag eq "h3") {
1508 push @s, { text => "<span size='large'>" };
1509 } elsif ($tag eq "a") {
1510 push @s, { text => "", url => $attr->{href} };
1511 } elsif ($tag eq "p") {
1512 push @s, { };
1513 } elsif ($tag eq "img") {
1514 eval {
1515 push @{$s[-1]{obj}}, new CFClient::UI::Image
1516 tex => (new_from_image CFClient::Texture LWP::Simple::get (URI->new ($attr->{src}, $base)->abs ($base)));
1517 $s[-1]{text} .= "\x{fffc}";
1518 };
1519 }
1520 }, "tagname, attr"],
1521 end_h => [sub {
1522 my ($tag) = @_;
1523 if ($passthrough{$tag}) {
1524 $s[-1]{text} .= "</$tag>";
1525 } elsif ($tag =~ /^h\d$/) {
1526 $s[-1]{text} .= "</span>";
1527 push @s, { };
1528 } elsif ($tag eq "a") {
1529 my $S = pop @s;
1530 $s[-1]{text} .= "\x{fffc}";
1531 push @{$s[-1]{obj}}, new CFClient::UI::Label
1532 fg => [0.8, 0.8, 1],
1533 markup => "<u>$S->{text}</u>",
1534 fontsize => 0.8,
1535 can_events => 1,
1536 can_focus => 1,
1537 on_button_up => sub {
1538 load_html_page ($viewer, URI->new ($S->{url}, $base)->abs ($base));
1539 },
1540 ;
1541 }
1542 }, "tagname"],
1543 );
1544
1545 $parser->parse ($page);
1546 $parser->eof;
1547
1548 $viewer->add_paragraph ([1, 1, 1, 1], [$_->{text}, @{ $_->{obj} || [] }], $_->{indent})
1549 for @s;
1550
1551 $viewer->set_offset (0);
1552}
1553
1488sub help_window { 1554sub help_window {
1489 my $win = new CFClient::UI::FancyFrame 1555 my $win = new CFClient::UI::FancyFrame
1490 x => 'center', 1556 x => 'center',
1491 y => 'center', 1557 y => 'center',
1492 z => 2, 1558 z => 2,
1510 [manual => "Main Manual"], 1576 [manual => "Main Manual"],
1511 [skill_help => "Skill Reference"], 1577 [skill_help => "Skill Reference"],
1512 [command_help => "Command Reference"], 1578 [command_help => "Command Reference"],
1513 [dmcommand_help => "DM Commands"], 1579 [dmcommand_help => "DM Commands"],
1514 [COPYING => "License Terms"], 1580 [COPYING => "License Terms"],
1581 [test => "test (do not select)"], #d#TODO
1515 ], 1582 ],
1516 on_changed => sub { 1583 on_changed => sub {
1517 my ($self, $pod) = @_; 1584 my ($self, $pod) = @_;
1518 1585
1586 if ($pod eq "test") {#d#TODO
1587 eval {
1588 load_html_page $viewer, "http://crossfire.real-time.com/guides/walkthrough/newbie-tower.html";
1589 };
1590 warn "$@" if $@;
1591 return;
1592 }
1593
1519 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod", 1594 my $pom = CFClient::Pod::load CFClient::find_rcfile "pod/$pod.pod",
1520 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] }; 1595 doc_viewer => 1, sub { CFClient::Pod::as_paragraphs $_[0] };
1596
1597 #use Data::Dumper; warn Dumper $pom;#d#
1521 1598
1522 $viewer->clear; 1599 $viewer->clear;
1523 1600
1524# $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n", 1601# $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1525# (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1), 1602# (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1526# (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"), 1603# (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1527# ]);#d# 1604# ]);#d#
1528 1605
1529 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0]) 1606 $viewer->add_paragraph ([1, 1, 1, 1], [$_->{text}, @{ $_->{obj} || [] }], $_->{indent})
1530 for @$pom; 1607 for @$pom;
1531 1608
1532 $viewer->set_offset (0); 1609 $viewer->set_offset (0);
1533 1610
1534 0 1611 0
1800 1877
1801 $WANT_REFRESH = 0; 1878 $WANT_REFRESH = 0;
1802 $CAN_REFRESH = 0; 1879 $CAN_REFRESH = 0;
1803 $LAST_REFRESH = $NOW; 1880 $LAST_REFRESH = $NOW;
1804 1881
18050 && do {
1806 # some weird model-drawing code, just a joke right now
1807 use CFClient::OpenGL;
1808
1809 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1810 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1811 $demo{r} ||= do {
1812 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1813 $mod->{v} = pack "f*", @{$mod->{v}};
1814 $_ = [scalar @$_, pack "S!*", @$_]
1815 for values %{$mod->{g}};
1816 $mod
1817 };
1818
1819 my $r = $demo{r} or die;
1820
1821 glDepthMask 1;
1822 glClear GL_DEPTH_BUFFER_BIT;
1823 glEnable GL_TEXTURE_2D;
1824 glEnable GL_DEPTH_TEST;
1825 glEnable GL_CULL_FACE;
1826 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1827
1828 glMatrixMode GL_PROJECTION;
1829 glLoadIdentity;
1830 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1831 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1832 glMatrixMode GL_MODELVIEW;
1833 glLoadIdentity;
1834
1835 glPushMatrix;
1836 glTranslate 0, 0, -800;
1837 glScale 1, -1, 1;
1838 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1839 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1840 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1841 glScale 50, 50, 50;
1842
1843 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1844 while (my ($k, $v) = each %{$r->{g}}) {
1845 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1846 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1847 }
1848
1849 glPopMatrix;
1850
1851 glShadeModel GL_FLAT;
1852 glDisable GL_DEPTH_TEST;
1853 glDisable GL_TEXTURE_2D;
1854 glDepthMask 0;
1855
1856 $WANT_REFRESH++;
1857};
1858
1859 CFClient::SDL_GL_SwapBuffers; 1882 CFClient::SDL_GL_SwapBuffers;
1860} 1883}
1861 1884
1862my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 1885my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1863 $NOW = time; 1886 $NOW = time;
1909# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1932# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1910 }, 1933 },
1911 CFClient::SDL_KEYDOWN => sub { 1934 CFClient::SDL_KEYDOWN => sub {
1912 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1935 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1913 # alt-enter 1936 # alt-enter
1937 $FULLSCREEN_ENABLE->toggle;
1914 video_shutdown; 1938 video_shutdown;
1915 $CFG->{fullscreen} = !$CFG->{fullscreen};
1916 video_init; 1939 video_init;
1917 } else { 1940 } else {
1918 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1941 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1919 } 1942 }
1920 }, 1943 },
1936$SIG{INT} = $SIG{TERM} = sub { exit }; 1959$SIG{INT} = $SIG{TERM} = sub { exit };
1937 1960
1938{ 1961{
1939 local $SIG{__DIE__} = sub { 1962 local $SIG{__DIE__} = sub {
1940 return unless defined $^S && !$^S; 1963 return unless defined $^S && !$^S;
1941 Carp::confess $_[1];#d#TODO: remove when stable 1964 Carp::confess $_[0];#d#TODO: remove when stable
1942 CFClient::fatal $_[0]; 1965 CFClient::fatal $_[0];
1943 }; 1966 };
1944 1967
1945 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc"; 1968 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1946 CFClient::UI::set_layout ($::CFG->{layout}); 1969 CFClient::UI::set_layout ($::CFG->{layout});

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