… | |
… | |
71 | unshift @INC, $ENV{PAR_TEMP} |
71 | unshift @INC, $ENV{PAR_TEMP} |
72 | if %PAR::LibCache; |
72 | if %PAR::LibCache; |
73 | |
73 | |
74 | use Time::HiRes 'time'; |
74 | use Time::HiRes 'time'; |
75 | use Event; |
75 | use Event; |
|
|
76 | use List::Util qw(max min); |
76 | |
77 | |
77 | use Crossfire; |
78 | use Crossfire; |
78 | use Crossfire::Protocol::Constants; |
79 | use Crossfire::Protocol::Constants; |
79 | |
80 | |
80 | use Compress::LZF; |
81 | use Compress::LZF; |
… | |
… | |
160 | our $SDL_ACTIVE; |
161 | our $SDL_ACTIVE; |
161 | our %SDL_CB; |
162 | our %SDL_CB; |
162 | |
163 | |
163 | our $SDL_MIXER; |
164 | our $SDL_MIXER; |
164 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
165 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
165 | our @MUSIC_WANT; |
166 | our $MUSIC_WANT; # arryref of ambient music |
|
|
167 | our @MUSIC_HAVE; # ambient music we want now |
166 | our $MUSIC_START; |
168 | our $MUSIC_START; |
|
|
169 | our @MUSIC_JINGLE; # which jingles to play |
167 | our $MUSIC_PLAYING; |
170 | our $MUSIC_PLAYING_DATA; |
|
|
171 | our $MUSIC_PLAYING_META; |
168 | our $MUSIC_PLAYER; |
172 | our $MUSIC_PLAYER; |
169 | our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before |
173 | our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before |
170 | our @SOUNDS; # event => file mapping |
174 | our @SOUNDS; # event => file mapping |
171 | our %AUDIO_CHUNKS; # audio files |
175 | our %AUDIO_CHUNK; # audio files |
172 | |
176 | |
173 | our $ALT_ENTER_MESSAGE; |
177 | our $ALT_ENTER_MESSAGE; |
174 | our $STATUSBOX; |
178 | our $STATUSBOX; |
175 | our $DEBUG_STATUS; |
179 | our $DEBUG_STATUS; |
176 | |
180 | |
… | |
… | |
178 | our $INVR; |
182 | our $INVR; |
179 | our $INV_RIGHT_HB; |
183 | our $INV_RIGHT_HB; |
180 | |
184 | |
181 | our $PICKUP_CFG; |
185 | our $PICKUP_CFG; |
182 | |
186 | |
183 | our $IN_BUILD_MODE; |
187 | ############################################################################# |
184 | our $BUILD_BUTTON; |
188 | #TODO: maybe move into own audio module... |
|
|
189 | |
|
|
190 | sub audio_channel_finished { |
|
|
191 | my ($channel) = @_; |
|
|
192 | |
|
|
193 | # warn "channel $channel finished\n";#d# |
|
|
194 | } |
|
|
195 | |
|
|
196 | our %AUDIO_PLAY; |
|
|
197 | our %AUDIO_CHUNK; |
|
|
198 | |
|
|
199 | sub audio_sound_push($) { |
|
|
200 | my ($face) = @_; |
|
|
201 | |
|
|
202 | if (my $chunk = $AUDIO_CHUNK{$face}) { |
|
|
203 | for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { |
|
|
204 | my (undef, $dx, $dy, $vol) = @$_; |
|
|
205 | |
|
|
206 | my $channel = CFPlus::Channel::find; |
|
|
207 | $channel->volume ($vol * 128 / 255); |
|
|
208 | $dx = $dx / 10 * 255; |
|
|
209 | $channel->set_panning (255 - $dx, 255 + $dx); |
|
|
210 | |
|
|
211 | # my $angle = $dx ? : $dx < 0 ? |
|
|
212 | # my $distance = -$vol; |
|
|
213 | # $channel->set_position ($angle, $distance); |
|
|
214 | |
|
|
215 | $chunk->play ($channel); |
|
|
216 | } |
|
|
217 | } else { |
|
|
218 | # sound_meta not set means data is in flight either way |
|
|
219 | my $meta = $CONN->{sound_meta}{$face} |
|
|
220 | or return; |
|
|
221 | |
|
|
222 | # if its a jingle, play it as ambient music |
|
|
223 | if ($meta->{meta}{jingle}) { |
|
|
224 | push @MUSIC_JINGLE, $meta; |
|
|
225 | delete $AUDIO_PLAY{$face}; |
|
|
226 | &audio_music_push ($face); |
|
|
227 | } else { |
|
|
228 | # fetch from database |
|
|
229 | CFPlus::DB::get res_data => $meta->{name}, sub { |
|
|
230 | my $rwops = new CFPlus::RW $_[0]; |
|
|
231 | my $chunk = new CFPlus::MixChunk $rwops; |
|
|
232 | $chunk->volume (($meta->{meta}{volume} || 1) * 128); |
|
|
233 | $AUDIO_CHUNK{$face} = $chunk; |
|
|
234 | |
|
|
235 | audio_sound_push ($face); |
|
|
236 | }; |
|
|
237 | } |
|
|
238 | } |
|
|
239 | } |
|
|
240 | |
|
|
241 | sub audio_sound_play { |
|
|
242 | my ($face, $dx, $dy, $vol) = @_; |
|
|
243 | |
|
|
244 | $SDL_MIXER |
|
|
245 | or return; |
|
|
246 | |
|
|
247 | my $queue = $AUDIO_PLAY{$face} ||= []; |
|
|
248 | push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s |
|
|
249 | audio_sound_push $face |
|
|
250 | unless @$queue > 1; |
|
|
251 | } |
|
|
252 | |
|
|
253 | sub audio_music_update_volume { |
|
|
254 | return unless $MUSIC_PLAYING_META; |
|
|
255 | my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; |
|
|
256 | my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; |
|
|
257 | CFPlus::MixMusic::volume $base * $volume * 128; |
|
|
258 | } |
|
|
259 | |
|
|
260 | sub audio_music_start { |
|
|
261 | my $meta = $MUSIC_PLAYING_META; |
|
|
262 | |
|
|
263 | CFPlus::DB::get res_data => $meta->{name}, sub { |
|
|
264 | return unless $SDL_MIXER; |
|
|
265 | |
|
|
266 | # music might have changed... |
|
|
267 | $meta eq $MUSIC_PLAYING_META |
|
|
268 | or return &audio_music_start (); |
|
|
269 | |
|
|
270 | audio_music_update_volume; |
|
|
271 | |
|
|
272 | $MUSIC_PLAYING_DATA = \$_[0]; |
|
|
273 | |
|
|
274 | my $rwops = $meta->{path} |
|
|
275 | ? new_from_file CFPlus::RW $meta->{path} |
|
|
276 | : new CFPlus::RW $$MUSIC_PLAYING_DATA; |
|
|
277 | |
|
|
278 | $MUSIC_PLAYER = new CFPlus::MixMusic $rwops |
|
|
279 | or ((warn CFPlus::Mix_GetError), return); # pretty fatal error |
|
|
280 | |
|
|
281 | my $NOW = time; |
|
|
282 | |
|
|
283 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
|
|
284 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
|
|
285 | $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); |
|
|
286 | $MUSIC_START = time - $pos; |
|
|
287 | } else { |
|
|
288 | $MUSIC_PLAYER->play (0); |
|
|
289 | $MUSIC_START = time; |
|
|
290 | } |
|
|
291 | |
|
|
292 | delete $MUSIC_PLAYING_META->{stop_time}; |
|
|
293 | delete $MUSIC_PLAYING_META->{stop_pos}; |
|
|
294 | } |
|
|
295 | } |
|
|
296 | |
|
|
297 | sub audio_music_push { |
|
|
298 | return unless $SDL_MIXER; |
|
|
299 | |
|
|
300 | my $fade_out; |
|
|
301 | |
|
|
302 | if (@MUSIC_JINGLE) { |
|
|
303 | @MUSIC_HAVE = $MUSIC_JINGLE[0]; |
|
|
304 | $fade_out = 333; |
|
|
305 | } else { |
|
|
306 | return unless $CFG->{bgm_enable}; |
|
|
307 | |
|
|
308 | my @have = |
|
|
309 | grep $_, |
|
|
310 | map $CONN->{music_meta}{$_}, |
|
|
311 | @$MUSIC_WANT; |
|
|
312 | |
|
|
313 | @MUSIC_HAVE = @have |
|
|
314 | if @have; |
|
|
315 | |
|
|
316 | # default MUSIC_HAVE == MUSIC_DEFAULT |
|
|
317 | @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; |
|
|
318 | $fade_out = 1000; |
|
|
319 | } |
|
|
320 | |
|
|
321 | # if the currently playing song is acceptable, let it continue |
|
|
322 | return if $MUSIC_PLAYING_META |
|
|
323 | && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; |
|
|
324 | |
|
|
325 | my $NOW = time; |
|
|
326 | |
|
|
327 | if ($MUSIC_PLAYING_META) { |
|
|
328 | $MUSIC_PLAYING_META->{stop_time} = $NOW; |
|
|
329 | $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; |
|
|
330 | CFPlus::MixMusic::fade_out $fade_out; |
|
|
331 | } else { |
|
|
332 | # sort by stop time, oldest first |
|
|
333 | @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; |
|
|
334 | |
|
|
335 | # if the most recently-played piece played very recently, |
|
|
336 | # resume it, else choose the oldest piece for rotation. |
|
|
337 | $MUSIC_PLAYING_META = |
|
|
338 | $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME |
|
|
339 | ? $MUSIC_HAVE[-1] |
|
|
340 | : $MUSIC_HAVE[0]; |
|
|
341 | |
|
|
342 | audio_music_start; |
|
|
343 | } |
|
|
344 | } |
|
|
345 | |
|
|
346 | sub audio_music_set_ambient { |
|
|
347 | my ($songs) = @_; |
|
|
348 | |
|
|
349 | $MUSIC_WANT = $songs; |
|
|
350 | audio_music_push; |
|
|
351 | } |
|
|
352 | |
|
|
353 | sub audio_music_finished { |
|
|
354 | shift @MUSIC_JINGLE |
|
|
355 | if $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; |
|
|
356 | |
|
|
357 | undef $MUSIC_PLAYER; |
|
|
358 | undef $MUSIC_PLAYING_META; |
|
|
359 | undef $MUSIC_PLAYING_DATA; |
|
|
360 | |
|
|
361 | audio_music_push; |
|
|
362 | } |
|
|
363 | |
|
|
364 | ############################################################################# |
185 | |
365 | |
186 | sub status { |
366 | sub status { |
187 | $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
367 | $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
188 | } |
368 | } |
189 | |
369 | |
… | |
… | |
462 | query => \&server_query, |
642 | query => \&server_query, |
463 | |
643 | |
464 | setup_req => { |
644 | setup_req => { |
465 | smoothing => $CFG->{map_smoothing}*1, |
645 | smoothing => $CFG->{map_smoothing}*1, |
466 | }, |
646 | }, |
467 | |
|
|
468 | sound_play => sub { |
|
|
469 | my ($x, $y, $soundnum, $type) = @_; |
|
|
470 | |
|
|
471 | $SDL_MIXER |
|
|
472 | or return; |
|
|
473 | |
|
|
474 | my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} |
|
|
475 | or return; |
|
|
476 | |
|
|
477 | $chunk->play; |
|
|
478 | }, |
|
|
479 | }; |
647 | }; |
480 | |
648 | |
481 | if ($CONN) { |
649 | if ($CONN) { |
482 | CFPlus::lowdelay fileno $CONN->{fh}; |
650 | CFPlus::lowdelay fileno $CONN->{fh}; |
483 | |
651 | |
… | |
… | |
494 | $SETUP_DIALOG->show; |
662 | $SETUP_DIALOG->show; |
495 | $PL_WINDOW->hide; |
663 | $PL_WINDOW->hide; |
496 | $SPELL_LIST->clear_spells; |
664 | $SPELL_LIST->clear_spells; |
497 | $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); |
665 | $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); |
498 | |
666 | |
499 | &audio_music_set ([]); |
667 | &audio_music_set_ambient ([]); |
500 | |
668 | |
501 | return unless $CONN; |
669 | return unless $CONN; |
502 | |
670 | |
503 | status "connection closed"; |
671 | status "connection closed"; |
504 | |
672 | |
… | |
… | |
661 | on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } |
829 | on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } |
662 | ); |
830 | ); |
663 | $hbox->add (new CFPlus::UI::Slider |
831 | $hbox->add (new CFPlus::UI::Slider |
664 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
832 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
665 | tooltip => "The volume of the background music. Changes are instant.", |
833 | tooltip => "The volume of the background music. Changes are instant.", |
666 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } |
834 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } |
667 | ); |
835 | ); |
668 | |
836 | |
669 | $table->add_at (1, $row++, new CFPlus::UI::Button |
837 | $table->add_at (1, $row++, new CFPlus::UI::Button |
670 | expand => 1, align => 0, text => "Apply", |
838 | expand => 1, align => 0, text => "Apply", |
671 | tooltip => "Apply the audio settings", |
839 | tooltip => "Apply the audio settings", |
… | |
… | |
1084 | text => $CFG->{profile}{default}{host}, |
1252 | text => $CFG->{profile}{default}{host}, |
1085 | tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", |
1253 | tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", |
1086 | on_changed => sub { |
1254 | on_changed => sub { |
1087 | my ($self, $value) = @_; |
1255 | my ($self, $value) = @_; |
1088 | $CFG->{profile}{default}{host} = $value; |
1256 | $CFG->{profile}{default}{host} = $value; |
1089 | 0 |
1257 | 1 |
1090 | } |
1258 | } |
1091 | ); |
1259 | ); |
1092 | |
1260 | |
1093 | $vbox->add (new CFPlus::UI::Button |
1261 | $vbox->add (new CFPlus::UI::Button |
1094 | expand => 1, |
1262 | expand => 1, |
1095 | text => "Server List", |
1263 | text => "Server List", |
1096 | other => $METASERVER, |
1264 | other => $METASERVER, |
1097 | tooltip => "Show a list of available crossfire servers", |
1265 | tooltip => "Show a list of available crossfire servers", |
1098 | on_activate => sub { $METASERVER->toggle_visibility; 0 }, |
1266 | on_activate => sub { $METASERVER->toggle_visibility; 0 }, |
1099 | on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, |
1267 | on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, |
1100 | ); |
1268 | ); |
1101 | } |
1269 | } |
1102 | |
1270 | |
1103 | $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); |
1271 | $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); |
1104 | $table->add_at (1, 4, new CFPlus::UI::Entry |
1272 | $table->add_at (1, 4, new CFPlus::UI::Entry |
1105 | text => $CFG->{profile}{default}{user}, |
1273 | text => $CFG->{profile}{default}{user}, |
1106 | tooltip => "The name of your character on the server", |
1274 | tooltip => "The name of your character on the server", |
1107 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } |
1275 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1108 | ); |
1276 | ); |
1109 | |
1277 | |
1110 | $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); |
1278 | $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); |
1111 | $table->add_at (1, 5, new CFPlus::UI::Entry |
1279 | $table->add_at (1, 5, new CFPlus::UI::Entry |
1112 | text => $CFG->{profile}{default}{password}, |
1280 | text => $CFG->{profile}{default}{password}, |
1113 | hidden => 1, |
1281 | hidden => 1, |
1114 | tooltip => "The password for your character", |
1282 | tooltip => "The password for your character", |
1115 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } |
1283 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1116 | ); |
1284 | ); |
1117 | |
1285 | |
1118 | $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); |
1286 | $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); |
1119 | $table->add_at (1, 7, new CFPlus::UI::Slider |
1287 | $table->add_at (1, 7, new CFPlus::UI::Slider |
1120 | force_w => 100, |
1288 | force_w => 100, |
1121 | range => [$CFG->{mapsize}, 10, 100, 0, 1], |
1289 | range => [$CFG->{mapsize}, 10, 100, 0, 1], |
1122 | tooltip => "This is the size of the portion of the map update the server sends you. " |
1290 | tooltip => "This is the size of the portion of the map update the server sends you. " |
1123 | . "If you set this to a high value you will be able to see further, " |
1291 | . "If you set this to a high value you will be able to see further, " |
1124 | . "but you also increase bandwidth requirements and latency. " |
1292 | . "but you also increase bandwidth requirements and latency. " |
1125 | . "This option is only used once at log-in.", |
1293 | . "This option is only used once at log-in.", |
1126 | on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, |
1294 | on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, |
1127 | ); |
1295 | ); |
1128 | |
1296 | |
1129 | $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch"); |
|
|
1130 | $table->add_at (1, 8, new CFPlus::UI::CheckBox |
|
|
1131 | state => $CFG->{face_prefetch}, |
|
|
1132 | tooltip => "<b>Background Image Prefetch</b>\n\n" |
|
|
1133 | . "If enabled, the client automatically pre-fetches images from the server. " |
|
|
1134 | . "This might increase or create lag, but increases the chances " |
|
|
1135 | . "of faces being ready for display when you encounter them. " |
|
|
1136 | . "It also uses up server bandwidth on every connect, " |
|
|
1137 | . "so only set it if you really need to prefetch images. " |
|
|
1138 | . "This option can be set and unset any time.", |
|
|
1139 | on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 }, |
|
|
1140 | ); |
|
|
1141 | |
|
|
1142 | $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); |
1297 | $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); |
|
|
1298 | $table->add_at (1, 8, new CFPlus::UI::Entry |
|
|
1299 | text => $CFG->{output_rate}, |
|
|
1300 | tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " |
|
|
1301 | . "when sending data. When 0 or unset, the server " |
|
|
1302 | . "default will be used, which is usually around 100kb/s. Most servers will " |
|
|
1303 | . "dynamically find an optimal rate, so adjust this only when necessary.", |
|
|
1304 | on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, |
|
|
1305 | ); |
|
|
1306 | |
|
|
1307 | $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); |
1143 | $table->add_at (1, 9, new CFPlus::UI::Entry |
1308 | $table->add_at (1, 9, new CFPlus::UI::Entry |
1144 | text => $CFG->{output_rate}, |
|
|
1145 | tooltip => "The approximate bandwidth in bytes per second that the server should not exceed " |
|
|
1146 | . "when sending images, to ensure interactiveness. When 0 or unset, the server " |
|
|
1147 | . "default will be used, which is usually around 100kb/s.", |
|
|
1148 | on_changed => sub { $CFG->{output_rate} = $_[1]; 0 }, |
|
|
1149 | ); |
|
|
1150 | |
|
|
1151 | $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); |
|
|
1152 | $table->add_at (1, 10, new CFPlus::UI::Entry |
|
|
1153 | text => $CFG->{output_count}, |
1309 | text => $CFG->{output_count}, |
1154 | tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", |
1310 | tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", |
1155 | on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, |
1311 | on_changed => sub { $CFG->{output_count} = $_[1]; 1 }, |
1156 | ); |
1312 | ); |
1157 | |
1313 | |
1158 | $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); |
1314 | $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); |
1159 | $table->add_at (1, 11, new CFPlus::UI::Entry |
1315 | $table->add_at (1, 10, new CFPlus::UI::Entry |
1160 | text => $CFG->{output_sync}, |
1316 | text => $CFG->{output_sync}, |
1161 | tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", |
1317 | tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", |
1162 | on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, |
1318 | on_changed => sub { $CFG->{output_sync} = $_[1]; 1 }, |
1163 | ); |
1319 | ); |
1164 | |
1320 | |
1165 | $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button |
1321 | $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button |
1166 | expand => 1, |
1322 | expand => 1, |
1167 | align => 0, |
1323 | align => 0, |
1168 | text => "Login", |
1324 | text => "Login", |
1169 | on_activate => sub { |
1325 | on_activate => sub { |
1170 | $CONN ? stop_game |
1326 | $CONN ? stop_game |
1171 | : start_game; |
1327 | : start_game; |
1172 | 0 |
1328 | 1 |
1173 | }, |
1329 | }, |
1174 | ); |
1330 | ); |
1175 | |
1331 | |
1176 | $vbox->add (new CFPlus::UI::FancyFrame |
1332 | $vbox->add (new CFPlus::UI::FancyFrame |
1177 | label => "Server Info", |
1333 | label => "Server Info", |
… | |
… | |
1183 | |
1339 | |
1184 | sub client_setup { |
1340 | sub client_setup { |
1185 | my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; |
1341 | my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; |
1186 | |
1342 | |
1187 | my $row = 0; |
1343 | my $row = 0; |
1188 | |
|
|
1189 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command"); |
|
|
1190 | $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry |
|
|
1191 | text => $CFG->{say_command}, |
|
|
1192 | tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. " |
|
|
1193 | . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " |
|
|
1194 | . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.", |
|
|
1195 | on_changed => sub { |
|
|
1196 | my ($self, $value) = @_; |
|
|
1197 | $CFG->{say_command} = $value; |
|
|
1198 | 0 |
|
|
1199 | } |
|
|
1200 | ); |
|
|
1201 | |
1344 | |
1202 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); |
1345 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); |
1203 | $table->add_at (1, $row++, new CFPlus::UI::CheckBox |
1346 | $table->add_at (1, $row++, new CFPlus::UI::CheckBox |
1204 | state => $CFG->{show_tips}, |
1347 | state => $CFG->{show_tips}, |
1205 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1348 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
… | |
… | |
1819 | } |
1962 | } |
1820 | |
1963 | |
1821 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
1964 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
1822 | } |
1965 | } |
1823 | |
1966 | |
1824 | sub setup_build_button { |
|
|
1825 | my ($enabled) = @_; |
|
|
1826 | if ($enabled) { |
|
|
1827 | $BUILD_BUTTON->hide if $BUILD_BUTTON; |
|
|
1828 | $BUILD_BUTTON ||= new CFPlus::UI::Button |
|
|
1829 | text => "Build", |
|
|
1830 | tooltip => "Opens the ingame builder", |
|
|
1831 | on_activate => sub { |
|
|
1832 | if ($CONN) { |
|
|
1833 | $CONN->send_ext_req (builder_player_items => sub { |
|
|
1834 | open_ingame_editor ($_[0]) if exists $_[0]->{items}; |
|
|
1835 | }); |
|
|
1836 | } |
|
|
1837 | 0 |
|
|
1838 | }; |
|
|
1839 | $BUTTONBAR->add ($BUILD_BUTTON); |
|
|
1840 | } else { |
|
|
1841 | $BUILD_BUTTON->hide if $BUILD_BUTTON; |
|
|
1842 | } |
|
|
1843 | } |
|
|
1844 | |
|
|
1845 | sub open_ingame_editor { |
|
|
1846 | my ($msg) = @_; |
|
|
1847 | |
|
|
1848 | my $win = new CFPlus::UI::Toplevel |
|
|
1849 | x => 0, |
|
|
1850 | y => 'center', |
|
|
1851 | z => 4, |
|
|
1852 | name => 'builder_window', |
|
|
1853 | force_w => int $WIDTH * 1/4, |
|
|
1854 | force_h => int $HEIGHT * 3/4, |
|
|
1855 | title => "In game builder", |
|
|
1856 | has_close_button => 1; |
|
|
1857 | |
|
|
1858 | my $r = new CFPlus::UI::ScrolledWindow ( |
|
|
1859 | expand => 1, |
|
|
1860 | scroll_y => 1 |
|
|
1861 | ); |
|
|
1862 | $r->add (my $vb = new CFPlus::UI::VBox); |
|
|
1863 | $win->add ($r); |
|
|
1864 | |
|
|
1865 | |
|
|
1866 | $vb->add ( |
|
|
1867 | new CFPlus::UI::Button |
|
|
1868 | text => "Disable build mode", |
|
|
1869 | on_activate => sub { $::IN_BUILD_MODE = undef } |
|
|
1870 | ); |
|
|
1871 | $vb->add ( |
|
|
1872 | new CFPlus::UI::Button |
|
|
1873 | text => "ERASE", |
|
|
1874 | on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } } |
|
|
1875 | ); |
|
|
1876 | |
|
|
1877 | for my $itemarchname ( |
|
|
1878 | sort { |
|
|
1879 | $msg->{items}->{$a}->{build_arch_name} |
|
|
1880 | cmp $msg->{items}->{$b}->{build_arch_name} |
|
|
1881 | } keys %{$msg->{items}} |
|
|
1882 | ) { |
|
|
1883 | my $info = $msg->{items}->{$itemarchname}; |
|
|
1884 | $vb->add ( |
|
|
1885 | new CFPlus::UI::Button text => $info->{build_arch_name}, |
|
|
1886 | on_activate => sub { |
|
|
1887 | $::IN_BUILD_MODE = { item => $itemarchname, info => $info }; |
|
|
1888 | |
|
|
1889 | if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) { |
|
|
1890 | build_mode_query_arch_info (); |
|
|
1891 | } |
|
|
1892 | } |
|
|
1893 | ); |
|
|
1894 | } |
|
|
1895 | |
|
|
1896 | $win->show; |
|
|
1897 | } |
|
|
1898 | |
|
|
1899 | sub build_mode_query_arch_info { |
|
|
1900 | my ($iteminfo) = $::IN_BUILD_MODE; |
|
|
1901 | my $itemarchname = $iteminfo->{item}; |
|
|
1902 | my $info = $iteminfo->{info}; |
|
|
1903 | |
|
|
1904 | my $dialog = new CFPlus::UI::Toplevel |
|
|
1905 | x => "center", |
|
|
1906 | y => "center", |
|
|
1907 | z => 50, |
|
|
1908 | force_w => int $WIDTH * 1/2, |
|
|
1909 | title => "Enter information for placement of '$itemarchname'", |
|
|
1910 | has_close_button => 1; |
|
|
1911 | |
|
|
1912 | $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1); |
|
|
1913 | |
|
|
1914 | $vb->add (my $table = new CFPlus::UI::Table expand => 1); |
|
|
1915 | my $row = 0; |
|
|
1916 | if ($info->{has_name}) { |
|
|
1917 | $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:"); |
|
|
1918 | $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 }); |
|
|
1919 | } |
|
|
1920 | if ($info->{has_text}) { |
|
|
1921 | $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:"); |
|
|
1922 | $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 }); |
|
|
1923 | } |
|
|
1924 | if ($info->{has_connection}) { |
|
|
1925 | $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:"); |
|
|
1926 | $table->add_at (1, $row++, |
|
|
1927 | new CFPlus::UI::Entry |
|
|
1928 | expand => 1, |
|
|
1929 | on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 }, |
|
|
1930 | tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate" |
|
|
1931 | ); |
|
|
1932 | } |
|
|
1933 | |
|
|
1934 | $vb->add (my $hb = new CFPlus::UI::HBox expand => 1); |
|
|
1935 | $hb->add (new CFPlus::UI::Button |
|
|
1936 | text => "Close", |
|
|
1937 | expand => 1, |
|
|
1938 | on_activate => sub { $dialog->hide; 0 }, |
|
|
1939 | ); |
|
|
1940 | $dialog->show; |
|
|
1941 | } |
|
|
1942 | |
|
|
1943 | sub video_shutdown { |
1967 | sub video_shutdown { |
1944 | CFPlus::OpenGL::shutdown; |
1968 | CFPlus::OpenGL::shutdown; |
1945 | |
1969 | |
1946 | undef $SDL_ACTIVE; |
1970 | undef $SDL_ACTIVE; |
1947 | } |
1971 | } |
1948 | |
1972 | |
1949 | sub audio_channel_finished { |
|
|
1950 | my ($channel) = @_; |
|
|
1951 | |
|
|
1952 | #warn "channel $channel finished\n";#d# |
|
|
1953 | } |
|
|
1954 | |
|
|
1955 | sub audio_music_set { |
|
|
1956 | my ($songs) = @_; |
|
|
1957 | |
|
|
1958 | my @want = |
|
|
1959 | grep $_, |
|
|
1960 | map $CONN->{music_meta}{$_}, |
|
|
1961 | @$songs; |
|
|
1962 | |
|
|
1963 | if (@want) { |
|
|
1964 | @MUSIC_WANT = @want; |
|
|
1965 | &audio_music_changed (); |
|
|
1966 | } |
|
|
1967 | } |
|
|
1968 | |
|
|
1969 | sub audio_music_start { |
|
|
1970 | my $path = $MUSIC_PLAYING->{path} |
|
|
1971 | or return; |
|
|
1972 | |
|
|
1973 | CFPlus::DB::prefetch_file $path, 1024_000, sub { |
|
|
1974 | return unless $SDL_MIXER; |
|
|
1975 | |
|
|
1976 | # music might have changed... |
|
|
1977 | $path eq $MUSIC_PLAYING->{path} |
|
|
1978 | or return &audio_music_start (); |
|
|
1979 | |
|
|
1980 | $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path; |
|
|
1981 | |
|
|
1982 | my $NOW = time; |
|
|
1983 | |
|
|
1984 | if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) { |
|
|
1985 | my $pos = $MUSIC_PLAYING->{stop_pos}; |
|
|
1986 | $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); |
|
|
1987 | $MUSIC_START = time - $pos; |
|
|
1988 | } else { |
|
|
1989 | $MUSIC_PLAYER->play (0); |
|
|
1990 | $MUSIC_START = time; |
|
|
1991 | } |
|
|
1992 | |
|
|
1993 | delete $MUSIC_PLAYING->{stop_time}; |
|
|
1994 | delete $MUSIC_PLAYING->{stop_pos}; |
|
|
1995 | } |
|
|
1996 | } |
|
|
1997 | |
|
|
1998 | sub audio_music_changed { |
|
|
1999 | return unless $CFG->{bgm_enable}; |
|
|
2000 | return unless $SDL_MIXER; |
|
|
2001 | |
|
|
2002 | # default MUSIC_WANT == MUSIC_DEFAULT |
|
|
2003 | @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; |
|
|
2004 | |
|
|
2005 | # if the currently playing song is acceptable, let it continue |
|
|
2006 | return if $MUSIC_PLAYING |
|
|
2007 | && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT; |
|
|
2008 | |
|
|
2009 | my $NOW = time; |
|
|
2010 | |
|
|
2011 | if ($MUSIC_PLAYING) { |
|
|
2012 | $MUSIC_PLAYING->{stop_time} = $NOW; |
|
|
2013 | $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START; |
|
|
2014 | CFPlus::MixMusic::fade_out 1000; |
|
|
2015 | } else { |
|
|
2016 | # sort by stop time, oldest first |
|
|
2017 | @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT; |
|
|
2018 | |
|
|
2019 | # if the most recently-played piece played very recently, |
|
|
2020 | # resume it, else choose the oldest piece for rotation. |
|
|
2021 | $MUSIC_PLAYING = |
|
|
2022 | $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME |
|
|
2023 | ? $MUSIC_WANT[-1] |
|
|
2024 | : $MUSIC_WANT[0]; |
|
|
2025 | |
|
|
2026 | audio_music_start; |
|
|
2027 | } |
|
|
2028 | } |
|
|
2029 | |
|
|
2030 | sub audio_music_finished { |
|
|
2031 | $MUSIC_PLAYING = undef; |
|
|
2032 | undef $MUSIC_PLAYER; |
|
|
2033 | |
|
|
2034 | audio_music_changed; |
|
|
2035 | } |
|
|
2036 | |
|
|
2037 | sub audio_init { |
1973 | sub audio_init { |
2038 | if ($CFG->{audio_enable}) { |
1974 | if ($CFG->{audio_enable}) { |
2039 | if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") { |
1975 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
2040 | $SDL_MIXER = !CFPlus::Mix_OpenAudio; |
1976 | $SDL_MIXER = !CFPlus::Mix_OpenAudio; |
2041 | |
1977 | |
2042 | unless ($SDL_MIXER) { |
1978 | unless ($SDL_MIXER) { |
2043 | status "Unable to open sound device: there will be no sound"; |
1979 | status "Unable to open sound device: there will be no sound"; |
2044 | return; |
1980 | return; |
2045 | } |
|
|
2046 | |
|
|
2047 | CFPlus::Mix_AllocateChannels 8; |
|
|
2048 | CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128; |
|
|
2049 | |
|
|
2050 | audio_music_finished; |
|
|
2051 | |
|
|
2052 | local $_; |
|
|
2053 | while (<$fh>) { |
|
|
2054 | next if /^\s*#/; |
|
|
2055 | next if /^\s*$/; |
|
|
2056 | |
|
|
2057 | my ($file, $volume, $event) = split /\s+/, $_, 3; |
|
|
2058 | |
|
|
2059 | push @SOUNDS, "$volume,$file"; |
|
|
2060 | |
|
|
2061 | $AUDIO_CHUNKS{"$volume,$file"} ||= do { |
|
|
2062 | my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file"; |
|
|
2063 | $chunk->volume ($volume * 128 / 100); |
|
|
2064 | $chunk |
|
|
2065 | }; |
|
|
2066 | } |
|
|
2067 | } else { |
|
|
2068 | status "unable to open sound config: $!"; |
|
|
2069 | } |
1981 | } |
|
|
1982 | |
|
|
1983 | CFPlus::Mix_AllocateChannels 16; |
|
|
1984 | |
|
|
1985 | audio_music_finished; |
2070 | } else { |
1986 | } else { |
2071 | undef $SDL_MIXER; |
1987 | undef $SDL_MIXER; |
2072 | } |
1988 | } |
2073 | } |
1989 | } |
2074 | |
1990 | |
2075 | sub audio_shutdown { |
1991 | sub audio_shutdown { |
2076 | CFPlus::Mix_CloseAudio if $SDL_MIXER; |
1992 | CFPlus::Mix_CloseAudio if $SDL_MIXER; |
2077 | undef $SDL_MIXER; |
1993 | undef $SDL_MIXER; |
2078 | @SOUNDS = (); |
1994 | @SOUNDS = (); |
2079 | %AUDIO_CHUNKS = (); |
1995 | %AUDIO_CHUNK = (); |
2080 | } |
1996 | } |
2081 | |
1997 | |
2082 | my %animate_object; |
1998 | my %animate_object; |
2083 | my $animate_timer; |
1999 | my $animate_timer; |
2084 | |
2000 | |
2085 | my $fps = 9; |
2001 | my $fps = 9; |
2086 | |
|
|
2087 | my %demo;#d# |
|
|
2088 | |
2002 | |
2089 | sub force_refresh { |
2003 | sub force_refresh { |
2090 | $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; |
2004 | $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; |
2091 | debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; |
2005 | debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; |
2092 | |
2006 | |
… | |
… | |
2124 | |
2038 | |
2125 | sub animation_stop { |
2039 | sub animation_stop { |
2126 | my ($widget) = @_; |
2040 | my ($widget) = @_; |
2127 | delete $animate_object{$widget}; |
2041 | delete $animate_object{$widget}; |
2128 | } |
2042 | } |
2129 | |
|
|
2130 | # check once/second for faces that need to be prefetched |
|
|
2131 | # this should, of course, only run on demand, but |
|
|
2132 | # SDL forces worse things on us.... |
|
|
2133 | |
|
|
2134 | Event->timer (after => 1, interval => 0.25, cb => sub { |
|
|
2135 | $CONN->face_prefetch |
|
|
2136 | if $CONN; |
|
|
2137 | }); |
|
|
2138 | |
2043 | |
2139 | %SDL_CB = ( |
2044 | %SDL_CB = ( |
2140 | CFPlus::SDL_QUIT => sub { |
2045 | CFPlus::SDL_QUIT => sub { |
2141 | exit; |
2046 | exit; |
2142 | }, |
2047 | }, |
… | |
… | |
2186 | |
2091 | |
2187 | CFPlus::UI::set_layout ($::CFG->{layout}); |
2092 | CFPlus::UI::set_layout ($::CFG->{layout}); |
2188 | |
2093 | |
2189 | my %DEF_CFG = ( |
2094 | my %DEF_CFG = ( |
2190 | sdl_mode => 0, |
2095 | sdl_mode => 0, |
2191 | width => 640, |
|
|
2192 | height => 480, |
|
|
2193 | fullscreen => 0, |
2096 | fullscreen => 0, |
2194 | fast => 0, |
2097 | fast => 0, |
2195 | map_scale => 1, |
2098 | map_scale => 1, |
2196 | fow_enable => 1, |
2099 | fow_enable => 1, |
2197 | fow_intensity => 0, |
2100 | fow_intensity => 0, |
… | |
… | |
2200 | log_fontsize => 0.7, |
2103 | log_fontsize => 0.7, |
2201 | gauge_fontsize => 1, |
2104 | gauge_fontsize => 1, |
2202 | gauge_size => 0.35, |
2105 | gauge_size => 0.35, |
2203 | stat_fontsize => 0.7, |
2106 | stat_fontsize => 0.7, |
2204 | mapsize => 100, |
2107 | mapsize => 100, |
2205 | say_command => 'chat', |
|
|
2206 | audio_enable => 1, |
2108 | audio_enable => 1, |
2207 | bgm_enable => 1, |
2109 | bgm_enable => 1, |
2208 | bgm_volume => 0.25, |
2110 | bgm_volume => 0.25, |
2209 | face_prefetch => 0, |
|
|
2210 | output_sync => 1, |
2111 | output_sync => 1, |
2211 | output_count => 1, |
2112 | output_count => 1, |
2212 | output_rate => "", |
2113 | output_rate => "", |
2213 | pickup => 0, |
2114 | pickup => 0, |
2214 | inv_sort => "mtime", |
2115 | inv_sort => "mtime", |