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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.189 by root, Sun Jul 29 18:22:34 2007 UTC vs.
Revision 1.206 by root, Thu Aug 9 03:40:44 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
148our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
149our $STATS_PAGE; 153our $STATS_PAGE;
150our $SKILL_PAGE; 154our $SKILL_PAGE;
151our $SPELL_PAGE; 155our $SPELL_PAGE;
152our $SPELL_LIST; 156our $SPELL_LIST;
158our $STATWIDS; 162our $STATWIDS;
159 163
160our $SDL_ACTIVE; 164our $SDL_ACTIVE;
161our %SDL_CB; 165our %SDL_CB;
162 166
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 167our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 168our $STATUSBOX;
175our $DEBUG_STATUS; 169our $DEBUG_STATUS;
176 170
177our $INV; 171our $INV;
178our $INVR; 172our $INVR;
179our $INV_RIGHT_HB; 173our $INV_RIGHT_HB;
180 174
181our $PICKUP_CFG; 175our $PICKUP_CFG;
182 176
177#############################################################################
178
183sub status { 179sub status {
184 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
185} 181}
186 182
187sub debug { 183sub debug {
190 186
191sub message { 187sub message {
192 my ($para) = @_; 188 my ($para) = @_;
193 $MESSAGE_WINDOW->message ($para); 189 $MESSAGE_WINDOW->message ($para);
194} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 $AUDIO_PLAY{$face}
223 or return;
224
225 if (my $chunk = $AUDIO_CHUNK{$face}) {
226 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
227 my (undef, $dx, $dy, $vol) = @$_;
228
229 my $channel = CFPlus::Channel::find;
230 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
231 $dx = $dx / 10 * 255;
232 $channel->set_panning (255 - $dx, 255 + $dx);
233
234# my $angle = $dx ? : $dx < 0 ?
235# my $distance = -$vol;
236# $channel->set_position ($angle, $distance);
237
238 $chunk->play ($channel);
239 }
240 } else {
241 # sound_meta not set means data is in flight either way
242 my $meta = $CONN->{sound_meta}{$face}
243 or return;
244
245 # if its a jingle, play it as ambient music
246 if ($meta->{meta}{jingle}) {
247 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
248 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
249 &audio_music_push ($face);
250 }
251 } else {
252 # fetch from database
253 CFPlus::DB::get res_data => $meta->{name}, sub {
254 my $rwops = new CFPlus::RW $_[0];
255 my $chunk = new CFPlus::MixChunk $rwops
256 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
257 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
258 $AUDIO_CHUNK{$face} = $chunk;
259
260 audio_sound_push ($face);
261 };
262 }
263 }
264}
265
266sub audio_sound_play {
267 my ($face, $dx, $dy, $vol) = @_;
268
269 $SDL_MIXER
270 or return;
271 $CFG->{effects_enable}
272 or return;
273
274 my $queue = $AUDIO_PLAY{$face} ||= [];
275 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
276 audio_sound_push $face
277 unless @$queue > 1;
278}
279
280sub audio_music_set_meta {
281 my ($meta) = @_;
282
283 $MUSIC_PLAYING_META = $meta;
284 $MUSIC_PLAYING_WIDGET->set_markup (
285 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
286 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
287 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
288 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
289 );
290}
291
292sub audio_music_update_volume {
293 return unless $MUSIC_PLAYING_META;
294 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
295 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
296 CFPlus::MixMusic::volume $base * $volume * 128;
297}
298
299sub audio_music_start {
300 my $meta = $MUSIC_PLAYING_META;
301
302 CFPlus::DB::get res_data => $meta->{name}, sub {
303 return unless $SDL_MIXER;
304
305 # music might have changed...
306 $meta eq $MUSIC_PLAYING_META
307 or return &audio_music_start ();
308
309 audio_music_update_volume;
310
311 $MUSIC_PLAYING_DATA = \$_[0];
312
313 my $rwops = $meta->{path}
314 ? new_from_file CFPlus::RW $meta->{path}
315 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
316
317 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
318 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
319
320 my $NOW = time;
321
322 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
323 my $pos = $MUSIC_PLAYING_META->{stop_pos};
324 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
325 $MUSIC_START = time - $pos;
326 } else {
327 $MUSIC_PLAYER->play (0);
328 $MUSIC_START = time;
329 }
330
331 delete $meta->{stop_time};
332 delete $meta->{stop_pos};
333 }
334}
335
336sub audio_music_push {
337 return unless $SDL_MIXER;
338
339 my $fade_out;
340
341 if (@MUSIC_JINGLE) {
342 @MUSIC_HAVE = $MUSIC_JINGLE[0];
343 $fade_out = 333;
344 } else {
345 return unless $CFG->{bgm_enable};
346
347 my @have =
348 grep $_,
349 map $CONN->{music_meta}{$_},
350 @$MUSIC_WANT;
351
352 @MUSIC_HAVE = @have
353 if @have;
354
355 # default MUSIC_HAVE == MUSIC_DEFAULT
356 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
357 $fade_out = 1000;
358 }
359
360 # if the currently playing song is acceptable, let it continue
361 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
362
363 my $NOW = time;
364
365 if ($MUSIC_PLAYING_META) {
366 $MUSIC_PLAYING_META->{stop_time} = $NOW;
367 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
368 CFPlus::MixMusic::fade_out $fade_out;
369 } else {
370 # sort by stop time, oldest first
371 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
372
373 # if the most recently-played piece played very recently,
374 # resume it, else choose the oldest piece for rotation.
375 audio_music_set_meta
376 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
377 ? $MUSIC_HAVE[-1]
378 : $MUSIC_HAVE[0];
379
380 audio_music_start;
381 }
382}
383
384sub audio_music_set_ambient {
385 my ($songs) = @_;
386
387 $MUSIC_WANT = $songs;
388 audio_music_push;
389}
390
391sub audio_music_finished {
392 # we compress multiple jingles of the same type
393 shift @MUSIC_JINGLE
394 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
395
396 $MUSIC_PLAYING_WIDGET->clear;
397
398 undef $MUSIC_PLAYER;
399 undef $MUSIC_PLAYING_META;
400 undef $MUSIC_PLAYING_DATA;
401
402 audio_music_push;
403}
404
405sub audio_init {
406 if ($CFG->{audio_enable}) {
407 $ENV{MIX_EFFECTSMAXSPEED} = 1;
408 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
409
410 unless ($SDL_MIXER) {
411 status "Unable to open sound device: there will be no sound";
412 return;
413 }
414
415 CFPlus::Mix_AllocateChannels 16;
416
417 audio_music_finished;
418 } else {
419 undef $SDL_MIXER;
420 }
421}
422
423sub audio_shutdown {
424 undef $MUSIC_PLAYER;
425 undef $MUSIC_PLAYING_META;
426 undef $MUSIC_PLAYING_DATA;
427
428 $MUSIC_WANT = [];
429 @MUSIC_JINGLE = ();
430 %AUDIO_PLAY = ();
431 %AUDIO_CHUNK = ();
432
433 CFPlus::Mix_CloseAudio if $SDL_MIXER;
434 undef $SDL_MIXER;
435}
436
437#############################################################################
195 438
196sub destroy_query_dialog { 439sub destroy_query_dialog {
197 (delete $_[0]{query_dialog})->destroy 440 (delete $_[0]{query_dialog})->destroy
198 if $_[0]{query_dialog}; 441 if $_[0]{query_dialog};
199} 442}
459 query => \&server_query, 702 query => \&server_query,
460 703
461 setup_req => { 704 setup_req => {
462 smoothing => $CFG->{map_smoothing}*1, 705 smoothing => $CFG->{map_smoothing}*1,
463 }, 706 },
464
465 sound_play => sub {
466 my ($x, $y, $soundnum, $type) = @_;
467
468 $SDL_MIXER
469 or return;
470
471 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
472 or return;
473
474 $chunk->play;
475 },
476 }; 707 };
477 708
478 if ($CONN) { 709 if ($CONN) {
479 CFPlus::lowdelay fileno $CONN->{fh}; 710 CFPlus::lowdelay fileno $CONN->{fh};
480 711
491 $SETUP_DIALOG->show; 722 $SETUP_DIALOG->show;
492 $PL_WINDOW->hide; 723 $PL_WINDOW->hide;
493 $SPELL_LIST->clear_spells; 724 $SPELL_LIST->clear_spells;
494 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 725 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
495 726
496 &audio_music_set ([]); 727 &audio_music_set_ambient ([]);
497 728
498 return unless $CONN; 729 return unless $CONN;
499 730
500 status "connection closed"; 731 status "connection closed";
501 732
634} 865}
635 866
636sub audio_setup { 867sub audio_setup {
637 my $vbox = new CFPlus::UI::VBox; 868 my $vbox = new CFPlus::UI::VBox;
638 869
639 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 870 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
640 871
641 my $row = 0; 872 my $row = 0;
642 873
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 874 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
644 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 875 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 ); 879 );
649# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 880# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
650# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 881# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
651# $CFG->{effects_volume} = $_[1]; 882# $CFG->{effects_volume} = $_[1];
652# }); 883# });
884
885 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
886 $table->add_at (1, $row, new CFPlus::UI::CheckBox
887 expand => 1, state => $CFG->{effects_enable},
888 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
889 on_changed => sub {
890 $CFG->{effects_enable} = $_[1];
891 $CONN->update_fx_want if $CONN;
892 0
893 }
894 );
895 $table->add_at (2, $row++, new CFPlus::UI::Slider
896 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
897 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
898 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
899 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
900 );
901
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 902 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
654 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 903 $table->add_at (1, $row, new CFPlus::UI::CheckBox
655 $hbox->add (new CFPlus::UI::CheckBox
656 expand => 1, state => $CFG->{bgm_enable}, 904 expand => 1, state => $CFG->{bgm_enable},
657 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 905 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
658 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 906 on_changed => sub {
907 $CFG->{bgm_enable} = $_[1];
908 $CONN->update_fx_want if $CONN;
909 0
910 }
659 ); 911 );
660 $hbox->add (new CFPlus::UI::Slider 912 $table->add_at (2, $row++, new CFPlus::UI::Slider
661 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 913 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
662 tooltip => "The volume of the background music. Changes are instant.", 914 tooltip => "The volume of the background music. Changes are instant.",
663 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 915 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
664 ); 916 );
665 917
666 $table->add_at (1, $row++, new CFPlus::UI::Button 918 $table->add_at (1, $row++, new CFPlus::UI::Button
667 expand => 1, align => 0, text => "Apply", 919 c_colspan => 2, expand => 1, align => 0, text => "Apply",
668 tooltip => "Apply the audio settings", 920 tooltip => "Apply the audio settings",
669 on_activate => sub { 921 on_activate => sub {
670 audio_shutdown (); 922 audio_shutdown ();
671 audio_init (); 923 audio_init ();
672 0 924 0
743 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 995 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
744 996
745 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 997 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
746 998
747 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 999 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
748 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1000 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
749 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1001 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
750 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1002 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
751 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1003 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
752 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1004 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
753 1005
754 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1006 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
755 1007
756 $c->add_items ({ 1008 $c->add_items ({
1081 text => $CFG->{profile}{default}{host}, 1333 text => $CFG->{profile}{default}{host},
1082 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1334 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1083 on_changed => sub { 1335 on_changed => sub {
1084 my ($self, $value) = @_; 1336 my ($self, $value) = @_;
1085 $CFG->{profile}{default}{host} = $value; 1337 $CFG->{profile}{default}{host} = $value;
1086 0 1338 1
1087 } 1339 }
1088 ); 1340 );
1089 1341
1090 $vbox->add (new CFPlus::UI::Button 1342 $vbox->add (new CFPlus::UI::Button
1091 expand => 1, 1343 expand => 1,
1092 text => "Server List", 1344 text => "Server List",
1093 other => $METASERVER, 1345 other => $METASERVER,
1094 tooltip => "Show a list of available crossfire servers", 1346 tooltip => "Show a list of available crossfire servers",
1095 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1347 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1096 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1348 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1097 ); 1349 );
1098 } 1350 }
1099 1351
1100 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1352 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1101 $table->add_at (1, 4, new CFPlus::UI::Entry 1353 $table->add_at (1, 4, new CFPlus::UI::Entry
1102 text => $CFG->{profile}{default}{user}, 1354 text => $CFG->{profile}{default}{user},
1103 tooltip => "The name of your character on the server", 1355 tooltip => "The name of your character on the server",
1104 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1356 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1105 ); 1357 );
1106 1358
1107 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1359 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1108 $table->add_at (1, 5, new CFPlus::UI::Entry 1360 $table->add_at (1, 5, new CFPlus::UI::Entry
1109 text => $CFG->{profile}{default}{password}, 1361 text => $CFG->{profile}{default}{password},
1110 hidden => 1, 1362 hidden => 1,
1111 tooltip => "The password for your character", 1363 tooltip => "The password for your character",
1112 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1364 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1113 ); 1365 );
1114 1366
1115 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1367 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1116 $table->add_at (1, 7, new CFPlus::UI::Slider 1368 $table->add_at (1, 7, new CFPlus::UI::Slider
1117 force_w => 100, 1369 force_w => 100,
1118 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1370 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1119 tooltip => "This is the size of the portion of the map update the server sends you. " 1371 tooltip => "This is the size of the portion of the map update the server sends you. "
1120 . "If you set this to a high value you will be able to see further, " 1372 . "If you set this to a high value you will be able to see further, "
1121 . "but you also increase bandwidth requirements and latency. " 1373 . "but you also increase bandwidth requirements and latency. "
1122 . "This option is only used once at log-in.", 1374 . "This option is only used once at log-in.",
1123 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1375 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1124 ); 1376 );
1125 1377
1126 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1378 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1127 $table->add_at (1, 8, new CFPlus::UI::Entry 1379 $table->add_at (1, 8, new CFPlus::UI::Entry
1128 text => $CFG->{output_rate}, 1380 text => $CFG->{output_rate},
1129 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed " 1381 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1130 . "when sending images, to ensure interactiveness. When 0 or unset, the server " 1382 . "when sending data. When 0 or unset, the server "
1131 . "default will be used, which is usually around 100kb/s.", 1383 . "default will be used, which is usually around 100kb/s. Most servers will "
1384 . "dynamically find an optimal rate, so adjust this only when necessary.",
1132 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 }, 1385 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1133 ); 1386 );
1134 1387
1135 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); 1388 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1136 $table->add_at (1, 9, new CFPlus::UI::Entry 1389 $table->add_at (1, 9, new CFPlus::UI::Entry
1137 text => $CFG->{output_count}, 1390 text => $CFG->{output_count},
1138 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1391 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1139 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1392 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1140 ); 1393 );
1141 1394
1142 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1395 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1143 $table->add_at (1, 10, new CFPlus::UI::Entry 1396 $table->add_at (1, 10, new CFPlus::UI::Entry
1144 text => $CFG->{output_sync}, 1397 text => $CFG->{output_sync},
1145 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1398 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1146 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1399 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1147 ); 1400 );
1148 1401
1149 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button 1402 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1150 expand => 1, 1403 expand => 1,
1151 align => 0, 1404 align => 0,
1152 text => "Login", 1405 text => "Login",
1153 on_activate => sub { 1406 on_activate => sub {
1154 $CONN ? stop_game 1407 $CONN ? stop_game
1155 : start_game; 1408 : start_game;
1156 0 1409 1
1157 }, 1410 },
1158 ); 1411 );
1159 1412
1160 $vbox->add (new CFPlus::UI::FancyFrame 1413 $vbox->add (new CFPlus::UI::FancyFrame
1161 label => "Server Info", 1414 label => "Server Info",
1362 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1615 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1363 1616
1364 $hb 1617 $hb
1365} 1618}
1366 1619
1620sub media_window {
1621 my $vb = new CFPlus::UI::VBox;
1622
1623 $vb->add (new CFPlus::UI::FancyFrame
1624 label => "Currently playing music",
1625 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1626 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1627 );
1628
1629 $vb->add (new CFPlus::UI::FancyFrame
1630 label => "Other media used in this session",
1631 expand => 1,
1632 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1633 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1634 );
1635
1636 $vb
1637}
1638
1639sub add_license {
1640 my ($meta) = @_;
1641
1642 $meta = $meta->{meta}
1643 or return;
1644
1645 $meta->{license} || $meta->{author} || $meta->{source}
1646 or return;
1647
1648 $LICENSE_WIDGET->add_paragraph ({
1649 fg => [1, 1, 1, 1],
1650 markup => "<small>"
1651 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1652 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1653 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1654 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1655 . "</small>",
1656 });
1657 $LICENSE_WIDGET->scroll_to_bottom;
1658}
1659
1367sub toggle_player_page { 1660sub toggle_player_page {
1368 my ($widget) = @_; 1661 my ($widget) = @_;
1369 1662
1370 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1663 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1371 $PL_WINDOW->hide; 1664 $PL_WINDOW->hide;
1408 $ntb->add_tab ( 1701 $ntb->add_tab (
1409 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1702 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1410 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1703 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1411 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1704 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1412 ); 1705 );
1413 $ntb->add_tab (Pickup => autopickup_setup, 1706 $ntb->add_tab (Pickup => autopickup_setup,
1414 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1707 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1708
1709 $ntb->add_tab (Media => media_window,
1710 "License, Author and Source info for media sent by the server.");
1415 1711
1416 $ntb->set_current_page ($INVENTORY_PAGE); 1712 $ntb->set_current_page ($INVENTORY_PAGE);
1417 1713
1418 $plwin->add ($ntb); 1714 $plwin->add ($ntb);
1419 $plwin 1715 $plwin
1796 CFPlus::OpenGL::shutdown; 2092 CFPlus::OpenGL::shutdown;
1797 2093
1798 undef $SDL_ACTIVE; 2094 undef $SDL_ACTIVE;
1799} 2095}
1800 2096
1801sub audio_channel_finished {
1802 my ($channel) = @_;
1803
1804 #warn "channel $channel finished\n";#d#
1805}
1806
1807sub audio_music_set {
1808 my ($songs) = @_;
1809
1810 my @want =
1811 grep $_,
1812 map $CONN->{music_meta}{$_},
1813 @$songs;
1814
1815 if (@want) {
1816 @MUSIC_WANT = @want;
1817 &audio_music_changed ();
1818 }
1819}
1820
1821sub audio_music_start {
1822 my $path = $MUSIC_PLAYING->{path}
1823 or return;
1824
1825 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1826 return unless $SDL_MIXER;
1827
1828 # music might have changed...
1829 $path eq $MUSIC_PLAYING->{path}
1830 or return &audio_music_start ();
1831
1832 my $rwops = new_from_file CFPlus::RW $path;
1833 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops;
1834
1835 my $NOW = time;
1836
1837 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1838 my $pos = $MUSIC_PLAYING->{stop_pos};
1839 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1840 $MUSIC_START = time - $pos;
1841 } else {
1842 $MUSIC_PLAYER->play (0);
1843 $MUSIC_START = time;
1844 }
1845
1846 delete $MUSIC_PLAYING->{stop_time};
1847 delete $MUSIC_PLAYING->{stop_pos};
1848 }
1849}
1850
1851sub audio_music_changed {
1852 return unless $CFG->{bgm_enable};
1853 return unless $SDL_MIXER;
1854
1855 # default MUSIC_WANT == MUSIC_DEFAULT
1856 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1857
1858 # if the currently playing song is acceptable, let it continue
1859 return if $MUSIC_PLAYING
1860 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1861
1862 my $NOW = time;
1863
1864 if ($MUSIC_PLAYING) {
1865 $MUSIC_PLAYING->{stop_time} = $NOW;
1866 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
1867 CFPlus::MixMusic::fade_out 1000;
1868 } else {
1869 # sort by stop time, oldest first
1870 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1871
1872 # if the most recently-played piece played very recently,
1873 # resume it, else choose the oldest piece for rotation.
1874 $MUSIC_PLAYING =
1875 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1876 ? $MUSIC_WANT[-1]
1877 : $MUSIC_WANT[0];
1878
1879 audio_music_start;
1880 }
1881}
1882
1883sub audio_music_finished {
1884 $MUSIC_PLAYING = undef;
1885 undef $MUSIC_PLAYER;
1886
1887 audio_music_changed;
1888}
1889
1890sub audio_init {
1891 if ($CFG->{audio_enable}) {
1892 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1893 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1894 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1895
1896 unless ($SDL_MIXER) {
1897 status "Unable to open sound device: there will be no sound";
1898 return;
1899 }
1900
1901 CFPlus::Mix_AllocateChannels 8;
1902 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1903
1904 audio_music_finished;
1905
1906 local $_;
1907 while (<$fh>) {
1908 next if /^\s*#/;
1909 next if /^\s*$/;
1910
1911 my ($file, $volume, $event) = split /\s+/, $_, 3;
1912
1913 push @SOUNDS, "$volume,$file";
1914
1915 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1916 my $rwops = new_from_file CFPlus::RW CFPlus::find_rcfile "sounds/$file";
1917 my $chunk = new CFPlus::MixChunk $rwops;
1918 $chunk->volume ($volume * 128 / 100);
1919 $chunk
1920 };
1921 }
1922 } else {
1923 status "unable to open sound config: $!";
1924 }
1925 } else {
1926 undef $SDL_MIXER;
1927 }
1928}
1929
1930sub audio_shutdown {
1931 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1932 undef $SDL_MIXER;
1933 @SOUNDS = ();
1934 %AUDIO_CHUNKS = ();
1935}
1936
1937my %animate_object; 2097my %animate_object;
1938my $animate_timer; 2098my $animate_timer;
1939 2099
1940my $fps = 9; 2100my $fps = 9;
1941
1942my %demo;#d#
1943 2101
1944sub force_refresh { 2102sub force_refresh {
1945 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2103 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1946 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2104 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1947 2105
2032 2190
2033 CFPlus::UI::set_layout ($::CFG->{layout}); 2191 CFPlus::UI::set_layout ($::CFG->{layout});
2034 2192
2035 my %DEF_CFG = ( 2193 my %DEF_CFG = (
2036 sdl_mode => 0, 2194 sdl_mode => 0,
2037 width => 640,
2038 height => 480,
2039 fullscreen => 0, 2195 fullscreen => 0,
2040 fast => 0, 2196 fast => 0,
2041 map_scale => 1, 2197 map_scale => 1,
2042 fow_enable => 1, 2198 fow_enable => 1,
2043 fow_intensity => 0, 2199 fow_intensity => 0,
2047 gauge_fontsize => 1, 2203 gauge_fontsize => 1,
2048 gauge_size => 0.35, 2204 gauge_size => 0.35,
2049 stat_fontsize => 0.7, 2205 stat_fontsize => 0.7,
2050 mapsize => 100, 2206 mapsize => 100,
2051 audio_enable => 1, 2207 audio_enable => 1,
2208 effects_enable => 1,
2209 effects_volume => 1,
2052 bgm_enable => 1, 2210 bgm_enable => 1,
2053 bgm_volume => 0.25, 2211 bgm_volume => 0.5,
2054 output_sync => 1, 2212 output_sync => 1,
2055 output_count => 1, 2213 output_count => 1,
2056 output_rate => "", 2214 output_rate => "",
2057 pickup => 0, 2215 pickup => 0,
2058 inv_sort => "mtime", 2216 inv_sort => "mtime",
2136Event::loop; 2294Event::loop;
2137#CFPlus::SDL_Quit; 2295#CFPlus::SDL_Quit;
2138#CFPlus::_exit 0; 2296#CFPlus::_exit 0;
2139 2297
2140END { 2298END {
2299 video_shutdown;
2300 audio_shutdown;
2141 CFPlus::SDL_Quit; 2301 CFPlus::SDL_Quit;
2142 CFPlus::DB::Server::stop; 2302 CFPlus::DB::Server::stop;
2143} 2303}
2144 2304
2145=head1 NAME 2305=head1 NAME
2146 2306
2147cfplus - A Crossfire+ and Crossfire game client 2307cfplus - A Crossfire TRT and Crossfire game client
2148 2308
2149=head1 SYNOPSIS 2309=head1 SYNOPSIS
2150 2310
2151Just run it - no commandline arguments are supported. 2311Just run it - no commandline arguments are supported.
2152 2312
2153=head1 USAGE 2313=head1 USAGE
2154 2314
2155cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2315cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2156fullscreen and interactively. 2316be used in fullscreen mode and interactively.
2157 2317
2158=head1 DEBUGGING 2318=head1 DEBUGGING
2159 2319
2160 2320
2161CFPLUS_DEBUG - environment variable 2321CFPLUS_DEBUG - environment variable

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