ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.206 by root, Thu Aug 9 03:40:44 2007 UTC vs.
Revision 1.228 by root, Mon Oct 8 16:10:14 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
86use CFPlus::DB; 87use CFPlus::DB;
87use CFPlus::UI; 88use CFPlus::UI;
88use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
92use CFPlus::Pod; 95use CFPlus::Pod;
93use CFPlus::MapWidget; 96use CFPlus::MapWidget;
94use CFPlus::Macro; 97use CFPlus::Macro;
95 98
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
113our $CONN; 116our $CONN;
114our $PROFILE; # current profile 117our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 119
117our $WANT_REFRESH; 120our $WANT_REFRESH;
118our $CAN_REFRESH;
119 121
120our @SDL_MODES; 122our @SDL_MODES;
121our $WIDTH; 123our $WIDTH;
122our $HEIGHT; 124our $HEIGHT;
123our $FULLSCREEN; 125our $FULLSCREEN;
127our $FONT_FIXED; 129our $FONT_FIXED;
128 130
129our $MAP; 131our $MAP;
130our $MAPMAP; 132our $MAPMAP;
131our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
132our $BUTTONBAR; 135our $BUTTONBAR;
133our $METASERVER; 136our $METASERVER;
134our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 138our $QUIT_DIALOG;
136our $HOST_ENTRY; 139our $HOST_ENTRY;
147our $PL_WINDOW; 150our $PL_WINDOW;
148 151
149our $MUSIC_PLAYING_WIDGET; 152our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET; 153our $LICENSE_WIDGET;
151 154
155our $PICKUP_PAGE;
152our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
153our $STATS_PAGE; 157our $STATS_PAGE;
154our $SKILL_PAGE; 158our $SKILL_PAGE;
155our $SPELL_PAGE; 159our $SPELL_PAGE;
156our $SPELL_LIST; 160our $SPELL_LIST;
168our $STATUSBOX; 172our $STATUSBOX;
169our $DEBUG_STATUS; 173our $DEBUG_STATUS;
170 174
171our $INV; 175our $INV;
172our $INVR; 176our $INVR;
173our $INV_RIGHT_HB; 177our $INVR_HB;
174
175our $PICKUP_CFG;
176 178
177############################################################################# 179#############################################################################
178 180
179sub status { 181sub status {
180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
183sub debug { 185sub debug {
184 $DEBUG_STATUS->set_text ($_[0]); 186 $DEBUG_STATUS->set_text ($_[0]);
185} 187}
186 188
187sub message { 189sub message {
188 my ($para) = @_;
189 $MESSAGE_WINDOW->message ($para); 190 $MESSAGE_WINDOW->message (@_);
190} 191}
191 192
192############################################################################# 193#############################################################################
193#TODO: maybe move into own audio module... 194#TODO: maybe move into own audio module...
194 195
226 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
227 my (undef, $dx, $dy, $vol) = @$_; 228 my (undef, $dx, $dy, $vol) = @$_;
228 229
229 my $channel = CFPlus::Channel::find; 230 my $channel = CFPlus::Channel::find;
230 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
231 $dx = $dx / 10 * 255;
232 $channel->set_panning (255 - $dx, 255 + $dx);
233
234# my $angle = $dx ? : $dx < 0 ?
235# my $distance = -$vol;
236# $channel->set_position ($angle, $distance); 232 $channel->set_position_r ($dx, $dy, 20);
237
238 $chunk->play ($channel); 233 $chunk->play ($channel);
239 } 234 }
240 } else { 235 } else {
241 # sound_meta not set means data is in flight either way 236 # sound_meta not set means data is in flight either way
242 my $meta = $CONN->{sound_meta}{$face} 237 my $meta = $CONN->{face}[$face]
243 or return; 238 or return;
244 239
240 $meta->{data}
241 or return;
242
245 # if its a jingle, play it as ambient music 243 # if its a jingle, play it as ambient music
246 if ($meta->{meta}{jingle}) { 244 if ($meta->{data}{jingle}) {
247 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue 245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
248 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
249 &audio_music_push ($face); 247 &audio_music_push ($face);
250 } 248 }
251 } else { 249 } else {
252 # fetch from database 250 # fetch from database
253 CFPlus::DB::get res_data => $meta->{name}, sub { 251 CFPlus::DB::get res_data => $meta->{name}, sub {
254 my $rwops = new CFPlus::RW $_[0]; 252 my $rwops = new CFPlus::RW $_[0];
255 my $chunk = new CFPlus::MixChunk $rwops 253 my $chunk = new CFPlus::MixChunk $rwops
256 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError; 254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
257 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
258 $AUDIO_CHUNK{$face} = $chunk; 256 $AUDIO_CHUNK{$face} = $chunk;
259 257
260 audio_sound_push ($face); 258 audio_sound_push ($face);
261 }; 259 };
262 } 260 }
270 or return; 268 or return;
271 $CFG->{effects_enable} 269 $CFG->{effects_enable}
272 or return; 270 or return;
273 271
274 my $queue = $AUDIO_PLAY{$face} ||= []; 272 my $queue = $AUDIO_PLAY{$face} ||= [];
275 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
276 audio_sound_push $face 274 audio_sound_push $face
277 unless @$queue > 1; 275 unless @$queue > 1;
278} 276}
279 277
280sub audio_music_set_meta { 278sub audio_music_set_meta {
281 my ($meta) = @_; 279 my ($meta) = @_;
282 280
283 $MUSIC_PLAYING_META = $meta; 281 $MUSIC_PLAYING_META = $meta;
284 $MUSIC_PLAYING_WIDGET->set_markup ( 282 $MUSIC_PLAYING_WIDGET->set_markup (
285 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n" 283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
286 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n" 284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
287 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n" 285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
288 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license}) 286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
289 ); 287 );
290} 288}
291 289
292sub audio_music_update_volume { 290sub audio_music_update_volume {
293 return unless $MUSIC_PLAYING_META; 291 return unless $MUSIC_PLAYING_META;
294 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
295 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; 293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
296 CFPlus::MixMusic::volume $base * $volume * 128; 294 CFPlus::MixMusic::volume $base * $volume * 128;
297} 295}
298 296
299sub audio_music_start { 297sub audio_music_start {
300 my $meta = $MUSIC_PLAYING_META; 298 my $meta = $MUSIC_PLAYING_META;
319 317
320 my $NOW = time; 318 my $NOW = time;
321 319
322 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
323 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
324 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); 322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
325 $MUSIC_START = time - $pos; 323 $MUSIC_START = time - $pos;
326 } else { 324 } else {
327 $MUSIC_PLAYER->play (0); 325 $MUSIC_PLAYER->play (0);
328 $MUSIC_START = time; 326 $MUSIC_START = time;
329 } 327 }
343 $fade_out = 333; 341 $fade_out = 333;
344 } else { 342 } else {
345 return unless $CFG->{bgm_enable}; 343 return unless $CFG->{bgm_enable};
346 344
347 my @have = 345 my @have =
348 grep $_, 346 grep $_ && $_->{data},
349 map $CONN->{music_meta}{$_}, 347 map $CONN->{face}[$_],
350 @$MUSIC_WANT; 348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
351 352
352 @MUSIC_HAVE = @have 353 @MUSIC_HAVE = @have
353 if @have; 354 if @have;
354 355
355 # default MUSIC_HAVE == MUSIC_DEFAULT 356 # default MUSIC_HAVE == MUSIC_DEFAULT
356 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
357 $fade_out = 1000; 358 $fade_out = 700;
358 } 359 }
359 360
360 # if the currently playing song is acceptable, let it continue 361 # if the currently playing song is acceptable, let it continue
361 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
362 363
371 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
372 373
373 # if the most recently-played piece played very recently, 374 # if the most recently-played piece played very recently,
374 # resume it, else choose the oldest piece for rotation. 375 # resume it, else choose the oldest piece for rotation.
375 audio_music_set_meta 376 audio_music_set_meta
376 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
377 ? $MUSIC_HAVE[-1] 378 ? $MUSIC_HAVE[-1]
378 : $MUSIC_HAVE[0]; 379 : $MUSIC_HAVE[0];
379 380
380 audio_music_start; 381 audio_music_start;
381 } 382 }
387 $MUSIC_WANT = $songs; 388 $MUSIC_WANT = $songs;
388 audio_music_push; 389 audio_music_push;
389} 390}
390 391
391sub audio_music_finished { 392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
392 # we compress multiple jingles of the same type 397 # we compress multiple jingles of the same type
393 shift @MUSIC_JINGLE 398 shift @MUSIC_JINGLE
394 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
395 400
396 $MUSIC_PLAYING_WIDGET->clear; 401 $MUSIC_PLAYING_WIDGET->clear;
403} 408}
404 409
405sub audio_init { 410sub audio_init {
406 if ($CFG->{audio_enable}) { 411 if ($CFG->{audio_enable}) {
407 $ENV{MIX_EFFECTSMAXSPEED} = 1; 412 $ENV{MIX_EFFECTSMAXSPEED} = 1;
408 $SDL_MIXER = !CFPlus::Mix_OpenAudio; 413 $SDL_MIXER = !CFPlus::Mix_OpenAudio
414 $CFG->{audio_hw_frequency},
415 CFPlus::MIX_DEFAULT_FORMAT,
416 $CFG->{audio_hw_channels},
417 $CFG->{audio_hw_chunksize};
409 418
410 unless ($SDL_MIXER) { 419 if ($SDL_MIXER) {
420 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
421
422 audio_music_finished;
423 } else {
411 status "Unable to open sound device: there will be no sound"; 424 status "Unable to open sound device: there will be no sound";
412 return;
413 } 425 }
414
415 CFPlus::Mix_AllocateChannels 16;
416
417 audio_music_finished;
418 } else { 426 } else {
419 undef $SDL_MIXER; 427 undef $SDL_MIXER;
420 } 428 }
429
430 sub audio_tab_update;
431 audio_tab_update;
421} 432}
422 433
423sub audio_shutdown { 434sub audio_shutdown {
424 undef $MUSIC_PLAYER; 435 undef $MUSIC_PLAYER;
425 undef $MUSIC_PLAYING_META; 436 undef $MUSIC_PLAYING_META;
776 state => $CFG->{fullscreen}, 787 state => $CFG->{fullscreen},
777 tooltip => "Bring the client into fullscreen mode.", 788 tooltip => "Bring the client into fullscreen mode.",
778 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 789 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
779 ); 790 );
780 791
792 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
793 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
794 state => $CFG->{force_opengl11},
795 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
796 . "higher memory usage and slower performance. It will, however, help tremendously on "
797 . "cards that claim to support a feature but fall back to software rendering. "
798 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
799 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
800 . "experience extremely low framerates and your card should do better, try this option.</b>",
801 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
802 );
803
804 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
805 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
806 state => $CFG->{texture_compression},
807 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
808 . "will save a lot of memory and increase performance. The compression algorithm "
809 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
810 . "forced OpenGL 1.1 mode.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
812 );
813
781 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
782 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
783 state => $CFG->{fast}, 816 state => $CFG->{fast},
784 tooltip => "Lower the visual quality considerably to speed up rendering.", 817 tooltip => "Lower the visual quality considerably to speed up rendering.",
785 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 818 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
811 844
812 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
813 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
814 state => $CFG->{map_smoothing}, 847 state => $CFG->{map_smoothing},
815 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 848 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
816 . "This increases load on the graphics subsystem and works only with 2.x servers. " 849 . "This increases load on the graphics subsystem and works only with TRT servers. "
817 . "Changes take effect at next connection only.", 850 . "Changes take effect at next login only.",
818 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 851 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
819 ); 852 );
820 853
821 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
822 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 855 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
833 ); 866 );
834 867
835 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
836 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
837 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 870 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
838 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 871 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
872 . "but you still need to press apply to correctly re-layout the widget.",
839 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 873 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
840 ); 874 );
841 875
842 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 876 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
843 $table->add_at (1, $row++, new CFPlus::UI::Slider 877 $table->add_at (1, $row++, new CFPlus::UI::Slider
862 ); 896 );
863 897
864 $vbox 898 $vbox
865} 899}
866 900
901our $AUDIO_HW_CHUNKSIZE;
902our $AUDIO_INFO;
903
904sub audio_tab_update {
905 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
906
907 $AUDIO_HW_CHUNKSIZE->set_options ([
908 map {
909 my $ms = sprintf "%dms", 1000 * $_ / $CFG->{audio_hw_frequency};
910 [$_, $ms, "$ms ($_ samples)"],
911 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
912 ]);
913
914 my $text = !$freq
915 ? "audio is off"
916 : "Frequency (Hz): $freq\n"
917 . "Channels: $chans";
918
919 $AUDIO_INFO->set_text ($text);
920}
921
867sub audio_setup { 922sub audio_setup {
868 my $vbox = new CFPlus::UI::VBox; 923 my $vbox = new CFPlus::UI::VBox;
869 924
870 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]); 925 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
871 926
873 928
874 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 929 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
875 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 930 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
876 state => $CFG->{audio_enable}, 931 state => $CFG->{audio_enable},
877 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 932 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
878 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 933 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
879 ); 934 );
880# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
881# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
882# $CFG->{effects_volume} = $_[1];
883# });
884 935
885 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects"); 936 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
886 $table->add_at (1, $row, new CFPlus::UI::CheckBox 937 $table->add_at (1, $row, new CFPlus::UI::CheckBox
887 expand => 1, state => $CFG->{effects_enable}, 938 expand => 1, state => $CFG->{effects_enable},
888 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 939 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
889 on_changed => sub { 940 on_changed => sub {
890 $CFG->{effects_enable} = $_[1]; 941 $CFG->{effects_enable} = $_[1];
891 $CONN->update_fx_want if $CONN; 942 $CONN->update_fx_want if $CONN;
892 0 943 1
893 } 944 }
894 ); 945 );
895 $table->add_at (2, $row++, new CFPlus::UI::Slider 946 $table->add_at (2, $row++, new CFPlus::UI::Slider
896 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 947 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
897 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 948 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
898 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", 949 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
899 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } 950 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
900 ); 951 );
901 952
902 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 953 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
903 $table->add_at (1, $row, new CFPlus::UI::CheckBox 954 $table->add_at (1, $row, new CFPlus::UI::CheckBox
904 expand => 1, state => $CFG->{bgm_enable}, 955 expand => 1, state => $CFG->{bgm_enable},
905 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 956 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
906 on_changed => sub { 957 on_changed => sub {
907 $CFG->{bgm_enable} = $_[1]; 958 $CFG->{bgm_enable} = $_[1];
908 $CONN->update_fx_want if $CONN; 959 $CONN->update_fx_want if $CONN;
960 audio_music_push;
909 0 961 1
910 } 962 }
911 ); 963 );
912 $table->add_at (2, $row++, new CFPlus::UI::Slider 964 $table->add_at (2, $row++, new CFPlus::UI::Slider
913 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 965 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
914 tooltip => "The volume of the background music. Changes are instant.", 966 tooltip => "The volume of the background music. Changes are instant.",
915 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 967 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
968 );
969
970 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
971 $table->add_at (1, $row++, new CFPlus::UI::Selector
972 c_colspan => 2, expand => 1,
973 value => $CFG->{audio_hw_frequency},
974 options => [
975 [11025, "11 kHz" , "11kHz (low quality)"],
976 [22050, "22 kHz" , "22kHz (reduced quality)"],
977 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
978 [48000, "48 kHz" , "48kHz (studio quality)"],
979 ],
980 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
981 on_changed => sub {
982 $CFG->{audio_hw_frequency} = $_[1];
983 audio_tab_update;
984 1
985 }
986 );
987
988 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
989 $table->add_at (1, $row++, new CFPlus::UI::Selector
990 c_colspan => 2, expand => 1,
991 value => $CFG->{audio_hw_channels},
992 options => [
993 [1, "Mono" , "Mono (single channel, low quality)"],
994 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
995 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
996 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
997 ],
998 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
999 on_changed => sub {
1000 $CFG->{audio_hw_channels} = $_[1];
1001 audio_tab_update;
1002 1
1003 }
1004 );
1005
1006 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1007 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1008 c_colspan => 2, expand => 1,
1009 value => $CFG->{audio_hw_chunksize},
1010 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1011 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1012 on_changed => sub {
1013 $CFG->{audio_hw_chunksize} = $_[1]
1014 if $_[1];
1015 audio_tab_update;
1016 1
1017 }
1018 );
1019
1020 # should really be a slider
1021 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1022 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1023 c_colspan => 2, expand => 1,
1024 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1025 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1026 template => ">= 99",
1027 on_changed => sub {
1028 my ($slider, $value) = @_;
1029
1030 $CFG->{audio_mix_channels} = $value
1031 if $value;
1032 1;
1033 }
916 ); 1034 );
917 1035
918 $table->add_at (1, $row++, new CFPlus::UI::Button 1036 $table->add_at (1, $row++, new CFPlus::UI::Button
919 c_colspan => 2, expand => 1, align => 0, text => "Apply", 1037 c_colspan => 2, expand => 1, align => 0, text => "Apply",
920 tooltip => "Apply the audio settings", 1038 tooltip => "Apply the audio settings",
922 audio_shutdown (); 1040 audio_shutdown ();
923 audio_init (); 1041 audio_init ();
924 0 1042 0
925 } 1043 }
926 ); 1044 );
1045
1046 $vbox->add (new CFPlus::UI::FancyFrame
1047 expand => 1,
1048 label => "Audio Info",
1049 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1050 );
1051
1052 audio_tab_update;
927 1053
928 $vbox 1054 $vbox
929} 1055}
930 1056
931sub set_gauge_window_fontsize { 1057sub set_gauge_window_fontsize {
966 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1092 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
967 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1093 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
968 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1094 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
969 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1095 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
970 1096
971 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1097 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1098 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1099 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
972 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1100 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
973 1101
974 $GAUGES = { 1102 $GAUGES = {
1103 exp => $exp, prg => $prg, sklprg => $sklprg,
975 exp => $exp, win => $win, range => $rng, 1104 win => $win, range => $rng,
976 food => $fg, mana => $mg, hp => $hg, grace => $gg 1105 hp => $hg, mana => $mg, grace => $gg, food => $fg,
977 }; 1106 };
978 1107
979 &set_gauge_window_fontsize; 1108 &set_gauge_window_fontsize;
980 1109
981 $win 1110 $win
1182 $r 1311 $r
1183} 1312}
1184 1313
1185sub skill_window { 1314sub skill_window {
1186 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1315 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1316
1187 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1317 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1318
1188 $sw 1319 $sw
1189} 1320}
1190 1321
1191sub formsep($) { 1322sub formsep($) {
1192 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1323 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1604 $sw1->add ($INV = new CFPlus::UI::Inventory); 1735 $sw1->add ($INV = new CFPlus::UI::Inventory);
1605 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1736 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1606 1737
1607 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1738 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1608 1739
1609 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1740 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1610 1741
1611 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1742 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1612 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1743 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1613 1744
1614 # XXX: Call after $INVR = ... because set_opencont sets the items 1745 # XXX: Call after $INVR = ... because set_opencont sets the items
1637} 1768}
1638 1769
1639sub add_license { 1770sub add_license {
1640 my ($meta) = @_; 1771 my ($meta) = @_;
1641 1772
1642 $meta = $meta->{meta} 1773 $meta = $meta->{data}
1643 or return; 1774 or return;
1644 1775
1645 $meta->{license} || $meta->{author} || $meta->{source} 1776 $meta->{license} || $meta->{author} || $meta->{source}
1646 or return; 1777 or return;
1647 1778
1701 $ntb->add_tab ( 1832 $ntb->add_tab (
1702 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1833 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1703 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1834 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1704 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1835 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1705 ); 1836 );
1706 $ntb->add_tab (Pickup => autopickup_setup, 1837 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1707 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1838 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1708 1839
1709 $ntb->add_tab (Media => media_window, 1840 $ntb->add_tab (Media => media_window,
1710 "License, Author and Source info for media sent by the server."); 1841 "License, Author and Source info for media sent by the server.");
1711 1842
1869 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2000 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1870 ); 2001 );
1871 $hb->add (new CFPlus::UI::Button 2002 $hb->add (new CFPlus::UI::Button
1872 text => "Quit anyway", 2003 text => "Quit anyway",
1873 expand => 1, 2004 expand => 1,
1874 on_activate => sub { exit }, 2005 on_activate => sub { Event::unloop_all },
1875 ); 2006 );
1876 } 2007 }
1877 2008
1878 $QUIT_DIALOG->show; 2009 $QUIT_DIALOG->show;
1879 $QUIT_DIALOG->grab_focus; 2010 $QUIT_DIALOG->grab_focus;
1952 2083
1953 $SDL_ACTIVE = 1; 2084 $SDL_ACTIVE = 1;
1954 $LAST_REFRESH = time - 0.01; 2085 $LAST_REFRESH = time - 0.01;
1955 2086
1956 CFPlus::OpenGL::init; 2087 CFPlus::OpenGL::init;
2088 CFPlus::Macro::init;
1957 2089
1958 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2090 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1959 2091
1960 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2092 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1961 2093
1962 ############################################################################# 2094 #############################################################################
1963 2095
1964 if ($DEBUG_STATUS) { 2096 if ($DEBUG_STATUS) {
1965 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2097 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1966 } else { 2098 } else {
1967 # create the widgets 2099 # create/configure the widgets
2100
2101 $CFPlus::UI::ROOT->connect (key_down => sub {
2102 my (undef, $ev) = @_;
2103
2104 if (my @macros = CFPlus::Macro::find $ev) {
2105 CFPlus::Macro::execute $_ for @macros;
2106
2107 return 1;
2108 }
2109
2110 0
2111 });
1968 2112
1969 $DEBUG_STATUS = new CFPlus::UI::Label 2113 $DEBUG_STATUS = new CFPlus::UI::Label
1970 padding => 0, 2114 padding => 0,
1971 z => 100, 2115 z => 100,
1972 force_x => "max", 2116 force_x => "max",
2002 $MESSAGE_WINDOW->activate_console ($preset) 2146 $MESSAGE_WINDOW->activate_console ($preset)
2003 if $MESSAGE_WINDOW; 2147 if $MESSAGE_WINDOW;
2004 }); 2148 });
2005 $MAPWIDGET->show; 2149 $MAPWIDGET->show;
2006 $MAPWIDGET->grab_focus; 2150 $MAPWIDGET->grab_focus;
2151
2152 $COMPLETER = new CFPlus::MapWidget::Command::
2153 command => { },
2154 tooltip => "#completer_help",
2155 ;
2007 2156
2008 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2157 $SETUP_DIALOG = new CFPlus::UI::Toplevel
2009 title => "Setup", 2158 title => "Setup",
2010 name => "setup_dialog", 2159 name => "setup_dialog",
2011 x => 'center', 2160 x => 'center',
2073 tooltip => "Terminates the program", 2222 tooltip => "Terminates the program",
2074 on_activate => sub { 2223 on_activate => sub {
2075 if ($CONN) { 2224 if ($CONN) {
2076 open_quit_dialog; 2225 open_quit_dialog;
2077 } else { 2226 } else {
2078 exit; 2227 Event::unloop_all;
2079 } 2228 }
2080 0 2229 0
2081 }, 2230 },
2082 ); 2231 );
2083 2232
2084 $BUTTONBAR->show; 2233 $BUTTONBAR->show;
2085 $SETUP_DIALOG->show; 2234 $SETUP_DIALOG->show;
2235 $MESSAGE_WINDOW->show;
2086 } 2236 }
2087 2237
2088 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2238 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2089} 2239}
2090 2240
2098my $animate_timer; 2248my $animate_timer;
2099 2249
2100my $fps = 9; 2250my $fps = 9;
2101 2251
2102sub force_refresh { 2252sub force_refresh {
2253 if ($ENV{CFPLUS_DEBUG} & 4) {
2103 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2254 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2104 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2255 debug sprintf "%3.2f", $fps;
2256 }
2105 2257
2106 $CFPlus::UI::ROOT->draw; 2258 $CFPlus::UI::ROOT->draw;
2107 2259 CFPlus::SDL_GL_SwapBuffers;
2108 $WANT_REFRESH = 0;
2109 $CAN_REFRESH = 0;
2110 $LAST_REFRESH = $NOW; 2260 $LAST_REFRESH = $NOW;
2111 2261 $WANT_REFRESH->stop;
2112 CFPlus::SDL_GL_SwapBuffers;
2113} 2262}
2114 2263
2264$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2265
2115my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2266my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2116 $NOW = time; 2267 $NOW = time;
2117 2268
2118 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2269 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2119 for CFPlus::poll_events; 2270 for CFPlus::poll_events;
2120 2271
2121 if (%animate_object) { 2272 if (%animate_object) {
2122 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2273 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2123 ++$WANT_REFRESH; 2274 $WANT_REFRESH->start;
2124 }
2125
2126 if ($WANT_REFRESH) {
2127 force_refresh;
2128 } else {
2129 $CAN_REFRESH = 1;
2130 } 2275 }
2131}); 2276});
2132 2277
2133sub animation_start { 2278sub animation_start {
2134 my ($widget) = @_; 2279 my ($widget) = @_;
2140 delete $animate_object{$widget}; 2285 delete $animate_object{$widget};
2141} 2286}
2142 2287
2143%SDL_CB = ( 2288%SDL_CB = (
2144 CFPlus::SDL_QUIT => sub { 2289 CFPlus::SDL_QUIT => sub {
2145 exit; 2290 Event::unloop_all;
2146 }, 2291 },
2147 CFPlus::SDL_VIDEORESIZE => sub { 2292 CFPlus::SDL_VIDEORESIZE => sub {
2148 }, 2293 },
2149 CFPlus::SDL_VIDEOEXPOSE => sub { 2294 CFPlus::SDL_VIDEOEXPOSE => sub {
2150 CFPlus::UI::full_refresh; 2295 CFPlus::UI::full_refresh;
2189 CFPlus::DB::Server::run; 2334 CFPlus::DB::Server::run;
2190 2335
2191 CFPlus::UI::set_layout ($::CFG->{layout}); 2336 CFPlus::UI::set_layout ($::CFG->{layout});
2192 2337
2193 my %DEF_CFG = ( 2338 my %DEF_CFG = (
2194 sdl_mode => 0, 2339 sdl_mode => 0,
2195 fullscreen => 0, 2340 fullscreen => 0,
2196 fast => 0, 2341 fast => 0,
2342 force_opengl11 => undef,
2343 texture_compression => 1,
2197 map_scale => 1, 2344 map_scale => 1,
2198 fow_enable => 1, 2345 fow_enable => 1,
2199 fow_intensity => 0, 2346 fow_intensity => 0,
2200 map_smoothing => 1, 2347 map_smoothing => 1,
2201 gui_fontsize => 1, 2348 gui_fontsize => 1,
2202 log_fontsize => 0.7, 2349 log_fontsize => 0.7,
2203 gauge_fontsize => 1, 2350 gauge_fontsize => 1,
2204 gauge_size => 0.35, 2351 gauge_size => 0.35,
2205 stat_fontsize => 0.7, 2352 stat_fontsize => 0.7,
2206 mapsize => 100, 2353 mapsize => 100,
2207 audio_enable => 1, 2354 audio_enable => 1,
2355 audio_hw_channels => 2,
2356 audio_hw_frequency => 22050,
2357 audio_hw_chunksize => 2048,
2358 audio_mix_channels => 8,
2208 effects_enable => 1, 2359 effects_enable => 1,
2209 effects_volume => 1, 2360 effects_volume => 1,
2210 bgm_enable => 1, 2361 bgm_enable => 1,
2211 bgm_volume => 0.5, 2362 bgm_volume => 0.5,
2212 output_sync => 1, 2363 output_sync => 1,
2213 output_count => 1, 2364 output_count => 1,
2214 output_rate => "", 2365 output_rate => "",
2215 pickup => 0, 2366 pickup => 0,
2216 inv_sort => "mtime", 2367 inv_sort => "mtime",
2217 default => "profile", # default profile 2368 default => "profile", # default profile
2218 show_tips => 1, 2369 show_tips => 1,
2219 logview_max_par => 1000, 2370 logview_max_par => 1000,
2220 ); 2371 );
2221 2372
2222 while (my ($k, $v) = each %DEF_CFG) { 2373 while (my ($k, $v) = each %DEF_CFG) {
2223 $CFG->{$k} = $v unless exists $CFG->{$k}; 2374 $CFG->{$k} = $v unless exists $CFG->{$k};
2224 } 2375 }
2281# } 2432# }
2282# my $t2 = Time::HiRes::time; 2433# my $t2 = Time::HiRes::time;
2283# warn $t2-$t1; 2434# warn $t2-$t1;
2284# } 2435# }
2285 2436
2286 $startup_done->();
2287
2288 video_init; 2437 video_init;
2289 audio_init; 2438 audio_init;
2290} 2439}
2291 2440
2292show_tip_of_the_day if $CFG->{show_tips}; 2441show_tip_of_the_day if $CFG->{show_tips};
2293 2442
2443Event->idle (cb => sub {
2444 $_[0]->w->cancel;
2445 $startup_done->();
2446});
2447
2294Event::loop; 2448Event::loop;
2449
2450#video_shutdown;
2451#audio_shutdown;
2295#CFPlus::SDL_Quit; 2452CFPlus::SDL_Quit;
2296#CFPlus::_exit 0;
2297
2298END {
2299 video_shutdown;
2300 audio_shutdown;
2301 CFPlus::SDL_Quit;
2302 CFPlus::DB::Server::stop; 2453CFPlus::DB::Server::stop;
2303}
2304 2454
2305=head1 NAME 2455=head1 NAME
2306 2456
2307cfplus - A Crossfire TRT and Crossfire game client 2457cfplus - A Crossfire TRT and Crossfire game client
2308 2458

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines