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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.94 by root, Sun Jul 16 20:04:08 2006 UTC vs.
Revision 1.103 by root, Mon Jul 24 08:23:28 2006 UTC

36 36
37use CFClient; 37use CFClient;
38use CFClient::OpenGL (); 38use CFClient::OpenGL ();
39use CFClient::Protocol; 39use CFClient::Protocol;
40use CFClient::UI; 40use CFClient::UI;
41use CFClient::Pod;
41use CFClient::BindingEditor; 42use CFClient::BindingEditor;
42use CFClient::MapWidget; 43use CFClient::MapWidget;
43 44
44$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 45$SIG{QUIT} = sub { Carp::cluck "QUIT" };
45$SIG{PIPE} = 'IGNORE'; 46$SIG{PIPE} = 'IGNORE';
46 47
48$Event::Eval = 0;
47$Event::DIED = sub { 49$Event::DIED = sub {
48 # TODO: display dialog box or so 50 # TODO: display dialog box or so
49 Carp::confess $_[1];#d#TODO: remove when stable 51 Carp::cluck $_[1];#d#TODO: remove when stable
50 CFClient::error $_[1]; 52 CFClient::error $_[1];
51}; 53};
52 54
53#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d# 55$SIG{__DIE__} = sub {
56 return if CFClient::in_destruct;
57 Carp::cluck $_[0];
58 CFClient::error $_[0];
59 return;#d#
60 #return unless defined $^S && !$^S;
61 $Event::DIED->(undef, $_[0]);
62};
54 63
55our $VERSION = '0.1'; 64our $VERSION = '0.1';
56 65
57my $MAX_FPS = 60; 66my $MAX_FPS = 60;
58my $MIN_FPS = 5; # unused as of yet 67my $MIN_FPS = 5; # unused as of yet
100our $PL_NOTEBOOK; 109our $PL_NOTEBOOK;
101our $PL_WINDOW; 110our $PL_WINDOW;
102 111
103our $INVENTORY_PAGE; 112our $INVENTORY_PAGE;
104our $STATS_PAGE; 113our $STATS_PAGE;
114our $SKILL_PAGE;
105our $SPELL_PAGE; 115our $SPELL_PAGE;
106 116
107our $HELP_WINDOW; 117our $HELP_WINDOW;
108our $MESSAGE_WINDOW; 118our $MESSAGE_WINDOW;
109our $FLOORBOX; 119our $FLOORBOX;
129our $BIND_UPD_CB; 139our $BIND_UPD_CB;
130 140
131our $PICKUP_CFG; 141our $PICKUP_CFG;
132 142
133sub status { 143sub status {
134 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 144 $STATUSBOX->add (CFClient::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
135} 145}
136 146
137sub debug { 147sub debug {
138 $DEBUG_STATUS->set_text ($_[0]); 148 $DEBUG_STATUS->set_text ($_[0]);
139} 149}
188 $MESSAGE_WINDOW->show; 198 $MESSAGE_WINDOW->show;
189 199
190 unshift @dialog, new CFClient::UI::Label 200 unshift @dialog, new CFClient::UI::Label
191 max_w => $::WIDTH * 0.4, 201 max_w => $::WIDTH * 0.4,
192 ellipsise => 0, 202 ellipsise => 0,
193 markup => "\nOr use your keyboard:\n"; 203 markup => "\nOr use your keyboard and the text entry below:\n";
194 204
195 unshift @dialog, my $table = new CFClient::UI::Table; 205 unshift @dialog, my $table = new CFClient::UI::Table;
196 206
197 $table->add (0, 0, new CFClient::UI::Button 207 $table->add (0, 0, new CFClient::UI::Button
198 text => "Next Race", 208 text => "Next Race",
215 max_w => $::WIDTH * 0.4, 225 max_w => $::WIDTH * 0.4,
216 ellipsise => 0, 226 ellipsise => 0,
217 markup => 227 markup =>
218 "<big><b>Character Creation: Race</b></big>\n\n" 228 "<big><b>Character Creation: Race</b></big>\n\n"
219 . "Look at the <b>Messages</b> window to see a description of this race " 229 . "Look at the <b>Messages</b> window to see a description of this race "
220 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
221 . "and the center of the screen to see how this race looks like " 230 . "and the center of the screen to see how this race looks like "
222 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n" 231 . "(<small>below this dialog window: you may need to move the dialog away and "
232 . "click into the display area to make it visible</small>).\n\n"
223 . "You can look at another race, or accept this race (you will come back to this race eventually, " 233 . "You can look at another race, or accept this race (you will cycle back to "
224 . "so you can take your time making this important choice." 234 . "this race eventually, so you can take your time making this important choice."
225 ; 235 ;
226 236
227 } elsif ($prompt =~ /roll new stats/) { 237 } elsif ($prompt =~ /roll new stats/) {
228 if (my $stat = delete $conn->{stat_change_with}) { 238 if (my $stat = delete $conn->{stat_change_with}) {
229 $conn->send ("reply $stat"); 239 $conn->send ("reply $stat");
235 $MESSAGE_WINDOW->hide; 245 $MESSAGE_WINDOW->hide;
236 246
237 unshift @dialog, new CFClient::UI::Label 247 unshift @dialog, new CFClient::UI::Label
238 max_w => $::WIDTH * 0.4, 248 max_w => $::WIDTH * 0.4,
239 ellipsise => 0, 249 ellipsise => 0,
240 markup => "\nOr use your keyboard:\n"; 250 markup => "\nOr use your keyboard and the text entry below:\n";
241 251
242 unshift @dialog, my $table = new CFClient::UI::Table; 252 unshift @dialog, my $table = new CFClient::UI::Table;
243 253
244 # left: re-roll 254 # left: re-roll
245 $table->add (0, 0, new CFClient::UI::Button 255 $table->add (0, 0, new CFClient::UI::Button
250 0 260 0
251 }, 261 },
252 ); 262 );
253 263
254 # center: swap stats 264 # center: swap stats
255 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox 265 my ($sw1, $sw2) = map +(new CFClient::UI::Selector
266 expand => 1,
256 value => $_, 267 value => $_,
257 options => [ 268 options => [
258 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], 269 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
259 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], 270 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
260 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"], 271 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
285 destroy_query_dialog $conn; 296 destroy_query_dialog $conn;
286 0 297 0
287 }, 298 },
288 ); 299 );
289 300
301 unshift @dialog, my $hbox = new CFClient::UI::HBox;
302 for (
303 [Str => CS_STAT_STR],
304 [Dex => CS_STAT_DEX],
305 [Con => CS_STAT_CON],
306 [Int => CS_STAT_INT],
307 [Wis => CS_STAT_WIS],
308 [Pow => CS_STAT_POW],
309 [Cha => CS_STAT_CHA],
310 ) {
311 my ($name, $id) = @$_;
312 $hbox->add (new CFClient::UI::Label
313 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
314 align => 0,
315 expand => 1,
316 can_events => 1,
317 can_hover => 1,
318 tooltip => $CFClient::STAT_TOOLTIP{$name},
319 );
320 }
321
290 unshift @dialog, new CFClient::UI::Label 322 unshift @dialog, new CFClient::UI::Label
291 max_w => $::WIDTH * 0.4, 323 max_w => $::WIDTH * 0.4,
292 ellipsise => 0, 324 ellipsise => 0,
293 markup => 325 markup =>
294 "<big><b>Character Creation: Stats</b></big>\n\n" 326 "<big><b>Character Creation: Stats</b></big>\n\n"
295 . "Look at the <b>Stats</b> window to see your basic stats " 327 . "<b>Stats</b> are a very important aspect of your character. You can use the tooltips to learn what each Stat governs.\n\n"
296 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n" 328 . "The stats generated by the server are always sorted from Str (highest) to Cha (lowest). "
329 . "They will be modified later by both the race and the class you choose.\n\n"
297 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. " 330 . "You can create another set of stats, swap two stat values with each other or accept the stats as shown below and continue.\n"
298 . "Race selection will influence those values later on."
299 ; 331 ;
300 } 332 }
301 333
302 push @dialog, my $entry = new CFClient::UI::Entry 334 push @dialog, my $entry = new CFClient::UI::Entry
303 on_changed => sub { 335 on_changed => sub {
643 675
644 $table 676 $table
645} 677}
646 678
647sub stats_window { 679sub stats_window {
680 my $r = new CFClient::UI::ScrolledWindow (
681 expand => 1,
682 scroll_y => 1
683 );
648 my $vb = new CFClient::UI::VBox; 684 $r->add (my $vb = new CFClient::UI::VBox);
649 685
650 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 686 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
651 can_hover => 1, can_events => 1, 687 can_hover => 1, can_events => 1,
652 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 688 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
653 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 689 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
660 tooltip => "The weight of the player including all inventory items."); 696 tooltip => "The weight of the player including all inventory items.");
661 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 697 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
662 can_hover => 1, can_events => 1, 698 can_hover => 1, can_events => 1,
663 tooltip => "The weight limit: you cannot carry more than this."); 699 tooltip => "The weight limit: you cannot carry more than this.");
664 700
665
666 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 701 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
667 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 702 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
668 703
669 my $color2 = [1, 1, 0]; 704 my $color2 = [1, 1, 0];
670 705
671 for ( 706 for (
672 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"], 707 [0, 0, st_str => "Str", 30],
673 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"], 708 [0, 1, st_dex => "Dex", 30],
674 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"], 709 [0, 2, st_con => "Con", 30],
675 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"], 710 [0, 3, st_int => "Int", 30],
676 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"], 711 [0, 4, st_wis => "Wis", 30],
677 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"], 712 [0, 5, st_pow => "Pow", 30],
678 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."], 713 [0, 6, st_cha => "Cha", 30],
679 714
680 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 715 [2, 0, st_wc => "Wc", -120],
681 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 716 [2, 1, st_ac => "Ac", -120],
682 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 717 [2, 2, st_dam => "Dam", 120],
683 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."], 718 [2, 3, st_arm => "Arm", 120],
684 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 719 [2, 4, st_spd => "Spd", 10.54],
685 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 720 [2, 5, st_wspd => "WSp", 10.54],
686 ) { 721 ) {
687 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 722 my ($col, $row, $id, $label, $template) = @$_;
688 723
689 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 724 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
690 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 725 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
726 align => +1, template => $template, tooltip => $CFClient::STAT_TOOLTIP{$label});
691 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 727 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
692 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip); 728 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
729 align => -1, text => $label, tooltip => $CFClient::STAT_TOOLTIP{$label});
693 } 730 }
694 731
695 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 732 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
696 733
697 my $row = 0; 734 my $row = 0;
770 $col += 3; 807 $col += 3;
771 $row = 0; 808 $row = 0;
772 } 809 }
773 } 810 }
774 811
775 update_stats_window ({}); 812 #update_stats_window ({});
776 813
777 $vb 814 $r
778} 815}
779 816
780sub skill_window { 817sub skill_window {
781 my ($self) = @_; 818 my $sw = new CFClient::UI::ScrolledWindow (expand => 1);
782 $STATWIDS->{"_skill_tbl"} = new CFClient::UI::Table expand => 1; 819 $sw->add ($STATWIDS->{skill_tbl} = new CFClient::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
820 $sw
783} 821}
784 822
785sub formsep($) { 823sub formsep($) {
786 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 824 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
787}
788
789sub update_stats_window {
790 my ($stats) = @_;
791
792 # I love text protocols...
793
794 my $hp = $stats->{+CS_STAT_HP} * 1;
795 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
796 my $sp = $stats->{+CS_STAT_SP} * 1;
797 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
798 my $fo = $stats->{+CS_STAT_FOOD} * 1;
799 my $fo_m = 999;
800 my $gr = $stats->{+CS_STAT_GRACE} * 1;
801 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
802
803 $GAUGES->{hp} ->set_value ($hp, $hp_m);
804 $GAUGES->{mana} ->set_value ($sp, $sp_m);
805 $GAUGES->{food} ->set_value ($fo, $fo_m);
806 $GAUGES->{grace} ->set_value ($gr, $gr_m);
807 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
808 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
809 my $rng = $stats->{+CS_STAT_RANGE};
810 $rng =~ s/^Range: //; # thank you so much dear server
811 $GAUGES->{range} ->set_text ("Rng: " . $rng);
812 my $title = $stats->{+CS_STAT_TITLE};
813 $title =~ s/^Player: //;
814 $STATWIDS->{title} ->set_text ("Title: " . $title);
815
816 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
817 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
818 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
819 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
820 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
821 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
822 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
823 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
824 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
825 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
826 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
827 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
828 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
829
830 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
831
832 my %tbl = (
833 phys => CS_STAT_RES_PHYS,
834 magic => CS_STAT_RES_MAG,
835 fire => CS_STAT_RES_FIRE,
836 elec => CS_STAT_RES_ELEC,
837 cold => CS_STAT_RES_COLD,
838 conf => CS_STAT_RES_CONF,
839 acid => CS_STAT_RES_ACID,
840 drain => CS_STAT_RES_DRAIN,
841 ghit => CS_STAT_RES_GHOSTHIT,
842 pois => CS_STAT_RES_POISON,
843 slow => CS_STAT_RES_SLOW,
844 para => CS_STAT_RES_PARA,
845 tund => CS_STAT_TURN_UNDEAD,
846 fear => CS_STAT_RES_FEAR,
847 depl => CS_STAT_RES_DEPLETE,
848 deat => CS_STAT_RES_DEATH,
849 holyw => CS_STAT_RES_HOLYWORD,
850 blind => CS_STAT_RES_BLIND,
851 );
852
853 if ($::CONN && !$STATWIDS->{_skill_tbl_init}) {
854 my $sktbl = $STATWIDS->{_skill_tbl};
855 $sktbl->clear;
856
857 $sktbl->add (0, 0, new CFClient::UI::Label text => "Exp.", align => 1);
858 $sktbl->add (1, 0, new CFClient::UI::Label text => "Level", align => 1);
859 $sktbl->add (2, 0, new CFClient::UI::Label text => "Skillname");
860
861 my @skills;
862
863 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
864 push @skills, [$i, $::CONN->{skill_info}{$i}];
865 }
866
867 my $y = 1;
868 for (sort { $a->[1] cmp $b->[1] } @skills) {
869 my ($idx, $name) = @$_;
870
871 unless (defined $STATWIDS->{"sk_xp_$idx"} || !$::CONN->{skill_info}{$idx}) {
872 $sktbl->add (0, $y, $STATWIDS->{"sk_xp_$idx"} = new CFClient::UI::Label text => "0", align => 1);
873 $sktbl->add (1, $y, $STATWIDS->{"sk_lvl_$idx"} = new CFClient::UI::Label text => "0", align => 1);
874 $sktbl->add (2, $y++, new CFClient::UI::Label text => $name);
875 }
876 }
877
878 $STATWIDS->{_skill_tbl_init} = 1;
879 }
880
881 for (my $i = CS_STAT_SKILLINFO; $i < CS_STAT_SKILLINFO+CS_NUM_SKILLS; $i++) {
882 if (exists $stats->{$i}) {
883 $STATWIDS->{"sk_xp_$i"}->set_text (formsep $stats->{$i}->[1])
884 if $STATWIDS->{"sk_xp_$i"};
885 $STATWIDS->{"sk_lvl_$i"}->set_text (sprintf "%d", $stats->{$i}->[0])
886 if $STATWIDS->{"sk_lvl_$i"};
887 }
888 }
889
890 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
891 for keys %tbl;
892} 825}
893 826
894my $METASERVER_ATIME; 827my $METASERVER_ATIME;
895 828
896sub update_metaserver { 829sub update_metaserver {
1207 $QUIT_DIALOG = new CFClient::UI::FancyFrame 1140 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1208 x => "center", 1141 x => "center",
1209 y => "center", 1142 y => "center",
1210 z => 50, 1143 z => 50,
1211 title => "Really Quit?", 1144 title => "Really Quit?",
1145 on_key_down => sub {
1146 my ($dialog, $ev) = @_;
1147 $ev->{sym} == 27 and $dialog->hide;
1148 }
1212 ; 1149 ;
1213 1150
1214 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1); 1151 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1215 1152
1216 $vb->add (new CFClient::UI::Label 1153 $vb->add (new CFClient::UI::Label
1230 on_activate => sub { exit }, 1167 on_activate => sub { exit },
1231 ); 1168 );
1232 } 1169 }
1233 1170
1234 $QUIT_DIALOG->show; 1171 $QUIT_DIALOG->show;
1172 $QUIT_DIALOG->grab_focus;
1235} 1173}
1236 1174
1237sub autopickup_setup { 1175sub autopickup_setup {
1238 my $table = new CFClient::UI::Table; 1176 my $table = new CFClient::UI::Table;
1239 1177
1329 }); 1267 });
1330 1268
1331 $table 1269 $table
1332} 1270}
1333 1271
1272my %SORT_ORDER = (
1273 type => undef,
1274 mtime => sub { sort {
1275 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1276 or $b->{mtime} <=> $a->{mtime}
1277 or $a->{type} <=> $b->{type}
1278 } @_ },
1279 weight => sub { sort {
1280 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1281 or $a->{type} <=> $b->{type}
1282 } @_ },
1283);
1284
1334sub inventory_widget { 1285sub inventory_widget {
1335 my $hb = new CFClient::UI::HBox homogeneous => 1; 1286 my $hb = new CFClient::UI::HBox homogeneous => 1;
1336 1287
1337 $hb->add (my $vb1 = new CFClient::UI::VBox); 1288 $hb->add (my $vb1 = new CFClient::UI::VBox);
1338 $vb1->add (new CFClient::UI::Label align => 0, text => "Player"); 1289 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1290
1291 $vb1->add (my $hb1 = new CFClient::UI::HBox);
1292
1293 use sort 'stable';
1294
1295 $hb1->add (new CFClient::UI::Selector
1296 value => $::CFG->{inv_sort},
1297 options => [
1298 [type => "Type/Name"],
1299 [mtime => "Recent/Normal/Locked"],
1300 [weight => "Weight/Type"],
1301 ],
1302 on_changed => sub {
1303 $::CFG->{inv_sort} = $_[1];
1304 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1305 },
1306 );
1307 $hb1->add (new CFClient::UI::Label text => "Weight: ", align => 1, expand => 1);
1308 #TODO# update to weigh/maxweight
1309 $hb1->add ($STATWIDS->{i_weight} = new CFClient::UI::Label align => -1);
1310
1311 $vb1->add (my $sw1 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1339 $vb1->add ($INV = new CFClient::UI::Inventory); 1312 $sw1->add ($INV = new CFClient::UI::Inventory);
1340 1313
1341 $hb->add (my $vb2 = new CFClient::UI::VBox); 1314 $hb->add (my $vb2 = new CFClient::UI::VBox);
1342 1315
1343 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox); 1316 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1344 1317
1318 $vb2->add (my $sw2 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1345 $vb2->add ($INVR = new CFClient::UI::Inventory); 1319 $sw2->add ($INVR = new CFClient::UI::Inventory);
1346 1320
1347 # XXX: Call after $INVR = ... because set_opencont sets the items 1321 # XXX: Call after $INVR = ... because set_opencont sets the items
1348 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor"); 1322 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1349 1323
1350 $hb 1324 $hb
1372 has_close_button => 1 1346 has_close_button => 1
1373 ; 1347 ;
1374 1348
1375 my $ntb = 1349 my $ntb =
1376 $PL_NOTEBOOK = 1350 $PL_NOTEBOOK =
1377 new CFClient::UI::Notebook 1351 new CFClient::UI::Notebook expand => 1, debug => 1;
1378 expand => 1,
1379 debug => 1,
1380 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1381 ;
1382 1352
1383 $ntb->add ( 1353 $ntb->add (
1384 "Stats" => $STATS_PAGE = stats_window, 1354 "Statistics (F2)" => $STATS_PAGE = stats_window,
1385 "Shows statistics, where all your Stats and Resistances are shown." 1355 "Shows statistics, where all your Stats and Resistances are shown."
1386 ); 1356 );
1387 $ntb->add ( 1357 $ntb->add (
1388 "Skills" => $STATS_PAGE = skill_window, 1358 "Skills (F3)" => $SKILL_PAGE = skill_window,
1389 "Shows all your Skills." 1359 "Shows all your Skills."
1390 ); 1360 );
1361
1362 my $spellsw = new CFClient::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1363 $spellsw->add ($SPELL_PAGE = new CFClient::UI::SpellList);
1391 $ntb->add ( 1364 $ntb->add (
1392 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList, 1365 "Spellbook (F4)" => $spellsw,
1393 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1366 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1394 ); 1367 );
1395 $ntb->add ( 1368 $ntb->add (
1396 Inventory => $INVENTORY_PAGE = inventory_widget, 1369 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1397 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1370 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1398 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1371 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1399 ); 1372 );
1400 1373
1401 $ntb->set_current_page ($INVENTORY_PAGE); 1374 $ntb->set_current_page ($INVENTORY_PAGE);
1532 $vbox->add (my $buttons = new CFClient::UI::HBox); 1505 $vbox->add (my $buttons = new CFClient::UI::HBox);
1533 $vbox->add (my $viewer = new CFClient::UI::TextScroller 1506 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1534 expand => 1, fontsize => 0.8, padding_x => 4); 1507 expand => 1, fontsize => 0.8, padding_x => 4);
1535 1508
1536 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: "); 1509 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1537 $buttons->add (my $combo = new CFClient::UI::Combobox 1510 $buttons->add (my $combo = new CFClient::UI::Selector
1538 value => undef, 1511 value => undef,
1539 options => [ 1512 options => [
1540 [intro => "Introduction"], 1513 [intro => "Introduction"],
1541 [manual => "Main Manual"], 1514 [manual => "Main Manual"],
1542 [skill_help => "Skill Reference"], 1515 [skill_help => "Skill Reference"],
1545 [COPYING => "License Terms"], 1518 [COPYING => "License Terms"],
1546 ], 1519 ],
1547 on_changed => sub { 1520 on_changed => sub {
1548 my ($self, $pod) = @_; 1521 my ($self, $pod) = @_;
1549 1522
1550 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1551 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1552
1553 $viewer->clear; 1523 $viewer->clear;
1554 1524 $viewer->add_paragraph (@{ CFClient::Pod::pod_paragraphs $pod });
1555# $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1556# (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1557# (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1558# ]);#d#
1559
1560 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1561 for @$pom;
1562
1563 $viewer->set_offset (0); 1525 $viewer->set_offset (0);
1564 1526
1565 0 1527 0
1566 }, 1528 },
1567 on_visibility_change => sub { 1529 on_visibility_change => sub {
1831 1793
1832 $WANT_REFRESH = 0; 1794 $WANT_REFRESH = 0;
1833 $CAN_REFRESH = 0; 1795 $CAN_REFRESH = 0;
1834 $LAST_REFRESH = $NOW; 1796 $LAST_REFRESH = $NOW;
1835 1797
18360 && do {
1837 # some weird model-drawing code, just a joke right now
1838 use CFClient::OpenGL;
1839
1840 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1841 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1842 $demo{r} ||= do {
1843 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1844 $mod->{v} = pack "f*", @{$mod->{v}};
1845 $_ = [scalar @$_, pack "S!*", @$_]
1846 for values %{$mod->{g}};
1847 $mod
1848 };
1849
1850 my $r = $demo{r} or die;
1851
1852 glDepthMask 1;
1853 glClear GL_DEPTH_BUFFER_BIT;
1854 glEnable GL_TEXTURE_2D;
1855 glEnable GL_DEPTH_TEST;
1856 glEnable GL_CULL_FACE;
1857 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1858
1859 glMatrixMode GL_PROJECTION;
1860 glLoadIdentity;
1861 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1862 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1863 glMatrixMode GL_MODELVIEW;
1864 glLoadIdentity;
1865
1866 glPushMatrix;
1867 glTranslate 0, 0, -800;
1868 glScale 1, -1, 1;
1869 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1870 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1871 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1872 glScale 50, 50, 50;
1873
1874 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1875 while (my ($k, $v) = each %{$r->{g}}) {
1876 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1877 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1878 }
1879
1880 glPopMatrix;
1881
1882 glShadeModel GL_FLAT;
1883 glDisable GL_DEPTH_TEST;
1884 glDisable GL_TEXTURE_2D;
1885 glDepthMask 0;
1886
1887 $WANT_REFRESH++;
1888};
1889
1890 CFClient::SDL_GL_SwapBuffers; 1798 CFClient::SDL_GL_SwapBuffers;
1891} 1799}
1892 1800
1893my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 1801my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1894 $NOW = time; 1802 $NOW = time;
1965############################################################################# 1873#############################################################################
1966 1874
1967$SIG{INT} = $SIG{TERM} = sub { exit }; 1875$SIG{INT} = $SIG{TERM} = sub { exit };
1968 1876
1969{ 1877{
1970 local $SIG{__DIE__} = sub {
1971 return unless defined $^S && !$^S;
1972 Carp::confess $_[1];#d#TODO: remove when stable
1973 CFClient::fatal $_[0];
1974 };
1975
1976 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc"; 1878 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1977 CFClient::UI::set_layout ($::CFG->{layout}); 1879 CFClient::UI::set_layout ($::CFG->{layout});
1978 1880
1979 my %DEF_CFG = ( 1881 my %DEF_CFG = (
1980 sdl_mode => 0, 1882 sdl_mode => 0,
1998 bgm_volume => 0.25, 1900 bgm_volume => 0.25,
1999 face_prefetch => 0, 1901 face_prefetch => 0,
2000 output_sync => 1, 1902 output_sync => 1,
2001 output_count => 1, 1903 output_count => 1,
2002 pickup => 0, 1904 pickup => 0,
1905 inv_sort => "mtime",
2003 default => "profile", # default profile 1906 default => "profile", # default profile
2004 ); 1907 );
2005 1908
2006 while (my ($k, $v) = each %DEF_CFG) { 1909 while (my ($k, $v) = each %DEF_CFG) {
2007 $CFG->{$k} = $v unless exists $CFG->{$k}; 1910 $CFG->{$k} = $v unless exists $CFG->{$k};

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