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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.190 by root, Sun Jul 29 18:56:03 2007 UTC vs.
Revision 1.207 by root, Thu Aug 9 11:02:08 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
148our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
149our $STATS_PAGE; 153our $STATS_PAGE;
150our $SKILL_PAGE; 154our $SKILL_PAGE;
151our $SPELL_PAGE; 155our $SPELL_PAGE;
152our $SPELL_LIST; 156our $SPELL_LIST;
158our $STATWIDS; 162our $STATWIDS;
159 163
160our $SDL_ACTIVE; 164our $SDL_ACTIVE;
161our %SDL_CB; 165our %SDL_CB;
162 166
167our $ALT_ENTER_MESSAGE;
168our $STATUSBOX;
169our $DEBUG_STATUS;
170
171our $INV;
172our $INVR;
173our $INV_RIGHT_HB;
174
175our $PICKUP_CFG;
176
177#############################################################################
178
179sub status {
180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
181}
182
183sub debug {
184 $DEBUG_STATUS->set_text ($_[0]);
185}
186
187sub message {
188 my ($para) = @_;
189 $MESSAGE_WINDOW->message ($para);
190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
163our $SDL_MIXER; 195our $SDL_MIXER;
196
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT; 198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
166our $MUSIC_START; 200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
167our $MUSIC_PLAYING_DATA; 202our $MUSIC_PLAYING_DATA;
168our $MUSIC_PLAYING_META; 203our $MUSIC_PLAYING_META;
169our $MUSIC_PLAYER; 204our $MUSIC_PLAYER;
170our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
171our @SOUNDS; # event => file mapping 206
172our %AUDIO_CHUNKS; # audio files 207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
173 209
174our $ALT_ENTER_MESSAGE; 210sub audio_channel_finished {
175our $STATUSBOX; 211 my ($channel) = @_;
176our $DEBUG_STATUS;
177 212
178our $INV; 213# warn "channel $channel finished\n";#d#
179our $INVR;
180our $INV_RIGHT_HB;
181
182our $PICKUP_CFG;
183
184sub status {
185 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
186} 214}
187 215
188sub debug { 216sub audio_sound_push($) {
189 $DEBUG_STATUS->set_text ($_[0]);
190}
191
192sub message {
193 my ($para) = @_; 217 my ($face) = @_;
194 $MESSAGE_WINDOW->message ($para); 218
219 $CFG->{effects_enable}
220 or return;
221
222 $AUDIO_PLAY{$face}
223 or return;
224
225 if (my $chunk = $AUDIO_CHUNK{$face}) {
226 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
227 my (undef, $dx, $dy, $vol) = @$_;
228
229 my $channel = CFPlus::Channel::find;
230 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
231 $channel->set_position_r ($dx, $dy, 20);
232 $chunk->play ($channel);
233 }
234 } else {
235 # sound_meta not set means data is in flight either way
236 my $meta = $CONN->{sound_meta}{$face}
237 or return;
238
239 # if its a jingle, play it as ambient music
240 if ($meta->{meta}{jingle}) {
241 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
243 &audio_music_push ($face);
244 }
245 } else {
246 # fetch from database
247 CFPlus::DB::get res_data => $meta->{name}, sub {
248 my $rwops = new CFPlus::RW $_[0];
249 my $chunk = new CFPlus::MixChunk $rwops
250 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
251 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
252 $AUDIO_CHUNK{$face} = $chunk;
253
254 audio_sound_push ($face);
255 };
256 }
257 }
195} 258}
259
260sub audio_sound_play {
261 my ($face, $dx, $dy, $vol) = @_;
262
263 $SDL_MIXER
264 or return;
265 $CFG->{effects_enable}
266 or return;
267
268 my $queue = $AUDIO_PLAY{$face} ||= [];
269 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
270 audio_sound_push $face
271 unless @$queue > 1;
272}
273
274sub audio_music_set_meta {
275 my ($meta) = @_;
276
277 $MUSIC_PLAYING_META = $meta;
278 $MUSIC_PLAYING_WIDGET->set_markup (
279 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
280 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
281 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
282 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
283 );
284}
285
286sub audio_music_update_volume {
287 return unless $MUSIC_PLAYING_META;
288 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
289 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
290 CFPlus::MixMusic::volume $base * $volume * 128;
291}
292
293sub audio_music_start {
294 my $meta = $MUSIC_PLAYING_META;
295
296 CFPlus::DB::get res_data => $meta->{name}, sub {
297 return unless $SDL_MIXER;
298
299 # music might have changed...
300 $meta eq $MUSIC_PLAYING_META
301 or return &audio_music_start ();
302
303 audio_music_update_volume;
304
305 $MUSIC_PLAYING_DATA = \$_[0];
306
307 my $rwops = $meta->{path}
308 ? new_from_file CFPlus::RW $meta->{path}
309 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
310
311 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
312 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
313
314 my $NOW = time;
315
316 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
317 my $pos = $MUSIC_PLAYING_META->{stop_pos};
318 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
319 $MUSIC_START = time - $pos;
320 } else {
321 $MUSIC_PLAYER->play (0);
322 $MUSIC_START = time;
323 }
324
325 delete $meta->{stop_time};
326 delete $meta->{stop_pos};
327 }
328}
329
330sub audio_music_push {
331 return unless $SDL_MIXER;
332
333 my $fade_out;
334
335 if (@MUSIC_JINGLE) {
336 @MUSIC_HAVE = $MUSIC_JINGLE[0];
337 $fade_out = 333;
338 } else {
339 return unless $CFG->{bgm_enable};
340
341 my @have =
342 grep $_,
343 map $CONN->{music_meta}{$_},
344 @$MUSIC_WANT;
345
346 @MUSIC_HAVE = @have
347 if @have;
348
349 # default MUSIC_HAVE == MUSIC_DEFAULT
350 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
351 $fade_out = 1000;
352 }
353
354 # if the currently playing song is acceptable, let it continue
355 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
356
357 my $NOW = time;
358
359 if ($MUSIC_PLAYING_META) {
360 $MUSIC_PLAYING_META->{stop_time} = $NOW;
361 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
362 CFPlus::MixMusic::fade_out $fade_out;
363 } else {
364 # sort by stop time, oldest first
365 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
366
367 # if the most recently-played piece played very recently,
368 # resume it, else choose the oldest piece for rotation.
369 audio_music_set_meta
370 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
371 ? $MUSIC_HAVE[-1]
372 : $MUSIC_HAVE[0];
373
374 audio_music_start;
375 }
376}
377
378sub audio_music_set_ambient {
379 my ($songs) = @_;
380
381 $MUSIC_WANT = $songs;
382 audio_music_push;
383}
384
385sub audio_music_finished {
386 # we compress multiple jingles of the same type
387 shift @MUSIC_JINGLE
388 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
389
390 $MUSIC_PLAYING_WIDGET->clear;
391
392 undef $MUSIC_PLAYER;
393 undef $MUSIC_PLAYING_META;
394 undef $MUSIC_PLAYING_DATA;
395
396 audio_music_push;
397}
398
399sub audio_init {
400 if ($CFG->{audio_enable}) {
401 $ENV{MIX_EFFECTSMAXSPEED} = 1;
402 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
403
404 unless ($SDL_MIXER) {
405 status "Unable to open sound device: there will be no sound";
406 return;
407 }
408
409 CFPlus::Mix_AllocateChannels 16;
410
411 audio_music_finished;
412 } else {
413 undef $SDL_MIXER;
414 }
415}
416
417sub audio_shutdown {
418 undef $MUSIC_PLAYER;
419 undef $MUSIC_PLAYING_META;
420 undef $MUSIC_PLAYING_DATA;
421
422 $MUSIC_WANT = [];
423 @MUSIC_JINGLE = ();
424 %AUDIO_PLAY = ();
425 %AUDIO_CHUNK = ();
426
427 CFPlus::Mix_CloseAudio if $SDL_MIXER;
428 undef $SDL_MIXER;
429}
430
431#############################################################################
196 432
197sub destroy_query_dialog { 433sub destroy_query_dialog {
198 (delete $_[0]{query_dialog})->destroy 434 (delete $_[0]{query_dialog})->destroy
199 if $_[0]{query_dialog}; 435 if $_[0]{query_dialog};
200} 436}
460 query => \&server_query, 696 query => \&server_query,
461 697
462 setup_req => { 698 setup_req => {
463 smoothing => $CFG->{map_smoothing}*1, 699 smoothing => $CFG->{map_smoothing}*1,
464 }, 700 },
465
466 sound_play => sub {
467 my ($x, $y, $soundnum, $type) = @_;
468
469 $SDL_MIXER
470 or return;
471
472 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
473 or return;
474
475 $chunk->play;
476 },
477 }; 701 };
478 702
479 if ($CONN) { 703 if ($CONN) {
480 CFPlus::lowdelay fileno $CONN->{fh}; 704 CFPlus::lowdelay fileno $CONN->{fh};
481 705
492 $SETUP_DIALOG->show; 716 $SETUP_DIALOG->show;
493 $PL_WINDOW->hide; 717 $PL_WINDOW->hide;
494 $SPELL_LIST->clear_spells; 718 $SPELL_LIST->clear_spells;
495 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 719 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
496 720
497 &audio_music_set ([]); 721 &audio_music_set_ambient ([]);
498 722
499 return unless $CONN; 723 return unless $CONN;
500 724
501 status "connection closed"; 725 status "connection closed";
502 726
635} 859}
636 860
637sub audio_setup { 861sub audio_setup {
638 my $vbox = new CFPlus::UI::VBox; 862 my $vbox = new CFPlus::UI::VBox;
639 863
640 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 864 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
641 865
642 my $row = 0; 866 my $row = 0;
643 867
644 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
645 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 869 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
649 ); 873 );
650# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 874# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
651# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 875# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
652# $CFG->{effects_volume} = $_[1]; 876# $CFG->{effects_volume} = $_[1];
653# }); 877# });
878
879 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
880 $table->add_at (1, $row, new CFPlus::UI::CheckBox
881 expand => 1, state => $CFG->{effects_enable},
882 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
883 on_changed => sub {
884 $CFG->{effects_enable} = $_[1];
885 $CONN->update_fx_want if $CONN;
886 0
887 }
888 );
889 $table->add_at (2, $row++, new CFPlus::UI::Slider
890 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
891 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
892 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
893 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
894 );
895
654 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 896 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
655 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 897 $table->add_at (1, $row, new CFPlus::UI::CheckBox
656 $hbox->add (new CFPlus::UI::CheckBox
657 expand => 1, state => $CFG->{bgm_enable}, 898 expand => 1, state => $CFG->{bgm_enable},
658 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 899 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
659 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 900 on_changed => sub {
901 $CFG->{bgm_enable} = $_[1];
902 $CONN->update_fx_want if $CONN;
903 0
904 }
660 ); 905 );
661 $hbox->add (new CFPlus::UI::Slider 906 $table->add_at (2, $row++, new CFPlus::UI::Slider
662 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 907 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
663 tooltip => "The volume of the background music. Changes are instant.", 908 tooltip => "The volume of the background music. Changes are instant.",
664 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 909 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
665 ); 910 );
666 911
667 $table->add_at (1, $row++, new CFPlus::UI::Button 912 $table->add_at (1, $row++, new CFPlus::UI::Button
668 expand => 1, align => 0, text => "Apply", 913 c_colspan => 2, expand => 1, align => 0, text => "Apply",
669 tooltip => "Apply the audio settings", 914 tooltip => "Apply the audio settings",
670 on_activate => sub { 915 on_activate => sub {
671 audio_shutdown (); 916 audio_shutdown ();
672 audio_init (); 917 audio_init ();
673 0 918 0
744 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 989 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
745 990
746 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 991 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
747 992
748 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 993 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
749 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 994 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
750 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 995 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
751 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 996 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 997 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 998 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
754 999
755 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1000 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
756 1001
757 $c->add_items ({ 1002 $c->add_items ({
1082 text => $CFG->{profile}{default}{host}, 1327 text => $CFG->{profile}{default}{host},
1083 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1328 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1084 on_changed => sub { 1329 on_changed => sub {
1085 my ($self, $value) = @_; 1330 my ($self, $value) = @_;
1086 $CFG->{profile}{default}{host} = $value; 1331 $CFG->{profile}{default}{host} = $value;
1087 0 1332 1
1088 } 1333 }
1089 ); 1334 );
1090 1335
1091 $vbox->add (new CFPlus::UI::Button 1336 $vbox->add (new CFPlus::UI::Button
1092 expand => 1, 1337 expand => 1,
1093 text => "Server List", 1338 text => "Server List",
1094 other => $METASERVER, 1339 other => $METASERVER,
1095 tooltip => "Show a list of available crossfire servers", 1340 tooltip => "Show a list of available crossfire servers",
1096 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1341 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1097 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1342 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1098 ); 1343 );
1099 } 1344 }
1100 1345
1101 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1346 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1102 $table->add_at (1, 4, new CFPlus::UI::Entry 1347 $table->add_at (1, 4, new CFPlus::UI::Entry
1103 text => $CFG->{profile}{default}{user}, 1348 text => $CFG->{profile}{default}{user},
1104 tooltip => "The name of your character on the server", 1349 tooltip => "The name of your character on the server",
1105 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1350 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1106 ); 1351 );
1107 1352
1108 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1353 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1109 $table->add_at (1, 5, new CFPlus::UI::Entry 1354 $table->add_at (1, 5, new CFPlus::UI::Entry
1110 text => $CFG->{profile}{default}{password}, 1355 text => $CFG->{profile}{default}{password},
1111 hidden => 1, 1356 hidden => 1,
1112 tooltip => "The password for your character", 1357 tooltip => "The password for your character",
1113 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1358 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1114 ); 1359 );
1115 1360
1116 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1361 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1117 $table->add_at (1, 7, new CFPlus::UI::Slider 1362 $table->add_at (1, 7, new CFPlus::UI::Slider
1118 force_w => 100, 1363 force_w => 100,
1119 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1364 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1120 tooltip => "This is the size of the portion of the map update the server sends you. " 1365 tooltip => "This is the size of the portion of the map update the server sends you. "
1121 . "If you set this to a high value you will be able to see further, " 1366 . "If you set this to a high value you will be able to see further, "
1122 . "but you also increase bandwidth requirements and latency. " 1367 . "but you also increase bandwidth requirements and latency. "
1123 . "This option is only used once at log-in.", 1368 . "This option is only used once at log-in.",
1124 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1369 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1125 ); 1370 );
1126 1371
1127 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1372 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1128 $table->add_at (1, 8, new CFPlus::UI::Entry 1373 $table->add_at (1, 8, new CFPlus::UI::Entry
1129 text => $CFG->{output_rate}, 1374 text => $CFG->{output_rate},
1130 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed " 1375 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1131 . "when sending images, to ensure interactiveness. When 0 or unset, the server " 1376 . "when sending data. When 0 or unset, the server "
1132 . "default will be used, which is usually around 100kb/s.", 1377 . "default will be used, which is usually around 100kb/s. Most servers will "
1378 . "dynamically find an optimal rate, so adjust this only when necessary.",
1133 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 }, 1379 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1134 ); 1380 );
1135 1381
1136 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); 1382 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1137 $table->add_at (1, 9, new CFPlus::UI::Entry 1383 $table->add_at (1, 9, new CFPlus::UI::Entry
1138 text => $CFG->{output_count}, 1384 text => $CFG->{output_count},
1139 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1385 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1140 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1386 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1141 ); 1387 );
1142 1388
1143 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1389 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1144 $table->add_at (1, 10, new CFPlus::UI::Entry 1390 $table->add_at (1, 10, new CFPlus::UI::Entry
1145 text => $CFG->{output_sync}, 1391 text => $CFG->{output_sync},
1146 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1392 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1147 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1393 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1148 ); 1394 );
1149 1395
1150 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button 1396 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1151 expand => 1, 1397 expand => 1,
1152 align => 0, 1398 align => 0,
1153 text => "Login", 1399 text => "Login",
1154 on_activate => sub { 1400 on_activate => sub {
1155 $CONN ? stop_game 1401 $CONN ? stop_game
1156 : start_game; 1402 : start_game;
1157 0 1403 1
1158 }, 1404 },
1159 ); 1405 );
1160 1406
1161 $vbox->add (new CFPlus::UI::FancyFrame 1407 $vbox->add (new CFPlus::UI::FancyFrame
1162 label => "Server Info", 1408 label => "Server Info",
1363 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1609 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1364 1610
1365 $hb 1611 $hb
1366} 1612}
1367 1613
1614sub media_window {
1615 my $vb = new CFPlus::UI::VBox;
1616
1617 $vb->add (new CFPlus::UI::FancyFrame
1618 label => "Currently playing music",
1619 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1620 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1621 );
1622
1623 $vb->add (new CFPlus::UI::FancyFrame
1624 label => "Other media used in this session",
1625 expand => 1,
1626 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1627 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1628 );
1629
1630 $vb
1631}
1632
1633sub add_license {
1634 my ($meta) = @_;
1635
1636 $meta = $meta->{meta}
1637 or return;
1638
1639 $meta->{license} || $meta->{author} || $meta->{source}
1640 or return;
1641
1642 $LICENSE_WIDGET->add_paragraph ({
1643 fg => [1, 1, 1, 1],
1644 markup => "<small>"
1645 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1646 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1647 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1648 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1649 . "</small>",
1650 });
1651 $LICENSE_WIDGET->scroll_to_bottom;
1652}
1653
1368sub toggle_player_page { 1654sub toggle_player_page {
1369 my ($widget) = @_; 1655 my ($widget) = @_;
1370 1656
1371 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1657 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1372 $PL_WINDOW->hide; 1658 $PL_WINDOW->hide;
1409 $ntb->add_tab ( 1695 $ntb->add_tab (
1410 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1696 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1411 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1697 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1412 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1698 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1413 ); 1699 );
1414 $ntb->add_tab (Pickup => autopickup_setup, 1700 $ntb->add_tab (Pickup => autopickup_setup,
1415 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1701 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1702
1703 $ntb->add_tab (Media => media_window,
1704 "License, Author and Source info for media sent by the server.");
1416 1705
1417 $ntb->set_current_page ($INVENTORY_PAGE); 1706 $ntb->set_current_page ($INVENTORY_PAGE);
1418 1707
1419 $plwin->add ($ntb); 1708 $plwin->add ($ntb);
1420 $plwin 1709 $plwin
1797 CFPlus::OpenGL::shutdown; 2086 CFPlus::OpenGL::shutdown;
1798 2087
1799 undef $SDL_ACTIVE; 2088 undef $SDL_ACTIVE;
1800} 2089}
1801 2090
1802sub audio_channel_finished {
1803 my ($channel) = @_;
1804
1805 #warn "channel $channel finished\n";#d#
1806}
1807
1808sub audio_music_set {
1809 my ($songs) = @_;
1810
1811 my @want =
1812 grep $_,
1813 map $CONN->{music_meta}{$_},
1814 @$songs;
1815
1816 if (@want) {
1817 @MUSIC_WANT = @want;
1818 &audio_music_changed ();
1819 }
1820}
1821
1822sub audio_music_start {
1823 my $meta = $MUSIC_PLAYING_META;
1824
1825 CFPlus::DB::get res_data => $meta->{name}, sub {
1826 return unless $SDL_MIXER;
1827
1828 # music might have changed...
1829 $meta eq $MUSIC_PLAYING_META
1830 or return &audio_music_start ();
1831
1832 $MUSIC_PLAYING_DATA = \$_[0];
1833
1834 my $rwops = $meta->{path}
1835 ? new_from_file CFPlus::RW $meta->{path}
1836 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1837
1838 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1839 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1840
1841 my $NOW = time;
1842
1843 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1844 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1845 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1846 $MUSIC_START = time - $pos;
1847 } else {
1848 $MUSIC_PLAYER->play (0);
1849 $MUSIC_START = time;
1850 }
1851
1852 delete $MUSIC_PLAYING_META->{stop_time};
1853 delete $MUSIC_PLAYING_META->{stop_pos};
1854 }
1855}
1856
1857sub audio_music_changed {
1858 return unless $CFG->{bgm_enable};
1859 return unless $SDL_MIXER;
1860
1861 # default MUSIC_WANT == MUSIC_DEFAULT
1862 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1863
1864 # if the currently playing song is acceptable, let it continue
1865 return if $MUSIC_PLAYING_META
1866 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1867
1868 my $NOW = time;
1869
1870 if ($MUSIC_PLAYING_META) {
1871 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1872 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1873 CFPlus::MixMusic::fade_out 1000;
1874 } else {
1875 # sort by stop time, oldest first
1876 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1877
1878 # if the most recently-played piece played very recently,
1879 # resume it, else choose the oldest piece for rotation.
1880 $MUSIC_PLAYING_META =
1881 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1882 ? $MUSIC_WANT[-1]
1883 : $MUSIC_WANT[0];
1884
1885 audio_music_start;
1886 }
1887}
1888
1889sub audio_music_finished {
1890 undef $MUSIC_PLAYER;
1891 undef $MUSIC_PLAYING_META;
1892 undef $MUSIC_PLAYING_DATA;
1893
1894 audio_music_changed;
1895}
1896
1897sub audio_init {
1898 if ($CFG->{audio_enable}) {
1899 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1900 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1901 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1902
1903 unless ($SDL_MIXER) {
1904 status "Unable to open sound device: there will be no sound";
1905 return;
1906 }
1907
1908 CFPlus::Mix_AllocateChannels 8;
1909 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1910
1911 audio_music_finished;
1912
1913 local $_;
1914 while (<$fh>) {
1915 next if /^\s*#/;
1916 next if /^\s*$/;
1917
1918 my ($file, $volume, $event) = split /\s+/, $_, 3;
1919
1920 push @SOUNDS, "$volume,$file";
1921
1922 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1923 my $rwops = new_from_file CFPlus::RW CFPlus::find_rcfile "sounds/$file";
1924 my $chunk = new CFPlus::MixChunk $rwops;
1925 $chunk->volume ($volume * 128 / 100);
1926 $chunk
1927 };
1928 }
1929 } else {
1930 status "unable to open sound config: $!";
1931 }
1932 } else {
1933 undef $SDL_MIXER;
1934 }
1935}
1936
1937sub audio_shutdown {
1938 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1939 undef $SDL_MIXER;
1940 @SOUNDS = ();
1941 %AUDIO_CHUNKS = ();
1942}
1943
1944my %animate_object; 2091my %animate_object;
1945my $animate_timer; 2092my $animate_timer;
1946 2093
1947my $fps = 9; 2094my $fps = 9;
1948
1949my %demo;#d#
1950 2095
1951sub force_refresh { 2096sub force_refresh {
1952 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2097 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1953 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2098 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1954 2099
2039 2184
2040 CFPlus::UI::set_layout ($::CFG->{layout}); 2185 CFPlus::UI::set_layout ($::CFG->{layout});
2041 2186
2042 my %DEF_CFG = ( 2187 my %DEF_CFG = (
2043 sdl_mode => 0, 2188 sdl_mode => 0,
2044 width => 640,
2045 height => 480,
2046 fullscreen => 0, 2189 fullscreen => 0,
2047 fast => 0, 2190 fast => 0,
2048 map_scale => 1, 2191 map_scale => 1,
2049 fow_enable => 1, 2192 fow_enable => 1,
2050 fow_intensity => 0, 2193 fow_intensity => 0,
2054 gauge_fontsize => 1, 2197 gauge_fontsize => 1,
2055 gauge_size => 0.35, 2198 gauge_size => 0.35,
2056 stat_fontsize => 0.7, 2199 stat_fontsize => 0.7,
2057 mapsize => 100, 2200 mapsize => 100,
2058 audio_enable => 1, 2201 audio_enable => 1,
2202 effects_enable => 1,
2203 effects_volume => 1,
2059 bgm_enable => 1, 2204 bgm_enable => 1,
2060 bgm_volume => 0.25, 2205 bgm_volume => 0.5,
2061 output_sync => 1, 2206 output_sync => 1,
2062 output_count => 1, 2207 output_count => 1,
2063 output_rate => "", 2208 output_rate => "",
2064 pickup => 0, 2209 pickup => 0,
2065 inv_sort => "mtime", 2210 inv_sort => "mtime",
2143Event::loop; 2288Event::loop;
2144#CFPlus::SDL_Quit; 2289#CFPlus::SDL_Quit;
2145#CFPlus::_exit 0; 2290#CFPlus::_exit 0;
2146 2291
2147END { 2292END {
2293 video_shutdown;
2294 audio_shutdown;
2148 CFPlus::SDL_Quit; 2295 CFPlus::SDL_Quit;
2149 CFPlus::DB::Server::stop; 2296 CFPlus::DB::Server::stop;
2150} 2297}
2151 2298
2152=head1 NAME 2299=head1 NAME
2153 2300
2154cfplus - A Crossfire+ and Crossfire game client 2301cfplus - A Crossfire TRT and Crossfire game client
2155 2302
2156=head1 SYNOPSIS 2303=head1 SYNOPSIS
2157 2304
2158Just run it - no commandline arguments are supported. 2305Just run it - no commandline arguments are supported.
2159 2306
2160=head1 USAGE 2307=head1 USAGE
2161 2308
2162cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2309cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2163fullscreen and interactively. 2310be used in fullscreen mode and interactively.
2164 2311
2165=head1 DEBUGGING 2312=head1 DEBUGGING
2166 2313
2167 2314
2168CFPLUS_DEBUG - environment variable 2315CFPLUS_DEBUG - environment variable

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