ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.80 by root, Mon Jun 26 21:59:04 2006 UTC vs.
Revision 1.83 by elmex, Wed Jun 28 18:48:48 2006 UTC

694 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."], 694 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
695 695
696 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 696 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
697 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 697 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
698 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 698 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
699 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."], 699 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."],
700 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 700 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
701 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 701 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
702 ) { 702 ) {
703 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 703 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
704 704
723 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)", 723 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
724 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)", 724 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
725 pois => "<b>Poison</b> (resistance to getting poisoned)", 725 pois => "<b>Poison</b> (resistance to getting poisoned)",
726 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)", 726 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
727 deat => "<b>Death</b> (resistance against death spells)", 727 deat => "<b>Death</b> (resistance against death spells)",
728 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)", 728 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)",
729 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)", 729 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
730 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)", 730 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
731 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...", 731 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
732 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)", 732 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
733 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)", 733 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
808 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW}); 808 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
809 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA}); 809 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
810 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC}); 810 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
811 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC}); 811 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
812 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM}); 812 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
813 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR}); 813 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
814 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED}); 814 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
815 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP}); 815 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
816 816
817 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000); 817 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
818 818
842} 842}
843 843
844my $METASERVER_ATIME; 844my $METASERVER_ATIME;
845 845
846sub update_metaserver { 846sub update_metaserver {
847 my ($metaserver_dialog) = @_;
848
849 $METASERVER = $metaserver_dialog
850 if defined $metaserver_dialog;
851
847 return if $METASERVER_ATIME > time; 852 return if $METASERVER_ATIME > time;
848 $METASERVER_ATIME = time + 60; 853 $METASERVER_ATIME = time + 60;
849 854
850 my $table = $METASERVER->{table}; 855 my $table = $METASERVER->{table};
851 $table->clear; 856 $table->clear;
939 } 944 }
940 }); 945 });
941} 946}
942 947
943sub metaserver_dialog { 948sub metaserver_dialog {
949 my $vbox = new CFClient::UI::VBox;
950 my $table = new CFClient::UI::Table;
951 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $table);
952
944 my $dialog = new CFClient::UI::FancyFrame 953 my $dialog = new CFClient::UI::FancyFrame
945 title => "Server List", 954 title => "Server List",
946 name => 'metaserver_dialog', 955 name => 'metaserver_dialog',
947 x => 'center', 956 x => 'center',
948 y => 'center', 957 y => 'center',
949 z => 3, 958 z => 3,
950 force_h => $::HEIGHT * 0.4, 959 force_h => $::HEIGHT * 0.4,
951 child => (my $vbox = new CFClient::UI::VBox), 960 child => $vbox,
952 has_close_button => 1, 961 has_close_button => 1,
962 table => $table,
953 on_visibility_change => sub { 963 on_visibility_change => sub {
954 update_metaserver if $_[1]; 964 update_metaserver ($_[0]) if $_[1];
955 0 965 0
956 }, 966 },
957 ; 967 ;
958
959 $dialog->{table} = new CFClient::UI::Table;
960
961 $vbox->add (new CFClient::UI::ScrolledWindow expand => 1, child => $dialog->{table});
962 968
963 $dialog 969 $dialog
964} 970}
965 971
966sub server_setup { 972sub server_setup {
981 my ($self, $value) = @_; 987 my ($self, $value) = @_;
982 $CFG->{profile}{default}{host} = $value; 988 $CFG->{profile}{default}{host} = $value;
983 0 989 0
984 } 990 }
985 ); 991 );
986
987 $METASERVER = metaserver_dialog;
988 992
989 $vbox->add (new CFClient::UI::Button 993 $vbox->add (new CFClient::UI::Button
990 expand => 1, 994 expand => 1,
991 text => "Server List", 995 text => "Server List",
992 other => $METASERVER, 996 other => $METASERVER,
1232 ++$y; 1236 ++$y;
1233 1237
1234 my $mask = $_->[1]; 1238 my $mask = $_->[1];
1235 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1); 1239 $table->add ($x , $y, new CFClient::UI::Label text => $_->[0], align => 1, expand => 1);
1236 $table->add ($x+1, $y, new CFClient::UI::CheckBox 1240 $table->add ($x+1, $y, new CFClient::UI::CheckBox
1237 state => $CFG->{pickup} & $mask, 1241 state => $::CFG->{pickup} & $mask,
1238 on_changed => sub { 1242 on_changed => sub {
1239 my ($box, $value) = @_; 1243 my ($box, $value) = @_;
1240 1244
1241 if ($value) { 1245 if ($value) {
1242 $::CFG->{pickup} |= $mask; 1246 $::CFG->{pickup} |= $mask;
1251 }); 1255 });
1252 } 1256 }
1253 } 1257 }
1254 1258
1255 $table->add (2, 18, new CFClient::UI::ValSlider 1259 $table->add (2, 18, new CFClient::UI::ValSlider
1256 range => [0, 0, 16, 1, 1], 1260 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1261 template => ">= 99",
1257 to_value => sub { ">= " . 5 * $_[0] }, 1262 to_value => sub { ">= " . 5 * $_[0] },
1258 on_changed => sub { 1263 on_changed => sub {
1259 my ($slider, $value) = @_; 1264 my ($slider, $value) = @_;
1260 1265
1261 $::CFG->{pickup} &= ~0x7; 1266 $::CFG->{pickup} &= ~0xF;
1262 $::CFG->{pickup} |= int $value 1267 $::CFG->{pickup} |= int $value
1263 if $value; 1268 if $value;
1264 1; 1269 1;
1265 }); 1270 });
1271
1266 $table->add (3, 18, new CFClient::UI::Button 1272 $table->add (3, 18, new CFClient::UI::Button
1267 text => "set", 1273 text => "set",
1268 on_activate => sub { 1274 on_activate => sub {
1269 $::CONN->send_command ("pickup $::CFG->{pickup}") 1275 $::CONN->send_command ("pickup $::CFG->{pickup}")
1270 if defined $::CONN; 1276 if defined $::CONN;
1279 x => "center", 1285 x => "center",
1280 y => "center", 1286 y => "center",
1281 force_w => $WIDTH * 9/10, 1287 force_w => $WIDTH * 9/10,
1282 force_h => $HEIGHT * 9/10, 1288 force_h => $HEIGHT * 9/10,
1283 title => "Inventory", 1289 title => "Inventory",
1290 name => "inventory_window",
1284 has_close_button => 1, 1291 has_close_button => 1,
1285 ; 1292 ;
1286 1293
1287 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1); 1294 $invwin->add (my $hb = new CFClient::UI::HBox homogeneous => 1);
1288 1295
1577 z => 2, 1584 z => 2,
1578 force_w => $::WIDTH * 0.6, 1585 force_w => $::WIDTH * 0.6,
1579 force_h => $::HEIGHT * 0.6, 1586 force_h => $::HEIGHT * 0.6,
1580 has_close_button => 1, 1587 has_close_button => 1,
1581 ; 1588 ;
1589
1590 $METASERVER = metaserver_dialog;
1582 1591
1583 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1, 1592 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFClient::UI::Notebook expand => 1, debug => 1,
1584 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1); 1593 filter => new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1585 1594
1586 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 1595 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines