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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.19
Committed: Sat May 27 21:15:57 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.18: +24 -6 lines
Log Message:
toggle_visibility and default toplevel window positions

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol::Constants;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::OpenGL ();
40 use CFClient::Protocol;
41 use CFClient::UI;
42 use CFClient::MapWidget;
43
44 $Event::DIED = sub {
45 # TODO: display dialog box or so
46 CFClient::error $_[1];
47 };
48
49 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50
51 our $VERSION = '0.1';
52
53 my $MAX_FPS = 60;
54 my $MIN_FPS = 5; # unused as of yet
55
56 our $META_SERVER = "crossfire.real-time.com:13326";
57
58 our $LAST_REFRESH;
59 our $NOW;
60
61 our $CFG;
62 our $CONN;
63 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65 our $WANT_REFRESH;
66 our $CAN_REFRESH;
67
68 our @SDL_MODES;
69 our $WIDTH;
70 our $HEIGHT;
71 our $FULLSCREEN;
72 our $FONTSIZE;
73
74 our $FONT_PROP;
75 our $FONT_FIXED;
76
77 our $MAP;
78 our $MAPMAP;
79 our $MAPWIDGET;
80 our $BUTTONBAR;
81 our $LOGVIEW;
82 our $CONSOLE;
83 our $METASERVER;
84 our $LOGIN_BUTTON;
85 our $QUIT_DIALOG;
86
87 our $FLOORBOX;
88 our $GAUGES;
89 our $STATWIDS;
90
91 our $SDL_ACTIVE;
92 our %SDL_CB;
93
94 our $SDL_MIXER;
95 our @SOUNDS; # event => file mapping
96 our %AUDIO_CHUNKS; # audio files
97
98 our $ALT_ENTER_MESSAGE;
99 our $STATUSBOX;
100 our $DEBUG_STATUS;
101
102 our $INV;
103 our $INVR;
104 our $INVR_LBL;
105
106 sub status {
107 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
108 }
109
110 sub debug {
111 $DEBUG_STATUS->set_text ($_[0]);
112 my ($w, $h) = $DEBUG_STATUS->size_request;
113 $DEBUG_STATUS->move ($WIDTH - $w, 0);
114 }
115
116 sub start_game {
117 status "logging in...";
118
119 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
120
121 my ($host, $port) = split /:/, $CFG->{host};
122
123 $MAP = new CFClient::Map $mapsize, $mapsize;
124
125 $CONN = eval {
126 new CFClient::Protocol
127 host => $host,
128 port => $port || 13327,
129 user => $CFG->{user},
130 pass => $CFG->{password},
131 mapw => $mapsize,
132 maph => $mapsize,
133
134 map_widget => $MAPWIDGET,
135 logview => $LOGVIEW,
136 statusbox => $STATUSBOX,
137 map => $MAP,
138 mapmap => $MAPMAP,
139
140 sound_play => sub {
141 my ($x, $y, $soundnum, $type) = @_;
142
143 $SDL_MIXER
144 or return;
145
146 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
147 or return;
148
149 $chunk->play;
150 },
151 };
152
153 if ($CONN) {
154 CFClient::lowdelay fileno $CONN->{fh};
155
156 $LOGIN_BUTTON->set_text ("Logout");
157 status "login successful";
158
159 $BUTTONBAR->{children}[1]->emit ("activate")
160 if $BUTTONBAR->{children}[1]->{state};
161
162 } else {
163 status "unable to connect";
164 stop_game();
165 }
166 }
167
168 sub stop_game {
169 return unless $CONN;
170
171 status "connection closed";
172 $LOGIN_BUTTON->set_text ("Login");
173 $CONN->destroy;
174 $CONN = 0; # false, does not autovivify
175
176 $BUTTONBAR->{children}[1]->emit ("activate")
177 unless $BUTTONBAR->{children}[1]->{state};
178 }
179
180 sub client_setup {
181 my $dialog = new CFClient::UI::FancyFrame
182 req_x => 1,
183 req_y => $HEIGHT * (1/8),
184 name => "client_setup",
185 title => "Client Setup",
186 child => (my $vbox = new CFClient::UI::VBox);
187 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
188
189 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
190 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
191
192 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
193 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
194
195 $mode_slider->connect (changed => sub {
196 my ($self, $value) = @_;
197
198 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
199 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
200 });
201 $mode_slider->emit (changed => $mode_slider->{range}[0]);
202
203 my $row = 1;
204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
206 $table->add (1, $row++, new CFClient::UI::CheckBox
207 state => $CFG->{fullscreen},
208 tooltip => "Bring the client into fullscreen mode.",
209 on_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{fullscreen} = $value;
212 }
213 );
214
215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fast},
218 tooltip => "Lower the visual quality considerably to speed up rendering.",
219 on_changed => sub {
220 my ($self, $value) = @_;
221 $CFG->{fast} = $value;
222 }
223 );
224
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
228 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
229 on_changed => sub {
230 my ($self, $value) = @_;
231 $CFG->{map_scale} = 2 ** $value;
232 }
233 );
234
235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_enable},
238 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
239 on_changed => sub {
240 my ($self, $value) = @_;
241 $CFG->{fow_enable} = $value;
242 }
243 );
244
245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
246 $table->add (1, $row++, new CFClient::UI::Slider
247 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
248 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
249 on_changed => sub {
250 my ($self, $value) = @_;
251 $CFG->{fow_intensity} = $value;
252 }
253 );
254
255 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
256 $table->add (1, $row++, new CFClient::UI::CheckBox
257 state => $CFG->{fow_smooth},
258 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
259 on_changed => sub {
260 my ($self, $value) = @_;
261 $CFG->{fow_smooth} = $value;
262 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
263 }
264 );
265
266 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
267 $table->add (1, $row++, new CFClient::UI::Slider
268 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
269 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
270 on_changed => sub { $CFG->{gui_fontsize} = $_[1] },
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
276 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
277 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
281
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
284 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
285 on_changed => sub {
286 $CFG->{stat_fontsize} = $_[1];
287 &set_stats_window_fontsize;
288 }
289 );
290
291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
292 $table->add (1, $row++, new CFClient::UI::Slider
293 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
294 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
295 on_changed => sub {
296 $CFG->{gauge_fontsize} = $_[1];
297 &set_gauge_window_fontsize;
298 }
299 );
300
301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
302 $table->add (1, $row++, new CFClient::UI::Slider
303 range => [$CFG->{gauge_size}, 0.2, 0.8],
304 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
305 on_changed => sub {
306 $CFG->{gauge_size} = $_[1];
307 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
308 }
309 );
310
311 $table->add (1, $row++, new CFClient::UI::Button
312 expand => 1, align => 0, text => "Apply",
313 tooltip => "Apply the video settings",
314 on_activate => sub {
315 video_shutdown ();
316 video_init ();
317 }
318 );
319
320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
321 $table->add (1, $row++, new CFClient::UI::CheckBox
322 state => $CFG->{audio_enable},
323 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
324 on_changed => sub {
325 $CFG->{audio_enable} = $_[1];
326 }
327 );
328 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
329 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
330 # $CFG->{effects_volume} = $_[1];
331 # });
332 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
333 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
334 $hbox->add (new CFClient::UI::CheckBox
335 expand => 1, state => $CFG->{bgm_enable},
336 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
337 on_changed => sub {
338 $CFG->{bgm_enable} = $_[1];
339 }
340 );
341 $hbox->add (new CFClient::UI::Slider
342 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
343 tooltip => "The volume of the background music. Changes are instant.",
344 on_changed => sub {
345 $CFG->{bgm_volume} = $_[1];
346 CFClient::MixMusic::volume $_[1] * 128;
347 }
348 );
349
350 $table->add (1, $row++, new CFClient::UI::Button
351 expand => 1, align => 0, text => "Apply",
352 tooltip => "Apply the audio settings",
353 on_activate => sub {
354 audio_shutdown ();
355 audio_init ();
356 }
357 );
358
359 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
360 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
361 text => $CFG->{say_command},
362 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
363 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
364 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
365 on_changed => sub {
366 my ($self, $value) = @_;
367 $CFG->{say_command} = $value;
368 }
369 );
370
371 $dialog
372 }
373
374 sub set_stats_window_fontsize {
375 for (values %{$STATWIDS}) {
376 $_->set_fontsize ($::CFG->{stat_fontsize});
377 }
378 }
379
380 sub set_gauge_window_fontsize {
381 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
382 $_->set_fontsize ($::CFG->{gauge_fontsize});
383 }
384 }
385
386 sub make_gauge_window {
387 my $gh = int $HEIGHT * $CFG->{gauge_size};
388
389 my $win = new CFClient::UI::Frame (
390 req_y => -1,
391 user_w => $WIDTH,
392 user_h => $gh,
393 );
394
395 $win->add (my $hbox = new CFClient::UI::HBox
396 children => [
397 (new CFClient::UI::HBox expand => 1),
398 (new CFClient::UI::VBox children => [
399 (new CFClient::UI::Empty expand => 1),
400 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
401 ]),
402 (my $vbox = new CFClient::UI::VBox),
403 ],
404 );
405
406 $vbox->add (new CFClient::UI::HBox
407 expand => 1,
408 children => [
409 (new CFClient::UI::Empty expand => 1),
410 (my $hb = new CFClient::UI::HBox),
411 ],
412 );
413
414 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
415 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
416 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
417 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
418 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
419 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
420 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
421 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
422
423 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
424 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
425 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
426 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
427
428 $GAUGES = {
429 exp => $exp, win => $win, range => $rng,
430 food => $fg, mana => $mg, hp => $hg, grace => $gg
431 };
432
433 &set_gauge_window_fontsize;
434
435 $win
436 }
437
438 sub make_stats_window {
439 my $tgw = new CFClient::UI::FancyFrame
440 req_y => $HEIGHT * (2/8),
441 req_x => -1,
442 title => "Stats",
443 name => "stats_window";
444
445 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
446 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
447 can_hover => 1, can_events => 1,
448 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
449 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
450 can_hover => 1, can_events => 1,
451 tooltip => "The map you are currently on (if supported by the server).");
452
453 $vb->add (my $hb0 = new CFClient::UI::HBox);
454 $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
455 can_hover => 1, can_events => 1,
456 tooltip => "The weight of the player including all inventory items.");
457 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
458 can_hover => 1, can_events => 1,
459 tooltip => "The weight limit: you cannot carry more than this.");
460
461
462 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
463 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
464
465 my $color2 = [1, 1, 0];
466
467 for (
468 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
469 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
470 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
471 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
472 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
473 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
474 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
475
476 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
477 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
478 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
479 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
480 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
481 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
482 ) {
483 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
484
485 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
486 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
487 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
488 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
489 }
490
491 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
492
493 my $row = 0;
494 my $col = 0;
495
496 my %resist_names = (
497 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
498 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
499 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
500 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
501 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
502 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
503 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
504 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
505 pois => "<b>Poison</b> (resistance to getting poisoned)",
506 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
507 deat => "<b>Death</b> (resistance against death spells)",
508 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
509 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
510 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
511 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
512 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
513 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
514 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
515 );
516 for (qw/slow holyw conf fire depl magic
517 drain acid pois para deat phys
518 blind fear tund elec cold ghit/)
519 {
520 $tbl2->add ($col, $row,
521 $STATWIDS->{"res_$_"} =
522 new CFClient::UI::Label
523 font => $FONT_FIXED,
524 template => "-100%",
525 align => +1,
526 valign => 0,
527 can_events => 1,
528 can_hover => 1,
529 tooltip => $resist_names{$_},
530 );
531 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
532 font => $FONT_FIXED,
533 can_hover => 1,
534 can_events => 1,
535 image => "ui/resist/resist_$_.png",
536 tooltip => $resist_names{$_},
537 );
538
539 $row++;
540 if ($row % 6 == 0) {
541 $col += 2;
542 $row = 0;
543 }
544 }
545
546 &set_stats_window_fontsize;
547 update_stats_window ({});
548
549 $tgw
550 }
551
552 sub formsep {
553 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
554 }
555
556 sub update_stats_window {
557 my ($stats) = @_;
558
559 # I love text protocols...
560
561 my $hp = $stats->{+CS_STAT_HP} * 1;
562 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
563 my $sp = $stats->{+CS_STAT_SP} * 1;
564 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
565 my $fo = $stats->{+CS_STAT_FOOD} * 1;
566 my $fo_m = 999;
567 my $gr = $stats->{+CS_STAT_GRACE} * 1;
568 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
569
570 $GAUGES->{hp} ->set_value ($hp, $hp_m);
571 $GAUGES->{mana} ->set_value ($sp, $sp_m);
572 $GAUGES->{food} ->set_value ($fo, $fo_m);
573 $GAUGES->{grace} ->set_value ($gr, $gr_m);
574 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
575 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
576 my $rng = $stats->{+CS_STAT_RANGE};
577 $rng =~ s/^Range: //; # thank you so much dear server
578 $GAUGES->{range} ->set_text ("Rng: " . $rng);
579 my $title = $stats->{+CS_STAT_TITLE};
580 $title =~ s/^Player: //;
581 $STATWIDS->{title} ->set_text ("Title: " . $title);
582
583 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
584 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
585 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
586 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
587 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
588 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
589 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
590 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
591 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
592 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
593 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
594 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
595 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
596
597 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
598
599 # TODO: replace by CS_STAT_RES_xxx constants
600 my %tbl = (
601 phys => 100,
602 magic => 101,
603 fire => 102,
604 elec => 103,
605 cold => 104,
606 conf => 105,
607 acid => 106,
608 drain => 107,
609 ghit => 108,
610 pois => 109,
611 slow => 110,
612 para => 111,
613 tund => 112,
614 fear => 113,
615 depl => 113,
616 deat => 115,
617 holyw => 116,
618 blind => 117,
619 );
620
621 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
622 for keys %tbl;
623 }
624
625 sub metaserver_dialog {
626 my $dialog = new CFClient::UI::FancyFrame
627 title => "Server List",
628 child => (my $vbox = new CFClient::UI::VBox);
629
630 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
631
632 $dialog
633 }
634
635 my $METASERVER_ATIME;
636
637 sub update_metaserver {
638 my ($HOST) = @_;
639
640 return if $METASERVER_ATIME > time;
641 $METASERVER_ATIME = time + 60;
642
643 my $table = $METASERVER->{table};
644 $table->clear;
645 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
646
647 my $buf;
648
649 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
650
651 unless ($fh) {
652 $label->set_text ("unable to contact metaserver: $!");
653 return;
654 }
655
656 Event->io (fd => $fh, poll => 'r', cb => sub {
657 my $res = sysread $fh, $buf, 8192, length $buf;
658
659 if (!defined $res) {
660 $_[0]->w->cancel;
661 $label->set_text ("error while retrieving server list: $!");
662 } elsif ($res == 0) {
663 $_[0]->w->cancel;
664 status "server list retrieved";
665
666 utf8::decode $buf if utf8::valid $buf;
667
668 $table->clear;
669
670 my @col = qw(Use #Users Host Uptime Version Description);
671 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
672 for 0 .. $#col;
673
674 my @align = qw(1 0 1 1 -1);
675
676 my $y = 0;
677 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
678 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
679
680 for ($desc) {
681 s/<br>/\n/gi;
682 s/<li>/\n· /gi;
683 s/<.*?>//sgi;
684 s/&/&amp;/g;
685 s/</&lt;/g;
686 s/>/&gt;/g;
687 }
688
689 $uptime = sprintf "%dd %02d:%02d:%02d",
690 (int $m->[8] / 86400),
691 (int $m->[8] / 3600) % 24,
692 (int $m->[8] / 60) % 60,
693 $m->[8] % 60;
694
695 $m = [$users, $host, $uptime, $version, $desc];
696
697 $y++;
698
699 $table->add (0, $y, new CFClient::UI::VBox children => [
700 (new CFClient::UI::Button text => "Use", on_activate => sub {
701 $HOST->set_text ($CFG->{host} = $host);
702 }),
703 (new CFClient::UI::Empty expand => 1),
704 ]);
705
706 $table->add ($_ + 1, $y, new CFClient::UI::Label
707 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
708 for 0 .. $#$m;
709 }
710 }
711 });
712 }
713
714 sub server_setup {
715 my $dialog = new CFClient::UI::FancyFrame
716 x => $WIDTH * (1/3),
717 y => $HEIGHT * (1/8),
718 name => "server_setup",
719 title => "Server Setup",
720 child => (my $vbox = new CFClient::UI::VBox),
721 on_visibility_change => sub {
722 $_[0]->show_centered if $_[1]
723 };
724
725 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
726 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
727
728 {
729 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
730
731 $vbox->add (
732 my $HOST = new CFClient::UI::Entry
733 expand => 1,
734 text => $CFG->{host},
735 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
736 on_changed => sub {
737 my ($self, $value) = @_;
738 $CFG->{host} = $value;
739 }
740 );
741
742 $METASERVER = metaserver_dialog;
743
744 $vbox->add (new CFClient::UI::Flopper
745 expand => 1,
746 text => "Server List",
747 other => $METASERVER,
748 tooltip => "Show a list of available crossfire servers",
749 on_open => sub {
750 update_metaserver $HOST;
751 }
752 );
753 }
754
755 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
756 $table->add (1, 4, new CFClient::UI::Entry
757 text => $CFG->{user},
758 tooltip => "The name of your character on the server",
759 on_changed => sub {
760 my ($self, $value) = @_;
761 $CFG->{user} = $value;
762 }
763 );
764
765 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
766 $table->add (1, 5, new CFClient::UI::Entry
767 text => $CFG->{password},
768 hidden => 1,
769 tooltip => "The password for your character",
770 on_changed => sub {
771 my ($self, $value) = @_;
772 $CFG->{password} = $value;
773 }
774 );
775
776 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
777 $table->add (1, 7, new CFClient::UI::Slider
778 req_w => 100,
779 range => [$CFG->{mapsize}, 10, 100, 0, 1],
780 tooltip => "This is the size of the portion of the map update the server sends you. "
781 . "If you set this to a high value you will be able to see further, "
782 . "but you also increase bandwidth requirements and latency. "
783 . "This option is only used once at log-in.",
784 on_changed => sub {
785 my ($self, $value) = @_;
786
787 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
788 },
789 );
790
791 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
792 $table->add (1, 8, new CFClient::UI::CheckBox
793 state => $CFG->{face_prefetch},
794 tooltip => "<b>Background Image Prefetch</b>\n\n"
795 . "If enabled, the client automatically pre-fetches images from the server. "
796 . "This might increase or create lag, but increases the chances "
797 . "of faces being ready for display when you encounter them. "
798 . "It also uses up server bandwidth on every connect, "
799 . "so only set it if you really need to prefetch images. "
800 . "This option can be set and unset any time.",
801 on_changed => sub { $CFG->{face_prefetch} = $_[1] },
802 );
803
804 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
805 $table->add (1, 9, new CFClient::UI::Entry
806 text => $CFG->{output_count},
807 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
808 on_changed => sub { $CFG->{output_count} = $_[1] },
809 );
810
811 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
812 $table->add (1, 10, new CFClient::UI::Entry
813 text => $CFG->{output_sync},
814 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
815 on_changed => sub { $CFG->{output_sync} = $_[1] },
816 );
817
818 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
819 expand => 1,
820 align => 0,
821 text => "Login",
822 on_activate => sub {
823 $CONN ? stop_game
824 : start_game;
825 },
826 );
827
828 $dialog
829 }
830
831 sub message_window {
832 my $window = new CFClient::UI::FancyFrame
833 name => "message_window",
834 title => "Messages",
835 border_bg => [1, 1, 1, 1],
836 bg => [0, 0, 0, 0.75],
837 req_x => -1,
838 user_w => int $::WIDTH / 3,
839 user_h => int $::HEIGHT / 5,
840 child => (my $vbox = new CFClient::UI::VBox);
841
842 $vbox->add ($LOGVIEW);
843
844 $vbox->add (my $input = new CFClient::UI::Entry
845 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
846 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
847 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
848 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
849 on_focus_in => sub {
850 my ($input, $prev_focus) = @_;
851
852 delete $input->{refocus_map};
853
854 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
855 $input->{refocus_map} = 1;
856 }
857 delete $input->{auto_activated};
858 },
859 on_activate => sub {
860 my ($input, $text) = @_;
861 $input->set_text ('');
862
863 if ($text =~ /^\/(.*)/) {
864 $::CONN->user_send ($1);
865 } else {
866 my $say_cmd = $::CFG->{say_command} || 'say';
867 $::CONN->user_send ("$say_cmd $text");
868 }
869 if ($input->{refocus_map}) {
870 delete $input->{refocus_map};
871 $MAPWIDGET->focus_in
872 }
873 },
874 on_escape => sub {
875 $MAPWIDGET->focus_in
876 },
877 );
878
879 $CONSOLE = {
880 window => $window,
881 input => $input
882 };
883
884 $window
885 }
886
887 sub open_quit_dialog {
888 unless ($QUIT_DIALOG) {
889
890 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
891
892 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
893
894 $vb->add (new CFClient::UI::Label
895 text => "You should find a savebed and apply it first!",
896 max_w => $WIDTH * 0.25,
897 ellipsize => 0,
898 );
899 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
900 $hb->add (new CFClient::UI::Button
901 text => "Ok",
902 expand => 1,
903 on_activate => sub { $QUIT_DIALOG->hide },
904 );
905 $hb->add (new CFClient::UI::Button
906 text => "Quit anyway",
907 expand => 1,
908 on_activate => sub { exit },
909 );
910
911 $QUIT_DIALOG->show_centered;
912 } else {
913 $QUIT_DIALOG->show_centered;
914 }
915 }
916
917 sub make_inventory_window {
918 my $invwin = new CFClient::UI::FancyFrame
919 user_w => $WIDTH * (7/8),
920 user_h => $HEIGHT * (7/8),
921 title => "Inventory",
922 name => "inventory_window",
923 on_visibility_change => sub {
924 $_[0]->show_centered if $_[1]
925 };
926
927 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
928
929 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
930 $vb1->add (my $lbl = new CFClient::UI::Label align => 0);
931 $lbl->set_text ("Player");
932 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
933
934 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
935
936 $vb2->add (my $hb2 = new CFClient::UI::HBox);
937 $hb2->add ($INVR_LBL = new CFClient::UI::Label align => 0, expand => 1);
938 $hb2->add (new CFClient::UI::Button
939 text => "Close",
940 tooltip => "Close the currently open container (if one is open)",
941 on_activate => sub {
942 $CONN->send ("apply $CONN->{open_container}")
943 if $CONN->{open_container} != 0;
944 },
945 );
946
947 $INVR_LBL->set_text ("Floor");
948 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
949
950 $invwin
951 }
952
953 sub make_help_window {
954 my $win = new CFClient::UI::FancyFrame
955 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
956
957 $win->add (my $vbox = new CFClient::UI::VBox);
958
959 $vbox->add (my $buttons = new CFClient::UI::HBox);
960 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
961
962 for (
963 [intro => "Introduction"],
964 [manual => "Manual"],
965 [command_help => "Commands"],
966 [skill_help => "Skills"],
967 ) {
968 my ($pod, $label) = @$_;
969
970 $buttons->add (new CFClient::UI::Button
971 text => $label,
972 on_activate => sub {
973 my $parser = new Pod::POM;
974 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
975
976 $viewer->clear;
977
978 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
979 for @{ CFClient::pod_to_pango_list $pom };
980
981 $viewer->set_offset (0);
982 },
983 );
984 }
985
986 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
987
988 $win
989 }
990
991 sub sdl_init {
992 CFClient::SDL_Init
993 and die "SDL::Init failed!\n";
994 }
995
996 sub video_init {
997 sdl_init;
998
999 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1000
1001 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1002
1003 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1004 $FULLSCREEN = $CFG->{fullscreen};
1005 $FAST = $CFG->{fast};
1006
1007 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
1008 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
1009
1010 $SDL_ACTIVE = 1;
1011 $LAST_REFRESH = time - 0.01;
1012
1013 CFClient::OpenGL::init;
1014
1015 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1016
1017 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1018
1019 #############################################################################
1020
1021 if ($DEBUG_STATUS) {
1022 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1023 } else {
1024 # create the widgets
1025
1026 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1027 $DEBUG_STATUS->show;
1028
1029 $STATUSBOX = new CFClient::UI::Statusbox;
1030 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1031
1032 (new CFClient::UI::Frame
1033 bg => [0, 0, 0, 0.4],
1034 req_y => -1,
1035 child => $STATUSBOX,
1036 )->show;
1037
1038 CFClient::UI::FancyFrame->new (
1039 border_bg => [1, 1, 1, 192/255],
1040 bg => [1, 1, 1, 0],
1041 child => ($MAPMAP = new CFClient::MapWidget::MapMap
1042 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1043 ),
1044 )->show;
1045
1046 $MAPWIDGET = new CFClient::MapWidget;
1047 $MAPWIDGET->connect (activate_console => sub {
1048 my ($mapwidget, $preset) = @_;
1049
1050 if ($CONSOLE) {
1051 $CONSOLE->{input}->{auto_activated} = 1;
1052 $CONSOLE->{input}->focus_in;
1053
1054 if ($preset && $CONSOLE->{input}->get_text eq '') {
1055 $CONSOLE->{input}->set_text ($preset);
1056 }
1057 }
1058 });
1059 $MAPWIDGET->show;
1060 $MAPWIDGET->focus_in;
1061
1062 $LOGVIEW = new CFClient::UI::TextView
1063 expand => 1,
1064 font => $FONT_FIXED,
1065 fontsize => $::CFG->{log_fontsize},
1066 can_hover => 1,
1067 can_events => 1,
1068 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1069 ;
1070
1071 $BUTTONBAR = new CFClient::UI::HBox;
1072
1073 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1074 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1075 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1076 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1077 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1078 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1079
1080 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1081
1082 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1083 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1084 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1085 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1086
1087 $BUTTONBAR->add (new CFClient::UI::Button
1088 text => "Save Config",
1089 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1090 on_activate => sub {
1091 $::CFG->{layout} = CFClient::UI::get_layout;
1092 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1093 status "Configuration Saved";
1094 },
1095 );
1096
1097 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1098 tooltip => "View Documentation");
1099
1100 $BUTTONBAR->add (new CFClient::UI::Button
1101 text => "Quit",
1102 tooltip => "Terminates the program",
1103 on_activate => sub {
1104 if ($CONN) {
1105 open_quit_dialog;
1106 } else {
1107 exit;
1108 }
1109 },
1110 );
1111
1112 $BUTTONBAR->show;
1113
1114 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1115
1116 # delay till geometry is constant
1117 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1118 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1119 my $widget = $GAUGES->{win};
1120 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1121 });
1122 force_refresh ();
1123 }
1124 }
1125
1126 sub video_shutdown {
1127 undef $SDL_ACTIVE;
1128 }
1129
1130 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1131 my $bgmusic;#TODO#hack#d#
1132
1133 sub audio_channel_finished {
1134 my ($channel) = @_;
1135
1136 #warn "channel $channel finished\n";#d#
1137 }
1138
1139 sub audio_music_finished {
1140 return unless $CFG->{bgm_enable};
1141
1142 # TODO: hack, do play loop and mood music
1143 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1144 $bgmusic->play (0);
1145
1146 push @bgmusic, shift @bgmusic;
1147 }
1148
1149 sub audio_init {
1150 if ($CFG->{audio_enable}) {
1151 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1152 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1153
1154 unless ($SDL_MIXER) {
1155 status "Unable to open sound device: there will be no sound";
1156 return;
1157 }
1158
1159 CFClient::Mix_AllocateChannels 8;
1160 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1161
1162 audio_music_finished;
1163
1164 while (<$fh>) {
1165 next if /^\s*#/;
1166 next if /^\s*$/;
1167
1168 my ($file, $volume, $event) = split /\s+/, $_, 3;
1169
1170 push @SOUNDS, "$volume,$file";
1171
1172 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1173 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1174 $chunk->volume ($volume * 128 / 100);
1175 $chunk
1176 };
1177 }
1178 } else {
1179 status "unable to open sound config: $!";
1180 }
1181 }
1182 }
1183
1184 sub audio_shutdown {
1185 CFClient::Mix_CloseAudio if $SDL_MIXER;
1186 undef $SDL_MIXER;
1187 @SOUNDS = ();
1188 %AUDIO_CHUNKS = ();
1189 }
1190
1191 my %animate_object;
1192 my $animate_timer;
1193
1194 my $fps = 9;
1195
1196 my %demo;#d#
1197
1198 sub force_refresh {
1199 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1200 debug sprintf "%3.2f", $fps;
1201
1202 $CFClient::UI::ROOT->draw;
1203
1204 $WANT_REFRESH = 0;
1205 $CAN_REFRESH = 0;
1206 $LAST_REFRESH = $NOW;
1207
1208 0 && do {
1209 # some weird model-drawing code, just a joke right now
1210 use CFClient::OpenGL;
1211
1212 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1213 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1214 $demo{r} ||= do {
1215 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1216 $mod->{v} = pack "f*", @{$mod->{v}};
1217 $_ = [scalar @$_, pack "S!*", @$_]
1218 for values %{$mod->{g}};
1219 $mod
1220 };
1221
1222 my $r = $demo{r} or die;
1223
1224 glDepthMask 1;
1225 glClear GL_DEPTH_BUFFER_BIT;
1226 glEnable GL_TEXTURE_2D;
1227 glEnable GL_DEPTH_TEST;
1228 glEnable GL_CULL_FACE;
1229 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1230
1231 glMatrixMode GL_PROJECTION;
1232 glLoadIdentity;
1233 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1234 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1235 glMatrixMode GL_MODELVIEW;
1236 glLoadIdentity;
1237
1238 glPushMatrix;
1239 glTranslate 0, 0, -800;
1240 glScale 1, -1, 1;
1241 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1242 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1243 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1244 glScale 50, 50, 50;
1245
1246 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1247 while (my ($k, $v) = each %{$r->{g}}) {
1248 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1249 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1250 }
1251
1252 glPopMatrix;
1253
1254 glShadeModel GL_FLAT;
1255 glDisable GL_DEPTH_TEST;
1256 glDisable GL_TEXTURE_2D;
1257 glDepthMask 0;
1258
1259 $WANT_REFRESH++;
1260 };
1261
1262 CFClient::SDL_GL_SwapBuffers;
1263 }
1264
1265 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1266 $NOW = time;
1267
1268 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1269 for CFClient::SDL_PollEvent;
1270
1271 if (%animate_object) {
1272 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1273 $WANT_REFRESH++;
1274 }
1275
1276 if ($WANT_REFRESH) {
1277 force_refresh;
1278 } else {
1279 $CAN_REFRESH = 1;
1280 }
1281 });
1282
1283 sub animation_start {
1284 my ($widget) = @_;
1285 $animate_object{$widget} = $widget;
1286 }
1287
1288 sub animation_stop {
1289 my ($widget) = @_;
1290 delete $animate_object{$widget};
1291 }
1292
1293 # check once/second for faces that need to be prefetched
1294 # this should, of course, only run on demand, but
1295 # SDL forces worse things on us....
1296
1297 Event->timer (after => 1, interval => 0.25, cb => sub {
1298 $CONN->face_prefetch
1299 if $CONN;
1300 });
1301
1302 %SDL_CB = (
1303 CFClient::SDL_QUIT => sub {
1304 Event::unloop -1;
1305 },
1306 CFClient::SDL_VIDEORESIZE => sub {
1307 },
1308 CFClient::SDL_VIDEOEXPOSE => sub {
1309 CFClient::UI::full_refresh;
1310 },
1311 CFClient::SDL_ACTIVEEVENT => sub {
1312 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1313 },
1314 CFClient::SDL_KEYDOWN => sub {
1315 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1316 # alt-enter
1317 video_shutdown;
1318 $CFG->{fullscreen} = !$CFG->{fullscreen};
1319 video_init;
1320 } else {
1321 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1322 }
1323 },
1324 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1325 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1326 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1327 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1328 CFClient::SDL_USEREVENT => sub {
1329 if ($_[0]{code} == 1) {
1330 audio_channel_finished $_[0]{data1};
1331 } elsif ($_[0]{code} == 0) {
1332 audio_music_finished;
1333 }
1334 },
1335 );
1336
1337 #############################################################################
1338
1339 $SIG{INT} = $SIG{TERM} = sub { exit };
1340
1341 {
1342 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1343
1344 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1345 CFClient::UI::set_layout ($::CFG->{layout});
1346
1347 my %DEF_CFG = (
1348 sdl_mode => 0,
1349 width => 640,
1350 height => 480,
1351 fullscreen => 0,
1352 fast => 0,
1353 map_scale => 1,
1354 fow_enable => 1,
1355 fow_intensity => 0.45,
1356 fow_smooth => 0,
1357 gui_fontsize => 1,
1358 log_fontsize => 1,
1359 gauge_fontsize=> 1,
1360 gauge_size => 0.35,
1361 stat_fontsize => 1,
1362 mapsize => 100,
1363 host => "crossfire.schmorp.de",
1364 say_command => 'say',
1365 audio_enable => 1,
1366 bgm_enable => 1,
1367 bgm_volume => 0.25,
1368 face_prefetch => 0,
1369 output_sync => 1,
1370 output_count => 1,
1371 );
1372
1373 while (my ($k, $v) = each %DEF_CFG) {
1374 $CFG->{$k} = $v unless exists $CFG->{$k};
1375 }
1376
1377 sdl_init;
1378
1379 @SDL_MODES = reverse
1380 grep $_->[0] >= 640 && $_->[1] >= 480,
1381 CFClient::SDL_ListModes;
1382
1383 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1384
1385 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1386
1387 {
1388 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1389 DejaVuSans.ttf
1390 DejaVuSansMono.ttf
1391 DejaVuSans-Bold.ttf
1392 DejaVuSansMono-Bold.ttf
1393 DejaVuSans-Oblique.ttf
1394 DejaVuSansMono-Oblique.ttf
1395 DejaVuSans-BoldOblique.ttf
1396 DejaVuSansMono-BoldOblique.ttf
1397 );
1398
1399 CFClient::add_font $_ for @fonts;
1400
1401 CFClient::pango_init;
1402
1403 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1404 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1405
1406 $FONT_PROP->make_default;
1407 }
1408
1409 # compare mono (ft) vs. rgba (cairo)
1410 # ft - 1.8s, cairo 3s, even in alpha-only mode
1411 # for my $rgba (0..1) {
1412 # my $t1 = Time::HiRes::time;
1413 # for (1..1000) {
1414 # my $layout = CFClient::Layout->new ($rgba);
1415 # $layout->set_text ("hallo" x 100);
1416 # $layout->render;
1417 # }
1418 # my $t2 = Time::HiRes::time;
1419 # warn $t2-$t1;
1420 # }
1421
1422 video_init;
1423 audio_init;
1424 }
1425
1426 Event::loop;
1427
1428 END { CFClient::SDL_Quit }
1429
1430 =head1 NAME
1431
1432 pclient - A Crossfire+ and Crossfire game client
1433
1434 =head1 SYNOPSIS
1435
1436 Just run it - no commandline arguments are supported.
1437
1438 =head1 USAGE
1439
1440 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1441 fullscreen and interactively.
1442
1443 =head1 AUTHOR
1444
1445 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1446
1447
1448