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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.194 by root, Tue Jul 31 00:50:04 2007 UTC vs.
Revision 1.217 by root, Sun Aug 19 14:09:28 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
159our $STATWIDS; 161our $STATWIDS;
160 162
161our $SDL_ACTIVE; 163our $SDL_ACTIVE;
162our %SDL_CB; 164our %SDL_CB;
163 165
166our $ALT_ENTER_MESSAGE;
167our $STATUSBOX;
168our $DEBUG_STATUS;
169
170our $INV;
171our $INVR;
172our $INVR_HB;
173
174#############################################################################
175
176sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
178}
179
180sub debug {
181 $DEBUG_STATUS->set_text ($_[0]);
182}
183
184sub message {
185 my ($para) = @_;
186 $MESSAGE_WINDOW->message ($para);
187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
164our $SDL_MIXER; 192our $SDL_MIXER;
193
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 199our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 200our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 201our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 203
173our %AUDIO_CHUNK; # audio files 204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
174 206
175our $ALT_ENTER_MESSAGE; 207sub audio_channel_finished {
176our $STATUSBOX; 208 my ($channel) = @_;
177our $DEBUG_STATUS;
178 209
179our $INV; 210# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 211}
188 212
189sub debug { 213sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 214 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face}
234 or return;
235
236 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) {
238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face);
241 }
242 } else {
243 # fetch from database
244 CFPlus::DB::get res_data => $meta->{name}, sub {
245 my $rwops = new CFPlus::RW $_[0];
246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
249 $AUDIO_CHUNK{$face} = $chunk;
250
251 audio_sound_push ($face);
252 };
253 }
254 }
196} 255}
256
257sub audio_sound_play {
258 my ($face, $dx, $dy, $vol) = @_;
259
260 $SDL_MIXER
261 or return;
262 $CFG->{effects_enable}
263 or return;
264
265 my $queue = $AUDIO_PLAY{$face} ||= [];
266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
267 audio_sound_push $face
268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
281}
282
283sub audio_music_update_volume {
284 return unless $MUSIC_PLAYING_META;
285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
286 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
287 CFPlus::MixMusic::volume $base * $volume * 128;
288}
289
290sub audio_music_start {
291 my $meta = $MUSIC_PLAYING_META;
292
293 CFPlus::DB::get res_data => $meta->{name}, sub {
294 return unless $SDL_MIXER;
295
296 # music might have changed...
297 $meta eq $MUSIC_PLAYING_META
298 or return &audio_music_start ();
299
300 audio_music_update_volume;
301
302 $MUSIC_PLAYING_DATA = \$_[0];
303
304 my $rwops = $meta->{path}
305 ? new_from_file CFPlus::RW $meta->{path}
306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
307
308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
310
311 my $NOW = time;
312
313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
315 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
316 $MUSIC_START = time - $pos;
317 } else {
318 $MUSIC_PLAYER->play (0);
319 $MUSIC_START = time;
320 }
321
322 delete $meta->{stop_time};
323 delete $meta->{stop_pos};
324 }
325}
326
327sub audio_music_push {
328 return unless $SDL_MIXER;
329
330 my $fade_out;
331
332 if (@MUSIC_JINGLE) {
333 @MUSIC_HAVE = $MUSIC_JINGLE[0];
334 $fade_out = 333;
335 } else {
336 return unless $CFG->{bgm_enable};
337
338 my @have =
339 grep $_,
340 map $CONN->{music_meta}{$_},
341 @$MUSIC_WANT;
342
343 @MUSIC_HAVE = @have
344 if @have;
345
346 # default MUSIC_HAVE == MUSIC_DEFAULT
347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
348 $fade_out = 1000;
349 }
350
351 # if the currently playing song is acceptable, let it continue
352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
353
354 my $NOW = time;
355
356 if ($MUSIC_PLAYING_META) {
357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
358 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
359 CFPlus::MixMusic::fade_out $fade_out;
360 } else {
361 # sort by stop time, oldest first
362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
363
364 # if the most recently-played piece played very recently,
365 # resume it, else choose the oldest piece for rotation.
366 audio_music_set_meta
367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
368 ? $MUSIC_HAVE[-1]
369 : $MUSIC_HAVE[0];
370
371 audio_music_start;
372 }
373}
374
375sub audio_music_set_ambient {
376 my ($songs) = @_;
377
378 $MUSIC_WANT = $songs;
379 audio_music_push;
380}
381
382sub audio_music_finished {
383 # we compress multiple jingles of the same type
384 shift @MUSIC_JINGLE
385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
388
389 undef $MUSIC_PLAYER;
390 undef $MUSIC_PLAYING_META;
391 undef $MUSIC_PLAYING_DATA;
392
393 audio_music_push;
394}
395
396sub audio_init {
397 if ($CFG->{audio_enable}) {
398 $ENV{MIX_EFFECTSMAXSPEED} = 1;
399 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
400
401 unless ($SDL_MIXER) {
402 status "Unable to open sound device: there will be no sound";
403 return;
404 }
405
406 CFPlus::Mix_AllocateChannels 16;
407
408 audio_music_finished;
409 } else {
410 undef $SDL_MIXER;
411 }
412}
413
414sub audio_shutdown {
415 undef $MUSIC_PLAYER;
416 undef $MUSIC_PLAYING_META;
417 undef $MUSIC_PLAYING_DATA;
418
419 $MUSIC_WANT = [];
420 @MUSIC_JINGLE = ();
421 %AUDIO_PLAY = ();
422 %AUDIO_CHUNK = ();
423
424 CFPlus::Mix_CloseAudio if $SDL_MIXER;
425 undef $SDL_MIXER;
426}
427
428#############################################################################
197 429
198sub destroy_query_dialog { 430sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 431 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 432 if $_[0]{query_dialog};
201} 433}
535 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
538 ); 770 );
539 771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{force_opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
782 );
783
784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
786 state => $CFG->{texture_compression},
787 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
788 . "will save a lot of memory and increase performance. The compression algorithm "
789 . "can differ form card to card, so your mileage may vary.",
790 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
791 );
792
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 793 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 794 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 795 state => $CFG->{fast},
543 tooltip => "Lower the visual quality considerably to speed up rendering.", 796 tooltip => "Lower the visual quality considerably to speed up rendering.",
544 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 797 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
570 823
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 825 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 826 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 827 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 828 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 829 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 830 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 831 );
579 832
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 833 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 834 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 845 );
593 846
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 847 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 848 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 849 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 850 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
851 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 852 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 853 );
600 854
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 855 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 856 $table->add_at (1, $row++, new CFPlus::UI::Slider
624} 878}
625 879
626sub audio_setup { 880sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 881 my $vbox = new CFPlus::UI::VBox;
628 882
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 883 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 884
631 my $row = 0; 885 my $row = 0;
632 886
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 887 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 888 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
638 ); 892 );
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 893# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 894# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 895# $CFG->{effects_volume} = $_[1];
642# }); 896# });
897
898 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
899 $table->add_at (1, $row, new CFPlus::UI::CheckBox
900 expand => 1, state => $CFG->{effects_enable},
901 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
902 on_changed => sub {
903 $CFG->{effects_enable} = $_[1];
904 $CONN->update_fx_want if $CONN;
905 0
906 }
907 );
908 $table->add_at (2, $row++, new CFPlus::UI::Slider
909 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
910 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
911 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
912 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
913 );
914
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 915 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 916 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 917 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 918 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 919 on_changed => sub {
920 $CFG->{bgm_enable} = $_[1];
921 $CONN->update_fx_want if $CONN;
922 0
923 }
649 ); 924 );
650 $hbox->add (new CFPlus::UI::Slider 925 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 926 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 927 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 928 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 929 );
655 930
656 $table->add_at (1, $row++, new CFPlus::UI::Button 931 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 932 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 933 tooltip => "Apply the audio settings",
659 on_activate => sub { 934 on_activate => sub {
660 audio_shutdown (); 935 audio_shutdown ();
661 audio_init (); 936 audio_init ();
662 0 937 0
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1008 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1009
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1010 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1011
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1012 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1013 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1014 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1015 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1016 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1017 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1018
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1019 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1020
746 $c->add_items ({ 1021 $c->add_items ({
1342 $sw1->add ($INV = new CFPlus::UI::Inventory); 1617 $sw1->add ($INV = new CFPlus::UI::Inventory);
1343 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1618 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1344 1619
1345 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1620 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1346 1621
1347 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1622 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1348 1623
1349 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1624 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1350 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1625 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1351 1626
1352 # XXX: Call after $INVR = ... because set_opencont sets the items 1627 # XXX: Call after $INVR = ... because set_opencont sets the items
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1628 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1629
1355 $hb 1630 $hb
1631}
1632
1633sub media_window {
1634 my $vb = new CFPlus::UI::VBox;
1635
1636 $vb->add (new CFPlus::UI::FancyFrame
1637 label => "Currently playing music",
1638 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1639 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1640 );
1641
1642 $vb->add (new CFPlus::UI::FancyFrame
1643 label => "Other media used in this session",
1644 expand => 1,
1645 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1646 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1647 );
1648
1649 $vb
1650}
1651
1652sub add_license {
1653 my ($meta) = @_;
1654
1655 $meta = $meta->{meta}
1656 or return;
1657
1658 $meta->{license} || $meta->{author} || $meta->{source}
1659 or return;
1660
1661 $LICENSE_WIDGET->add_paragraph ({
1662 fg => [1, 1, 1, 1],
1663 markup => "<small>"
1664 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1665 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1666 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1667 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1668 . "</small>",
1669 });
1670 $LICENSE_WIDGET->scroll_to_bottom;
1356} 1671}
1357 1672
1358sub toggle_player_page { 1673sub toggle_player_page {
1359 my ($widget) = @_; 1674 my ($widget) = @_;
1360 1675
1399 $ntb->add_tab ( 1714 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1715 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1716 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1717 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1718 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1719 $ntb->add_tab (Pickup => autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1720 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1721
1722 $ntb->add_tab (Media => media_window,
1723 "License, Author and Source info for media sent by the server.");
1406 1724
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1725 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1726
1409 $plwin->add ($ntb); 1727 $plwin->add ($ntb);
1410 $plwin 1728 $plwin
1564 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1882 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1565 ); 1883 );
1566 $hb->add (new CFPlus::UI::Button 1884 $hb->add (new CFPlus::UI::Button
1567 text => "Quit anyway", 1885 text => "Quit anyway",
1568 expand => 1, 1886 expand => 1,
1569 on_activate => sub { exit }, 1887 on_activate => sub { Event::unloop_all },
1570 ); 1888 );
1571 } 1889 }
1572 1890
1573 $QUIT_DIALOG->show; 1891 $QUIT_DIALOG->show;
1574 $QUIT_DIALOG->grab_focus; 1892 $QUIT_DIALOG->grab_focus;
1768 tooltip => "Terminates the program", 2086 tooltip => "Terminates the program",
1769 on_activate => sub { 2087 on_activate => sub {
1770 if ($CONN) { 2088 if ($CONN) {
1771 open_quit_dialog; 2089 open_quit_dialog;
1772 } else { 2090 } else {
1773 exit; 2091 Event::unloop_all;
1774 } 2092 }
1775 0 2093 0
1776 }, 2094 },
1777 ); 2095 );
1778 2096
1779 $BUTTONBAR->show; 2097 $BUTTONBAR->show;
1780 $SETUP_DIALOG->show; 2098 $SETUP_DIALOG->show;
2099 $MESSAGE_WINDOW->show;
1781 } 2100 }
1782 2101
1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2102 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1784} 2103}
1785 2104
1787 CFPlus::OpenGL::shutdown; 2106 CFPlus::OpenGL::shutdown;
1788 2107
1789 undef $SDL_ACTIVE; 2108 undef $SDL_ACTIVE;
1790} 2109}
1791 2110
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = CFPlus::Channel::find;
1809 $channel->volume (128 + $vol);
1810 $dx = $dx / 10 * 255;
1811 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1812
1813# my $angle = $dx ? : $dx < 0 ?
1814# my $distance = -$vol;
1815# $channel->set_position ($angle, $distance);
1816
1817 $chunk->play ($channel);
1818 }
1819 } else {
1820 # sound_meta not set means data is in flight either way
1821 my $meta = $CONN->{sound_meta}{$face}
1822 or return;
1823
1824 # fetch from database
1825 CFPlus::DB::get res_data => $meta->{name}, sub {
1826 my $vol = $meta->{meta}{volume} || 1;
1827 my $rwops = new CFPlus::RW $_[0];
1828 my $chunk = new CFPlus::MixChunk $rwops;
1829 $chunk->volume ($vol * 128);
1830 $AUDIO_CHUNK{$face} = $chunk;
1831
1832 audio_sound_push ($face);
1833 };
1834 }
1835}
1836
1837sub audio_sound_play {
1838 my ($face, $dx, $dy, $vol) = @_;
1839
1840 $SDL_MIXER
1841 or return;
1842
1843 my $queue = $AUDIO_PLAY{$face} ||= [];
1844 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1845 audio_sound_push $face
1846 unless @$queue > 1;
1847}
1848
1849sub audio_music_set_ambient {
1850 my ($songs) = @_;
1851
1852 my @want =
1853 grep $_,
1854 map $CONN->{music_meta}{$_},
1855 @$songs;
1856
1857 if (@want) {
1858 @MUSIC_WANT = @want;
1859 &audio_music_changed ();
1860 }
1861}
1862
1863sub audio_music_start {
1864 my $meta = $MUSIC_PLAYING_META;
1865
1866 CFPlus::DB::get res_data => $meta->{name}, sub {
1867 return unless $SDL_MIXER;
1868
1869 # music might have changed...
1870 $meta eq $MUSIC_PLAYING_META
1871 or return &audio_music_start ();
1872
1873 $MUSIC_PLAYING_DATA = \$_[0];
1874
1875 my $rwops = $meta->{path}
1876 ? new_from_file CFPlus::RW $meta->{path}
1877 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1878
1879 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1880 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1881
1882 my $NOW = time;
1883
1884 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1885 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1886 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1887 $MUSIC_START = time - $pos;
1888 } else {
1889 $MUSIC_PLAYER->play (0);
1890 $MUSIC_START = time;
1891 }
1892
1893 delete $MUSIC_PLAYING_META->{stop_time};
1894 delete $MUSIC_PLAYING_META->{stop_pos};
1895 }
1896}
1897
1898sub audio_music_changed {
1899 return unless $CFG->{bgm_enable};
1900 return unless $SDL_MIXER;
1901
1902 # default MUSIC_WANT == MUSIC_DEFAULT
1903 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1904
1905 # if the currently playing song is acceptable, let it continue
1906 return if $MUSIC_PLAYING_META
1907 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1908
1909 my $NOW = time;
1910
1911 if ($MUSIC_PLAYING_META) {
1912 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1913 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1914 CFPlus::MixMusic::fade_out 1000;
1915 } else {
1916 # sort by stop time, oldest first
1917 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1918
1919 # if the most recently-played piece played very recently,
1920 # resume it, else choose the oldest piece for rotation.
1921 $MUSIC_PLAYING_META =
1922 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1923 ? $MUSIC_WANT[-1]
1924 : $MUSIC_WANT[0];
1925
1926 audio_music_start;
1927 }
1928}
1929
1930sub audio_music_finished {
1931 undef $MUSIC_PLAYER;
1932 undef $MUSIC_PLAYING_META;
1933 undef $MUSIC_PLAYING_DATA;
1934
1935 audio_music_changed;
1936}
1937
1938sub audio_init {
1939 if ($CFG->{audio_enable}) {
1940 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1941 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1942
1943 unless ($SDL_MIXER) {
1944 status "Unable to open sound device: there will be no sound";
1945 return;
1946 }
1947
1948 CFPlus::Mix_AllocateChannels 16;
1949 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1950
1951 audio_music_finished;
1952 } else {
1953 undef $SDL_MIXER;
1954 }
1955}
1956
1957sub audio_shutdown {
1958 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1959 undef $SDL_MIXER;
1960 @SOUNDS = ();
1961 %AUDIO_CHUNK = ();
1962}
1963
1964my %animate_object; 2111my %animate_object;
1965my $animate_timer; 2112my $animate_timer;
1966 2113
1967my $fps = 9; 2114my $fps = 9;
1968 2115
1969sub force_refresh { 2116sub force_refresh {
2117 if ($ENV{CFPLUS_DEBUG} & 4) {
1970 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2118 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1971 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2119 debug sprintf "%3.2f", $fps;
2120 }
1972 2121
1973 $CFPlus::UI::ROOT->draw; 2122 $CFPlus::UI::ROOT->draw;
1974 2123 CFPlus::SDL_GL_SwapBuffers;
1975 $WANT_REFRESH = 0;
1976 $CAN_REFRESH = 0;
1977 $LAST_REFRESH = $NOW; 2124 $LAST_REFRESH = $NOW;
1978 2125 $WANT_REFRESH->stop;
1979 CFPlus::SDL_GL_SwapBuffers;
1980} 2126}
1981 2127
2128$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2129
1982my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2130my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1983 $NOW = time; 2131 $NOW = time;
1984 2132
1985 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2133 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1986 for CFPlus::poll_events; 2134 for CFPlus::poll_events;
1987 2135
1988 if (%animate_object) { 2136 if (%animate_object) {
1989 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2137 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1990 ++$WANT_REFRESH; 2138 $WANT_REFRESH->start;
1991 }
1992
1993 if ($WANT_REFRESH) {
1994 force_refresh;
1995 } else {
1996 $CAN_REFRESH = 1;
1997 } 2139 }
1998}); 2140});
1999 2141
2000sub animation_start { 2142sub animation_start {
2001 my ($widget) = @_; 2143 my ($widget) = @_;
2056 CFPlus::DB::Server::run; 2198 CFPlus::DB::Server::run;
2057 2199
2058 CFPlus::UI::set_layout ($::CFG->{layout}); 2200 CFPlus::UI::set_layout ($::CFG->{layout});
2059 2201
2060 my %DEF_CFG = ( 2202 my %DEF_CFG = (
2061 sdl_mode => 0, 2203 sdl_mode => 0,
2062 fullscreen => 0, 2204 fullscreen => 0,
2063 fast => 0, 2205 fast => 0,
2206 force_opengl11 => undef,
2207 texture_compression => 1,
2064 map_scale => 1, 2208 map_scale => 1,
2065 fow_enable => 1, 2209 fow_enable => 1,
2066 fow_intensity => 0, 2210 fow_intensity => 0,
2067 map_smoothing => 1, 2211 map_smoothing => 1,
2068 gui_fontsize => 1, 2212 gui_fontsize => 1,
2069 log_fontsize => 0.7, 2213 log_fontsize => 0.7,
2070 gauge_fontsize => 1, 2214 gauge_fontsize => 1,
2071 gauge_size => 0.35, 2215 gauge_size => 0.35,
2072 stat_fontsize => 0.7, 2216 stat_fontsize => 0.7,
2073 mapsize => 100, 2217 mapsize => 100,
2074 audio_enable => 1, 2218 audio_enable => 1,
2219 effects_enable => 1,
2220 effects_volume => 1,
2075 bgm_enable => 1, 2221 bgm_enable => 1,
2076 bgm_volume => 0.25, 2222 bgm_volume => 0.5,
2077 output_sync => 1, 2223 output_sync => 1,
2078 output_count => 1, 2224 output_count => 1,
2079 output_rate => "", 2225 output_rate => "",
2080 pickup => 0, 2226 pickup => 0,
2081 inv_sort => "mtime", 2227 inv_sort => "mtime",
2082 default => "profile", # default profile 2228 default => "profile", # default profile
2083 show_tips => 1, 2229 show_tips => 1,
2084 logview_max_par => 1000, 2230 logview_max_par => 1000,
2085 ); 2231 );
2086 2232
2087 while (my ($k, $v) = each %DEF_CFG) { 2233 while (my ($k, $v) = each %DEF_CFG) {
2088 $CFG->{$k} = $v unless exists $CFG->{$k}; 2234 $CFG->{$k} = $v unless exists $CFG->{$k};
2089 } 2235 }
2155} 2301}
2156 2302
2157show_tip_of_the_day if $CFG->{show_tips}; 2303show_tip_of_the_day if $CFG->{show_tips};
2158 2304
2159Event::loop; 2305Event::loop;
2306
2307#video_shutdown;
2308#audio_shutdown;
2160#CFPlus::SDL_Quit; 2309CFPlus::SDL_Quit;
2161#CFPlus::_exit 0;
2162
2163END {
2164 CFPlus::SDL_Quit;
2165 CFPlus::DB::Server::stop; 2310CFPlus::DB::Server::stop;
2166}
2167 2311
2168=head1 NAME 2312=head1 NAME
2169 2313
2170cfplus - A Crossfire+ and Crossfire game client 2314cfplus - A Crossfire TRT and Crossfire game client
2171 2315
2172=head1 SYNOPSIS 2316=head1 SYNOPSIS
2173 2317
2174Just run it - no commandline arguments are supported. 2318Just run it - no commandline arguments are supported.
2175 2319
2176=head1 USAGE 2320=head1 USAGE
2177 2321
2178cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2322cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2179fullscreen and interactively. 2323be used in fullscreen mode and interactively.
2180 2324
2181=head1 DEBUGGING 2325=head1 DEBUGGING
2182 2326
2183 2327
2184CFPLUS_DEBUG - environment variable 2328CFPLUS_DEBUG - environment variable

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