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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.226
Committed: Sat Sep 1 07:22:21 2007 UTC (16 years, 9 months ago) by root
Branch: MAIN
Changes since 1.225: +2 -0 lines
Log Message:
simpler, more powerful and slightly less compact widget protocol

File Contents

# Content
1 #!/opt/bin/perl
2
3 my $startup_done = sub { };
4 our $PANGO = "1.5.0";
5
6 # do splash-screen thingy on win32
7 BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 }
12
13 require Win32::GUI::SplashScreen;
14
15 Win32::GUI::SplashScreen::Show (
16 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
17 );
18
19 $startup_done = sub {
20 Win32::GUI::SplashScreen::Done (1);
21 };
22 }
23 }
24
25 use strict;
26 use utf8;
27
28 use Carp 'verbose';
29
30 # do things only needed for single-binary version (par)
31 BEGIN {
32 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34
35 my $tmp = $ENV{PAR_TEMP};
36
37 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) {
39 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1")
41 unless -e "$tmp/$1";
42 }
43 }
44
45 if ($^O eq "MSWin32") {
46 # relocatable
47 } else {
48 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/;
52 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
54
55 mkdir "$tmp/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!";
58 print $fh $rc;
59
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
64 }
65
66 unshift @INC, $tmp;
67 }
68 }
69
70 # need to do it again because that pile of garbage called PAR nukes it before main
71 unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache;
73
74 use Time::HiRes 'time';
75 use Event;
76 use List::Util qw(max min);
77
78 use Crossfire;
79 use Crossfire::Protocol::Constants;
80
81 use Compress::LZF;
82
83 use CFPlus;
84 use CFPlus::OpenGL ();
85 use CFPlus::Protocol;
86 use CFPlus::DB;
87 use CFPlus::UI;
88 use CFPlus::UI::Canvas;
89 use CFPlus::UI::Inventory;
90 use CFPlus::UI::SpellList;
91 use CFPlus::UI::Dockable;
92 use CFPlus::UI::MessageWindow;
93 use CFPlus::UI::ChatView;
94 use CFPlus::Pod;
95 use CFPlus::MapWidget;
96 use CFPlus::Macro;
97
98 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
99 $SIG{PIPE} = 'IGNORE';
100
101 $Event::Eval = 1;
102 $Event::DIED = sub {
103 CFPlus::fatal Carp::longmess $_[1]
104 };
105
106 my $MAX_FPS = 60;
107 my $MIN_FPS = 5; # unused as of yet
108
109 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
110
111 our $LAST_REFRESH;
112 our $NOW;
113
114 our $CFG;
115 our $CONN;
116 our $PROFILE; # current profile
117 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
118
119 our $WANT_REFRESH;
120
121 our @SDL_MODES;
122 our $WIDTH;
123 our $HEIGHT;
124 our $FULLSCREEN;
125 our $FONTSIZE;
126
127 our $FONT_PROP;
128 our $FONT_FIXED;
129
130 our $MAP;
131 our $MAPMAP;
132 our $MAPWIDGET;
133 our $COMPLETER;
134 our $BUTTONBAR;
135 our $METASERVER;
136 our $LOGIN_BUTTON;
137 our $QUIT_DIALOG;
138 our $HOST_ENTRY;
139 our $FULLSCREEN_ENABLE;
140 our $PICKUP_ENABLE;
141 our $SERVER_INFO;
142
143 our $SETUP_DIALOG;
144 our $SETUP_NOTEBOOK;
145 our $SETUP_SERVER;
146 our $SETUP_KEYBOARD;
147
148 our $PL_NOTEBOOK;
149 our $PL_WINDOW;
150
151 our $MUSIC_PLAYING_WIDGET;
152 our $LICENSE_WIDGET;
153
154 our $PICKUP_PAGE;
155 our $INVENTORY_PAGE;
156 our $STATS_PAGE;
157 our $SKILL_PAGE;
158 our $SPELL_PAGE;
159 our $SPELL_LIST;
160
161 our $HELP_WINDOW;
162 our $MESSAGE_WINDOW;
163 our $FLOORBOX;
164 our $GAUGES;
165 our $STATWIDS;
166
167 our $SDL_ACTIVE;
168 our %SDL_CB;
169
170 our $ALT_ENTER_MESSAGE;
171 our $STATUSBOX;
172 our $DEBUG_STATUS;
173
174 our $INV;
175 our $INVR;
176 our $INVR_HB;
177
178 #############################################################################
179
180 sub status {
181 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
182 }
183
184 sub debug {
185 $DEBUG_STATUS->set_text ($_[0]);
186 }
187
188 sub message {
189 $MESSAGE_WINDOW->message (@_);
190 }
191
192 #############################################################################
193 #TODO: maybe move into own audio module...
194
195 our $SDL_MIXER;
196
197 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198 our $MUSIC_WANT; # arryref of ambient music we want to play
199 our @MUSIC_HAVE; # ambient music we have on disk
200 our $MUSIC_START;
201 our @MUSIC_JINGLE; # which jingles to play next
202 our $MUSIC_PLAYING_DATA;
203 our $MUSIC_PLAYING_META;
204 our $MUSIC_PLAYER;
205 our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207 our %AUDIO_CHUNK; # audio "files"
208 our %AUDIO_PLAY; # which audio faces should be played
209
210 sub audio_channel_finished {
211 my ($channel) = @_;
212
213 # warn "channel $channel finished\n";#d#
214 }
215
216 sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 $AUDIO_PLAY{$face}
223 or return;
224
225 if (my $chunk = $AUDIO_CHUNK{$face}) {
226 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
227 my (undef, $dx, $dy, $vol) = @$_;
228
229 my $channel = CFPlus::Channel::find;
230 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
231 $channel->set_position_r ($dx, $dy, 20);
232 $chunk->play ($channel);
233 }
234 } else {
235 # sound_meta not set means data is in flight either way
236 my $meta = $CONN->{face}[$face]
237 or return;
238
239 $meta->{data}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{data}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 }
248 } else {
249 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{data}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk;
256
257 audio_sound_push ($face);
258 };
259 }
260 }
261 }
262
263 sub audio_sound_play {
264 my ($face, $dx, $dy, $vol) = @_;
265
266 $SDL_MIXER
267 or return;
268 $CFG->{effects_enable}
269 or return;
270
271 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
273 audio_sound_push $face
274 unless @$queue > 1;
275 }
276
277 sub audio_music_set_meta {
278 my ($meta) = @_;
279
280 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
286 );
287 }
288
289 sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128;
294 }
295
296 sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META;
298
299 CFPlus::DB::get res_data => $meta->{name}, sub {
300 return unless $SDL_MIXER;
301
302 # music might have changed...
303 $meta eq $MUSIC_PLAYING_META
304 or return &audio_music_start ();
305
306 audio_music_update_volume;
307
308 $MUSIC_PLAYING_DATA = \$_[0];
309
310 my $rwops = $meta->{path}
311 ? new_from_file CFPlus::RW $meta->{path}
312 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
313
314 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
315 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
316
317 my $NOW = time;
318
319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
320 my $pos = $MUSIC_PLAYING_META->{stop_pos};
321 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
322 $MUSIC_START = time - $pos;
323 } else {
324 $MUSIC_PLAYER->play (0);
325 $MUSIC_START = time;
326 }
327
328 delete $meta->{stop_time};
329 delete $meta->{stop_pos};
330 }
331 }
332
333 sub audio_music_push {
334 return unless $SDL_MIXER;
335
336 my $fade_out;
337
338 if (@MUSIC_JINGLE) {
339 @MUSIC_HAVE = $MUSIC_JINGLE[0];
340 $fade_out = 333;
341 } else {
342 return unless $CFG->{bgm_enable};
343
344 my @have =
345 grep $_ && $_->{data},
346 map $CONN->{face}[$_],
347 @$MUSIC_WANT;
348
349 # randomize music a bit so that the order is not always the same
350 $_->{stop_time} ||= rand for @have;
351
352 @MUSIC_HAVE = @have
353 if @have;
354
355 # default MUSIC_HAVE == MUSIC_DEFAULT
356 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
357 $fade_out = 700;
358 }
359
360 # if the currently playing song is acceptable, let it continue
361 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
362
363 my $NOW = time;
364
365 if ($MUSIC_PLAYING_META) {
366 $MUSIC_PLAYING_META->{stop_time} = $NOW;
367 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
368 CFPlus::MixMusic::fade_out $fade_out;
369 } else {
370 # sort by stop time, oldest first
371 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
372
373 # if the most recently-played piece played very recently,
374 # resume it, else choose the oldest piece for rotation.
375 audio_music_set_meta
376 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
377 ? $MUSIC_HAVE[-1]
378 : $MUSIC_HAVE[0];
379
380 audio_music_start;
381 }
382 }
383
384 sub audio_music_set_ambient {
385 my ($songs) = @_;
386
387 $MUSIC_WANT = $songs;
388 audio_music_push;
389 }
390
391 sub audio_music_finished {
392 if ($MUSIC_PLAYING_META) {
393 $MUSIC_PLAYING_META->{stop_time} = time;
394 }
395
396 # we compress multiple jingles of the same type
397 shift @MUSIC_JINGLE
398 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
399
400 $MUSIC_PLAYING_WIDGET->clear;
401
402 undef $MUSIC_PLAYER;
403 undef $MUSIC_PLAYING_META;
404 undef $MUSIC_PLAYING_DATA;
405
406 audio_music_push;
407 }
408
409 sub audio_init {
410 if ($CFG->{audio_enable}) {
411 $ENV{MIX_EFFECTSMAXSPEED} = 1;
412 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
413
414 unless ($SDL_MIXER) {
415 status "Unable to open sound device: there will be no sound";
416 return;
417 }
418
419 CFPlus::Mix_AllocateChannels 16;
420
421 audio_music_finished;
422 } else {
423 undef $SDL_MIXER;
424 }
425 }
426
427 sub audio_shutdown {
428 undef $MUSIC_PLAYER;
429 undef $MUSIC_PLAYING_META;
430 undef $MUSIC_PLAYING_DATA;
431
432 $MUSIC_WANT = [];
433 @MUSIC_JINGLE = ();
434 %AUDIO_PLAY = ();
435 %AUDIO_CHUNK = ();
436
437 CFPlus::Mix_CloseAudio if $SDL_MIXER;
438 undef $SDL_MIXER;
439 }
440
441 #############################################################################
442
443 sub destroy_query_dialog {
444 (delete $_[0]{query_dialog})->destroy
445 if $_[0]{query_dialog};
446 }
447
448 # FIXME: a very ugly hack to wait for stat update look below! #d#
449 our $QUERY_TIMER; #d#
450
451 # server query dialog
452 sub server_query {
453 my ($conn, $flags, $prompt) = @_;
454
455 # FIXME: a very ugly hack to wait for stat update #d#
456 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
457 unless ($QUERY_TIMER) {
458 $QUERY_TIMER =
459 Event->timer (
460 after => 1,
461 cb => sub {
462 server_query ($conn, $flags, $prompt, 1);
463 $QUERY_TIMER = undef
464 }
465 );
466 return;
467 }
468 }
469
470 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
471 x => "center",
472 y => "center",
473 title => "Server Query",
474 child => my $vbox = new CFPlus::UI::VBox,
475 ;
476
477 my @dialog = my $label = new CFPlus::UI::Label
478 max_w => $::WIDTH * 0.8,
479 ellipsise => 0,
480 text => $prompt;
481
482 if ($flags & CS_QUERY_YESNO) {
483 push @dialog, my $hbox = new CFPlus::UI::HBox;
484
485 $hbox->add (new CFPlus::UI::Button
486 text => "No",
487 on_activate => sub {
488 $conn->send ("reply n");
489 $dialog->destroy;
490 0
491 }
492 );
493 $hbox->add (new CFPlus::UI::Button
494 text => "Yes",
495 on_activate => sub {
496 $conn->send ("reply y");
497 destroy_query_dialog $conn;
498 0
499 },
500 );
501
502 $dialog->grab_focus;
503
504 } elsif ($flags & CS_QUERY_SINGLECHAR) {
505 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
506 $dialog->{tooltip} = "#charcreation_focus";
507
508 unshift @dialog, new CFPlus::UI::Label
509 max_w => $::WIDTH * 0.8,
510 ellipsise => 0,
511 markup => "\nOr use your keyboard and the text entry below:\n";
512
513 unshift @dialog, my $table = new CFPlus::UI::Table;
514
515 $table->add_at (0, 0, new CFPlus::UI::Button
516 text => "Next Race",
517 on_activate => sub {
518 $conn->send ("reply n");
519 destroy_query_dialog $conn;
520 0
521 },
522 );
523 $table->add_at (2, 0, new CFPlus::UI::Button
524 text => "Accept",
525 on_activate => sub {
526 $conn->send ("reply d");
527 destroy_query_dialog $conn;
528 0
529 },
530 );
531
532 if ($conn->{chargen_race_description}) {
533 unshift @dialog, new CFPlus::UI::Label
534 max_w => $::WIDTH * 0.8,
535 ellipsise => 0,
536 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
537 ;
538 }
539
540 unshift @dialog, new CFPlus::UI::Face
541 face => $conn->{player}{face},
542 bg => [.2, .2, .2, 1],
543 min_w => 64,
544 min_h => 64,
545 ;
546
547 if ($conn->{chargen_race_title}) {
548 unshift @dialog, new CFPlus::UI::Label
549 allign => 1,
550 ellipsise => 0,
551 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
552 ;
553 }
554
555 unshift @dialog, new CFPlus::UI::Label
556 max_w => $::WIDTH * 0.4,
557 ellipsise => 0,
558 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
559 ;
560
561 } elsif ($prompt =~ /roll new stats/) {
562 if (my $stat = delete $conn->{stat_change_with}) {
563 $conn->send ("reply $stat");
564 destroy_query_dialog $conn;
565 return;
566 }
567
568 unshift @dialog, new CFPlus::UI::Label
569 max_w => $::WIDTH * 0.4,
570 ellipsise => 0,
571 markup => "\nOr use your keyboard and the text entry below:\n";
572
573 unshift @dialog, my $table = new CFPlus::UI::Table;
574
575 # left: re-roll
576 $table->add_at (0, 0, new CFPlus::UI::Button
577 text => "Roll Again",
578 on_activate => sub {
579 $conn->send ("reply y");
580 destroy_query_dialog $conn;
581 0
582 },
583 );
584
585 # center: swap stats
586 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
587 expand => 1,
588 value => $_,
589 options => [
590 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
591 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
592 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
593 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
594 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
595 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
596 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
597 ],
598 ), 1 .. 2;
599
600 $table->add_at (2, 0, new CFPlus::UI::Button
601 text => "Swap Stats",
602 on_activate => sub {
603 $conn->{stat_change_with} = $sw2->{value};
604 $conn->send ("reply $sw1->{value}");
605 destroy_query_dialog $conn;
606 0
607 },
608 );
609 $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
610
611 # right: accept
612 $table->add_at (4, 0, new CFPlus::UI::Button
613 text => "Accept",
614 on_activate => sub {
615 $conn->send ("reply n");
616 $STATS_PAGE->hide;
617 destroy_query_dialog $conn;
618 0
619 },
620 );
621
622 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
623 for (
624 [Str => CS_STAT_STR],
625 [Dex => CS_STAT_DEX],
626 [Con => CS_STAT_CON],
627 [Int => CS_STAT_INT],
628 [Wis => CS_STAT_WIS],
629 [Pow => CS_STAT_POW],
630 [Cha => CS_STAT_CHA],
631 ) {
632 my ($name, $id) = @$_;
633 $hbox->add (new CFPlus::UI::Label
634 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
635 align => 0,
636 expand => 1,
637 can_events => 1,
638 can_hover => 1,
639 tooltip => "#stat_$name",
640 );
641 }
642
643 unshift @dialog, new CFPlus::UI::Label
644 max_w => $::WIDTH * 0.4,
645 ellipsise => 0,
646 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
647 ;
648 }
649
650 push @dialog, my $entry = new CFPlus::UI::Entry
651 on_changed => sub {
652 $conn->send ("reply $_[1]");
653 destroy_query_dialog $conn;
654 0
655 },
656 ;
657
658 $entry->grab_focus;
659
660 } else {
661 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
662
663 push @dialog, my $entry = new CFPlus::UI::Entry
664 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
665 on_activate => sub {
666 $conn->send ("reply $_[1]");
667 destroy_query_dialog $conn;
668 0
669 },
670 ;
671
672 $entry->grab_focus;
673 }
674
675 $vbox->add (@dialog);
676 $dialog->show;
677 }
678
679 sub start_game {
680 status "logging in...";
681
682 $LOGIN_BUTTON->set_text ("Logout");
683 $SETUP_DIALOG->hide;
684
685 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
686
687 my ($host, $port) = split /:/, $PROFILE->{host};
688
689 $MAP = new CFPlus::Map;
690
691 $CONN = eval {
692 new CFPlus::Protocol
693 host => $host,
694 port => $port || 13327,
695 user => $PROFILE->{user},
696 pass => $PROFILE->{password},
697 mapw => $mapsize,
698 maph => $mapsize,
699
700 client => "cfplus $CFPlus::VERSION $] $^O",
701
702 map_widget => $MAPWIDGET,
703 statusbox => $STATUSBOX,
704 map => $MAP,
705 mapmap => $MAPMAP,
706 query => \&server_query,
707
708 setup_req => {
709 smoothing => $CFG->{map_smoothing}*1,
710 },
711 };
712
713 if ($CONN) {
714 CFPlus::lowdelay fileno $CONN->{fh};
715
716 status "login successful";
717 } else {
718 status "unable to connect";
719 stop_game();
720 }
721 }
722
723 sub stop_game {
724 $LOGIN_BUTTON->set_text ("Login");
725 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
726 $SETUP_DIALOG->show;
727 $PL_WINDOW->hide;
728 $SPELL_LIST->clear_spells;
729 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
730
731 &audio_music_set_ambient ([]);
732
733 return unless $CONN;
734
735 status "connection closed";
736
737 destroy_query_dialog $CONN;
738 $CONN->destroy;
739 $CONN = 0; # false, does not autovivify
740
741 undef $MAP;
742 }
743
744 sub graphics_setup {
745 my $vbox = new CFPlus::UI::VBox;
746
747 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
748
749 my $row = 0;
750
751 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
752 $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
753 can_events => 1,
754 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
755
756 my $vidmode_tooltip =
757 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
758 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
759
760 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
761 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
762
763 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
764 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
765 tooltip => $vidmode_tooltip);
766 $hbox->add (my $mode_label = new CFPlus::UI::Label
767 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
768 can_events => 1, tooltip => $vidmode_tooltip);
769
770 $mode_slider->connect (changed => sub {
771 my ($self, $value) = @_;
772
773 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
774 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
775 });
776 $mode_slider->emit (changed => $mode_slider->{range}[0]);
777
778 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
779 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
780 state => $CFG->{fullscreen},
781 tooltip => "Bring the client into fullscreen mode.",
782 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
783 );
784
785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
786 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
787 state => $CFG->{force_opengl11},
788 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
789 . "higher memory usage and slower performance. It will, however, help tremendously on "
790 . "cards that claim to support a feature but fall back to software rendering. "
791 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
792 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
793 . "experience extremely low framerates and your card should do better, try this option.</b>",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
795 );
796
797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
799 state => $CFG->{texture_compression},
800 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
801 . "will save a lot of memory and increase performance. The compression algorithm "
802 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
803 . "forced OpenGL 1.1 mode.",
804 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
805 );
806
807 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
808 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
809 state => $CFG->{fast},
810 tooltip => "Lower the visual quality considerably to speed up rendering.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
812 );
813
814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
815 $table->add_at (1, $row++, new CFPlus::UI::Slider
816 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
817 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
818 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
819 );
820
821 $table->add_at (1, $row++, new CFPlus::UI::Button
822 expand => 1, align => 0, text => "Apply",
823 tooltip => "Apply the video settings above.",
824 on_activate => sub {
825 video_shutdown ();
826 video_init ();
827 0
828 }
829 );
830
831 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
832 $table->add_at (1, $row++, new CFPlus::UI::Slider
833 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
834 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
835 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
836 );
837
838 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
839 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
840 state => $CFG->{map_smoothing},
841 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
842 . "This increases load on the graphics subsystem and works only with TRT servers. "
843 . "Changes take effect at next login only.",
844 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
845 );
846
847 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
848 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
849 state => $CFG->{fow_enable},
850 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
851 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
852 );
853
854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
855 $table->add_at (1, $row++, new CFPlus::UI::Slider
856 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
857 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
858 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
859 );
860
861 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
862 $table->add_at (1, $row++, new CFPlus::UI::Slider
863 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
864 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
865 . "but you still need to press apply to correctly re-layout the widget.",
866 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
867 );
868
869 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
870 $table->add_at (1, $row++, new CFPlus::UI::Slider
871 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
872 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
873 on_changed => sub {
874 $CFG->{gauge_fontsize} = $_[1];
875 &set_gauge_window_fontsize;
876 0
877 }
878 );
879
880 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
881 $table->add_at (1, $row++, new CFPlus::UI::Slider
882 range => [$CFG->{gauge_size}, 0.2, 0.8],
883 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
884 on_changed => sub {
885 $CFG->{gauge_size} = $_[1];
886 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
887 0
888 }
889 );
890
891 $vbox
892 }
893
894 sub audio_setup {
895 my $vbox = new CFPlus::UI::VBox;
896
897 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
898
899 my $row = 0;
900
901 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
902 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
903 state => $CFG->{audio_enable},
904 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
905 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
906 );
907 # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
908 # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
909 # $CFG->{effects_volume} = $_[1];
910 # });
911
912 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
913 $table->add_at (1, $row, new CFPlus::UI::CheckBox
914 expand => 1, state => $CFG->{effects_enable},
915 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
916 on_changed => sub {
917 $CFG->{effects_enable} = $_[1];
918 $CONN->update_fx_want if $CONN;
919 0
920 }
921 );
922 $table->add_at (2, $row++, new CFPlus::UI::Slider
923 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
924 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
925 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
926 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
927 );
928
929 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
930 $table->add_at (1, $row, new CFPlus::UI::CheckBox
931 expand => 1, state => $CFG->{bgm_enable},
932 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
933 on_changed => sub {
934 $CFG->{bgm_enable} = $_[1];
935 $CONN->update_fx_want if $CONN;
936 audio_music_push;
937 0
938 }
939 );
940 $table->add_at (2, $row++, new CFPlus::UI::Slider
941 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
942 tooltip => "The volume of the background music. Changes are instant.",
943 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
944 );
945
946 $table->add_at (1, $row++, new CFPlus::UI::Button
947 c_colspan => 2, expand => 1, align => 0, text => "Apply",
948 tooltip => "Apply the audio settings",
949 on_activate => sub {
950 audio_shutdown ();
951 audio_init ();
952 0
953 }
954 );
955
956 $vbox
957 }
958
959 sub set_gauge_window_fontsize {
960 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
961 $_->set_fontsize ($::CFG->{gauge_fontsize});
962 }
963 }
964
965 sub make_gauge_window {
966 my $gh = int $HEIGHT * $CFG->{gauge_size};
967
968 my $win = new CFPlus::UI::Frame (
969 force_x => 0,
970 force_y => "max",
971 force_w => $WIDTH,
972 force_h => $gh,
973 );
974
975 $win->add (my $hbox = new CFPlus::UI::HBox
976 children => [
977 (new CFPlus::UI::HBox expand => 1),
978 (new CFPlus::UI::VBox children => [
979 (new CFPlus::UI::Empty expand => 1),
980 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
981 ]),
982 (my $vbox = new CFPlus::UI::VBox),
983 ],
984 );
985
986 $vbox->add (new CFPlus::UI::HBox
987 expand => 1,
988 children => [
989 (new CFPlus::UI::Empty expand => 1),
990 (my $hb = new CFPlus::UI::HBox),
991 ],
992 );
993
994 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
995 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
996 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
997 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
998
999 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1000 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1001 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
1002 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1003
1004 $GAUGES = {
1005 exp => $exp, prg => $prg, sklprg => $sklprg,
1006 win => $win, range => $rng,
1007 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1008 };
1009
1010 &set_gauge_window_fontsize;
1011
1012 $win
1013 }
1014
1015 sub debug_setup {
1016 my $table = new CFPlus::UI::Table;
1017
1018 $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
1019 $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
1020 $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
1021 $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
1022 $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
1023 $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1024 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
1025 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1026 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
1027
1028 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
1029
1030 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
1031 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
1032 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
1033 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
1034 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
1035 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
1036
1037 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
1038
1039 $c->add_items ({
1040 type => "line_loop",
1041 color => [0, 1, 0],
1042 width => 9,
1043 coord_mode => "abs",
1044 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1045 });
1046
1047 $c->add_items ({
1048 type => "lines",
1049 color => [1, 1, 0],
1050 width => 2,
1051 coord_mode => "rel",
1052 coord => [[0,0], [1,1], [1,0], [0,1]],
1053 });
1054
1055 $c->add_items ({
1056 type => "polygon",
1057 color => [0, 0.43, 0],
1058 width => 2,
1059 coord_mode => "rel",
1060 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1061 });
1062
1063 $table
1064 }
1065
1066 sub stats_window {
1067 my $r = new CFPlus::UI::ScrolledWindow (
1068 expand => 1,
1069 scroll_y => 1
1070 );
1071 $r->add (my $vb = new CFPlus::UI::VBox);
1072
1073 $vb->add (new CFPlus::UI::FancyFrame
1074 label => "Player",
1075 child => (my $pi = new CFPlus::UI::VBox),
1076 );
1077
1078 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
1079 can_hover => 1, can_events => 1,
1080 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1081 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
1082 can_hover => 1, can_events => 1,
1083 tooltip => "The map you are currently on (if supported by the server).");
1084
1085 $pi->add (my $hb0 = new CFPlus::UI::HBox);
1086 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
1087 can_hover => 1, can_events => 1,
1088 tooltip => "The weight of the player including all inventory items.");
1089 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
1090 can_hover => 1, can_events => 1,
1091 tooltip => "The weight limit: you cannot carry more than this.");
1092
1093 $vb->add (new CFPlus::UI::FancyFrame
1094 label => "Primary/Secondary Statistics",
1095 child => (my $hb = new CFPlus::UI::HBox expand => 1),
1096 );
1097 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
1098
1099 my $color2 = [1, 1, 0];
1100
1101 for (
1102 [0, 0, st_str => "Str", 30],
1103 [0, 1, st_dex => "Dex", 30],
1104 [0, 2, st_con => "Con", 30],
1105 [0, 3, st_int => "Int", 30],
1106 [0, 4, st_wis => "Wis", 30],
1107 [0, 5, st_pow => "Pow", 30],
1108 [0, 6, st_cha => "Cha", 30],
1109
1110 [2, 0, st_wc => "Wc", -120],
1111 [2, 1, st_ac => "Ac", -120],
1112 [2, 2, st_dam => "Dam", 120],
1113 [2, 3, st_arm => "Arm", 120],
1114 [2, 4, st_spd => "Spd", 10.54],
1115 [2, 5, st_wspd => "WSp", 10.54],
1116 ) {
1117 my ($col, $row, $id, $label, $template) = @$_;
1118
1119 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
1120 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
1121 align => +1, template => $template, tooltip => "#stat_$label");
1122 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
1123 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
1124 align => -1, text => $label, tooltip => "#stat_$label");
1125 }
1126
1127 $vb->add (new CFPlus::UI::FancyFrame
1128 label => "Resistancies",
1129 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
1130 );
1131
1132 my $row = 0;
1133 my $col = 0;
1134
1135 my %resist_names = (
1136 slow => ["Slow",
1137 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
1138 holyw => ["Holy Word",
1139 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
1140 conf => ["Confusion",
1141 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
1142 fire => ["Fire",
1143 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
1144 depl => ["Depletion",
1145 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
1146 magic => ["Magic",
1147 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
1148 drain => ["Draining",
1149 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
1150 acid => ["Acid",
1151 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
1152 pois => ["Poison",
1153 "<b>Poison</b> (resistance to getting poisoned)"],
1154 para => ["Paralysation",
1155 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
1156 deat => ["Death",
1157 "<b>Death</b> (resistance against death spells)"],
1158 phys => ["Physical",
1159 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
1160 blind => ["Blind",
1161 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
1162 fear => ["Fear",
1163 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
1164 tund => ["Turn undead",
1165 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
1166 elec => ["Electricity",
1167 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
1168 cold => ["Cold",
1169 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
1170 ghit => ["Ghost hit",
1171 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
1172 );
1173
1174 for (qw/slow holyw conf fire depl magic
1175 drain acid pois para deat phys
1176 blind fear tund elec cold ghit/)
1177 {
1178 $tbl2->add_at ($col, $row,
1179 $STATWIDS->{"res_$_"} =
1180 new CFPlus::UI::Label
1181 font => $FONT_FIXED,
1182 template => "-100%",
1183 align => +1,
1184 valign => 0,
1185 can_events => 1,
1186 can_hover => 1,
1187 tooltip => $resist_names{$_}->[1],
1188 );
1189 $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image
1190 font => $FONT_FIXED,
1191 can_hover => 1,
1192 can_events => 1,
1193 path => "ui/resist/resist_$_.png",
1194 tooltip => $resist_names{$_}->[1],
1195 );
1196 $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label
1197 text => $resist_names{$_}->[0],
1198 font => $FONT_FIXED,
1199 can_hover => 1,
1200 can_events => 1,
1201 tooltip => $resist_names{$_}->[1],
1202 );
1203
1204 $row++;
1205 if ($row % 6 == 0) {
1206 $col += 3;
1207 $row = 0;
1208 }
1209 }
1210
1211 #update_stats_window ({});
1212
1213 $r
1214 }
1215
1216 sub skill_window {
1217 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1218
1219 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1220
1221 $sw
1222 }
1223
1224 sub formsep($) {
1225 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1226 }
1227
1228 my $METASERVER_ATIME;
1229
1230 sub update_metaserver {
1231 my ($metaserver_dialog) = @_;
1232
1233 $METASERVER = $metaserver_dialog
1234 if defined $metaserver_dialog;
1235
1236 return if $METASERVER_ATIME > time;
1237 $METASERVER_ATIME = time + 60;
1238
1239 my $table = $METASERVER->{table};
1240 $table->clear;
1241 $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
1242
1243 my $ok = 0;
1244
1245 CFPlus::background {
1246 my $ua = CFPlus::lwp_useragent;
1247
1248 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
1249 } sub {
1250 my ($msg) = @_;
1251 if ($msg) {
1252 $table->clear;
1253
1254 my @tip = (
1255 "The current number of users logged in on the server.",
1256 "The hostname of the server.",
1257 "The time this server has been running without being restarted.",
1258 "The server software version - a '+' indicates a Crossfire+ server.",
1259 "Short information about this server provided by its admins.",
1260 );
1261 my @col = qw(#Users Host Uptime Version Description);
1262 $table->add_at ($_, 0, new CFPlus::UI::Label
1263 can_hover => 1, can_events => 1,
1264 align => 0, fg => [1, 1, 0],
1265 text => $col[$_], tooltip => $tip[$_])
1266 for 0 .. $#col;
1267
1268 my @align = qw(1 0 1 1 -1);
1269
1270 my $y = 0;
1271 for my $m (@{ $msg->{servers} }) {
1272 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1273 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1274
1275 for ($desc) {
1276 s/<br>/\n/gi;
1277 s/<li>/\n· /gi;
1278 s/<.*?>//sgi;
1279 s/&amp;/&/g;
1280 s/&lt;/</g;
1281 s/&gt;/>/g;
1282 }
1283
1284 $uptime = sprintf "%dd %02d:%02d:%02d",
1285 (int $uptime / 86400),
1286 (int $uptime / 3600) % 24,
1287 (int $uptime / 60) % 60,
1288 $uptime % 60;
1289
1290 $m = [$users, $host, $uptime, $version, $desc];
1291
1292 $y++;
1293
1294 $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
1295 (new CFPlus::UI::Button
1296 text => "Use",
1297 tooltip => "Put this server into the <b>Host:Port</b> field",
1298 on_activate => sub {
1299 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1300 $METASERVER->hide;
1301 0
1302 },
1303 ),
1304 (new CFPlus::UI::Empty expand => 1),
1305 ]);
1306
1307 $table->add_at ($_, $y, new CFPlus::UI::Label
1308 max_w => $::WIDTH * 0.4,
1309 ellipsise => 0,
1310 align => $align[$_],
1311 text => $m->[$_],
1312 tooltip => $tip[$_],
1313 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1314 can_hover => 1,
1315 can_events => 1,
1316 fontsize => 0.8)
1317 for 0 .. $#$m;
1318 }
1319 } else {
1320 $ok or $label->set_text ("error while contacting metaserver");
1321 }
1322 };
1323
1324 }
1325
1326 sub metaserver_dialog {
1327 my $vbox = new CFPlus::UI::VBox;
1328 my $table = new CFPlus::UI::Table;
1329 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1330
1331 my $dialog = new CFPlus::UI::Toplevel
1332 title => "Server List",
1333 name => 'metaserver_dialog',
1334 x => 'center',
1335 y => 'center',
1336 z => 3,
1337 force_w => $::WIDTH * 0.9,
1338 force_h => $::HEIGHT * 0.7,
1339 child => $vbox,
1340 has_close_button => 1,
1341 table => $table,
1342 on_visibility_change => sub {
1343 update_metaserver ($_[0]) if $_[1];
1344 0
1345 },
1346 ;
1347
1348 $dialog
1349 }
1350
1351 sub server_setup {
1352 my $vbox = new CFPlus::UI::VBox;
1353
1354 $vbox->add (new CFPlus::UI::FancyFrame
1355 label => "Connection Settings",
1356 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1357 );
1358 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1359
1360 {
1361 $table->add_at (1, 2, my $vbox = new CFPlus::UI::VBox);
1362
1363 $vbox->add (
1364 $HOST_ENTRY = new CFPlus::UI::Entry
1365 expand => 1,
1366 text => $CFG->{profile}{default}{host},
1367 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1368 on_changed => sub {
1369 my ($self, $value) = @_;
1370 $CFG->{profile}{default}{host} = $value;
1371 1
1372 }
1373 );
1374
1375 $vbox->add (new CFPlus::UI::Button
1376 expand => 1,
1377 text => "Server List",
1378 other => $METASERVER,
1379 tooltip => "Show a list of available crossfire servers",
1380 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1381 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1382 );
1383 }
1384
1385 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1386 $table->add_at (1, 4, new CFPlus::UI::Entry
1387 text => $CFG->{profile}{default}{user},
1388 tooltip => "The name of your character on the server",
1389 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1390 );
1391
1392 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1393 $table->add_at (1, 5, new CFPlus::UI::Entry
1394 text => $CFG->{profile}{default}{password},
1395 hidden => 1,
1396 tooltip => "The password for your character",
1397 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1398 );
1399
1400 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1401 $table->add_at (1, 7, new CFPlus::UI::Slider
1402 force_w => 100,
1403 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1404 tooltip => "This is the size of the portion of the map update the server sends you. "
1405 . "If you set this to a high value you will be able to see further, "
1406 . "but you also increase bandwidth requirements and latency. "
1407 . "This option is only used once at log-in.",
1408 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1409 );
1410
1411 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1412 $table->add_at (1, 8, new CFPlus::UI::Entry
1413 text => $CFG->{output_rate},
1414 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1415 . "when sending data. When 0 or unset, the server "
1416 . "default will be used, which is usually around 100kb/s. Most servers will "
1417 . "dynamically find an optimal rate, so adjust this only when necessary.",
1418 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1419 );
1420
1421 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1422 $table->add_at (1, 9, new CFPlus::UI::Entry
1423 text => $CFG->{output_count},
1424 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1425 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1426 );
1427
1428 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1429 $table->add_at (1, 10, new CFPlus::UI::Entry
1430 text => $CFG->{output_sync},
1431 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1432 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1433 );
1434
1435 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1436 expand => 1,
1437 align => 0,
1438 text => "Login",
1439 on_activate => sub {
1440 $CONN ? stop_game
1441 : start_game;
1442 1
1443 },
1444 );
1445
1446 $vbox->add (new CFPlus::UI::FancyFrame
1447 label => "Server Info",
1448 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1449 );
1450
1451 $vbox
1452 }
1453
1454 sub client_setup {
1455 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1456
1457 my $row = 0;
1458
1459 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1460 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1461 state => $CFG->{show_tips},
1462 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1463 on_changed => sub {
1464 my ($self, $value) = @_;
1465 $CFG->{show_tips} = $value;
1466 0
1467 }
1468 );
1469
1470 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1471 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1472 text => $CFG->{logview_max_par},
1473 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1474 . "sends more messages than this number, older messages get removed to save memory and "
1475 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1476 on_changed => sub {
1477 my ($self, $value) = @_;
1478 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1479 0
1480 },
1481 );
1482
1483 $table
1484 }
1485
1486 sub autopickup_setup {
1487 my $r = new CFPlus::UI::ScrolledWindow (
1488 expand => 1,
1489 scroll_y => 1
1490 );
1491 $r->add (my $table = new CFPlus::UI::Table
1492 row_expand => [0],
1493 col_expand => [0, 1, 0, 1],
1494 );
1495
1496 for (
1497 ["General", 0, 0,
1498 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1499 ["Inhibit autopickup" => PICKUP_INHIBIT],
1500 ["Stop before pickup" => PICKUP_STOP],
1501 ["Debug autopickup" => PICKUP_DEBUG],
1502 ],
1503 ["Weapons", 0, 6,
1504 ["All weapons" => PICKUP_ALLWEAPON],
1505 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1506 ["Bows" => PICKUP_BOW],
1507 ["Arrows" => PICKUP_ARROW],
1508 ],
1509 ["Armour", 0, 12,
1510 ["Helmets" => PICKUP_HELMET],
1511 ["Shields" => PICKUP_SHIELD],
1512 ["Body Armour" => PICKUP_ARMOUR],
1513 ["Boots" => PICKUP_BOOTS],
1514 ["Gloves" => PICKUP_GLOVES],
1515 ["Cloaks" => PICKUP_CLOAK],
1516 ],
1517
1518 ["Readables", 2, 0,
1519 ["Spellbooks" => PICKUP_SPELLBOOK],
1520 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1521 ["Normal Books/Scrolls" => PICKUP_READABLES],
1522 ],
1523 ["Misc", 2, 5,
1524 ["Food" => PICKUP_FOOD],
1525 ["Drinks" => PICKUP_DRINK],
1526 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1527 ["Keys" => PICKUP_KEY],
1528 ["Magical Items" => PICKUP_MAGICAL],
1529 ["Potions" => PICKUP_POTION],
1530 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1531 ["Ignore cursed" => PICKUP_NOT_CURSED],
1532 ["Jewelery" => PICKUP_JEWELS],
1533 ["Flesh" => PICKUP_FLESH],
1534 ],
1535 ["Weight/Value ratio", 2, 17]
1536 )
1537 {
1538 my ($title, $x, $y, @bits) = @$_;
1539 $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1540
1541 for (@bits) {
1542 ++$y;
1543
1544 my $mask = $_->[1];
1545 $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1546 $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1547 state => $::CFG->{pickup} & $mask,
1548 on_changed => sub {
1549 my ($box, $value) = @_;
1550
1551 if ($value) {
1552 $::CFG->{pickup} |= $mask;
1553 } else {
1554 $::CFG->{pickup} &= ~$mask;
1555 }
1556
1557 $::CONN->send_command ("pickup $::CFG->{pickup}")
1558 if defined $::CONN;
1559
1560 0
1561 });
1562
1563 ${$_->[2]} = $checkbox if $_->[2];
1564 }
1565 }
1566
1567 $table->add_at (2, 18, new CFPlus::UI::ValSlider
1568 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1569 template => ">= 99",
1570 to_value => sub { ">= " . 5 * $_[0] },
1571 on_changed => sub {
1572 my ($slider, $value) = @_;
1573
1574 $::CFG->{pickup} &= ~0xF;
1575 $::CFG->{pickup} |= int $value
1576 if $value;
1577 1;
1578 });
1579
1580 $table->add_at (3, 18, new CFPlus::UI::Button
1581 text => "set",
1582 on_activate => sub {
1583 $::CONN->send_command ("pickup $::CFG->{pickup}")
1584 if defined $::CONN;
1585 0
1586 });
1587
1588 $r
1589 }
1590
1591 my %SORT_ORDER = (
1592 type => undef,
1593 mtime => sub {
1594 my $NOW = time;
1595 sort {
1596 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1597 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1598
1599 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1600 or $btime <=> $atime
1601 or $a->{type} <=> $b->{type}
1602 } @_
1603 },
1604 weight => sub { sort {
1605 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1606 or $a->{type} <=> $b->{type}
1607 } @_ },
1608 );
1609
1610 sub inventory_widget {
1611 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1612
1613 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1614 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1615
1616 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1617
1618 use sort 'stable';
1619
1620 $hb1->add (new CFPlus::UI::Selector
1621 value => $::CFG->{inv_sort},
1622 options => [
1623 [type => "Type/Name"],
1624 [mtime => "Recent/Normal/Locked"],
1625 [weight => "Weight/Type"],
1626 ],
1627 on_changed => sub {
1628 $::CFG->{inv_sort} = $_[1];
1629 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1630 },
1631 );
1632 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1633 #TODO# update to weigh/maxweight
1634 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1635
1636 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1637 $sw1->add ($INV = new CFPlus::UI::Inventory);
1638 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1639
1640 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1641
1642 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1643
1644 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1645 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1646
1647 # XXX: Call after $INVR = ... because set_opencont sets the items
1648 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1649
1650 $hb
1651 }
1652
1653 sub media_window {
1654 my $vb = new CFPlus::UI::VBox;
1655
1656 $vb->add (new CFPlus::UI::FancyFrame
1657 label => "Currently playing music",
1658 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1659 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1660 );
1661
1662 $vb->add (new CFPlus::UI::FancyFrame
1663 label => "Other media used in this session",
1664 expand => 1,
1665 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1666 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1667 );
1668
1669 $vb
1670 }
1671
1672 sub add_license {
1673 my ($meta) = @_;
1674
1675 $meta = $meta->{data}
1676 or return;
1677
1678 $meta->{license} || $meta->{author} || $meta->{source}
1679 or return;
1680
1681 $LICENSE_WIDGET->add_paragraph ({
1682 fg => [1, 1, 1, 1],
1683 markup => "<small>"
1684 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1685 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1686 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1687 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1688 . "</small>",
1689 });
1690 $LICENSE_WIDGET->scroll_to_bottom;
1691 }
1692
1693 sub toggle_player_page {
1694 my ($widget) = @_;
1695
1696 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1697 $PL_WINDOW->hide;
1698 } else {
1699 $PL_NOTEBOOK->set_current_page ($widget);
1700 $PL_WINDOW->show;
1701 }
1702 }
1703
1704 sub player_window {
1705 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1706 x => "center",
1707 y => "center",
1708 force_w => $WIDTH * 9/10,
1709 force_h => $HEIGHT * 9/10,
1710 title => "Player",
1711 name => "playerbook",
1712 has_close_button => 1
1713 ;
1714
1715 my $ntb =
1716 $PL_NOTEBOOK =
1717 new CFPlus::UI::Notebook expand => 1;
1718
1719 $ntb->add_tab (
1720 "Statistics (F2)" => $STATS_PAGE = stats_window,
1721 "Shows statistics, where all your Stats and Resistances are shown."
1722 );
1723 $ntb->add_tab (
1724 "Skills (F3)" => $SKILL_PAGE = skill_window,
1725 "Shows all your Skills."
1726 );
1727
1728 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1729 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1730 $ntb->add_tab (
1731 "Spellbook (F4)" => $spellsw,
1732 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1733 );
1734 $ntb->add_tab (
1735 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1736 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1737 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1738 );
1739 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1740 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1741
1742 $ntb->add_tab (Media => media_window,
1743 "License, Author and Source info for media sent by the server.");
1744
1745 $ntb->set_current_page ($INVENTORY_PAGE);
1746
1747 $plwin->add ($ntb);
1748 $plwin
1749 }
1750
1751 sub keyboard_setup {
1752 CFPlus::Macro::keyboard_setup
1753 }
1754
1755 sub help_window {
1756 my $win = new CFPlus::UI::Toplevel
1757 x => 'center',
1758 y => 'center',
1759 z => 4,
1760 name => 'doc_browser',
1761 force_w => int $WIDTH * 7/8,
1762 force_h => int $HEIGHT * 7/8,
1763 title => "Help Browser",
1764 has_close_button => 1;
1765
1766 $win->add (my $vbox = new CFPlus::UI::VBox);
1767
1768 $vbox->add (new CFPlus::UI::FancyFrame
1769 label => "Navigation",
1770 child => (my $buttons = new CFPlus::UI::HBox),
1771 );
1772 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1773 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1774
1775 my @history;
1776 my @future;
1777 my $curnode;
1778
1779 my $load_node; $load_node = sub {
1780 my ($node, $para) = @_;
1781
1782 $buttons->clear;
1783
1784 $buttons->add (new CFPlus::UI::Button
1785 text => "⇤",
1786 tooltip => "back to the starting page",
1787 on_activate => sub {
1788 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1789 unshift @future, @history;
1790 @history = ();
1791 $load_node->(@{shift @future});
1792 },
1793 );
1794
1795 if (@history) {
1796 $buttons->add (new CFPlus::UI::Button
1797 text => "⋘",
1798 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1799 on_activate => sub {
1800 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1801 $load_node->(@{pop @history});
1802 },
1803 );
1804 }
1805
1806 if (@future) {
1807 $buttons->add (new CFPlus::UI::Button
1808 text => "⋙",
1809 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1810 on_activate => sub {
1811 push @history, [$curnode, $viewer->current_paragraph];
1812 $load_node->(@{shift @future});
1813 },
1814 );
1815 }
1816
1817 $buttons->add (new CFPlus::UI::Label text => " ");
1818
1819 my @path = CFPlus::Pod::full_path_of $node;
1820 pop @path; # drop current node
1821
1822 for my $node (@path) {
1823 $buttons->add (new CFPlus::UI::Button
1824 text => $node->{kw}[0],
1825 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1826 on_activate => sub {
1827 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1828 $load_node->($node);
1829 },
1830 );
1831 $buttons->add (new CFPlus::UI::Label text => "/");
1832 }
1833
1834 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1835
1836 $curnode = $node;
1837
1838 $viewer->clear;
1839 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1840 $viewer->scroll_to ($para);
1841 };
1842
1843 $load_node->(CFPlus::Pod::find pod => "mainpage");
1844
1845 $CFPlus::Pod::goto_document = sub {
1846 my (@path) = @_;
1847
1848 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1849
1850 $load_node->((CFPlus::Pod::find @path)[0]);
1851 $win->show;
1852 };
1853
1854 $win
1855 }
1856
1857 sub open_string_query {
1858 my ($title, $cb, $txt, $tooltip) = @_;
1859 my $dialog = new CFPlus::UI::Toplevel
1860 x => "center",
1861 y => "center",
1862 z => 50,
1863 force_w => $WIDTH * 4/5,
1864 title => $title;
1865
1866 $dialog->add (
1867 my $e = new CFPlus::UI::Entry
1868 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1869 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1870 tooltip => $tooltip
1871 );
1872
1873 $e->grab_focus;
1874 $e->set_text ($txt) if $txt;
1875 $dialog->show;
1876 }
1877
1878 sub open_quit_dialog {
1879 unless ($QUIT_DIALOG) {
1880 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1881 x => "center",
1882 y => "center",
1883 z => 50,
1884 title => "Really Quit?",
1885 on_key_down => sub {
1886 my ($dialog, $ev) = @_;
1887 $ev->{sym} == 27 and $dialog->hide;
1888 }
1889 ;
1890
1891 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
1892
1893 $vb->add (new CFPlus::UI::Label
1894 text => "You should find a savebed and apply it first!",
1895 max_w => $WIDTH * 0.25,
1896 ellipsize => 0,
1897 );
1898 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1899 $hb->add (new CFPlus::UI::Button
1900 text => "Ok",
1901 expand => 1,
1902 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1903 );
1904 $hb->add (new CFPlus::UI::Button
1905 text => "Quit anyway",
1906 expand => 1,
1907 on_activate => sub { Event::unloop_all },
1908 );
1909 }
1910
1911 $QUIT_DIALOG->show;
1912 $QUIT_DIALOG->grab_focus;
1913 }
1914
1915 sub show_tip_of_the_day {
1916 # find all tips
1917 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
1918
1919 CFPlus::DB::get state => "tip_of_the_day", sub {
1920 my ($todindex) = @_;
1921 $todindex = 0 if $todindex >= @tod;
1922 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
1923
1924 # create dialog
1925 my $dialog;
1926
1927 my $close = sub {
1928 $dialog->destroy;
1929 };
1930
1931 $dialog = new CFPlus::UI::Toplevel
1932 x => "center",
1933 y => "center",
1934 z => 3,
1935 name => 'tip_of_the_day',
1936 force_w => int $WIDTH * 4/9,
1937 force_h => int $WIDTH * 2/9,
1938 title => "Tip of the day #" . (1 + $todindex),
1939 child => my $vbox = new CFPlus::UI::VBox,
1940 has_close_button => 1,
1941 on_delete => $close,
1942 ;
1943
1944 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1945 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1946 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
1947
1948 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
1949
1950 $table->add_at (0, 0, new CFPlus::UI::Button
1951 text => "Close",
1952 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
1953 on_activate => $close,
1954 );
1955
1956 $table->add_at (2, 0, new CFPlus::UI::Button
1957 text => "Next",
1958 tooltip => "Show the next <b>Tip of the day</b>.",
1959 on_activate => sub {
1960 $close->();
1961 &show_tip_of_the_day;
1962 },
1963 );
1964
1965 $dialog->show;
1966 };
1967 }
1968
1969 sub sdl_init {
1970 CFPlus::SDL_Init
1971 and die "SDL::Init failed!\n";
1972 }
1973
1974 sub video_init {
1975 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
1976
1977 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
1978
1979 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
1980 $FULLSCREEN = $CFG->{fullscreen};
1981 $FAST = $CFG->{fast};
1982
1983 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
1984 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
1985
1986 $SDL_ACTIVE = 1;
1987 $LAST_REFRESH = time - 0.01;
1988
1989 CFPlus::OpenGL::init;
1990 CFPlus::Macro::init;
1991
1992 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1993
1994 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1995
1996 #############################################################################
1997
1998 if ($DEBUG_STATUS) {
1999 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
2000 } else {
2001 # create/configure the widgets
2002
2003 $CFPlus::UI::ROOT->connect (key_down => sub {
2004 my (undef, $ev) = @_;
2005
2006 if (my @macros = CFPlus::Macro::find $ev) {
2007 CFPlus::Macro::execute $_ for @macros;
2008
2009 return 1;
2010 }
2011
2012 0
2013 });
2014
2015 $DEBUG_STATUS = new CFPlus::UI::Label
2016 padding => 0,
2017 z => 100,
2018 force_x => "max",
2019 force_y => 0;
2020 $DEBUG_STATUS->show;
2021
2022 $STATUSBOX = new CFPlus::UI::Statusbox;
2023 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
2024
2025 (new CFPlus::UI::Frame
2026 bg => [0, 0, 0, 0.4],
2027 force_x => 0,
2028 force_y => "max",
2029 child => $STATUSBOX,
2030 )->show;
2031
2032 CFPlus::UI::Toplevel->new (
2033 title => "Map",
2034 name => "mapmap",
2035 x => 0,
2036 y => $FONTSIZE + 8,
2037 border_bg => [1, 1, 1, 192/255],
2038 bg => [1, 1, 1, 0],
2039 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
2040 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
2041 ),
2042 )->show;
2043
2044 $MAPWIDGET = new CFPlus::MapWidget;
2045 $MAPWIDGET->connect (activate_console => sub {
2046 my ($mapwidget, $preset) = @_;
2047
2048 $MESSAGE_WINDOW->activate_console ($preset)
2049 if $MESSAGE_WINDOW;
2050 });
2051 $MAPWIDGET->show;
2052 $MAPWIDGET->grab_focus;
2053
2054 $COMPLETER = new CFPlus::MapWidget::Command::
2055 command => { },
2056 tooltip => "#completer_help",
2057 ;
2058
2059 $SETUP_DIALOG = new CFPlus::UI::Toplevel
2060 title => "Setup",
2061 name => "setup_dialog",
2062 x => 'center',
2063 y => 'center',
2064 z => 2,
2065 force_w => $::WIDTH * 0.6,
2066 force_h => $::HEIGHT * 0.6,
2067 has_close_button => 1,
2068 ;
2069
2070 $METASERVER = metaserver_dialog;
2071 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
2072
2073 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
2074 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2075
2076 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2077 "Configure the server to play on, your username, password and other server-related options.");
2078 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
2079 "Configure various client-specific settings.");
2080 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
2081 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
2082 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
2083 "Configure the use of audio, sound effects and background music.");
2084 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
2085 "Lets you define, edit and delete key bindings."
2086 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
2087 . "with nothing set and the recording started. After doing the actions you "
2088 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
2089 . "After pressing the combo the binding will be saved automatically and the "
2090 . "binding editor closes");
2091 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2092 "Some debuggin' options. Do not ask.");
2093
2094 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2095
2096 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2097 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2098
2099 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2100 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2101
2102 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2103
2104 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
2105 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2106
2107 $BUTTONBAR->add (new CFPlus::UI::Button
2108 text => "Save Config",
2109 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2110 on_activate => sub {
2111 $::CFG->{layout} = CFPlus::UI::get_layout;
2112 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
2113 status "Configuration Saved";
2114 0
2115 },
2116 );
2117
2118 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2119 tooltip => "View Documentation");
2120
2121
2122 $BUTTONBAR->add (new CFPlus::UI::Button
2123 text => "Quit",
2124 tooltip => "Terminates the program",
2125 on_activate => sub {
2126 if ($CONN) {
2127 open_quit_dialog;
2128 } else {
2129 Event::unloop_all;
2130 }
2131 0
2132 },
2133 );
2134
2135 $BUTTONBAR->show;
2136 $SETUP_DIALOG->show;
2137 $MESSAGE_WINDOW->show;
2138 }
2139
2140 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2141 }
2142
2143 sub video_shutdown {
2144 CFPlus::OpenGL::shutdown;
2145
2146 undef $SDL_ACTIVE;
2147 }
2148
2149 my %animate_object;
2150 my $animate_timer;
2151
2152 my $fps = 9;
2153
2154 sub force_refresh {
2155 if ($ENV{CFPLUS_DEBUG} & 4) {
2156 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2157 debug sprintf "%3.2f", $fps;
2158 }
2159
2160 $CFPlus::UI::ROOT->draw;
2161 CFPlus::SDL_GL_SwapBuffers;
2162 $LAST_REFRESH = $NOW;
2163 $WANT_REFRESH->stop;
2164 }
2165
2166 $WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2167
2168 my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2169 $NOW = time;
2170
2171 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2172 for CFPlus::poll_events;
2173
2174 if (%animate_object) {
2175 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2176 $WANT_REFRESH->start;
2177 }
2178 });
2179
2180 sub animation_start {
2181 my ($widget) = @_;
2182 $animate_object{$widget} = $widget;
2183 }
2184
2185 sub animation_stop {
2186 my ($widget) = @_;
2187 delete $animate_object{$widget};
2188 }
2189
2190 %SDL_CB = (
2191 CFPlus::SDL_QUIT => sub {
2192 Event::unloop_all;
2193 },
2194 CFPlus::SDL_VIDEORESIZE => sub {
2195 },
2196 CFPlus::SDL_VIDEOEXPOSE => sub {
2197 CFPlus::UI::full_refresh;
2198 },
2199 CFPlus::SDL_ACTIVEEVENT => sub {
2200 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2201 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
2202 # printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
2203 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2204 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2205 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2206 },
2207 CFPlus::SDL_KEYDOWN => sub {
2208 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2209 # alt-enter
2210 $FULLSCREEN_ENABLE->toggle;
2211 video_shutdown;
2212 video_init;
2213 } else {
2214 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2215 }
2216 },
2217 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2218 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2219 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2220 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2221 CFPlus::SDL_USEREVENT => sub {
2222 if ($_[0]{code} == 1) {
2223 audio_channel_finished $_[0]{data1};
2224 } elsif ($_[0]{code} == 0) {
2225 audio_music_finished;
2226 }
2227 },
2228 );
2229
2230 #############################################################################
2231
2232 $SIG{INT} = $SIG{TERM} = sub { exit };
2233
2234 {
2235 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2236 CFPlus::DB::Server::run;
2237
2238 CFPlus::UI::set_layout ($::CFG->{layout});
2239
2240 my %DEF_CFG = (
2241 sdl_mode => 0,
2242 fullscreen => 0,
2243 fast => 0,
2244 force_opengl11 => undef,
2245 texture_compression => 1,
2246 map_scale => 1,
2247 fow_enable => 1,
2248 fow_intensity => 0,
2249 map_smoothing => 1,
2250 gui_fontsize => 1,
2251 log_fontsize => 0.7,
2252 gauge_fontsize => 1,
2253 gauge_size => 0.35,
2254 stat_fontsize => 0.7,
2255 mapsize => 100,
2256 audio_enable => 1,
2257 effects_enable => 1,
2258 effects_volume => 1,
2259 bgm_enable => 1,
2260 bgm_volume => 0.5,
2261 output_sync => 1,
2262 output_count => 1,
2263 output_rate => "",
2264 pickup => 0,
2265 inv_sort => "mtime",
2266 default => "profile", # default profile
2267 show_tips => 1,
2268 logview_max_par => 1000,
2269 );
2270
2271 while (my ($k, $v) = each %DEF_CFG) {
2272 $CFG->{$k} = $v unless exists $CFG->{$k};
2273 }
2274
2275 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
2276 $PROFILE = $CFG->{profile}{default};
2277
2278 # convert old bindings (only default profile matters)
2279 if (my $bindings = delete $PROFILE->{bindings}) {
2280 while (my ($mod, $syms) = each %$bindings) {
2281 while (my ($sym, $cmds) = each %$syms) {
2282 push @{ $PROFILE->{macro} }, {
2283 accelkey => [$mod*1, $sym*1],
2284 action => $cmds,
2285 };
2286 }
2287 }
2288 }
2289
2290 sdl_init;
2291
2292 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
2293 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
2294 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2295
2296 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2297
2298 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2299
2300 {
2301 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2302 DejaVuSans.ttf
2303 DejaVuSansMono.ttf
2304 DejaVuSans-Bold.ttf
2305 DejaVuSansMono-Bold.ttf
2306 DejaVuSans-Oblique.ttf
2307 DejaVuSansMono-Oblique.ttf
2308 DejaVuSans-BoldOblique.ttf
2309 DejaVuSansMono-BoldOblique.ttf
2310 );
2311
2312 CFPlus::add_font $_ for @fonts;
2313
2314 CFPlus::pango_init;
2315
2316 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2317 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2318
2319 $FONT_PROP->make_default;
2320 }
2321
2322 # compare mono (ft) vs. rgba (cairo)
2323 # ft - 1.8s, cairo 3s, even in alpha-only mode
2324 # for my $rgba (0..1) {
2325 # my $t1 = Time::HiRes::time;
2326 # for (1..1000) {
2327 # my $layout = CFPlus::Layout->new ($rgba);
2328 # $layout->set_text ("hallo" x 100);
2329 # $layout->render;
2330 # }
2331 # my $t2 = Time::HiRes::time;
2332 # warn $t2-$t1;
2333 # }
2334
2335 video_init;
2336 audio_init;
2337 }
2338
2339 show_tip_of_the_day if $CFG->{show_tips};
2340
2341 Event->idle (cb => sub {
2342 $_[0]->w->cancel;
2343 $startup_done->();
2344 });
2345
2346 Event::loop;
2347
2348 #video_shutdown;
2349 #audio_shutdown;
2350 CFPlus::SDL_Quit;
2351 CFPlus::DB::Server::stop;
2352
2353 =head1 NAME
2354
2355 cfplus - A Crossfire TRT and Crossfire game client
2356
2357 =head1 SYNOPSIS
2358
2359 Just run it - no commandline arguments are supported.
2360
2361 =head1 USAGE
2362
2363 cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2364 be used in fullscreen mode and interactively.
2365
2366 =head1 DEBUGGING
2367
2368
2369 CFPLUS_DEBUG - environment variable
2370
2371 1 draw borders around widgets
2372 2 add low-level widget info to tooltips
2373 4 show fps
2374 8 suppress tooltips
2375
2376 =head1 AUTHOR
2377
2378 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2379
2380
2381