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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.86 by root, Sun Jul 2 21:07:27 2006 UTC vs.
Revision 1.100 by root, Sun Jul 23 16:11:12 2006 UTC

36 36
37use CFClient; 37use CFClient;
38use CFClient::OpenGL (); 38use CFClient::OpenGL ();
39use CFClient::Protocol; 39use CFClient::Protocol;
40use CFClient::UI; 40use CFClient::UI;
41use CFClient::Pod;
41use CFClient::BindingEditor; 42use CFClient::BindingEditor;
42use CFClient::MapWidget; 43use CFClient::MapWidget;
43 44
44$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 45$SIG{QUIT} = sub { Carp::cluck "QUIT" };
46$SIG{PIPE} = 'IGNORE';
45 47
46$Event::DIED = sub { 48$Event::DIED = sub {
47 # TODO: display dialog box or so 49 # TODO: display dialog box or so
48 Carp::confess $_[1];#d#TODO: remove when stable 50 Carp::confess $_[1];#d#TODO: remove when stable
49 CFClient::error $_[1]; 51 CFClient::error $_[1];
85our $CONSOLE; 87our $CONSOLE;
86our $METASERVER; 88our $METASERVER;
87our $LOGIN_BUTTON; 89our $LOGIN_BUTTON;
88our $QUIT_DIALOG; 90our $QUIT_DIALOG;
89our $HOST_ENTRY; 91our $HOST_ENTRY;
92our $FULLSCREEN_ENABLE;
90our $PICKUP_ENABLE; 93our $PICKUP_ENABLE;
91our $SERVER_INFO; 94our $SERVER_INFO;
92 95
93our $SETUP_DIALOG; 96our $SETUP_DIALOG;
94our $SETUP_NOTEBOOK; 97our $SETUP_NOTEBOOK;
98our $PL_NOTEBOOK; 101our $PL_NOTEBOOK;
99our $PL_WINDOW; 102our $PL_WINDOW;
100 103
101our $INVENTORY_PAGE; 104our $INVENTORY_PAGE;
102our $STATS_PAGE; 105our $STATS_PAGE;
106our $SKILL_PAGE;
103our $SPELL_PAGE; 107our $SPELL_PAGE;
104 108
105our $HELP_WINDOW; 109our $HELP_WINDOW;
106our $MESSAGE_WINDOW; 110our $MESSAGE_WINDOW;
107our $FLOORBOX; 111our $FLOORBOX;
127our $BIND_UPD_CB; 131our $BIND_UPD_CB;
128 132
129our $PICKUP_CFG; 133our $PICKUP_CFG;
130 134
131sub status { 135sub status {
132 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 136 $STATUSBOX->add (CFClient::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
133} 137}
134 138
135sub debug { 139sub debug {
136 $DEBUG_STATUS->set_text ($_[0]); 140 $DEBUG_STATUS->set_text ($_[0]);
137} 141}
186 $MESSAGE_WINDOW->show; 190 $MESSAGE_WINDOW->show;
187 191
188 unshift @dialog, new CFClient::UI::Label 192 unshift @dialog, new CFClient::UI::Label
189 max_w => $::WIDTH * 0.4, 193 max_w => $::WIDTH * 0.4,
190 ellipsise => 0, 194 ellipsise => 0,
191 markup => "\nOr use your keyboard:\n"; 195 markup => "\nOr use your keyboard and the text entry below:\n";
192 196
193 unshift @dialog, my $table = new CFClient::UI::Table; 197 unshift @dialog, my $table = new CFClient::UI::Table;
194 198
195 $table->add (0, 0, new CFClient::UI::Button 199 $table->add (0, 0, new CFClient::UI::Button
196 text => "Next Race", 200 text => "Next Race",
213 max_w => $::WIDTH * 0.4, 217 max_w => $::WIDTH * 0.4,
214 ellipsise => 0, 218 ellipsise => 0,
215 markup => 219 markup =>
216 "<big><b>Character Creation: Race</b></big>\n\n" 220 "<big><b>Character Creation: Race</b></big>\n\n"
217 . "Look at the <b>Messages</b> window to see a description of this race " 221 . "Look at the <b>Messages</b> window to see a description of this race "
218 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
219 . "and the center of the screen to see how this race looks like " 222 . "and the center of the screen to see how this race looks like "
220 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n" 223 . "(<small>below this dialog window: you may need to move the dialog away and "
224 . "click into the display area to make it visible</small>).\n\n"
221 . "You can look at another race, or accept this race (you will come back to this race eventually, " 225 . "You can look at another race, or accept this race (you will cycle back to "
222 . "so you can take your time making this important choice." 226 . "this race eventually, so you can take your time making this important choice."
223 ; 227 ;
224 228
225 } elsif ($prompt =~ /roll new stats/) { 229 } elsif ($prompt =~ /roll new stats/) {
226 if (my $stat = delete $conn->{stat_change_with}) { 230 if (my $stat = delete $conn->{stat_change_with}) {
227 $conn->send ("reply $stat"); 231 $conn->send ("reply $stat");
233 $MESSAGE_WINDOW->hide; 237 $MESSAGE_WINDOW->hide;
234 238
235 unshift @dialog, new CFClient::UI::Label 239 unshift @dialog, new CFClient::UI::Label
236 max_w => $::WIDTH * 0.4, 240 max_w => $::WIDTH * 0.4,
237 ellipsise => 0, 241 ellipsise => 0,
238 markup => "\nOr use your keyboard:\n"; 242 markup => "\nOr use your keyboard and the text entry below:\n";
239 243
240 unshift @dialog, my $table = new CFClient::UI::Table; 244 unshift @dialog, my $table = new CFClient::UI::Table;
241 245
242 # left: re-roll 246 # left: re-roll
243 $table->add (0, 0, new CFClient::UI::Button 247 $table->add (0, 0, new CFClient::UI::Button
249 }, 253 },
250 ); 254 );
251 255
252 # center: swap stats 256 # center: swap stats
253 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox 257 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox
258 expand => 1,
254 value => $_, 259 value => $_,
255 options => [ 260 options => [
256 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], 261 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
257 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], 262 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
258 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"], 263 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
283 destroy_query_dialog $conn; 288 destroy_query_dialog $conn;
284 0 289 0
285 }, 290 },
286 ); 291 );
287 292
293 unshift @dialog, my $hbox = new CFClient::UI::HBox;
294 for (
295 [Str => CS_STAT_STR],
296 [Dex => CS_STAT_DEX],
297 [Con => CS_STAT_CON],
298 [Int => CS_STAT_INT],
299 [Wis => CS_STAT_WIS],
300 [Pow => CS_STAT_POW],
301 [Cha => CS_STAT_CHA],
302 ) {
303 my ($name, $id) = @$_;
304 $hbox->add (new CFClient::UI::Label
305 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
306 align => 0,
307 expand => 1,
308 can_events => 1,
309 can_hover => 1,
310 tooltip => $CFClient::STAT_TOOLTIP{$name},
311 );
312 }
313
288 unshift @dialog, new CFClient::UI::Label 314 unshift @dialog, new CFClient::UI::Label
289 max_w => $::WIDTH * 0.4, 315 max_w => $::WIDTH * 0.4,
290 ellipsise => 0, 316 ellipsise => 0,
291 markup => 317 markup =>
292 "<big><b>Character Creation: Stats</b></big>\n\n" 318 "<big><b>Character Creation: Stats</b></big>\n\n"
293 . "Look at the <b>Stats</b> window to see your basic stats " 319 . "<b>Stats</b> are a very important aspect of your character. You can use the tooltips to learn what each Stat governs.\n\n"
294 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n" 320 . "The stats generated by the server are always sorted from Str (highest) to Cha (lowest). "
321 . "They will be modified later by both the race and the class you choose.\n\n"
295 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. " 322 . "You can create another set of stats, swap two stat values with each other or accept the stats as shown below and continue.\n"
296 . "Race selection will influence those values later on."
297 ; 323 ;
298 } 324 }
299 325
300 push @dialog, my $entry = new CFClient::UI::Entry 326 push @dialog, my $entry = new CFClient::UI::Entry
301 on_changed => sub { 327 on_changed => sub {
415 $mode_slider->emit (changed => $mode_slider->{range}[0]); 441 $mode_slider->emit (changed => $mode_slider->{range}[0]);
416 442
417 my $row = 1; 443 my $row = 1;
418 444
419 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 445 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
420 $table->add (1, $row++, new CFClient::UI::CheckBox 446 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFClient::UI::CheckBox
421 state => $CFG->{fullscreen}, 447 state => $CFG->{fullscreen},
422 tooltip => "Bring the client into fullscreen mode.", 448 tooltip => "Bring the client into fullscreen mode.",
423 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 449 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
424 ); 450 );
425 451
475 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 501 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
476 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 502 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
477 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 503 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
478 ); 504 );
479 505
480 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
481
482 $table->add (1, $row++, new CFClient::UI::Slider
483 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
484 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
485 on_changed => sub {
486 $CFG->{stat_fontsize} = $_[1];
487 &set_stats_window_fontsize;
488 0
489 }
490 );
491
492 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 506 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
493 $table->add (1, $row++, new CFClient::UI::Slider 507 $table->add (1, $row++, new CFClient::UI::Slider
494 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 508 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
495 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 509 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
496 on_changed => sub { 510 on_changed => sub {
565 ); 579 );
566 580
567 $vbox 581 $vbox
568} 582}
569 583
570sub set_stats_window_fontsize {
571 for (values %{$STATWIDS}) {
572 $_->set_fontsize ($::CFG->{stat_fontsize});
573 }
574}
575
576sub set_gauge_window_fontsize { 584sub set_gauge_window_fontsize {
577 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 585 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
578 $_->set_fontsize ($::CFG->{gauge_fontsize}); 586 $_->set_fontsize ($::CFG->{gauge_fontsize});
579 } 587 }
580} 588}
659 667
660 $table 668 $table
661} 669}
662 670
663sub stats_window { 671sub stats_window {
664 my $tgw = 672 my $r = new CFClient::UI::ScrolledWindow (
665 new CFClient::UI::Window 673 expand => 1,
674 scroll_y => 1
675 );
666 child => my $vb = new CFClient::UI::VBox; 676 $r->add (my $vb = new CFClient::UI::VBox);
667 677
668 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 678 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
669 can_hover => 1, can_events => 1, 679 can_hover => 1, can_events => 1,
670 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 680 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
671 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 681 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
685 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 695 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
686 696
687 my $color2 = [1, 1, 0]; 697 my $color2 = [1, 1, 0];
688 698
689 for ( 699 for (
690 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"], 700 [0, 0, st_str => "Str", 30],
691 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"], 701 [0, 1, st_dex => "Dex", 30],
692 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"], 702 [0, 2, st_con => "Con", 30],
693 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"], 703 [0, 3, st_int => "Int", 30],
694 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"], 704 [0, 4, st_wis => "Wis", 30],
695 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"], 705 [0, 5, st_pow => "Pow", 30],
696 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."], 706 [0, 6, st_cha => "Cha", 30],
697 707
698 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 708 [2, 0, st_wc => "Wc", -120],
699 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 709 [2, 1, st_ac => "Ac", -120],
700 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 710 [2, 2, st_dam => "Dam", 120],
701 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."], 711 [2, 3, st_arm => "Arm", 120],
702 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 712 [2, 4, st_spd => "Spd", 10.54],
703 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 713 [2, 5, st_wspd => "WSp", 10.54],
704 ) { 714 ) {
705 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 715 my ($col, $row, $id, $label, $template) = @$_;
706 716
707 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 717 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
708 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 718 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
719 align => +1, template => $template, tooltip => $CFClient::STAT_TOOLTIP{$label});
709 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 720 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
710 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip); 721 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
722 align => -1, text => $label, tooltip => $CFClient::STAT_TOOLTIP{$label});
711 } 723 }
712 724
713 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 725 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
714 726
715 my $row = 0; 727 my $row = 0;
716 my $col = 0; 728 my $col = 0;
717 729
718 my %resist_names = ( 730 my %resist_names = (
731 slow => ["Slow",
719 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)", 732 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
733 holyw => ["Holy Word",
720 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)", 734 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
735 conf => ["Confusion",
721 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)", 736 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
737 fire => ["Fire",
722 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)", 738 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
739 depl => ["Depletion",
723 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)", 740 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
741 magic => ["Magic",
724 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)", 742 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
743 drain => ["Draining",
725 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)", 744 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
745 acid => ["Acid",
726 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)", 746 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
747 pois => ["Poison",
727 pois => "<b>Poison</b> (resistance to getting poisoned)", 748 "<b>Poison</b> (resistance to getting poisoned)"],
749 para => ["Paralysation",
728 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)", 750 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
751 deat => ["Death",
729 deat => "<b>Death</b> (resistance against death spells)", 752 "<b>Death</b> (resistance against death spells)"],
753 phys => ["Physical",
730 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)", 754 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
755 blind => ["Blind",
731 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)", 756 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
757 fear => ["Fear",
732 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)", 758 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
759 tund => ["Turn undead",
733 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...", 760 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
761 elec => ["Electricity",
734 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)", 762 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
763 cold => ["Cold",
735 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)", 764 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
765 ghit => ["Ghost hit",
736 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)", 766 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
737 ); 767 );
738 for (qw/slow holyw conf fire depl magic 768 for (qw/slow holyw conf fire depl magic
739 drain acid pois para deat phys 769 drain acid pois para deat phys
740 blind fear tund elec cold ghit/) 770 blind fear tund elec cold ghit/)
741 { 771 {
746 template => "-100%", 776 template => "-100%",
747 align => +1, 777 align => +1,
748 valign => 0, 778 valign => 0,
749 can_events => 1, 779 can_events => 1,
750 can_hover => 1, 780 can_hover => 1,
751 tooltip => $resist_names{$_}, 781 tooltip => $resist_names{$_}->[1],
752 ); 782 );
753 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 783 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
754 font => $FONT_FIXED, 784 font => $FONT_FIXED,
755 can_hover => 1, 785 can_hover => 1,
756 can_events => 1, 786 can_events => 1,
757 path => "ui/resist/resist_$_.png", 787 path => "ui/resist/resist_$_.png",
758 tooltip => $resist_names{$_}, 788 tooltip => $resist_names{$_}->[1],
789 );
790 $tbl2->add ($col + 2, $row, new CFClient::UI::Label
791 text => $resist_names{$_}->[0],
792 font => $FONT_FIXED,
793 can_hover => 1,
794 can_events => 1,
795 tooltip => $resist_names{$_}->[1],
759 ); 796 );
760 797
761 $row++; 798 $row++;
762 if ($row % 6 == 0) { 799 if ($row % 6 == 0) {
763 $col += 2; 800 $col += 3;
764 $row = 0; 801 $row = 0;
765 } 802 }
766 } 803 }
767 804
768 &set_stats_window_fontsize;
769 update_stats_window ({}); 805 #update_stats_window ({});
770 806
807 $r
808}
809
810sub skill_window {
811 my $sw = new CFClient::UI::ScrolledWindow (expand => 1);
812 $sw->add ($STATWIDS->{skill_tbl} = new CFClient::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
771 $tgw 813 $sw
772} 814}
773 815
774sub formsep($) { 816sub formsep($) {
775 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 817 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
776}
777
778sub update_stats_window {
779 my ($stats) = @_;
780
781 # I love text protocols...
782
783 my $hp = $stats->{+CS_STAT_HP} * 1;
784 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
785 my $sp = $stats->{+CS_STAT_SP} * 1;
786 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
787 my $fo = $stats->{+CS_STAT_FOOD} * 1;
788 my $fo_m = 999;
789 my $gr = $stats->{+CS_STAT_GRACE} * 1;
790 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
791
792 $GAUGES->{hp} ->set_value ($hp, $hp_m);
793 $GAUGES->{mana} ->set_value ($sp, $sp_m);
794 $GAUGES->{food} ->set_value ($fo, $fo_m);
795 $GAUGES->{grace} ->set_value ($gr, $gr_m);
796 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
797 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
798 my $rng = $stats->{+CS_STAT_RANGE};
799 $rng =~ s/^Range: //; # thank you so much dear server
800 $GAUGES->{range} ->set_text ("Rng: " . $rng);
801 my $title = $stats->{+CS_STAT_TITLE};
802 $title =~ s/^Player: //;
803 $STATWIDS->{title} ->set_text ("Title: " . $title);
804
805 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
806 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
807 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
808 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
809 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
810 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
811 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
812 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
813 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
814 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
815 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
816 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
817 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
818
819 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
820
821 my %tbl = (
822 phys => CS_STAT_RES_PHYS,
823 magic => CS_STAT_RES_MAG,
824 fire => CS_STAT_RES_FIRE,
825 elec => CS_STAT_RES_ELEC,
826 cold => CS_STAT_RES_COLD,
827 conf => CS_STAT_RES_CONF,
828 acid => CS_STAT_RES_ACID,
829 drain => CS_STAT_RES_DRAIN,
830 ghit => CS_STAT_RES_GHOSTHIT,
831 pois => CS_STAT_RES_POISON,
832 slow => CS_STAT_RES_SLOW,
833 para => CS_STAT_RES_PARA,
834 tund => CS_STAT_TURN_UNDEAD,
835 fear => CS_STAT_RES_FEAR,
836 depl => CS_STAT_RES_DEPLETE,
837 deat => CS_STAT_RES_DEATH,
838 holyw => CS_STAT_RES_HOLYWORD,
839 blind => CS_STAT_RES_BLIND,
840 );
841
842 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
843 for keys %tbl;
844} 818}
845 819
846my $METASERVER_ATIME; 820my $METASERVER_ATIME;
847 821
848sub update_metaserver { 822sub update_metaserver {
1094sub message_window { 1068sub message_window {
1095 my $window = new CFClient::UI::FancyFrame 1069 my $window = new CFClient::UI::FancyFrame
1096 name => "message_window", 1070 name => "message_window",
1097 title => "Messages", 1071 title => "Messages",
1098 border_bg => [1, 1, 1, 1], 1072 border_bg => [1, 1, 1, 1],
1099 bg => [0, 0, 0, 0.75],
1100 x => "max", 1073 x => "max",
1101 y => 0, 1074 y => 0,
1102 force_w => $::WIDTH * 0.4, 1075 force_w => $::WIDTH * 0.4,
1103 force_h => $::HEIGHT * 0.5, 1076 force_h => $::HEIGHT * 0.5,
1104 child => (my $vbox = new CFClient::UI::VBox), 1077 child => (my $vbox = new CFClient::UI::VBox),
1287sub inventory_widget { 1260sub inventory_widget {
1288 my $hb = new CFClient::UI::HBox homogeneous => 1; 1261 my $hb = new CFClient::UI::HBox homogeneous => 1;
1289 1262
1290 $hb->add (my $vb1 = new CFClient::UI::VBox); 1263 $hb->add (my $vb1 = new CFClient::UI::VBox);
1291 $vb1->add (new CFClient::UI::Label align => 0, text => "Player"); 1264 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1265
1266 $vb1->add (my $hb1 = new CFClient::UI::HBox);
1267
1268 use sort 'stable';
1269
1270 $hb1->add (new CFClient::UI::Combobox
1271 value => undef,
1272 options => [
1273 [undef, "Type/Name"],
1274 [
1275 sub { sort {
1276 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1277 or $a->{type} <=> $b->{type}
1278 } @_ },
1279 "Weight/Type",
1280 ],
1281 [sub { } => "#TODO#"],
1282 ],
1283 on_changed => sub {
1284 $INV->set_sort_order ($_[1]);
1285 },
1286 );
1287 $hb1->add (new CFClient::UI::Label text => "Weight: ", align => 1, expand => 1);
1288 #TODO# update to weigh/maxweight
1289 $hb1->add ($STATWIDS->{i_weight} = new CFClient::UI::Label align => -1);
1290
1291 $vb1->add (my $sw1 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1292 $vb1->add ($INV = new CFClient::UI::Inventory); 1292 $sw1->add ($INV = new CFClient::UI::Inventory);
1293 1293
1294 $hb->add (my $vb2 = new CFClient::UI::VBox); 1294 $hb->add (my $vb2 = new CFClient::UI::VBox);
1295 1295
1296 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox); 1296 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1297 1297
1298 $vb2->add (my $sw2 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1298 $vb2->add ($INVR = new CFClient::UI::Inventory); 1299 $sw2->add ($INVR = new CFClient::UI::Inventory);
1299 1300
1300 # XXX: Call after $INVR = ... because set_opencont sets the items 1301 # XXX: Call after $INVR = ... because set_opencont sets the items
1301 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor"); 1302 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1302 1303
1303 $hb 1304 $hb
1319 x => "center", 1320 x => "center",
1320 y => "center", 1321 y => "center",
1321 force_w => $WIDTH * 9/10, 1322 force_w => $WIDTH * 9/10,
1322 force_h => $HEIGHT * 9/10, 1323 force_h => $HEIGHT * 9/10,
1323 title => "Player", 1324 title => "Player",
1325 name => "playerbook",
1324 has_close_button => 1 1326 has_close_button => 1
1325 ; 1327 ;
1326 1328
1327 my $ntb = 1329 my $ntb =
1328 $PL_NOTEBOOK = 1330 $PL_NOTEBOOK =
1329 new CFClient::UI::Notebook 1331 new CFClient::UI::Notebook expand => 1, debug => 1;
1330 expand => 1,
1331 debug => 1,
1332 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1333 ;
1334 1332
1335 $ntb->add ( 1333 $ntb->add (
1336 "Stats &amp; Skills" => $STATS_PAGE = stats_window, 1334 "Statistics (F2)" => $STATS_PAGE = stats_window,
1337 "Shows statistics and skill window, where all your Stats, Resistances and Skills are shown." 1335 "Shows statistics, where all your Stats and Resistances are shown."
1338 ); 1336 );
1339 $ntb->add ( 1337 $ntb->add (
1338 "Skills (F3)" => $SKILL_PAGE = skill_window,
1339 "Shows all your Skills."
1340 );
1341
1342 my $spellsw = new CFClient::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1340 Spells => $SPELL_PAGE = new CFClient::UI::SpellList, 1343 $spellsw->add ($SPELL_PAGE = new CFClient::UI::SpellList);
1344 $ntb->add (
1345 "Spellbook (F4)" => $spellsw,
1341 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1346 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1342 ); 1347 );
1343 $ntb->add ( 1348 $ntb->add (
1344 Inventory => $INVENTORY_PAGE = inventory_widget, 1349 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1345 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1350 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1346 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1351 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1347 ); 1352 );
1348 1353
1354 $ntb->set_current_page ($INVENTORY_PAGE);
1349 1355
1350 $plwin->add ($ntb); 1356 $plwin->add ($ntb);
1351 $plwin 1357 $plwin
1352} 1358}
1353 1359
1461 $refresh->(); 1467 $refresh->();
1462 1468
1463 $vb 1469 $vb
1464} 1470}
1465 1471
1472# just weirdness, pls. ignore
1473sub load_html_page {
1474 my ($viewer, $base) = @_;
1475
1476 $viewer->clear;
1477
1478 require LWP::Simple;
1479 require HTML::Parser;
1480 require URI;
1481
1482 my $page = LWP::Simple::get ($base)
1483 or return;
1484
1485 my @s = { };
1486 my %passthrough = map ($_ => undef), qw(b i u s tt big small sub sup);
1487
1488 my $parser = HTML::Parser->new (
1489 text_h => [sub {
1490 my ($text) = @_;
1491 $text =~ s/\s+/ /g;
1492 $s[-1]{text} .= CFClient::asxml $text;
1493 }, "dtext"],
1494 start_h => [sub {
1495 my ($tag, $attr) = @_;
1496 if ($passthrough{$tag}) {
1497 $s[-1]{text} .= "<$tag>";
1498 } elsif ($tag eq "h1") {
1499 push @s, { text => "<span foreground='#ffff00' size='x-large'>" };
1500 } elsif ($tag eq "h2") {
1501 push @s, { text => "<span foreground='#ccccff' size='large'>" };
1502 } elsif ($tag eq "h3") {
1503 push @s, { text => "<span size='large'>" };
1504 } elsif ($tag eq "a") {
1505 push @s, { text => "", url => $attr->{href} };
1506 } elsif ($tag eq "p") {
1507 push @s, { };
1508 } elsif ($tag eq "img") {
1509 eval {
1510 push @{$s[-1]{obj}}, new CFClient::UI::Image
1511 tex => (new_from_image CFClient::Texture LWP::Simple::get (URI->new ($attr->{src}, $base)->abs ($base)));
1512 $s[-1]{text} .= "\x{fffc}";
1513 };
1514 }
1515 }, "tagname, attr"],
1516 end_h => [sub {
1517 my ($tag) = @_;
1518 if ($passthrough{$tag}) {
1519 $s[-1]{text} .= "</$tag>";
1520 } elsif ($tag =~ /^h\d$/) {
1521 $s[-1]{text} .= "</span>";
1522 push @s, { };
1523 } elsif ($tag eq "a") {
1524 my $S = pop @s;
1525 $s[-1]{text} .= "\x{fffc}";
1526 push @{$s[-1]{obj}}, new CFClient::UI::Label
1527 fg => [0.8, 0.8, 1],
1528 markup => "<u>$S->{text}</u>",
1529 fontsize => 0.8,
1530 can_events => 1,
1531 can_focus => 1,
1532 on_button_up => sub {
1533 load_html_page ($viewer, URI->new ($S->{url}, $base)->abs ($base));
1534 },
1535 ;
1536 }
1537 }, "tagname"],
1538 );
1539
1540 $parser->parse ($page);
1541 $parser->eof;
1542
1543 $viewer->add_paragraph ([1, 1, 1, 1], [$_->{text}, @{ $_->{obj} || [] }], $_->{indent})
1544 for @s;
1545
1546 $viewer->set_offset (0);
1547}
1548
1466sub help_window { 1549sub help_window {
1467 my $win = new CFClient::UI::FancyFrame 1550 my $win = new CFClient::UI::FancyFrame
1468 x => 'center', 1551 x => 'center',
1469 y => 'center', 1552 y => 'center',
1470 z => 2, 1553 z => 2,
1471 name => 'doc_browser', 1554 name => 'doc_browser',
1472 force_w => int $WIDTH * 7/8, 1555 force_w => int $WIDTH * 7/8,
1473 force_h => int $HEIGHT * 7/8, 1556 force_h => int $HEIGHT * 7/8,
1474 title => "Documentation"; 1557 title => "Help Browser",
1558 has_close_button => 1;
1475 1559
1476 $win->add (my $vbox = new CFClient::UI::VBox); 1560 $win->add (my $vbox = new CFClient::UI::VBox);
1477 1561
1478 $vbox->add (my $buttons = new CFClient::UI::HBox); 1562 $vbox->add (my $buttons = new CFClient::UI::HBox);
1479 $vbox->add (my $viewer = new CFClient::UI::TextScroller 1563 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1487 [manual => "Main Manual"], 1571 [manual => "Main Manual"],
1488 [skill_help => "Skill Reference"], 1572 [skill_help => "Skill Reference"],
1489 [command_help => "Command Reference"], 1573 [command_help => "Command Reference"],
1490 [dmcommand_help => "DM Commands"], 1574 [dmcommand_help => "DM Commands"],
1491 [COPYING => "License Terms"], 1575 [COPYING => "License Terms"],
1576 [test => "test (do not select)"], #d#TODO
1492 ], 1577 ],
1493 on_changed => sub { 1578 on_changed => sub {
1494 my ($self, $pod) = @_; 1579 my ($self, $pod) = @_;
1495 1580
1581 if ($pod eq "test") {#d#TODO
1582 eval {
1583 load_html_page $viewer, "http://crossfire.real-time.com/guides/walkthrough/newbie-tower.html";
1584 };
1585 warn "$@" if $@;
1586 return;
1587 }
1588
1496 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod", 1589 my $pom = CFClient::Pod::load CFClient::find_rcfile "pod/$pod.pod",
1497 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] }; 1590 doc_viewer => 1, sub { CFClient::Pod::as_paragraphs $_[0] };
1591
1592 #use Data::Dumper; warn Dumper $pom;#d#
1498 1593
1499 $viewer->clear; 1594 $viewer->clear;
1500 1595
1501# $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n", 1596# $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1502# (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1), 1597# (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1503# (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"), 1598# (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1504# ]);#d# 1599# ]);#d#
1505 1600
1506 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0]) 1601 $viewer->add_paragraph ([1, 1, 1, 1], [$_->{text}, @{ $_->{obj} || [] }], $_->{indent})
1507 for @$pom; 1602 for @$pom;
1508 1603
1509 $viewer->set_offset (0); 1604 $viewer->set_offset (0);
1510 1605
1511 0 1606 0
1656 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 1751 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
1657 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 1752 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1658 1753
1659 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1754 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1660 1755
1661 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Player", other => player_window, 1756 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Playerbook", other => player_window,
1662 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); 1757 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
1663 1758
1664 $BUTTONBAR->add (new CFClient::UI::Button 1759 $BUTTONBAR->add (new CFClient::UI::Button
1665 text => "Save Config", 1760 text => "Save Config",
1666 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", 1761 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1777 1872
1778 $WANT_REFRESH = 0; 1873 $WANT_REFRESH = 0;
1779 $CAN_REFRESH = 0; 1874 $CAN_REFRESH = 0;
1780 $LAST_REFRESH = $NOW; 1875 $LAST_REFRESH = $NOW;
1781 1876
17820 && do {
1783 # some weird model-drawing code, just a joke right now
1784 use CFClient::OpenGL;
1785
1786 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1787 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1788 $demo{r} ||= do {
1789 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1790 $mod->{v} = pack "f*", @{$mod->{v}};
1791 $_ = [scalar @$_, pack "S!*", @$_]
1792 for values %{$mod->{g}};
1793 $mod
1794 };
1795
1796 my $r = $demo{r} or die;
1797
1798 glDepthMask 1;
1799 glClear GL_DEPTH_BUFFER_BIT;
1800 glEnable GL_TEXTURE_2D;
1801 glEnable GL_DEPTH_TEST;
1802 glEnable GL_CULL_FACE;
1803 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1804
1805 glMatrixMode GL_PROJECTION;
1806 glLoadIdentity;
1807 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1808 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1809 glMatrixMode GL_MODELVIEW;
1810 glLoadIdentity;
1811
1812 glPushMatrix;
1813 glTranslate 0, 0, -800;
1814 glScale 1, -1, 1;
1815 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1816 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1817 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1818 glScale 50, 50, 50;
1819
1820 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1821 while (my ($k, $v) = each %{$r->{g}}) {
1822 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1823 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1824 }
1825
1826 glPopMatrix;
1827
1828 glShadeModel GL_FLAT;
1829 glDisable GL_DEPTH_TEST;
1830 glDisable GL_TEXTURE_2D;
1831 glDepthMask 0;
1832
1833 $WANT_REFRESH++;
1834};
1835
1836 CFClient::SDL_GL_SwapBuffers; 1877 CFClient::SDL_GL_SwapBuffers;
1837} 1878}
1838 1879
1839my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 1880my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1840 $NOW = time; 1881 $NOW = time;
1886# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1927# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1887 }, 1928 },
1888 CFClient::SDL_KEYDOWN => sub { 1929 CFClient::SDL_KEYDOWN => sub {
1889 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1930 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1890 # alt-enter 1931 # alt-enter
1932 $FULLSCREEN_ENABLE->toggle;
1891 video_shutdown; 1933 video_shutdown;
1892 $CFG->{fullscreen} = !$CFG->{fullscreen};
1893 video_init; 1934 video_init;
1894 } else { 1935 } else {
1895 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1936 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1896 } 1937 }
1897 }, 1938 },
1913$SIG{INT} = $SIG{TERM} = sub { exit }; 1954$SIG{INT} = $SIG{TERM} = sub { exit };
1914 1955
1915{ 1956{
1916 local $SIG{__DIE__} = sub { 1957 local $SIG{__DIE__} = sub {
1917 return unless defined $^S && !$^S; 1958 return unless defined $^S && !$^S;
1918 Carp::confess $_[1];#d#TODO: remove when stable 1959 Carp::confess $_[0];#d#TODO: remove when stable
1919 CFClient::fatal $_[0]; 1960 CFClient::fatal $_[0];
1920 }; 1961 };
1921 1962
1922 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc"; 1963 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1923 CFClient::UI::set_layout ($::CFG->{layout}); 1964 CFClient::UI::set_layout ($::CFG->{layout});

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